ziratha, chaotic female devilish Poison Mage ------ .....| |...<| |.>..| |....| -.---- #,# #,# #&# ,r# |. .. ... ... ----- [Ziratha the Green Poisoner] St6 Dx7 Co15 In10 Wi10 Ch4 PoiDevFemCha Dlvl:6 $239 HP-2(86) Pw70(100) AC5 Xp6/410 T1469 Latest messages The blast of poison gas bounces! You kill the shock ant! The blast of poison gas hits you! The poison doesn't seem to affect you. I - a scroll labeled ARMFLAUSCHLER {0}. You see here a slime mold {0}. J - a slime mold {0}. You see here 5 melons {0}. K - 5 melons {0}. L - a scroll labeled MY NAME IS MISTER SIR {0}. The porcupine bites you! [-3 -> 14] Warning: HP low! You hit the porcupine! You get hurt by the porcupine's spikes! You hear the howling of the CwnAnnwn... [-10 -> 4] Warning: HP low! The porcupine bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} y - 22 uncursed +0 arrows {0} D - an uncursed fireproof +1 bow {12} E - 29 blessed +1 arrows {0} F - 23 blessed +2 darts {0} G - an uncursed thoroughly greased fireproof +0 eagle ball {2} Y - 16 uncursed +0 flimsy darts {0} Armor b - an uncursed greased +1 poisonous cloak (being worn) {4} s - an uncursed +0 hugging gown {4} Z - an uncursed +0 dwarvish mithril-coat (being worn) {60} Comestibles c - 3 uncursed food rations {0} B - 2 blessed bananas {0} C - 3 uncursed oranges {0} J - an uncursed slime mold {0} K - 5 uncursed melons {0} Scrolls e - an uncursed scroll of enchant armor {0} m - 5 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - an uncursed finalized scroll of destroy armor {0} I - an uncursed scroll of identify {0} L - an uncursed scroll of magic mapping {0} Spellbooks i - a blessed spellbook of confuse monster (0:4) {0} j - a blessed spellbook of protection (2:2) {0} k - a blessed spellbook of cure blindness (7:3) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed finalized potion of invisibility {0} v - an uncursed potion of salt water {0} x - an uncursed potion of random intrinsic {0} Rings h - an uncursed ring of shock resistance {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:10) {0} z - an uncursed wand of light (0:1) {0} H - an uncursed thoroughly greased wand of magic mapping (1:2) {0} W - an uncursed wand of extra healing (2:6) {0} X - an uncursed wand of undead turning (0:2) {0} Tools t - an uncursed can of grease (4:22) {0} w - an uncursed chest {750} A - an uncursed large box {500} The chest is empty. Contents of the large box: an uncursed +0 flint stone Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: quad attacks You could not have the double effect of this property: detect monsters Scroll identification only worked 100 times out of 332 Potion identification only worked 3 times out of 4 Implant identification only worked 1 times out of 64 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 93% Armor drop chance was reduced to 91% Tool drop chance was reduced to 80% Shop item generation was reduced to 79% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: long sword The following skill became untrainable if you tried to train it too early: polymorphing (turn 1166) Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 68325 Monster spawn increase reached its maximum at turn 216835 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7377792 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: charred phalanx (freq bonus 12) The monster species that spawned more often: Robin (freq bonus 4) The monster species that spawned more often: outtake grue (freq bonus 18) The monster species that spawned more often: pailful equilibria (freq bonus 12) The monster species that spawned more often: russian lycanthrope (freq bonus 4) The monster species that spawned more often: mastodon squawked (freq bonus 4) The monster species that spawned more often: little pisaca (freq bonus 3) The monster species that spawned more often: sand mite (freq bonus 6) The monster species that spawned more often: tear patch (freq bonus 8) The monster species that spawned more often: subsection unwrapped (freq bonus 2) The monster species that spawned more often: the king of terrahack (freq bonus 28) The monster species that spawned more often: weird stalk (freq bonus 8) The monster species that spawned more often: ringwraith (freq bonus 3) The monster species that spawned more often: ragnarok butterfly (freq bonus 9) The monster species that spawned more often: double birth (freq bonus 4) The monster species that spawned more often: vivid light (freq bonus 36) The monster species that spawned more often: extincted tiger (freq bonus 4) The monster species that spawned more often: regroup elemental (freq bonus 4) The monster species that spawned more often: red light (freq bonus 2) The monster species that spawned more often: sea naga (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 1) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster species that never randomly spawned: viva golem The monster species that never randomly spawned: syphoned artful peacefully sanctum The monster species that never randomly spawned: iVe4hf"a@ri2#+No.Ggw The monster species that never randomly spawned: topmodel The monster species that never randomly spawned: phase spider The monster species that never randomly spawned: hitec force fungus The monster species that never randomly spawned: giant silver jellyfish The monster species that never randomly spawned: ghostplay soccer comer The monster species that never randomly spawned: petty dark shape The monster species that never randomly spawned: stationary wight The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: Wendy leather pumps (conundrum boots) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 6) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 10) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 4) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 141) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 3) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 149) The RNG hath decreed that this item was generated more often: wind bow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 9) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 11) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 2) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: lightwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 3) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 6) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: shoomdent ((null)) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 1) Trap randomization happened for 1 in 182 traps Traps were spawned invisible 1 times in 41 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1554 Strength training was 26 Dexterity training was 26 Wisdom training was 14 Constitution training was 12 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having quad attacks (0) You leeched mana You had infravision You had 1463 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 6% 86% b - protection 1 + protect 6% 86% c - cure blindness 2 + healing 6% 86% d - poison blast 4 + attack 7% 331% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) sigil of control 6X LIMIT(0) sigil of tempest 6X LIMIT(0) sigil of discharge 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) symbiosis 6 O LIMIT(0) power surge 4X LIMIT(0) draw energy 2X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (roadmap cloak) hugging gown (natural cloak) Scrolls scroll of enchant armor (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of healing (THE CALLING DOES NOT DECREASE) scroll of mana (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of phase door (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of standard id (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of cure (BANDSMAN GROOMS LUCK) scroll of heal other (SWEETHEART BUNDLE) * scroll of extra healing (A A YO UR PE NIS IS TOO SMALL) * scroll of greater mana restoration (TOO FEKKING GOOD) scroll of destroy armor (IMB AXES MUMMIES) scroll of identify (ARMFLAUSCHLER) scroll of magic mapping (MY NAME IS MISTER SIR) Spellbooks spellbook of confuse monster (smoky) spellbook of protection (carmine) spellbook of cure blindness (offwhite) spellbook of poison blast (dripping) Potions potion of invisibility (purple) potion of salt water (anise seed) potion of random intrinsic (sweet basil) Rings ring of shock resistance (shadowy) Wands wand of poison (loveheel) wand of venom scattering (zelkova) wand of light (fall) wand of magic mapping (mahogany) wand of extra healing (vajra tower) wand of undead turning (unimportant) Tools chest (wooden container) large box (wooden box) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures an ant 0 giant ticks (2 created) 2 shock ants a blot 0 shader acid blobs (1 created) a red blob 0 torstinas (1 created) 2 jackals (4 created) 0 green dogs (1 created) 0 dwarf woodfallers (1 created) a tuchold a pack kobold a small kobold a baby leprechaun a baby mimic a fast mimicker 2 mynocks an inept nymph 0 samu-elles (1 created) 0 evasive wood nymphs (1 created) 0 die havers (1 created) 0 broad rats (1 created) 0 porcupines (1 created) a healthy cave spider 0 man eating plants (1 created) a green killer tomato an electro ball 0 tiny worms (1 created) 0 bore worms (1 created) 3 crawling maggots an ego dung worm a penance angel a startbaddie 0 one-winged bats (1 created) a sized bat a bimm centaur 0 wimpy heroic dragons (1 created) 0 wip dragons (2 created) a drop elemental a healtegrator (0 created) a spore lichen a red patch (0 created) 0 venom fungi (1 created) 0 kobold mummies (1 created) a small grind hulk 0 space monkeys (1 created) a gono zombie a building worker 0 shopkeepers (12 created) 0 watchmen (4 created) 0 watch captains (2 created) 0 minighosts (1 created) 0 dwens (1 created) 0 bloody killer tomatoes (1 created) a pile of copper coins 0 piles of slimmer coins (1 created) a gully play figure 0 trouser butts (1 created) a newborn rub monster 0 clear icky things (1 created) a color turret a fli fish 84 creatures born. 39 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 37 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 3 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 20 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 2 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (69 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (16 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 2090 points, and 239 pieces of gold, after 1469 moves. Killer: a monster (porcupine) You were level 6 with a maximum of 86 hit points when you died. You reached the 52nd place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 3 171960 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11. HµÉ. 90 [185] 50 2392 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (dnethack horror). - [88] 51 2209 Merrick-Gol-Bas-Mal-Neu died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (dwarven priest). - [44] *52 2090 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (porcupine). - [86] 53 2035 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [71] 54 1982 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (lowercase minotaur). - [62]