ziratha, chaotic female devilish Poison Mage ------------ |.......&..|###### ----- ..........^.,,,,,,, #####|...| |..........|####,,,,,,``,,,,-...| ------------ ##,,,,,,####|..<| ######,, +...| ----- [Ziratha the Poison Mixer] St5 Dx8 Co11 In17 Wi4 Ch8 PoiDevFemCha Dlvl:3 $40 HP0(20) Pw20(20) AC9 Xp1/13 T251 Leg Latest messages In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around! Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. Some solid rock is pulverized! You can move again. With great effort you move the boulder. 1 gold piece. You try to move the boulder, but in vain. 4 gold pieces. You hear a mumbled curse. "I like strong monster. Sulphur acid its attacking power improved!" You hear a mumbled curse. Uh-oh, should have watched your step... Suddenly, you're in quicksand! You frantically try to get out. [-1 -> 19] Wheeeew! At last you managed to pull yourself out of the quicksand. KAABLAMM!!! You triggered a land mine! [-15 -> 4] You fall into a pit! You die... Your inventory Amulets z - a blessed amulet of life saving {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} v - an uncursed egg {0} w - 4 uncursed asian pears {0} Scrolls e - an uncursed scroll of teleportation {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed fireproof scroll of heal other {0} s - an uncursed scroll of remove curse {0} u - an invisible uncursed scroll of cure {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:3) {0} t - an uncursed spellbook of charging (0:1) {0} Potions d - an uncursed potion of sickness {0} y - an uncursed finalized potion of gain level {0} Rings h - an uncursed ring of slow digestion {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:15) {0} Tools x - a blessed chest {750} The chest is empty. Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: displacement Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 82% chance Musable item generation frequency had a negative bias of 80% Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 89% Food drop chance was reduced to 96% Monster death drops spawned with only 97% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: axe The following skill became untrainable after a while: sling (turn 39184) The following skill became harder to train at higher skill levels: javelin Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 62625 Monster spawn increase reached its maximum at turn 144543 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1658624 The monster class that cannot be genocided was worm The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: bone archer (freq bonus 12) The monster species that spawned more often: radiant wort (freq bonus 8) The monster species that spawned more often: great ethereal wyrm (freq bonus 3) The monster species that spawned more often: obligated descriptive (freq bonus 12) The monster species that spawned more often: dragon's pet harpy (freq bonus 12) The monster species that spawned more often: hem vampire (freq bonus 3) The monster species that spawned more often: stone growth (freq bonus 24) The monster species that spawned more often: jugful llama (freq bonus 16) The monster species that spawned more often: firebrate mold (freq bonus 8) The monster species that spawned more often: Spectral Kop (freq bonus 6) The monster species that spawned more often: baal subject mummy (freq bonus 12) The monster species that spawned more often: white mewlip (freq bonus 4) The monster species that spawned more often: apologetic customer (freq bonus 30) The monster species that spawned more often: master deep dragon (freq bonus 4) The monster species that spawned more often: logrolled bane (freq bonus 20) The monster species that spawned more often: doombat (freq bonus 10) The monster species that spawned more often: secluded fungus (freq bonus 6) The monster species that spawned more often: feasance hacking (freq bonus 8) The monster species that spawned more often: masonry pinnate (freq bonus 24) The monster species that spawned more often: foul mimic (freq bonus 3) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster species that never randomly spawned: alienee bowling The monster species that never randomly spawned: aggressive lichen The monster species that never randomly spawned: uneatable brolly The monster species that never randomly spawned: Touda, the Shikigami The monster species that never randomly spawned: femmy in platform boots The monster species that never randomly spawned: chemistry golem The monster species that never randomly spawned: spider fagus The monster species that never randomly spawned: Geryon The monster species that never randomly spawned: nastily gherkin brokenhearted jocko heatedly The monster species that never randomly spawned: Roxy Greta The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: amulet of bones (charnel) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: greater enchant weapon (ME SMASH) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 21) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 9) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 60) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 83) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 17) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy celestial ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 8) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 2) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 7) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 20) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was always generated cursed: feminism dragon scales ((null)) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 18) Trap randomization happened for 1 in 628 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 739 Strength training was 9 Dexterity training was 3 Wisdom training was 4 Constitution training was 12 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had wounded rear limbs (121) You had infravision You had 1393 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (154) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 98% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 26% 298% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Not Ready(3208) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Amulets amulet of life saving (doomed) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (poke mongo cloak) Scrolls scroll of teleportation (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of healing (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of mana (SMUTT RIOT ZINEFAG) scroll of phase door (ORIANDO KEPI) scroll of standard id (OWERED HITTING BY LOOK SOUP) scroll of cure (STATUS DISAPER WHEN RAIN) scroll of heal other (4OFAE OF9 SCC9) * scroll of extra healing (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) * scroll of greater mana restoration (POOFY IS NOT AN INSULT) scroll of remove curse (SUS QUO SUM) Spellbooks spellbook of confuse monster (credited) spellbook of protection (colorful) spellbook of cure blindness (embossed) spellbook of poison blast (choking) spellbook of charging (light brown) Potions potion of sickness (clover) potion of gain level (turquoise) Rings ring of slow digestion (forking) Wands wand of poison (persimmon wood) wand of venom scattering (mistletoe) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 grants (1 created) 0 phasing acid blobs (1 created) 2 thick jackals 0 stoats (1 created) 0 backbringers (1 created) 0 baby mimics (1 created) 0 it goes nothing more perries (1 created) 0 young cows (1 created) 0 culves (1 created) a sewer rat a fub crawler 2 corpseworms 0 missile mirrors (1 created) 0 crawling elementals (1 created) 0 venom fungi (1 created) 0 lewisian monsters (1 created) 0 low oozes (1 created) 0 farting brats (1 created) 0 shopkeepers (2 created) a newt a sqaaker 0 flying frogs (1 created) 0 drag mewlips (1 created) 0 piles of copper coins (1 created) 27 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 188 points, and 40 pieces of gold, after 251 moves. Killer: fell into a pit You were level 1 with a maximum of 20 hit points when you died. You reached the 67th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 3 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 65 222 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (rabbit). - [20] 66 213 EColi-Fox-Iro-Mal-Neu quit in The Dungeons of Doom on level 2. 33 [33] *67 188 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Fell into a pit. - [20] 68 184 syku-Trs-Umb-Mal-Law escaped the dungeon [max level 1]. 30 [30] 69 158 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (rishrash rat). - [20]