ziratha, chaotic female devilish Poison Mage ------ |....|## |...<.,# |`...|,# |....|,} |....|,}} -.---},,##} #,} ###,,} #,#} #,,## #},# #,,# #,# #,##----------- #,# #,##|.........| },# #,,,|.........| }-}-}}#,#,&.........|## . +,,,}}|..........,# ...####} }}}}}}}--}-}} ----- [Ziratha the Poison Mixer] St8 Dx10 Co12 In17 Wi8 Ch9 PoiDevFemCha Dlvl:1 $2 HP20(20) Pw20(20) AC10 Xp1/3 T108 Latest messages This is a water tile that can cause you to drown. Really step on it? [yn] (n) (2x) You displaced This Is A BioHazard. It just misses! You kill the hata-splasha! There is a wall in the way! The door opens. You hear some noises in the distance. The scorta bites you! Your score is drained! [-1 -> 19] You kill the scorta! You see here a cheese {0}. s - a cheese {0}. You displaced This Is A BioHazard. There is a wall in the way! (2x) This is a water tile that can cause you to drown. Really step on it? [yn] (n) There is a wall in the way! You cannot diagonally move through a door! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} s - an uncursed cheese {0} Scrolls e - a blessed scroll of inferior material {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (7:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:-1) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed finalized potion of invisibility {0} Rings h - an uncursed ring of free action {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:8) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have the double effect of this property: wonderlegs Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 348 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 90% Armor drop chance was reduced to 96% Food drop chance was reduced to 98% Shop item generation was reduced to 85% Concealing monsters were spawned underneath items 85% of the time only The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: squeaking The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: javelin The following skill became untrainable after a while: high heels (turn 54225) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 47300) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69006 Monster spawn increase reached its maximum at turn 384474 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1395368 The monster class that cannot be genocided was rodent The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: atop anthropomorphic (freq bonus 18) The monster species that spawned more often: +2 jm barricade (freq bonus 8) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 32) The monster species that spawned more often: oarsman restyle (freq bonus 24) The monster species that spawned more often: armload snapback gardening kenning ego (freq bonus 24) The monster species that spawned more often: boeh baby (freq bonus 32) The monster species that spawned more often: root striker (freq bonus 14) The monster species that spawned more often: jagular (freq bonus 33) The monster species that spawned more often: worsened pneumatic (freq bonus 20) The monster species that spawned more often: silver skull majesty (freq bonus 21) The monster species that spawned more often: beg rumbaed (freq bonus 10) The monster species that spawned more often: calculator inefficiently (freq bonus 30) The monster species that spawned more often: evasive sniper assie (freq bonus 7) The monster species that spawned more often: lava gremlin (freq bonus 22) The monster species that spawned more often: nonprofit microclimate (freq bonus 24) The monster species that spawned more often: cyan mewlip (freq bonus 120) The monster species that spawned more often: confirming lovesick (freq bonus 18) The monster species that spawned more often: scything turret (freq bonus 30) The monster species that spawned more often: 4chan poster (freq bonus 42) The monster species that spawned more often: fancy growth (freq bonus 30) The monster trait that was more common: monsters that boast (freq bonus 7) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 3) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 6) The monster species that never randomly spawned: unsteady perjasi The monster species that never randomly spawned: renting ganged graffiti The monster species that never randomly spawned: oblivious moss The monster species that never randomly spawned: stinking ghoul The monster species that never randomly spawned: color-changing star The monster species that never randomly spawned: brown colony The monster species that never randomly spawned: baby cave lizard The monster species that never randomly spawned: dream wort The monster species that never randomly spawned: browny imprinting judaic The monster species that never randomly spawned: Jana the Soft Wench The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: resist paralysis (ongoing) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was generated more often: visible item (YOU CANNOT SEE ME WITH SEE INVIS, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 61) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 15) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 20) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 78) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 5) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 9) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of admiration (fierce, freq bonus 4) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 9) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 9) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: pole lantern ((null)) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: grave wall trap (freq bonus 4) The spell school whose books are more common was protection spells (freq bonus 20) The spell school whose books are more common was enchantment spells (freq bonus 18) Trap randomization happened for 1 in 211 traps Traps were spawned invisible 1 times in 83 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 398 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1446 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (868) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 26% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ghostly cloak) Scrolls scroll of inferior material (LIFE RISK JAM ALSO DAMAGED) scroll of healing (NOTY AND THE AMY WERE MVPS 2017) scroll of mana (HLLLLLLLGH WAS IST DAS DENN) scroll of phase door (PHOL ENDE WODAN) scroll of standard id (WOBIWABA DESERT) scroll of cure (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of heal other (THE BUGFIX SUXXORZ TOTALLY) * scroll of extra healing (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) * scroll of greater mana restoration (TEKMAKMAYACON) Spellbooks spellbook of confuse monster (sapphire-studded) spellbook of protection (radiant green) spellbook of cure blindness (abnormal) spellbook of poison blast (stinking) Potions potion of invisibility (castor bean) Rings ring of free action (forking) Wands wand of poison (sycamore) wand of venom scattering (pronged) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 spread worms (1 created) 0 lichens (1 created) 0 venom fungi (1 created) 0 turto fish (3 created) a scorta 0 hata-hatas (1 created) 2 hata-splashas 0 oyster mussles (1 created) 0 hungry sea assholes (1 created) a stationary wall 13 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 6 points, and 2 pieces of gold, after 108 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 61st place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 170666 Socket-Ama-Vgo-Mal-Neu died in Neutral Quest on level 42. Killed by a monster (master intrinsic eating mimic). - [119] 59 29 EColi-Sym-Aur-Mal-Neu quit in The Dungeons of Doom on level 1. 9 [9] 60 24 EColi-Pok-Una-Fem-Cha quit in The Dungeons of Doom on level 1. 22 [22] *61 6 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 62 4 mc-Wil-Ame-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [11]