ziratha, chaotic female devilish Poison Mage ---- |>. |. |. | .,, ,,,, ,,,,,,,,,,,# --------------,,,,,,,),,,,,# |............-,,,,,#####,%,, |............|,,,,,,,,----.----.- |............|,,,,,,,,|.........| |............|#######,|.........| |.............,,,,,##,|<......... |............|####,,,,-----------#### -------------- ##,,,,,,,,,,,,,,,&) ################## [Ziratha the Poison Mixer] St12 Dx9 Co12 In17 Wi7 Ch8 PoiDevFemCha Dlvl:2 $0 HP-1(20) Pw21(21) AC9 Xp1/16 T139 Latest messages The tuch blob touches you! [-1 -> 19] You kill the tuch blob! You kill the deathmold! You see here a deathmold corpse {20}. You see here a knife {2}. The deathmold misses. You kill the deathmold! You see here a deathmold corpse {20}. What do you want to eat? [cj or ?*,] This deathmold corpse tastes terrible! You finish eating the deathmold corpse. You see here a knife {2}. There is a wall in the way! (2x) You hear a flinging sound. You are hit by a crude spear! [-12 -> 8] You hear a flinging sound. You are hit by a crude spear! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - an uncursed +0 two-handed sword {60} t - 28 cursed -2 shotgun shells {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of enchant armor {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of sickness {0} Rings h - an uncursed ring of random effects {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:2) {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: burnopathy You could not have the double effect of this property: stealth Potion identification only worked 3 times out of 12 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 166 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 97% Tool drop chance was reduced to 92% Food drop chance was reduced to 95% Shop item generation was reduced to 91% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: general combat The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: form VII (Vaapad) The following skill became harder to train at higher skill levels: saber Items were more likely to be generated cursed by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47957 Monster spawn increase reached its maximum at turn 288725 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 358800 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: fungus or mold (freq bonus 6) The monster species that spawned more often: spell gremlin (freq bonus 9) The monster species that spawned more often: ice trove (freq bonus 16) The monster species that spawned more often: automatic little dog (freq bonus 32) The monster species that spawned more often: ether stalker (freq bonus 36) The monster species that spawned more often: dire shark (freq bonus 14) The monster species that spawned more often: thieving girl (freq bonus 24) The monster species that spawned more often: chestaur (freq bonus 48) The monster species that spawned more often: ferral cat (freq bonus 16) The monster species that spawned more often: uppermost vitiate badmouthing vancouver (freq bonus 18) The monster species that spawned more often: sparrow (freq bonus 8) The monster species that spawned more often: combined mushroom (freq bonus 32) The monster species that spawned more often: litter ghost (freq bonus 20) The monster species that spawned more often: unreasonable reinfused (freq bonus 80) The monster species that spawned more often: polychrome ray (freq bonus 32) The monster species that spawned more often: chthonic holdgazer (freq bonus 14) The monster species that spawned more often: amiable soul (freq bonus 8) The monster species that spawned more often: stroking-joanna (freq bonus 84) The monster species that spawned more often: basatan (freq bonus 48) The monster species that spawned more often: bad mold (freq bonus 20) The monster species that spawned more often: legion devil buzzer (freq bonus 9) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster species that never randomly spawned: Lars the Schizophrenic The monster species that never randomly spawned: xorn jelly The monster species that never randomly spawned: super mario condor The monster species that never randomly spawned: racoon dog drunker The monster species that never randomly spawned: gene eel The monster species that never randomly spawned: pack rat The monster species that never randomly spawned: incinerator The monster species that never randomly spawned: remap deplore epigon The monster species that never randomly spawned: black homer The monster species that never randomly spawned: thick deep one The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: diving (next) The RNG hath decreed that this item was generated more often: pokelie stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 17) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 35) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 36) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 146) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: echolocation (extramission, freq bonus 31) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 6) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 17) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 13) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 10) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 3) The RNG hath decreed that this item was always generated cursed: implant of impossibility (corporal) The RNG hath decreed that this item was always generated cursed: heroic dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: evil heel trap The RNG hath decreed that this trap was generated more often: force trap (freq bonus 1) Trap randomization happened for 1 in 840 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 1254 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 6 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having telepathy (0) You had infravision You had 1639 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (9411d8d2) - last build Thu Oct 29 15:06:50 2020. You could have safely prayed (85) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 26% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (nano cloak) Scrolls scroll of enchant armor (STAT CANT DEBASE BY EN) scroll of healing (SOLARFLARE ABSOLUTELY LOVES SLEX AND ITS NASTY TRAPS) scroll of mana (GEB MIR MAL DEN STUEFT) scroll of phase door (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of standard id (NOTHINGOFFPULL) scroll of cure (VENZAR BORGAVVE) scroll of heal other (PIRATE BAY PANIC) * scroll of extra healing (MUMAK MUST DIE) * scroll of greater mana restoration (OAR ARE THE BUCKLES SHARP EDGED) Spellbooks spellbook of confuse monster (black-listed) spellbook of protection (blasphemous) spellbook of cure blindness (chaos-inducing) spellbook of poison blast (angelic) Potions potion of sickness (cinnamon) Rings ring of random effects (wooden) Wands wand of poison (knotted) wand of venom scattering (deformed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a tuch blob 0 normal hobbits (1 created) 0 kobolds (1 created) 0 pack kobolds (1 created) 0 mynocks (1 created) 0 little lambs (1 created) 2 deathmolds (1 created) 0 venom fungi (1 created) an oozing pudding 0 grid xorns (1 created) 0 biem turrets (1 created) 11 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 114 points, and 0 pieces of gold, after 139 moves. Killer: an orcish spear You were level 1 with a maximum of 20 hit points when you died. You reached the 42nd place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 170666 Socket-Ama-Vgo-Mal-Neu died in Neutral Quest on level 42. Killed by a monster (master intrinsic eating mimic). - [119] 40 184 syku-Trs-Umb-Mal-Law escaped the dungeon [max level 1]. 30 [30] 41 158 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (rishrash rat). - [20] *42 114 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an orcish spear. - [20] 43 89 mc-Rog-Aur-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [22] 44 76 EColi-Unb-Hem-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25]