ziratha, chaotic female devilish Poison Mage }}}} ....} }.}}}}} }..[..} }}}.}.} }}% }...}.} ..&. }.}}}.} })}} }...}.} })} }}.}.}}})% }.}.....} }.}}}}}} }.} o }>} ..} [Ziratha the Green Poisoner] St8 Dx12 Co12 In13 Wi6 Ch4 PoiDevFemCha Dlvl:5 $90 HP24(91) Pw97(117) AC8 Xp7/913 T808 Sat Latest messages [-2 -> 25] You hit the hill orc! The hill orc reads a scroll of healing {0}! The hill orc looks better. You hit the hill orc! You kill the hill orc! This is a shifting sand tile, which will quickly kill you by suffocation. Really step on it? [yn] (n) (2x) 51 gold pieces. You hear a flinging sound. You are hit by a crude dagger. [-1 -> 27] The hill orc hits you! [-3 -> 24] You hit the hill orc! (2x) The hill orc hits you! [-2 -> 23] You kill the hill orc! This is a shifting sand tile, which will quickly kill you by suffocation. Really step on it? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} A - 4 cursed -1 arrows {0} Armor I - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} L - an uncursed fortune cookie {0} N - an uncursed melon {0} Q - 2 uncursed carrots {0} Scrolls e - a blessed finalized scroll of power charging {0} n - an uncursed thoroughly greased scroll of healing {0} o - 6 uncursed scrolls of healing {0} p - 6 uncursed scrolls of mana {0} q - 4 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} u - an uncursed scroll of teleportation {0} v - an uncursed scroll of wounds {0} w - a blessed scroll of enchant armor {0} y - an uncursed scroll of identify {0} z - an uncursed scroll of enchant weapon {0} K - an uncursed finalized scroll of light {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:2) {0} P - an uncursed finalized spellbook of detect food (0:3) {0} Potions d - an uncursed finalized potion of invisibility {0} x - an uncursed potion of full healing {0} B - an uncursed potion of levitation {0} J - an uncursed potion of gain ability {0} M - an uncursed potion of healing {0} Rings h - an uncursed -1 ring of protection {0} D - an uncursed ring of regeneration {0} E - an uncursed ring of see invisible {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (2:16) {0} C - an uncursed wand of healing (0:11) {0} Tools b - an uncursed chest {750} m - an uncursed oil lamp (1439) {0} G - an uncursed intelligence pack {0} H - a cursed bag of digestion {5} O - an uncursed blindfold {0} The chest is empty. The bag of digestion is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: psi resistance You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 151 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 14 Wand drop chance was reduced to 93% Amulet drop chance was reduced to 97% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 91% Tool drop chance was reduced to 91% Shop item generation was reduced to 96% Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: shield The following skill was limited to basic proficiency: dart The following skill was limited to expert proficiency: symbiosis The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 60) The following skill became untrainable after a while: matter spells (turn 56700) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 59908 Monster spawn increase reached its maximum at turn 181311 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1292476 The monster class that cannot be genocided was lich The monster species that spawned more often: army ant (freq bonus 6) The monster species that spawned more often: navy growth (freq bonus 18) The monster species that spawned more often: comeliest disgorged (freq bonus 12) The monster species that spawned more often: psychic patch (freq bonus 4) The monster species that spawned more often: boss (freq bonus 4) The monster species that spawned more often: EQ Katcher (freq bonus 3) The monster species that spawned more often: probe warp patch (freq bonus 7) The monster species that spawned more often: sloppy fungus (freq bonus 8) The monster species that spawned more often: porter magnetic fungus (freq bonus 4) The monster species that spawned more often: rubber fumble (freq bonus 4) The monster species that spawned more often: thing two (freq bonus 16) The monster species that spawned more often: psuedognoll (freq bonus 2) The monster species that spawned more often: organivorous nymph (freq bonus 28) The monster species that spawned more often: chaparral reap (freq bonus 7) The monster species that spawned more often: hard growth (freq bonus 16) The monster species that spawned more often: help vampire (freq bonus 6) The monster species that spawned more often: little wall flower (freq bonus 4) The monster species that spawned more often: hostile tank (freq bonus 2) The monster species that spawned more often: sacrilegiously warmaker malachite (freq bonus 24) The monster species that spawned more often: slimy force fungus (freq bonus 3) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 3) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 3) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster species that never randomly spawned: horse zombie The monster species that never randomly spawned: rando ant The monster species that never randomly spawned: time patch The monster species that never randomly spawned: barbed devil The monster species that never randomly spawned: gas spore The monster species that never randomly spawned: vigilantly nonbeing tipple bottomed The monster species that never randomly spawned: gorgeous prostitute The monster species that never randomly spawned: grass spy The monster species that never randomly spawned: thermonuclear prizefighter The monster species that never randomly spawned: gondolindrim The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: rain (WASH MY PAST AWAY) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 50) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 6) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 9) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 4) The RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 11) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 40) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 11) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 17) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: tar chain ((null)) The RNG hath decreed that this item was always generated cursed: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this trap was always invisible: life saving trap The RNG hath decreed that this trap was generated more often: amnesia trap (freq bonus 2) Trap randomization happened for 1 in 299 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 3891 Strength training was 42 Dexterity training was 10 Wisdom training was 17 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having psi resistance (0) You leeched mana You had infravision You had 2880 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 92% b - protection 1 + protect 0% 92% c - cure blindness 2 + healing 0% 107% d - poison blast 4 + attack 2% 300% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(1322) phase door 7 R Prepared(0) invoke deity 7 R Not Ready(1255) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (taiga cloak) Scrolls scroll of power charging (KILL HIM) scroll of healing (STARS) scroll of mana (HYPNOTIZED PLAGIARIST) scroll of phase door (9H) scroll of standard id (FROSTBOIL FRUSTRATION) scroll of cure (YOUR HEAD WILL EXPLODE) scroll of heal other (BYE BITCH) * scroll of extra healing (ARTHUR SONIC PENDRAGON) * scroll of greater mana restoration (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of teleportation (NONO STENTUM) scroll of wounds (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC) scroll of enchant armor (THE NAME KNRPH WAS CREATED BY LEANING ON THE KEYBOARD) scroll of identify (TRAINRIDING LIKE A HOBO) scroll of enchant weapon (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of light (AAIO) Spellbooks spellbook of confuse monster (korean) spellbook of protection (charming) spellbook of cure blindness (dragon-patterned) spellbook of poison blast (beautiful) spellbook of detect food (incomplete) Potions potion of invisibility (oobleck) potion of oil (alcoholic) potion of sleeping (flubber) potion of full healing (creamy) potion of levitation (yellow) potion of gain ability (venomous) potion of healing (cinnamon) Rings ring of protection (enamel) ring of regeneration (wet) ring of see invisible (amber) Wands wand of poison (film noir) wand of venom scattering (pebble) wand of healing (hemlock) Tools oil lamp (lamp) chest (wooden container) bag of digestion (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 5: <- You are here Vanquished creatures 0 slow ants (1 created) a regular blob 0 white blobs (1 created) a fogs 0 green housecats (1 created) 0 wimps (1 created) 0 hobbutts (1 created) 0 bloating dwarves (1 created) a scarlet jelly 0 pack kobolds (2 created) a butcher a hehehe-hehe tiny a petit permamimic 4 marine goblins (11 created) 0 submarine goblins (1 created) 3 hill orcs (4 created) 0 slinging ovals (1 created) a silky anteater a porc a petty rothe an evasive sewer rat 0 visor sewer rats (1 created) a serious rat 2 little spiders (6 created) 0 city spiders (1 created) 0 casting spiders (1 created) 0 bubbly unicorns (1 created) 0 violet vorticeses (1 created) 0 spread worms (1 created) a white worm mass an ego dung worm a catbot a lame yellow light 0 australian animals (1 created) 0 celestial doves (1 created) 0 murdatrices (1 created) 0 crawl dragoms (1 created) a baby red dragon a colony lichen 0 passivity lichens (1 created) 0 death lichens (2 created) 0 score molds (1 created) 2 brown growths (0 created) a slow-ass mold (0 created) 0 pale growths (1 created) a juere infantry 3 bots (1 created) 0 venom fungi (1 created) 0 gnome stalkers (2 created) a gnome spellbeller a grab kop 0 Keystone Kops (4 created) a petty kop kaptain 0 sally-lines (3 created) a blob mummy 0 hider nagas (1 created) 0 guardian naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 anthrazite naga hatchlings (1 created) 0 warriors of elena (1 created) 2 chasing garter snakes 2 mini xorns a Kati's striped sneaker a warm-blooded golem a human adventurer an arcade scrub a yakuza member 0 farting brats (1 created) 0 attractive babes (2 created) 0 disgusting brats (1 created) an alien warrior 0 chinese girls (1 created) 0 aligned priests (1 created) 0 demonoids (1 created) 0 bitty demons (1 created) 0 marto fish (1 created) 0 jellyfish (1 created) a sqaaker a gecko (2 created) 0 forgotten plants (2 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) 0 mini rumb monsters (1 created) a crude turret 0 winged fish (1 created) 0 corona jellyfish (1 created) 0 energy troves (1 created) 116 creatures born. 50 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 86 times You killed 49 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 4 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (106 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (28 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 4042 points, and 90 pieces of gold, after 808 moves. Killer: quit You were level 7 with a maximum of 91 hit points when you quit. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 171001 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11 [max 13]. Killed by a monster (invisible Ruggo the Gnome King). - [150] 22 4118 EColi-Gam-Akt-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (Chaos). - [86] 23 4059 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 90 [90] *24 4042 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5 [max 7]. 24 [91] 25 3184 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (kelda). - [81] 26 2991 hejka26-Poi-Hid-Fem-Neu was poisoned in The Dungeons of Doom on level 3. Poisoned by a rotted rothe corpse. 68 [68]