ziratha, chaotic female devilish Poison Mage -- --. |...-- ----- --- ---- |.....-- |...----*.---- --...-- --.......--............---......-- |..*....(......................F.--- -.......................%.........| --........Y&GA............a........| |..........@G........-- ..--- -..........Z...e.....-- ........--- ...... ----.--.......%................| --.. -- --%.....%.-------- -- |.%.---.-- |...| -- ----- [Ziratha the Venom Scatterer] St7 Dx10 Co9 In10 Wi8 Ch6 PoiDevFemCha Min:4 $98 HP-2(64) Pw83(83) AC9 Xp5/312 T894 Latest messages The deduction gnome swings his curved sword. The deduction gnome hits you! Your score is drained! The deduction gnome hits you! You hear the wailing of the Banshee... [-9 -> 1] Warning: HP low! What do you want to zap? [fgtwy or ?*] Nothing happens. The humape just misses! The humape misses. The poison mage called ziratha the purple poisoner zaps a wand of poison! The blast of poison gas hits you! The poison doesn't seem to affect you. The blast of poison gas bounces! The deduction gnome swings his curved sword. The deduction gnome hits you! Your score is drained! The deduction gnome hits you! You die... Your inventory Weapons a - the blessed +2 silver khakkhara named I Shall Wear Midnight (weapon in foreclaws) {24} Armor b - an uncursed stainless +1 poisonous cloak (being worn) {4} Comestibles c - 3 uncursed food rations {0} r - an uncursed tripe ration {0} Scrolls e - a blessed scroll of superior material {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} s - an uncursed scroll of identify {0} z - a blessed scroll of healing {0} A - a cursed finalized scroll of blank paper {0} B - a cursed scroll of consecration {0} Spellbooks i - a blessed spellbook of confuse monster (1:3) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of water {0} v - an uncursed potion of ESP {0} Rings h - an uncursed ring of teleportation {0} u - a cursed ring of teleportation {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:11) {0} t - an uncursed wand of fire (0:0) {0} w - an uncursed wand of fire (0:5) {0} y - an uncursed wand of magic missile (0:14) {0} Tools x - an uncursed eyecloser {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: polymorph control You could not have the double effect of this property: telepathy Scroll identification only worked 100 times out of 123 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 13 Monsters only dropped their equipment with 83% chance Musable item generation frequency had a negative bias of 30% Ring drop chance was reduced to 73% Weapon drop chance was reduced to 99% Shop item generation was reduced to 85% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: symbiosis The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: dart (turn 552) The following skill became harder to train at higher skill levels: flail Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 24659 Monster spawn increase reached its maximum at turn 92351 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2070150 The monster class that cannot be genocided was grue The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: nether realm bat (freq bonus 12) The monster species that spawned more often: wolfing spirit (freq bonus 8) The monster species that spawned more often: wounded colony (freq bonus 18) The monster species that spawned more often: cerulean mushroom (freq bonus 2) The monster species that spawned more often: modron quinton (freq bonus 12) The monster species that spawned more often: unbigoted brandished (freq bonus 2) The monster species that spawned more often: lunch thoroughbred (freq bonus 54) The monster species that spawned more often: rejuvenescence bumkin (freq bonus 9) The monster species that spawned more often: zanan heavily armed (freq bonus 9) The monster species that spawned more often: insert irretrievable (freq bonus 6) The monster species that spawned more often: gavil (freq bonus 36) The monster species that spawned more often: elder mercurial dragon (freq bonus 9) The monster species that spawned more often: dschiim rubber (freq bonus 6) The monster species that spawned more often: plutonium imp (freq bonus 9) The monster species that spawned more often: brown devil (freq bonus 12) The monster species that spawned more often: Emma's sexy wedge sandal (freq bonus 15) The monster species that spawned more often: aro sephirah (freq bonus 16) The monster species that spawned more often: shaped warp patch (freq bonus 3) The monster species that spawned more often: coins of fools gold (freq bonus 4) The monster species that spawned more often: topcoat percentile (freq bonus 9) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 4) The monster trait that was more common: monsters with soldier dialogue (freq bonus 1) The monster species that never randomly spawned: mental botchier The monster species that never randomly spawned: ueueuep blocker The monster species that never randomly spawned: juraian priest The monster species that never randomly spawned: jolt eel The monster species that never randomly spawned: ooze dragon The monster species that never randomly spawned: deadly ant The monster species that never randomly spawned: blister force patch The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: conventionalizing harvard The monster species that never randomly spawned: Seraph of the Void The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 3) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 169) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 23) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 3) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 5) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 2) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 6) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 55) The RNG hath decreed that this item was always generated cursed: oilskin coif (glibskin helmet) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: moorland (swampy) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: implant of total nonsense (nonsense) The RNG hath decreed that this trap was always invisible: data delete trap The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 6) The spell school whose books are more common was attack spells (freq bonus 19) Trap randomization happened for 1 in 792 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 3535 Strength training was 0 Dexterity training was 1 Wisdom training was 5 Constitution training was 21 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having burnopathy (0) You leeched mana You had infravision You had 1301 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 92% b - protection 1 + protect 3% 92% c - poison blast 4 + attack 90% 292% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) sigil of control 5X LIMIT(0) sigil of tempest 5X LIMIT(0) sigil of discharge 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) symbiosis 5 O LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (polyform cloak) Scrolls scroll of superior material (PAIR OF MALE HIGH HEELS) scroll of healing (IEO BELPHENO) scroll of mana (DIE BEFORE YOUVE MOVED) scroll of phase door (BYE BITCH) scroll of standard id (DYNAMOHACK WHEN) scroll of cure (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of heal other (AFFIRMATIVE ACTION ROUND 2) * scroll of extra healing (THE CODE THAT MAKES RINGS DECREASE SPELL SUCCESS MAKES SENSE) * scroll of greater mana restoration (HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK) scroll of identify (GOAL GOREST) scroll of blank paper (unlabeled) scroll of consecration (HEEL STEALING) Spellbooks spellbook of confuse monster (thick) spellbook of protection (rainbow) spellbook of cure blindness (pythonic) spellbook of poison blast (plaid) Potions potion of water (clear) potion of ESP (moonshine) Rings ring of teleportation (inka) Wands wand of poison (knotted) wand of venom scattering (hooked) wand of fire (segmented) wand of magic missile (gnarled) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 4: <- You are here Vanquished creatures 0 gokiburis (1 created) 15 combo fuel barrels a turkey chick 0 parrot chicks (1 created) a checkal a jackal a baby husky a scruffy little dog 0 touch spores (1 created) a scrawny cat 0 kittens (1 created) 0 automatic kittens (1 created) 0 operated hc children (1 created) a dwarf 0 blue yeeks (1 created) 0 fetishes (1 created) 0 fetish blowdarts (1 created) 0 fetish shamans (1 created) 0 knifolds (1 created) 0 rapolds (1 created) a little lamb (2 created) 0 lambs (1 created) a giant white mouse 2 giant rats a wild horse a crawling worm mass a nibble worm 0 bore worms (2 created) 0 extraterrestrial maggots (2 created) 0 aangels (1 created) a chaffinch 0 roombats (1 created) a crawl dragom 0 drop elementals (1 created) a porter lichen 0 deathmolds (1 created) 0 brown colonies (1 created) 0 red fungi (1 created) 0 sparkling growths (1 created) 0 venom fungi (1 created) 0 gnome zruties (1 created) 0 gnome lords (1 created) 0 gnome bitches (1 created) 0 deduction gnomes (1 created) 0 Vampire Kaptains (1 created) 0 Kop Kchieves (1 created) a garden snake a house snake (2 created) 0 humapes (1 created) 0 grunthack zombies (1 created) 0 ghouls (1 created) 0 zero gunnhilds (1 created) 2 mangy-looking lepers a battle-scarred veteran 0 poison mages (1 created) 0 shopkeepers (1 created) 0 hata-hatas (1 created) 0 twens (1 created) 0 legwas (1 created) a walking green flower 0 yellow mushroom patches (1 created) a chock mochi a pile of pennies 0 novice light walls (1 created) a hola-hola blurter 0 sri turrets (1 created) 0 Yeah, percenti is missed!'s (1 created) 87 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 26 times You killed 37 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (46 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (8 of 500) searching [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 4 with 447 points, and 98 pieces of gold, after 894 moves. Killer: a monster (deduction gnome) You were level 5 with a maximum of 64 hit points when you died. You reached the 66th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 3 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 64 467 hejka26-Soc-Yuk-Fem-Cha died in The Dungeons of Doom on level 2. Killed by disturbing their deity. - [36] 65 461 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 46 [59] *66 447 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (deduction gnome). - [64] 67 387 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (shock ant). - [51] 68 385 EColi-Ord-Lvl-Mal-Neu escaped the dungeon [max level 1]. 31 [31]