ziratha, chaotic female devilish Poison Mage ------- |...$.| F..$$.| +...$.+ |..)..| |.&...| |.....| |.....| |.....| |.....| |.....| |.....| |.....| |....%|-- |.....|<| +....%).| |..)..|.. |.....| ------- [Ziratha the Green Poisoner] St6 Dx11 Co10 In17 Wi7 Ch7 PoiDevFemCha Dlvl:3 $58 HP-15(71) Pw15(99) AC8 Xp6/483 T610 Latest messages The blast of poison gas bounces! What do you want to read? [eh-rtAE or ?*] As you read the scroll, it disappears. You feel healthier! The yerles self-propelled gun wields a rifle {12}! The rifle welds itself to the yerles self-propelled gun's hand! You kill the pile of copper coins! You don't have enough energy to cast that spell. The required amount was 16. You see here 25 bullets {0}. You kill the coin from the dirt! You see here 25 bullets {0}. F - 25 bullets {0}. The yerles self-propelled gun fires a bullet! You are hit by a bullet! [-16 -> 8] Warning: HP low! You don't have enough energy to cast that spell. The required amount was 16. The yerles self-propelled gun fires a bullet! You are hit by a bullet! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} F - 25 uncursed +0 bullets {0} Armor b - the uncursed +1 poisonous cloak named Paurnen (being worn) {4} C - an uncursed very rotted +0 orcish cloak {4} Comestibles c - 2 uncursed food rations {0} v - an uncursed fortune cookie {0} Scrolls e - an uncursed scroll of scare monster {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 4 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} t - a cursed scroll of mana {0} A - an uncursed finalized scroll of reverse identify {0} E - a blessed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of restore ability {0} D - a blessed potion of oil (400) {0} Rings h - an uncursed +2 ring of gain wisdom {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:14) {0} s - an uncursed wand of enlightenment (0:1) {0} x - an uncursed wand of digging (0:8) {0} Tools w - an uncursed large box {512} z - an uncursed eyecloser {0} B - an uncursed large box {500} Gems u - 2 uncursed +0 worthless pieces of pink glass {2} Contents of the large box: a cursed +3 short sword {12} Contents of the large box: an uncursed tripe ration {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: fire resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 35 Implant identification only worked 1 times out of 40 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 92% Tool drop chance was reduced to 94% Food drop chance was reduced to 91% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 99% chance The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: saber (turn 1) The following skill became untrainable after a while: club (turn 32911) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 182464 Monster spawn increase reached its maximum at turn 355516 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 391852 The monster class that cannot be genocided was trove The monster species that spawned more often: lickety nymph (freq bonus 4) The monster species that spawned more often: creepie streusel (freq bonus 12) The monster species that spawned more often: Lou's sneaker (freq bonus 12) The monster species that spawned more often: velveting mustier (freq bonus 6) The monster species that spawned more often: sulfur fungus (freq bonus 14) The monster species that spawned more often: fencer (freq bonus 12) The monster species that spawned more often: creeping 42 (freq bonus 6) The monster species that spawned more often: newborn rub monster (freq bonus 2) The monster species that spawned more often: pile of brat coins (freq bonus 9) The monster species that spawned more often: sweepstake scab (freq bonus 14) The monster species that spawned more often: rewinder animate (freq bonus 6) The monster species that spawned more often: mindflayer permamimic (freq bonus 8) The monster species that spawned more often: BSOD daemon (freq bonus 4) The monster species that spawned more often: shock wolf cub (freq bonus 18) The monster species that spawned more often: suicide king (freq bonus 15) The monster species that spawned more often: ascended washboard legibly (freq bonus 2) The monster species that spawned more often: lethal mummy (freq bonus 24) The monster species that spawned more often: lucky transfixt (freq bonus 32) The monster species that spawned more often: magnetic mold (freq bonus 6) The monster species that spawned more often: unvoiced transported (freq bonus 6) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 6) The monster trait that was more common: monsters of huge size (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 9) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 6) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 6) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 15) The monster trait that was more common: monsters that are classified as petty (freq bonus 1) The monster species that never randomly spawned: inabiaf The monster species that never randomly spawned: special force patch The monster species that never randomly spawned: ixitxachitl The monster species that never randomly spawned: acid wort The monster species that never randomly spawned: corona dragom The monster species that never randomly spawned: true missingno The monster species that never randomly spawned: appeased vascularly The monster species that never randomly spawned: stoning trove The monster species that never randomly spawned: corrosive grue The monster species that never randomly spawned: sword dancer The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: Nelly lady pumps (dyke boots) The RNG hath decreed that this item was never generated: implant of da gusha (screwed) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: Thai combat boots (corona boots) The RNG hath decreed that this item was generated more often: heavy antidote ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stiletto sandals (feminine sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 74) The RNG hath decreed that this item was generated more often: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 14) The RNG hath decreed that this item was generated more often: Eveline wedge sandals (ankle strap sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 291) The RNG hath decreed that this item was generated more often: conundrum nugget (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 38) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 3) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 17) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 4) The RNG hath decreed that this item was generated more often: fish scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 98) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 2) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: karin trap (freq bonus 6) Trap randomization happened for 1 in 145 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 43% of the time Next attribute increase check would have come at turn 1568 Strength training was 23 Dexterity training was 16 Wisdom training was 14 Constitution training was 18 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1714 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 0% 323% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (tone cloak) orcish cloak (coarse mantelet) Scrolls scroll of scare monster (WONTU PASS) scroll of healing (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of mana (I WANT TO HERB MY BIKE UP) scroll of phase door (DIT DEDIDET DAET) scroll of standard id (OMG LOL WTH) scroll of cure (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) scroll of heal other (DEMOGORGONHACK IS A GREAT NETHACK VARIANT) * scroll of extra healing (TSCHAEAUBANG) * scroll of greater mana restoration (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of reverse identify (PORKMAN STREAKED SLEX AND THEN DECIDED TO MAKE IT BABY EASY) Spellbooks spellbook of confuse monster (copied) spellbook of protection (strange) spellbook of cure blindness (psychedelic) spellbook of poison blast (vermilion) Potions potion of restore ability (ethereal) potion of oil (quiet) Rings ring of gain wisdom (bore) Wands wand of poison (poplar) wand of venom scattering (pixelated) wand of enlightenment (vajra blade) wand of digging (game-ending) Tools large box (wooden box) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a slow ant 0 ants (1 created) 3 monotons (2 created) a kniver a fast permamimicker a teapot granny a hamster a cave spider 0 stalactoids (1 created) a ponue 0 grain vortices (1 created) 0 generic errors (1 created) 2 egg-laying mammals a speedy mammal 2 weekchidnas an echidna an australian animal a mercenary 0 minor mirrors (1 created) 0 colony lichens (1 created) 0 yellow patches (1 created) 0 golden fungi (1 created) 0 viri stalks (2 created) 0 venom fungi (1 created) 0 back pews (1 created) an ant mummy a mummy 0 sanoids (1 created) 0 zero gunnhilds (1 created) 0 sad survivors (1 created) 0 score thieves (1 created) 0 confined ghosts (1 created) 0 turto fish (1 created) 0 eels (1 created) 2 piles of worthless coins (3 created) a coin from the dirt 0 coins from the depths (1 created) 2 piles of pennies 5 piles of copper coins 2 piles of dimes (3 created) a pile of silver coins a pile of nickels a quaractar blue barrel 4 yerles machine infantries a creeping tin coins a gold mimic a bonzpick 0 yerles self-propelled guns (1 created) 0 stationary walls (1 created) 0 novice roll walls (1 created) a perfume dispenser a deduct turret a winged fish 69 creatures born. 45 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 45 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (69 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (92 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (16 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 2035 points, and 58 pieces of gold, after 610 moves. Killer: a bullet You were level 6 with a maximum of 71 hit points when you died. You reached the 48th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 3 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 46 2392 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (dnethack horror). - [88] 47 2209 Merrick-Gol-Bas-Mal-Neu died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (dwarven priest). - [44] *48 2035 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [71] 49 1982 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (lowercase minotaur). - [62] 50 1573 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 77 [77]