ziratha, chaotic female devilish Poison Mage --------------------- -------------------------------------------------- |......>...........<- |.........................%..)I..................| |...................|## |.--------------------.--------I.-----.---------.| |...........).......-,# |.|......|......|....|.|......|I.-...|.|.......|.| ---.-----------------,#,##|.|......|.....}....=|.|......|..|...|.|.......|.| #,,,,,-.|......|......| .....|......|..|...|.|.......|.| ##-----,##|.| ... |......|--|--.---&----..-----.|.......|.| #,-...| #|.---|----|------......+...k...........-----|---.| #,|...| ,,....../.......!?.....{...........................| -|-- #####,-...| ,,|.-----|-----|---......--|---------..............| --...--,,,,,|,..|#,,|.|...)).| .....|-----.|.@?. |...-|-------..| |.....|,,,,,|...|,,,|.|.%)...|......|....-.|.!=.!! |...|...%...|..| |......,####-----,#,|.|......|......|....|.|..!!.?!! |...|..).)[)|..| |....)|##,,,,,,,,,# |.|......|......|....|.|!.!!?."!.!|...|)).))))|..| |......,,,######### ..--------------------.------------...---------..| --...--#### |........................}......)%...............| ---- -------------------------------------------------- [Ziratha the Green Poisoner] St12 Dx9 Co13 In12 Wi8 Ch10 PoiDevFemCha Dlvl:6 $2416 HP-1(121) Pw15(153) AC-2 Xp9/3625 T1359 Sat Brn Latest messages You hear the howling of the CwnAnnwn... [-6 -> 12] Warning: HP low! Your plate mail blocks its attack. It bites you! [-1 -> 11] Warning: HP low! It bites you! You're on fire! [-6 -> 5] Warning: HP low! # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! You hit the rock kappa! The rock kappa wields a crude dagger {4}! The rock kappa thrusts his crude dagger. The rock kappa hits you! You die... Your inventory Amulets # - a cursed amulet of unchanging {0} # - a cursed amulet of restful sleep {0} # - a cursed amulet of reflection {0} # - a sticky cursed amulet of strangulation {0} # - a cursed amulet of restful sleep {0} # - a cursed amulet versus poison {0} # - a cursed amulet of strangulation {0} V - a cursed amulet versus poison {0} Weapons # - a cursed -3 silver saber {12} # - 7 heavily cursed +0 arrows {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} G - a cursed +0 arrow {0} H - an uncursed -1 arrow {0} I - a cursed +0 bow {12} J - a blessed -1 axe {24} K - 3 cursed -3 orcish spears named A Connecticut Yankee in King Arthur's Court {36} M - an uncursed +0 dwarvish mattock {48} Armor # - a sticky cursed -3 helmet {20} # - an uncursed +1 pair of leather gloves {4} # - an uncursed +0 pair of low boots {4} # - a cursed -1 helmet {20} # - a cursed +0 plate mail {200} # - an uncursed -1 plate mail (being worn) {200} # - a cursed +1 poisonous cloak {4} # - a cursed -1 robe {16} s - an uncursed +0 pair of high boots (being worn) {8} A - an uncursed +0 pair of leather gloves (being worn) {4} P - an uncursed +0 pair of low boots {4} Comestibles # - 2 sticky cursed food rations {0} # - 2 cursed pears {0} # - a heavily cursed cream pie {0} r - 2 uncursed food rations {0} z - an uncursed tripe ration {0} O - an uncursed scorzard corpse {10} Scrolls # - a cursed scroll of identify {0} # - 5 cursed scrolls of mana {0} # - 4 cursed scrolls of phase door {0} # - 3 cursed scrolls of standard id {0} # - a cursed scroll of cure {0} # - 2 cursed scrolls of heal other {0} # - a cursed scroll of group summoning {0} # - a cursed scroll of teleportation {0} # - 11 cursed scrolls of healing {0} # - a cursed scroll of remove curse {0} d - an uncursed scroll of enchant weapon {0} l - an uncursed scroll of healing {0} m - 5 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 3 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} t - an uncursed scroll of remove curse {0} L - a cursed scroll of WC {0} Spellbooks # - an uncursed spellbook of magic missile (0:3) {0} # - an uncursed finalized spellbook of chemistry (0:2) {0} # - a cursed spellbook of confuse monster (0:3) {0} # - a cursed spellbook of protection (0:1) {0} # - a cursed fireproof spellbook of cure blindness (2:2) {0} # - a sticky cursed finalized spellbook of poison blast (6:0) {0} h - a blessed spellbook of confuse monster (0:3) {0} i - a blessed spellbook of protection (0:3) {0} j - a blessed finalized spellbook of cure blindness (0:4) {0} k - a blessed spellbook of poison blast (6:1) {0} w - an uncursed spellbook of healing (0:1) {0} Potions # - a cursed potion of hallucination called hal {0} # - a cursed potion of gain ability {0} c - 2 uncursed finalized potions of monster detection {0} u - a cursed potion of sickness {0} x - an uncursed potion of monster detection {0} F - a blessed potion of gain energy {0} N - an uncursed potion of acid called acid? {0} Q - a cursed potion of healing {0} R - an uncursed finalized potion of extra healing {0} W - an uncursed potion of invisibility {0} Y - a blessed finalized potion of healing {0} Rings # - an uncursed +5 ring of increase accuracy {0} # - a cursed -2 ring of increase damage {0} # - a cursed ring of see invisible {0} g - an uncursed -3 ring of gain intelligence {0} Wands # - an uncursed wand of poison (0:3) {0} # - a cursed wand of venom scattering (0:1) {0} # - a cursed wand of polymorph (0:-1) {0} e - an uncursed wand of poison (0:0) {0} f - an uncursed wand of venom scattering (0:0) {0} y - an uncursed wand of speed monster (0:10) {0} B - an uncursed wand of full healing (0:7) {0} C - an uncursed wand of death (0:3) {0} T - a cursed wand of poison (0:9) {0} U - an uncursed wand of opening (0:5) {0} X - a cursed wand of teleportation (0:12) {0} Z - an uncursed wand of punishment (0:2) {0} Tools # - a cursed tin whistle {0} # - a sticky cursed blindfold {0} # - a sticky cursed lock pick {0} b - an uncursed chest {750} v - an uncursed magic candle called one {0} E - an uncursed lubricant can (0:29) {0} S - a cursed skeleton key {0} Gems D - a blessed +5 worthless piece of violet glass {1} The chest is empty. Final attributes You have transgressed Your alignment was -81 Your max alignment was 11 You carried 0 sins You could not have this property intrinsically: hallu party You could not have the double effect of this property: slow digestion Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 21 Spellbook identification only worked 2 times out of 12 Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 93% Implant drop chance was reduced to 94% Tool drop chance was reduced to 96% Food drop chance was reduced to 99% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: symbiosis The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: divination spells (turn 7) The following skill became untrainable if you tried to train it too early: spirituality (turn 814) The following skill became untrainable after a while: attack spells (turn 36500) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 98766 Monster spawn increase reached its maximum at turn 173891 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3397192 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: black (freq bonus 9) The monster species that spawned more often: giant dark green ant (freq bonus 12) The monster species that spawned more often: purple force patch (freq bonus 7) The monster species that spawned more often: blade omega (freq bonus 3) The monster species that spawned more often: sanity hound (freq bonus 18) The monster species that spawned more often: winter wolf (freq bonus 2) The monster species that spawned more often: Yennoghu (freq bonus 4) The monster species that spawned more often: nighthawk (freq bonus 6) The monster species that spawned more often: tail gutter (freq bonus 12) The monster species that spawned more often: drone force patch (freq bonus 2) The monster species that spawned more often: ween frustration overkill (freq bonus 2) The monster species that spawned more often: thick elf-lord (freq bonus 36) The monster species that spawned more often: grave wight (freq bonus 3) The monster species that spawned more often: giant pow rat (freq bonus 2) The monster species that spawned more often: lichen (freq bonus 6) The monster species that spawned more often: lamp golem (freq bonus 4) The monster species that spawned more often: mixorn (freq bonus 3) The monster species that spawned more often: elder yellow dragon (freq bonus 8) The monster species that spawned more often: black smasher (freq bonus 12) The monster species that spawned more often: really dangerous force fungus (freq bonus 16) The monster trait that was more common: monsters with death resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 6) The monster trait that was more common: monsters that like to mimic objects (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster trait that was more common: monsters that make cow sounds (freq bonus 1) The monster species that never randomly spawned: corona soldier ant The monster species that never randomly spawned: parked encoring The monster species that never randomly spawned: dire half-dragon bone-eating saltwater werepiranha The monster species that never randomly spawned: insecurity swang uncaring The monster species that never randomly spawned: snatchier volcanologist The monster species that never randomly spawned: arcadian avenger The monster species that never randomly spawned: wand mimic The monster species that never randomly spawned: potentiator oversubscribed chile The monster species that never randomly spawned: airmailing chromospheric The monster species that never randomly spawned: amusing type The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: mystery shuriken ((null)) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 9) The RNG hath decreed that this item was generated more often: lower arm blade ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 52) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 18) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 18) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 7) The RNG hath decreed that this item was generated more often: lightbulb ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 3) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 15) The RNG hath decreed that this item was generated more often: Claudia wooden sandals (moon boots, freq bonus 5) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 2) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 11) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 67) The RNG hath decreed that this item was always generated cursed: robe of anti-cursing (shining robe) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: doorning trap (freq bonus 27) Trap randomization happened for 1 in 214 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 1428 Strength training was 44 Dexterity training was 38 Wisdom training was 50 Constitution training was 41 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were burned (9) You had 1 points of enchantment expertise You had not decided on your sexuality yet You leeched mana You had infravision You had 2886 points of nutrition remaining You had teleportitis You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 87% b - protection 1 + protect 5% 101% c - cure blindness 2 + healing 5% 87% d - poison blast 4 + attack 3% 369% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) sigil of control 9X LIMIT(0) sigil of tempest 9X LIMIT(0) sigil of discharge 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(1158) invoke deity 9 R LIMIT(0) symbiosis 9 O LIMIT(21123) power surge 7X LIMIT(0) draw energy 5X LIMIT(0) recharge 3X LIMIT(0) Discoveries Amulets amulet of unchanging (level fourteen) amulet of restful sleep (star) amulet of reflection (hitec) amulet of strangulation (cranium) amulet versus poison (zebes) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) orcish spear (crude spear) Armor poisonous cloak (moist towelette) helmet (rotating helmet) leather gloves (comfortable gloves) low boots (walking shoes) robe (purple robe) high boots (jackboots) Scrolls scroll of enchant weapon (AS ISE DAT) scroll of healing (HM MINUS 1R) scroll of mana (SLARSHING SHARP A LEAVE AT KEY) scroll of phase door (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of standard id (ROURARBISAROURBBARIASPHREN) scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of heal other (RACE RECORD BREAK) * scroll of extra healing (RECOVER BY SMEEL) * scroll of greater mana restoration (YOU HAVE BEEN VIOLATED) scroll called scare monster? (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of identify (NAE TROOSERS) scroll of group summoning (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of teleportation (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of remove curse (MANUALIRK GLEKNOW MIZK) scroll of WC (DNETHACK HAS HIGH HEELSES) Spellbooks spellbook of confuse monster (foreign) spellbook of protection (mysterious) spellbook of cure blindness (pyramid-patterned) spellbook of poison blast (biting) spellbook of magic missile (rainbow) spellbook of chemistry (transient) spellbook of healing (crystalline) Potions potion of monster detection (spiritual) potion of invisibility (foaming) potion of acid called acid? (gloss) potion of paralysis (pseudo-violet) potion of hallucination called hal (swirly) potion of gain ability (bewitched) potion of sickness (simmering) potion of gain energy (gaseous) potion of healing (cinnamon) potion of extra healing (fragrant olive) Rings ring of gain intelligence (fighters guild) ring of increase accuracy (coral) ring of increase damage (puzzle) ring of see invisible (dark) Wands wand of poison (worthless) wand of venom scattering (stable) wand of death (fuchsia) wand of polymorph (glistening) wand of speed monster (antiseptic) wand of full healing (pebble) wand of opening (bamboo) wand of teleportation (silicon) wand of punishment (rimmed) Tools magic candle called one (candle) tin whistle (whistle) chest (wooden container) skeleton key (key) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 6: <- You are here Vanquished creatures 0 bees (1 created) 0 random effect butterflies (1 created) 2 burner ants (4 created) a dingo puppy 0 panther cubs (1 created) 2 disruptiolanes 0 wimps (1 created) 0 greener hobbits (1 created) a dwarven woarer a hidden dwarven wizard a retch 0 evasive homunculi (1 created) a mine kobold a fallen 0 rock kappas (1 created) 0 round tuits (1 created) 0 tuski mimics (1 created) a quickling a cool goblin 0 hobgoblins (1 created) 0 thick goblin fighters (1 created) 7 sewer rats 0 rabbits (1 created) 2 nolor rats 0 eevees (1 created) 0 spideroids (1 created) 0 healthy cave spiders (1 created) 0 easy opponents (1 created) 0 white centipedes (1 created) 0 centipedes (1 created) 0 city spiders (1 created) 0 starter lurkers (1 created) 0 tiny lurkers (1 created) 0 nibble worms (1 created) 2 grid bugs 0 not so special bugs (1 created) 0 generic errors (1 created) a dash bug 0 white lights (1 created) 0 pulse lights (1 created) 0 tiny dragons (1 created) 0 baby gray dragons (1 created) 0 baby mercurial dragons (1 created) 0 baby cancel dragons (1 created) 0 emus (1 created) a passivity lichen (0 created) 0 small sounders (1 created) 0 yellow growths (1 created) 0 oblivion patches (1 created) a spike patch (0 created) 0 venom fungi (1 created) 0 little grey aliens (1 created) a glove lord 0 large humanoids (1 created) a humiant a pw stealer a New Kop a low grab kop an Officer Jenny an Undead Kop a grab sergeant 2 Undead Sergeants 0 oozing puddings (1 created) 0 startchanics (1 created) 0 nausorns (1 created) a thing one 0 gravel golems (1 created) a scim golem 0 karate scrubs (1 created) 0 humans (1 created) a poison mage a shopkeeper (4 created) 4 watchmen 3 watch captains a minighost 0 eh ghosts (1 created) 0 flying demons (1 created) a twen a scorzard 0 floor grues (1 created) 0 dark welpers (1 created) 0 easy grues (1 created) 0 dot grues (1 created) a small turret a fli fish a teleport trove 105 creatures born. 53 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 90 times You killed 53 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 5 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 8 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 18 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 1 time You teleported 5 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -83 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 2 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 2 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 2 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 5 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (32 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (110 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (120 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (24 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (6 of 500) two-handed weapons [Restricted] (max Restricted) (30 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (25 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 16475 points, and 2416 pieces of gold, after 1359 moves. Killer: a monster (rock kappa) You were level 9 with a maximum of 121 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 171001 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11 [max 13]. Killed by a monster (invisible Ruggo the Gnome King). - [150] 13 20829 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a cowardly attack on her breasts. - [157] 14 16790 Jeremy-Gre-Cer-Mal-Law died in Space Base on level 9. Killed by a monster (ueueuep figure). - [126] *15 16475 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 6 [max 7]. Killed by a monster (rock kappa). - [121] 16 15097 Pronto-Sco-Din-Mal-Law died in The Dungeons of Doom on level 9. Killed by a monster (bone ogre). - [158] 17 12335 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (chicken). - [99]