ziratha, chaotic female devilish Poison Mage ... .<. ... ..... ..... ..... .%.. }}... }`}%.. H ..H.&T H H ... [Ziratha the Venom Scatterer] St9 Dx8 Co10 In16 Wi5 Ch3 PoiDevFemCha Dlvl:2 $16 HP-2(54) Pw30(46) AC10 Xp3/66 T54 Latest messages You miss the troll. The troll thrusts his forked polearm. The troll hits you! [-5 -> 11] The troll claws you! [-5 -> 6] Warning: HP low! The troll bites you! You hear the wailing of the Banshee... [-5 -> 1] Warning: HP low! What do you want to zap? [fg or ?*] In what direction? [47896321><] The blast of poison gas hits the troll! The blast of poison gas hits it. You kill it! The blast of poison gas hits the giant! The troll thrusts a forked polearm. You are hit by a forked polearm! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed finalized spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:0) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of water {0} t - an uncursed potion of healing {0} Rings h - an uncursed ring of protection from shape changers {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:0) {0} Tools m - an uncursed magic marker (0:73) {0} u - a cursed stethoscope {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: stealth Scroll identification only worked 100 times out of 121 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 47 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 141 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 94% Tool drop chance was reduced to 95% Food drop chance was reduced to 97% Shop item generation was reduced to 99% Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 44970 Monster spawn increase reached its maximum at turn 148739 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7582869 The monster class that cannot be genocided was cockatrice The monster species that spawned more often: T&gY3,uT,x'w/.P*, (freq bonus 12) The monster species that spawned more often: stoning monster (freq bonus 10) The monster species that spawned more often: lush vampire (freq bonus 4) The monster species that spawned more often: epidote growth (freq bonus 4) The monster species that spawned more often: watever reaper (freq bonus 2) The monster species that spawned more often: antimatter mold (freq bonus 15) The monster species that spawned more often: reuvir (freq bonus 8) The monster species that spawned more often: eek ettin (freq bonus 32) The monster species that spawned more often: undead jester (freq bonus 5) The monster species that spawned more often: giant wolf tick (freq bonus 12) The monster species that spawned more often: cetch jelly (freq bonus 3) The monster species that spawned more often: father precentor (freq bonus 8) The monster species that spawned more often: real miner mummy (freq bonus 3) The monster species that spawned more often: unknowable clift (freq bonus 2) The monster species that spawned more often: smg pudding (freq bonus 16) The monster species that spawned more often: small mimic (freq bonus 2) The monster species that spawned more often: cave lizard (freq bonus 2) The monster species that spawned more often: Glaryssa, Succubus Queen (freq bonus 3) The monster species that spawned more often: master corona dragon (freq bonus 5) The monster species that spawned more often: vampire spellmaster (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 12) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 4) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 6) The monster trait that was more common: monsters that wander randomly (freq bonus 5) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 6) The monster species that never randomly spawned: Kati's ballerina The monster species that never randomly spawned: dark mushroom patch The monster species that never randomly spawned: flyweight uninhabited The monster species that never randomly spawned: greater draconic quylthulg The monster species that never randomly spawned: confusion trove The monster species that never randomly spawned: statter nymph The monster species that never randomly spawned: tome naga hatchling The monster species that never randomly spawned: green wall The monster species that never randomly spawned: solid warp patch The monster species that never randomly spawned: Rat-Man with mega-strong shield The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of hacking (dun) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: process card ((null)) The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: heavy zebetite ball ((null)) The RNG hath decreed that this item was generated more often: stone star ((null), freq bonus 130) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 9) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 13) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 209) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 19) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 75) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 15) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 4) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 24) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: symbiosis (PARASITARY, freq bonus 6) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 15) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 68) The RNG hath decreed that this item was always generated cursed: trump coat (residential cloak) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: antidote scourge ((null)) The RNG hath decreed that this item was always generated cursed: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this trap was always invisible: lou trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 1) Trap randomization happened for 1 in 119 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 720 Strength training was 2 Dexterity training was 3 Wisdom training was 6 Constitution training was 1 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1463 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (172) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 20% 307% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) sigil of control 3X LIMIT(0) sigil of tempest 3X LIMIT(0) sigil of discharge 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (dnethack cloak) Scrolls scroll of identify (YIK MECH SHEGOTH) scroll of healing (VO BIEN VOI MUOI CHAN UON) scroll of mana (QUICKER USED THE STUNT OF ELF) scroll of phase door (WHAT IF FRED IS ACTUALLY GRILL) scroll of standard id (LAVA LAGOON) scroll of cure (RAN NEVERTHELESS SO WELL) scroll of heal other (ATLANTIS AQUARIA) * scroll of extra healing (M7M6YU) * scroll of greater mana restoration (NO I WILL NOT TOUCH PORKEM WITH A 50 FOOT POLE) scroll of destroy armor (DOCTOR WOMANEL FIELD) Spellbooks spellbook of confuse monster (degraded) spellbook of protection (paperback) spellbook of cure blindness (all-ending) spellbook of poison blast (fugacious) Potions potion of water (clear) potion of healing (elder flower) Rings ring of protection from shape changers (dark) Wands wand of poison (asymmetric) wand of venom scattering (long) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 hobbit merchants (1 created) 0 small healing mimics (1 created) 0 goblins (1 created) 0 sarspigs (1 created) a sicklichen 0 venom fungi (1 created) 0 giant children (1 created) 0 thrower children (1 created) 0 large humanoids (2 created) 0 ringaround humanoids (1 created) 0 small giants (2 created) 0 kresch gis (1 created) 0 giants (20 created) 0 New Kops (1 created) 0 mininagas (1 created) 0 baby ogres (1 created) 0 ble ogres (1 created) 2 sp-dos (4 created) a hu ogre an elona mad scientist a tiny troll (2 created) a petty hc beggar 0 trolls (1 created) 0 child nurses (1 created) a senser 0 hata-splashas (1 created) 0 shower turrets (1 created) 52 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 329 points, and 16 pieces of gold, after 54 moves. Killer: a spetum You were level 3 with a maximum of 54 hit points when you died. You reached the 48th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 171001 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11 [max 13]. Killed by a monster (invisible Ruggo the Gnome King). - [150] 46 357 BSOD2-Sym-Imp-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a pit. - [23] 47 339 EColi-Bul-Mac-Fem-Law died in The Dungeons of Doom on level 1. Killed by molten lava. - [21] *48 329 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a spetum. - [54] 49 272 EColi-Drd-Hum-Mal-Neu quit in The Dungeons of Doom on level 2. 22 [22] 50 269 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 33 [33]