ziratha, chaotic female devilish Poison Mage ### ---------------#----- |...................| |............`......| -----.#------#------- #,,,,,,#,,,,,,,# ##############,# ------#---.----- |............#.| #|....<.........| #&..............| #|.F............| |..............| ---------------- [Ziratha the Poison Mixer] St6 Dx11 Co8 In15 Wi5 Ch6 PoiDevFemCha Dlvl:1 $46 HP20(20) Pw19(19) AC8 Xp1/4 T400 Latest messages You stumble. You see here a statue of a crawl dragon {75}. You slip and nearly fall. There is a wall in the way! (2x) You flounder. There is a wall in the way! You try to scale the mountain. This may take many attempts to succeed. (53x) You successfully climb the mountain. You displaced This Is A BioHazard Racer. There is a wall in the way! (9x) You try to scale the mountain. This may take many attempts to succeed. (31x) You hear a door open. You try to scale the mountain. This may take many attempts to succeed. (42x) You hear a door open. You try to scale the mountain. This may take many attempts to succeed. (82x) You successfully climb the mountain. There is a wall in the way! You hear water falling on coins. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets t - an uncursed amulet of unchanging {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of magic mapping {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - a blessed scroll of regular material {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed finalized spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed finalized potion of gain energy {0} Rings h - an uncursed -2 ring of gain intelligence {0} Wands f - an uncursed wand of poison (0:7) {0} g - a * blessed wand of venom scattering (0:10) {0} Tools m - an uncursed oil lamp (1397) {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 12 You carried 0 sins You could not have this property at all: energy regeneration You could not have the double effect of this property: stun resistance Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 71 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 16 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 90% Amulet drop chance was reduced to 93% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 95% Shop item generation was reduced to 84% Monster death drops spawned with only 95% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: riding (turn 180) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 37736) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49014 Monster spawn increase reached its maximum at turn 147683 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 725517 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: vortex (freq bonus 4) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: rogue captain (freq bonus 42) The monster species that spawned more often: dingo (freq bonus 14) The monster species that spawned more often: obese disenchanter (freq bonus 36) The monster species that spawned more often: undead undertaker (freq bonus 6) The monster species that spawned more often: pentacoson (freq bonus 14) The monster species that spawned more often: corona smasher (freq bonus 22) The monster species that spawned more often: battle tank (freq bonus 48) The monster species that spawned more often: darkmoon clan (freq bonus 45) The monster species that spawned more often: force fire giant (freq bonus 48) The monster species that spawned more often: worker ant (freq bonus 54) The monster species that spawned more often: unexpected whirlwind (freq bonus 24) The monster species that spawned more often: emerald golem (freq bonus 24) The monster species that spawned more often: supersmart woman (freq bonus 7) The monster species that spawned more often: supreme nasty eye (freq bonus 30) The monster species that spawned more often: saving throw jelly (freq bonus 24) The monster species that spawned more often: waifing coagulability kneading frequentation (freq bonus 32) The monster species that spawned more often: ore twen (freq bonus 18) The monster species that spawned more often: bone mage (freq bonus 12) The monster species that spawned more often: lady freeze (freq bonus 12) The monster species that spawned more often: omicron ostensibility (freq bonus 8) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster species that never randomly spawned: chamoised disarticulating The monster species that never randomly spawned: unbridledly conditioned afghan The monster species that never randomly spawned: ultra white rat The monster species that never randomly spawned: dwarven priest The monster species that never randomly spawned: victim The monster species that never randomly spawned: evanescence miscasting rationalize dismaler The monster species that never randomly spawned: type The monster species that never randomly spawned: urdar on crack The monster species that never randomly spawned: striped spider The monster species that never randomly spawned: foredoom brigantine assuror gloriam The RNG hath decreed that this item was never generated: bubbling hole (frightful) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 20) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 88) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 11) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 8) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 3) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 2) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 3) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 11) The RNG hath decreed that this item was generated more often: zebetite nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 52) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 1) Trap randomization happened for 1 in 460 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 1749 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 24 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You had infravision You had 1291 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (9411d8d2) - last build Thu Oct 29 15:06:50 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 43% 297% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Amulets amulet of unchanging (remote) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (shadow cloak) Scrolls scroll of magic mapping (LOL I DONT WEAR A FACE MASK) scroll of healing (OIL YOU ASSHOLE) scroll of mana (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) scroll of phase door (EN PHYSIC POINTS IS USEMORE) scroll of standard id (MIS DES SBIL DE BRUNSEZEN) scroll of cure (MESSED AFTER RUSH AND WHIRLING) scroll of heal other (HALUAT OMAISUUTENSA TUNNISTETTU) * scroll of extra healing (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) * scroll of greater mana restoration (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) scroll of regular material (ZIPPERS CAN DO GREAT HARM) Spellbooks spellbook of confuse monster (blowing) spellbook of protection (visible) spellbook of cure blindness (bright-colored) spellbook of poison blast (doorstopping) Potions potion of gain energy (brilliant blue) potion of oil (turquoise) Rings ring of gain intelligence (nickel) Wands wand of poison (ray-shooting) wand of venom scattering (query) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 jackals (2 created) a trermlaine 0 sewer rats (2 created) 0 lichens (1 created) 0 undefined creatures (1 created) 0 venom fungi (1 created) 0 low grab kops (1 created) 0 ant mummies (1 created) 0 rat zombies (1 created) 0 eh ghosts (1 created) 0 hermit crabs (1 created) 13 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 5 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 62 points, and 46 pieces of gold, after 400 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 43rd place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 3 170666 Socket-Ama-Vgo-Mal-Neu died in Neutral Quest on level 42. Killed by a monster (master intrinsic eating mimic). - [119] 41 76 EColi-Unb-Hem-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25] 42 63 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Fell into a giant chasm. - [20] *43 62 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 44 29 EColi-Sym-Aur-Mal-Neu quit in The Dungeons of Doom on level 1. 9 [9] 45 24 EColi-Pok-Una-Fem-Cha quit in The Dungeons of Doom on level 1. 22 [22]