ziratha, chaotic female devilish Poison Mage ---------- |........| |........-- |........<| |....Va@..| |.....&.a.| ----,%,---- ,,# .. |. |.. |.. |.. .. ---- [Ziratha the Venom Scatterer] St5 Dx13 Co10 In15 Wi8 Ch7 PoiDevFemCha Dlvl:4 $41 HP-5(51) Pw50(50) AC7 Xp3/50 T435 Latest messages [-1 -> 15] The shock ant bites you! [-4 -> 11] The shock ant bites you! [-3 -> 8] Warning: HP low! The shock ant bites you! You get zapped! You hear the wailing of the Banshee... [-7 -> 1] Warning: HP low! # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! The easy vamp misses. The poison mage called ziratha the venom scatterer reads a finalized scroll labeled VEX DOL {0}! You feel dizzy! The shock ant bites you! You die... Your inventory Amulets y - an uncursed amulet of magical breathing {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - a cursed +0 rocket launcher {250} Armor b - an uncursed +1 poisonous cloak (being worn) {4} A - an uncursed +0 orcish ring mail {100} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of summon undead {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of secure identify {0} w - a blessed scroll of vileness {0} x - an uncursed finalized scroll of scare monster {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:3) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (1:2) {0} Potions d - an uncursed finalized potion of healing {0} Rings h - an uncursed +2 ring of gain strength {0} Wands f - an uncursed wand of poison (1:4) {0} g - an uncursed wand of venom scattering (0:17) {0} t - an uncursed wand of cancellation (0:7) {0} z - an uncursed wand of acid (0:6) {0} Tools m - an uncursed oil lamp (1440) {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 11 You carried 0 sins You could not have this property at all: free action You could not have the double effect of this property: dimmopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 75% chance Book drop chance was reduced to 92% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 88% Tool drop chance was reduced to 76% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: trident The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable after a while: attack spells (turn 14629) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 55849) The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35907 Monster spawn increase reached its maximum at turn 81580 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 400478 The monster class that cannot be genocided was jelly The monster species that spawned more often: verde harmonization woesome duplicated peeing (freq bonus 12) The monster species that spawned more often: darkness gloam (freq bonus 9) The monster species that spawned more often: child spirit (freq bonus 1) The monster species that spawned more often: wereumberhulk (freq bonus 2) The monster species that spawned more often: pleaser swimmy (freq bonus 2) The monster species that spawned more often: young padawan (freq bonus 12) The monster species that spawned more often: autodialing armory (freq bonus 8) The monster species that spawned more often: Samuelle (freq bonus 8) The monster species that spawned more often: freeze trove (freq bonus 9) The monster species that spawned more often: condemnatory subjugation didy (freq bonus 2) The monster species that spawned more often: regulus the altered (freq bonus 4) The monster species that spawned more often: retorting endomorphic (freq bonus 3) The monster species that spawned more often: haunted spider (freq bonus 2) The monster species that spawned more often: amurdad (freq bonus 30) The monster species that spawned more often: goldshine kamerel (freq bonus 6) The monster species that spawned more often: orphan gyring (freq bonus 12) The monster species that spawned more often: slab superannuation (freq bonus 1) The monster species that spawned more often: Keystone Inspector (freq bonus 20) The monster species that spawned more often: magic force patch (freq bonus 3) The monster species that spawned more often: Anita (freq bonus 18) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 3) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster species that never randomly spawned: really dangerous patch The monster species that never randomly spawned: very old green dragon The monster species that never randomly spawned: damaged arcadian avenger The monster species that never randomly spawned: pack fox The monster species that never randomly spawned: elder rainbow dragon The monster species that never randomly spawned: femme The monster species that never randomly spawned: congratulation drollery The monster species that never randomly spawned: amulet-stealing squad The monster species that never randomly spawned: deer stomach criminal The monster species that never randomly spawned: blood diver The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: heavy crossbow bolt ((null)) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 14) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 12) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 8) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 5) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 132) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 14) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 7) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 6) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 4) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: gushlush stone (gray) The RNG hath decreed that this item was always generated cursed: noisy boots (marji shoes) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: mork boots (mary janes) The RNG hath decreed that this item was always generated cursed: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 4) Trap randomization happened for 1 in 761 traps Traps were spawned invisible 1 times in 88 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 1413 Strength training was 10 Dexterity training was 2 Wisdom training was 4 Constitution training was 7 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having free action (0) You had infravision You had 1347 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 71% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Soon(49) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Amulets amulet of magical breathing (heavenly) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (cyan cloak) orcish ring mail (crude ring mail) Scrolls scroll of summon undead (POP ELKCARC PANS) scroll of healing (LOMA ZATH AION ACHTHASE MA) scroll of mana (ELAM EBOW) scroll of phase door (VE FORBRYDERNE) scroll of standard id (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) scroll of cure (RECOVER DEAD BY SCREAM) scroll of heal other (WUEICHWUEICH WUEICHWUEICH) * scroll of extra healing (SCARAB BEETLES SHOULD HAVE MINUS20 AC) * scroll of greater mana restoration (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) scroll of amnesia (VEX DOL) scroll of secure identify (LILYS HUNT) scroll of vileness (GRO STUNT NO EFFECTIVE) scroll of scare monster (CLONE MONSTER) Spellbooks spellbook of confuse monster (dental) spellbook of protection (poultry) spellbook of cure blindness (bone-patterned) spellbook of poison blast (raging) Potions potion of healing (glassy) potion of oil (elder flower) Rings ring of gain strength (cashed) Wands wand of poison (diagonal) wand of venom scattering (hooked) wand of cancellation (belled) wand of acid (avada kedavra) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures 0 shock ants (2 created) 0 blobs (1 created) 0 wild wolves (1 created) 0 iguanechauns (1 created) 0 wood nymphs (1 created) a gas goblin a sewer rat (2 created) 0 visor sewer rats (2 created) a field vole 0 little webmakers (1 created) 0 cave spiders (1 created) 0 spiderlings (13 created) 0 newl clouds (1 created) 0 crawling worm masses (1 created) a spread worm 0 bore worms (1 created) 0 stone bugs (1 created) 0 explode lights (1 created) 0 emus (1 created) a shaded lichen a hahaha spore 0 blink growths (1 created) 0 sucker molds (1 created) 0 venom fungi (1 created) 0 gnome stalkers (1 created) 2 Keystone Kops (3 created) 0 evil gnome mummies (1 created) 0 stab ogres (1 created) 0 sewer slimes (3 created) 0 easy vamps (1 created) 0 poison mages (1 created) 0 shopkeepers (1 created) 0 twens (1 created) 0 pinball newts (1 created) 0 blind melons (1 created) 54 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of -10 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 5 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (30 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 387 points, and 41 pieces of gold, after 435 moves. Killer: a monster (shock ant) You were level 3 with a maximum of 51 hit points when you died. You reached the 32nd place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 170666 Socket-Ama-Vgo-Mal-Neu died in Neutral Quest on level 42. Killed by a monster (master intrinsic eating mimic). - [119] 30 526 BSOD2-Aci-Bul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [32] 31 467 hejka26-Soc-Yuk-Fem-Cha died in The Dungeons of Doom on level 2. Killed by disturbing their deity. - [36] *32 387 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (shock ant). - [51] 33 385 EColi-Ord-Lvl-Mal-Neu escaped the dungeon [max level 1]. 31 [31] 34 357 BSOD2-Sym-Imp-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a pit. - [23]