ziratha, chaotic female devilish Poison Mage #######------------ --------------------------------------------------,,,,,,.......<...| |.[...............................................,#####|..........|# |.--------------------.--------..-----.---------.|## #,,-.)>....[...,# |.|.....(|......|....|.|.(%.((|.K|$/[|.|.).).))|.. #,,#--.---------)# |.|..(...|....).|....|.|(((((.|.K&%..|.|[)?).).|.|##,,###,,# #,,# |.|.(....|......| ...|.|......|..|.//|.|....)[[|..,,,## #,## ##,# |.|......|......|--|--.-|------..-----.|.......|.|#### #,# #,# |.-|-------|-----......................--|------..,,,####,# #,# |...(................{....[..[...................|##,,,,,,##### #,------- |.-----|--|------......-----|------..............| ######,,,,,# #,......| |.|......|......|-----.|......)...|...-|-------..| ##--.---,########|.....| |.|......|!!!!!.|....-.|...)[.....|...|.%^)...|..| ###,.....|,,,,,,,,,......| |.|......|..!.!!|....|.|..(....`.)|...|....[..|..| #,,%|....|#########------- |.|......|!!.!!.|....|.|..).......|)..|.)..).[|..|##,##|....| |.--------------------(------------...---------..-,,,# ------ |............................................)...|#### -------------------------------------------------- [Ziratha the Purple Poisoner] St11 Dx14 Co12 In8 Wi10 Ch5 PoiDevFemCha Dlvl:6 $2386 HP-55(136) Pw158(195) AC-12 Xp11/11826 T2397 Latest messages You are hit by the 1st bullet! [-25 -> 20] Warning: HP low! You dodge the 2nd bullet. You are hit by the 3rd bullet. [-2 -> 18] Warning: HP low! You are almost hit by the 4th bullet. You are almost hit by the 5th bullet. You are almost hit by the 6th bullet. The Detective Lieutenant swings his club. The Detective Lieutenant hits you! You hear the howling of the CwnAnnwn... [-9 -> 9] Warning: HP low! # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Mustard Gas smites you for your sins! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} d - 58 uncursed +0 shotgun shells {0} e - 10 cursed -2 shotgun shells {0} u - 2 blessed +1 shotgun shells named Poets and Madmen {0} V - 26 uncursed +0 crossbow bolts named Monstrous Regiment {0} Armor c - the uncursed +1 plate mail named The Turn of the Screw (being worn) {200} q - an uncursed +2 pair of gauntlets of dexterity (being worn) {4} O - an uncursed +2 helmet (being worn) {20} P - an uncursed +0 pair of low boots (being worn) {4} W - an uncursed +1 poisonous cloak (being worn) {4} Comestibles j - 3 uncursed tripe rations {0} k - 4 blessed cream pies {0} n - an uncursed cream pie {0} Scrolls f - an uncursed scroll of teleportation {0} o - an uncursed scroll of sleep {0} s - an uncursed scroll of healing {0} t - a cursed scroll of heal other {0} L - an uncursed scroll of confuse monster {0} X - an uncursed scroll of wonder {0} Y - an uncursed finalized scroll of WC {0} Z - a blessed finalized scroll of teleportation {0} Wands g - an uncursed wand of venom scattering (1:0) {0} h - an uncursed wand of teleportation called teleport? (0:2) {0} l - an uncursed wand of secret door detection called ??? (0:2) {0} m - an uncursed wand of striking called striking (0:2) {0} p - an uncursed wand of stinking cloud called stinking cloud (0:10) {0} r - an uncursed wand of poison (0:0) {0} Tools b - an uncursed large box {725} i - an uncursed skeleton key {0} v - an uncursed skeleton key {0} Contents of the large box: 5 blessed +1 daggers named Merman's Speed {20} 6 uncursed +0 arrows {0} 11 cursed +0 crossbow bolts {0} 3 uncursed +0 daggers {12} 12 uncursed +0 bullets {0} 19 uncursed +3 shotgun shells {0} 98 uncursed +0 shotgun shells {2} 9 uncursed +1 shotgun shells {0} an uncursed +0 helmet {20} an uncursed +0 large shield {40} an uncursed thoroughly greased +0 orcish helm {12} a blessed +0 leather cloak {7} an uncursed +0 ring mail {100} an uncursed lizzy corpse {10} 3 uncursed cream pies {0} an uncursed slime mold {0} 2 uncursed tripe rations {0} 6 uncursed food rations {0} an uncursed carrot {0} 2 uncursed pears {0} an uncursed tin of mover mantis meat {0} an uncursed tin of low grab kop meat {0} an uncursed holy wafer {0} a cursed scroll of healing {0} a cursed finalized scroll of fountain building {0} an uncursed scroll of fountain building {0} 2 uncursed scrolls of scare monster {0} an uncursed scroll of reverse identify {0} 2 uncursed scrolls of blank paper {0} an uncursed scroll of enchant armor {0} 2 uncursed scrolls of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed scroll of magic mapping {0} a blessed scroll of teleportation {0} an uncursed scroll of teleportation {0} an uncursed scroll of light {0} an uncursed scroll of taming {0} an uncursed scroll of enchant weapon {0} an uncursed finalized scroll of identify {0} an uncursed finalized scroll of table furniture {0} an uncursed spellbook of extra healing (0:2) {0} a blessed spellbook of poison blast (0:2) {0} a blessed spellbook of protection (6:1) {0} a blessed spellbook of confuse monster (0:2) {0} a blessed spellbook of cure blindness (5:4) {0} an uncursed spellbook of mass healing (2:5) {0} an uncursed potion of water {0} an uncursed potion of sickness {0} a cursed finalized potion of restore ability {0} a blessed potion of clairvoyance {0} an uncursed potion of gain ability {0} 2 uncursed potions of extra healing {0} an uncursed potion of booze {0} 2 cursed finalized potions of healing {0} a cursed potion of extra healing {0} an uncursed potion of fruit juice {0} a cursed -3 ring of gain wisdom {0} an uncursed ring of warning {0} an uncursed -5 ring of gain constitution {0} a blessed wand of teleportation called teleport? (0:-2) {0} an uncursed wand of teleportation called teleport? (0:12) {0} an uncursed wand of teleportation called teleport? (0:9) {0} an uncursed wand of digging (0:10) {0} an uncursed tin whistle called tin {0} an uncursed tin whistle called tin {0} an uncursed magic candle called one {0} an uncursed oil lamp (1115) {0} a cursed skeleton key {0} an uncursed wooden flute {0} an uncursed medical kit {1} an uncursed oil lamp (1218) {0} an uncursed 0 candle called two (2000) {0} an uncursed skeleton key {0} an uncursed lock pick {0} an uncursed expensive camera (0:35) {0} an uncursed lock pick {0} an uncursed blindfold {0} an uncursed skeleton key {0} a blessed skeleton key {0} Contents of the medical kit: an uncursed bandage {1} Final attributes You have transgressed Your alignment was -109 Your max alignment was 23 You carried 1 sins You could not have this property at all: burnopathy You could not have this property extrinsically: the Force You could not have this property intrinsically: sickness resistance You could not have the double effect of this property: jumping Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 45 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 191 Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 52% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 81% Tool drop chance was reduced to 95% Food drop chance was reduced to 98% Shop item generation was reduced to 79% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: searching The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: symbiosis The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 5) You had blown your chance of training the quarterstaff skill The following skill became untrainable if you tried to train it too early: elemental spells (turn 544) The following skill became untrainable after a while: hammer (turn 17427) Number of artifacts generated was 3 Number of fake artifacts generated was 7 Monster spawn increase started at turn 239491 Monster spawn increase reached its maximum at turn 281353 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3764790 The monster class that cannot be genocided was xorn The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: rock penetrator (freq bonus 12) The monster species that spawned more often: pennoned terminating bollard (freq bonus 18) The monster species that spawned more often: navy warp fungus (freq bonus 4) The monster species that spawned more often: very old yellow dragon (freq bonus 24) The monster species that spawned more often: rarity collector (freq bonus 24) The monster species that spawned more often: excommunicated plighting (freq bonus 4) The monster species that spawned more often: arvt lich (freq bonus 20) The monster species that spawned more often: undead psyker (freq bonus 16) The monster species that spawned more often: moderate vamp (freq bonus 54) The monster species that spawned more often: flying clear jelly (freq bonus 16) The monster species that spawned more often: yellow mold warrior (freq bonus 4) The monster species that spawned more often: teamkiller (freq bonus 4) The monster species that spawned more often: sticky stalk (freq bonus 18) The monster species that spawned more often: acid gurgler (freq bonus 18) The monster species that spawned more often: mayan twitchingly allergist (freq bonus 36) The monster species that spawned more often: tiny troll (freq bonus 6) The monster species that spawned more often: crave benumbed (freq bonus 24) The monster species that spawned more often: funereally surged (freq bonus 9) The monster species that spawned more often: tribute (freq bonus 24) The monster species that spawned more often: perspicacity infundibulum (freq bonus 18) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster species that never randomly spawned: tuxie The monster species that never randomly spawned: The Eastern Vampire The monster species that never randomly spawned: eloi The monster species that never randomly spawned: decayed warp patch The monster species that never randomly spawned: misbegotten waisting The monster species that never randomly spawned: stethoscopically treasurer obesely crudding The monster species that never randomly spawned: foam demon The monster species that never randomly spawned: bear trove The monster species that never randomly spawned: shuri banger The monster species that never randomly spawned: sporing fussed The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: ether saw ((null)) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 3) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 573) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 76) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 9) The RNG hath decreed that this item was generated more often: tapered mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of full nutrition (etheric cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 19) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 9) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 4) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 2) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 50) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: foam hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: implant of joy (forceful) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: arabella trap (freq bonus 6) Trap randomization happened for 1 in 638 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 74% of the time Next attribute increase check would have come at turn 4307 Strength training was 18 Dexterity training was 9 Wisdom training was 34 Constitution training was 12 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having burnopathy (0) You leeched mana You had infravision You had 1577 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (372) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 14% 77% b - protection 1 + protect 14% 124% c - cure blindness 2 + healing 14% 102% d - poison blast 4 + attack 9% 345% Techniques known in the end Name Level Status reinforce memory 11X LIMIT(0) sigil of control 11X LIMIT(0) sigil of tempest 11X LIMIT(0) sigil of discharge 11X LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) symbiosis 11 O LIMIT(0) power surge 9X LIMIT(0) draw energy 7X LIMIT(0) recharge 5X LIMIT(3289) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (jarring cloak) gauntlets of dexterity (orange gloves) helmet (horned helmet) low boots (walking shoes) orcish helm (iron skull cap) Scrolls scroll of magic mapping (IOWA WE CASK NIACIN WE IX APOGEE IOWA) scroll of healing (A A YO UR PE NIS IS TOO SMALL) scroll of mana (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of phase door (ESQUECER OS RENUNCIANTES) scroll of standard id (WORLD ENDING LEATHER PUMPS OF RAGNAROK) scroll of cure (OPGELEVELT) scroll of heal other (MANUALIRK GLEKNOW MIZK) * scroll of extra healing (FROTZ) * scroll of greater mana restoration (JE SUIS COVFEFE) scroll of wonder (HONNI SOIT QUI MAL Y PENSE) scroll of teleportation (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of sleep (SENIL LELLARAP) scroll of confuse monster (IGNORANT WEATHER) scroll of WC (ICY FRYGUY CAVE) scroll of fountain building (WAKTU UNTUK MATI) scroll of scare monster (THAPSATE STHRAITO) scroll of reverse identify (ZROLYNE KUZROH) scroll of blank paper (unlabeled) scroll of enchant armor (ELL HUROZUNTEL WHOTISPECI) scroll of light (MERKELDAEMMERUNG) scroll of taming (BWARHARHARHARHAR) scroll of enchant weapon (REUTHRA ENROUCH ZERPHRECH) scroll of identify (SABRA BRIATHA BRISARA) scroll of table furniture (DAEDELDIDAET) Spellbooks spellbook of confuse monster (bloodless) spellbook of protection (stained) spellbook of cure blindness (accusory) spellbook of poison blast (pastrami) spellbook of extra healing (magnum) spellbook of mass healing (octarine) Potions potion of gain ability (wormwood) potion of oil (fizzy) potion of sleeping (mulled) potion of full healing (concocted) potion of sickness (anise seed) potion of healing (bayberry) potion of water (clear) potion of restore ability (greenish) potion of clairvoyance (swirly) potion of extra healing (spiritual) potion of booze (orange) potion of fruit juice (hallowed) Rings ring of gain constitution (oxidized) ring of gain wisdom (osmium) ring of warning (constant) Wands wand of poison (tapering) wand of venom scattering (mounted) wand of teleportation called teleport? (jute) wand of secret door detection called ??? (copper) wand of striking called striking (pine) wand of stinking cloud called stinking cloud (grandpa) wand of digging (holographic) Tools oil lamp (lamp) magic candle called one (candle) tin whistle called tin (whistle) 0 candle called two (candle) large box (wooden box) skeleton key (key) wooden flute (flute) medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a techant a memant a random effect butterfly 2 giant ticks (1 created) 0 illusion ants (1 created) 0 rollblobs (1 created) a phasing acid blob a parrot chick a giant chick 0 coyotes (2 created) a pryf coyote a grep spore (2 created) a kitten a panther cub a hobbit veteran a tlittle tchild 5 pack kobolds a baby mimic an antidote mimic (2 created) 0 mini mimics (1 created) a normal mimic a vore mimic a giant ego mimic a blue faerie a cool goblin 0 hobgoblins (1 created) 0 gas clouds (1 created) an urutractor a yeek archer 0 beginner stonebiters (1 created) a lamb a goat a healthy cave spider a pony a plasma cloud 4 selected bugs an illusion in the mist 0 jitterbugs (1 created) a bugbot 0 sparrows (1 created) a lichen a colony lichen (2 created) 0 colony kazwo lichens (2 created) a cyan spore a sparkling growth (0 created) a shrieker a duett (0 created) a fake mold 0 venom fungi (1 created) 0 sub-gnomes (2 created) a carollian monster 2 kestrels 4 Keystone Kops 2 Keystone Inspectors 2 killer kops an Uniform Sergeant a Policeman Sergeant an Inspector Lieutenant an Officer Lieutenant 0 Warder Lieutenants (1 created) 0 Detective Lieutenants (1 created) a Kop Gaytain a Warder Kaptain a bobby on the beat 0 kergeants (1 created) a modron monodrone 0 riverside naga hatchlings (1 created) 0 rustbash hunks (1 created) a meadow snake 0 house snakes (1 created) an easy vamp a vampiroid a shamble walk a miner zombie a human zombie 0 dumb humans (1 created) a child nurse a sanctimonious-looking preacher a sweet coquette 0 blacksmiths (1 created) 6 shopkeepers (12 created) 4 watchmen 2 watch captains a sheyd 0 swim hatas (1 created) 0 nerve crabs (1 created) 0 eel-lizards (1 created) 0 twens (1 created) a lizzy a grandmaster twen an inactive mushroom patch 0 lawn gnomes (1 created) a +1 nl wall 0 small loudspeakers (1 created) 0 flying fish (1 created) 0 firefish (2 created) 0 swolp fish (2 created) a protection stealer 0 winged fish (2 created) 0 fli fish (1 created) 0 jumping force babelfish (1 created) 0 hopping eels (1 created) a secret passage fish 0 scimitarfish (1 created) 139 creatures born. 93 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 153 times You killed 91 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 11 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 30 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 25 times You failed to cast a spell 5 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -120 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 4 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 15 times You had the kops called on you 7 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 15 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 3 potions You allowed monsters to read 1 scroll You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 2 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 2 eggs to hatch You wiped your face 1 time You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (27 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (15 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (50 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (140 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (33 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (6 of 500) two-handed weapons [Restricted] (max Restricted) (51 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 49662 points, and 2386 pieces of gold, after 2397 moves. Killer: disturbing their deity You were level 11 with a maximum of 136 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 171001 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11 [max 13]. Killed by a monster (invisible Ruggo the Gnome King). - [150] 9 59487 Kristina-Coo-Alc-Fem-Neu died in Gamma Caves on level 18. Killed by a monster (krokodile). - [107] 10 53095 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (human mummy called ziratha). - [139] *11 49662 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by disturbing their deity. - [136] 12 29326 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (giant mummy). - [141] 13 20829 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a cowardly attack on her breasts. - [157]