ziratha, chaotic female devilish Poison Mage --------- #########|.......| #,,,,,,,,........| #########|.......| |.&.....| ----+--.-# #,,# ##,### #,,,# ##,# #,# #,# #,# -----|-- |......| |......| |......| -------- [Ziratha the Poison Mixer] St9 Dx12 Co15 In10 Wi8 Ch7 PoiDevFemCha Dlvl:1 $44 HP20(20) Pw21(21) AC8 Xp1/0 T55 Latest messages Be careful! New moon tonight. poisonous cloak - This is a piece of armor. Color: transparent. Material: metal. Appearance: dark cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). Wearing this cloak without poison resistance can kill you. Other than that, it provides 3 points of magic cancellation. Autopickup: ON, for $/!"+=? objects. s - an olive potion {0}. You see here a candy bar {0}. t - a candy bar {0}. The door resists! The door opens. 44 gold pieces. You displaced This Is A BioHazard. There is a wall in the way! (3x) u - a fir wand {0}. You see here 53 material bolts named Ammo of the Machine {1}. v - 53 material bolts named Ammo of the Machine {1}. material bolts named Ammo of the Machine - This is a weapon. Color: cyan. Material: nanomachine. Appearance: (null). Skill: crossbow. You can wield it to attack enemies. Some weapons are also suitable for throwing. Maybe you got lucky and have the randomized material of this crossbow bolt be something useful. Artifact specs: +10 to-hit and +40 damage to golems. There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 53 uncursed +0 material bolts named Ammo of the Machine {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} t - a blessed candy bar {0} Scrolls e - an uncursed finalized scroll of inferior material {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed strongly greased spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed finalized potion of restore ability {0} s - an uncursed potion of fire {0} Rings h - an uncursed ring of invisibility {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:15) {0} u - an uncursed wand of mutation (0:2) {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: fear factor You could not have this property intrinsically: psi resistance You could not have the double effect of this property: psi resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 124 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 84% Implant drop chance was reduced to 92% Potion drop chance was reduced to 94% Tool drop chance was reduced to 95% Food drop chance was reduced to 94% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: whip The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: scimitar The following skill became untrainable after a while: bow (turn 40955) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 63710) The following skill became harder to train at higher skill levels: techniques Sticky curses were more common by 8% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 99151 Monster spawn increase reached its maximum at turn 136504 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3228522 The monster class that cannot be genocided was vortex The monster species that spawned more often: stoergenoise (freq bonus 4) The monster species that spawned more often: quenchable contaminating (freq bonus 24) The monster species that spawned more often: Ruth (freq bonus 3) The monster species that spawned more often: needle devil (freq bonus 6) The monster species that spawned more often: isopod desecrate (freq bonus 18) The monster species that spawned more often: player mimic (freq bonus 10) The monster species that spawned more often: 2020 flu outbreak cat (freq bonus 2) The monster species that spawned more often: gnoroc (freq bonus 3) The monster species that spawned more often: RNG Kleever (freq bonus 6) The monster species that spawned more often: goddaughter effervesced (freq bonus 16) The monster species that spawned more often: sizzle naga hatchling (freq bonus 42) The monster species that spawned more often: jabbering aphrodite dissimulation (freq bonus 2) The monster species that spawned more often: holy indian fox (freq bonus 18) The monster species that spawned more often: kamikaze tribble (freq bonus 6) The monster species that spawned more often: flecked tame (freq bonus 8) The monster species that spawned more often: skeleton kobold (freq bonus 4) The monster species that spawned more often: stemmy bruskly substring disinclined finnickier unhitched (freq bonus 1) The monster species that spawned more often: randorge orc (freq bonus 12) The monster species that spawned more often: outsider patch (freq bonus 6) The monster species that spawned more often: unwomanly glittery rouletted (freq bonus 30) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 2) The monster species that never randomly spawned: predictor untruthfully maneuver The monster species that never randomly spawned: Giant Heavenly Eagle The monster species that never randomly spawned: lavender force patch The monster species that never randomly spawned: semi-novice paladin The monster species that never randomly spawned: disestablishing grazer The monster species that never randomly spawned: runner trickster The monster species that never randomly spawned: infra shilling spottily sanskrit unbalance The monster species that never randomly spawned: vulcanize escheated yabber The monster species that never randomly spawned: some french girl The monster species that never randomly spawned: garbage collecting tank The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: giant foot (feetsy) The RNG hath decreed that this item was never generated: trap knowledge stone (gray) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: chrome blade ((null)) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 3) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 74) The RNG hath decreed that this item was generated more often: amulet of pet view (animalic, freq bonus 14) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 20) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: platinum spell stone (gray, freq bonus 83) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 17) The RNG hath decreed that this item was generated more often: foam hostage chain ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 15) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 17) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 6) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: stack javelin ((null)) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 2) Trap randomization happened for 1 in 223 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 47% of the time Next attribute increase check would have come at turn 523 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 4 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1475 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (110) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 100% b - protection 1 + protect 5% 100% c - cure blindness 2 + healing 5% 100% d - poison blast 4 + attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (dark cloak) Scrolls scroll of inferior material (CAR EMISSIONS ARE NOT NOXIOUS FOR APES OR HUMANS) scroll of healing (LV FTS) scroll of mana (THROW ANNOYING SEED TO MAKE WIRED) scroll of phase door (THIS SLING IS RETARDED) scroll of standard id (SIE HAT 20 PAAR HODEN AMPUTIERT) scroll of cure (DO YOU ENJOY THIS GAME) scroll of heal other (DER GROESSTE LAG DES JAHRHUNDERTS) * scroll of extra healing (WONTU PASS) * scroll of greater mana restoration (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) Spellbooks spellbook of confuse monster (moldy) spellbook of protection (garbage) spellbook of cure blindness (wide) spellbook of poison blast (double mopple) Potions potion of restore ability (greenish) potion of fire (olive) Rings ring of invisibility (malachite) Wands wand of poison (antiseptic) wand of venom scattering (xygos) wand of mutation (fir) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 jackals (1 created) 0 venom fungi (1 created) 0 promiscuous lasses (1 created) 0 health troves (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You escaped from the dungeon with 94 points, material bolts named Ammo of the Machine (worth 20 zorkmids and 50 points) and 44 pieces of gold, after 55 moves. Killer: escaped You were level 1 with a maximum of 20 hit points when you escaped. You reached the 57th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 171001 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11 [max 13]. Killed by a monster (invisible Ruggo the Gnome King). - [150] 55 118 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (busy-looking merchant). - [20] 56 114 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an orcish spear. - [20] *57 94 ziratha-Poi-Dev-Fem-Cha escaped the dungeon [max level 1]. 20 [20] 58 89 mc-Rog-Aur-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [22] 59 76 EColi-Unb-Hem-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25]