ziratha, chaotic female devilish Poison Mage #####-------------------------------------------------- ----------- #,,,,...........................[)....................| |....(....|## #####|.--------------------.--------..-----.---------.| |....).>...,# |.|......|......|....|.|*****.|..|..)|.|.......|.| |.........|,# |.|......|......|....|.|.**..*|..-.)[|.|.......|.| |<).......|,# |.|......|......|....|.|......|..|..)|.|.......|.| -.-.-------,# |.| ... ... |--|--.-|------..-----.|.......|.| #,,,######,,# |.----|------|---......[...............-|-------.| ##,,,,,##,## |..................).{.........................@.| #,,###,,,,,,# #|)-|-------|-----....).---|--------..............| ##,## ##,---.--------,.)|......|.... |-----.|..........|...---|-----..| #,,# #,|..........|,|.|))).).|......|... |.|..))))).))|...|.......|..| ----.-- #,|..........|,|.|))))))|......|....%.|..+)))))).|...|(%/$).)|.&| |.....| #,...........|,|.|))))))|......|....|.|).))))).))|...|(/+%...|F.| |.....| ##|.).........,..--------------------.------------...---------..| |.....| |..........|,|................................................| |.....| |..........|,-------------------------------------------------- ------- ------------ [Ziratha the Green Poisoner] St8 Dx6 Co5 In7 Wi6 Ch6 PoiDevFemCha Dlvl:6 $210 HP0(86) Pw59(134) AC10 Xp8/1351 Wt853/1170 T2238 Par Latest messages You learn how to perform disarm! You see here a spike spore corpse {100}. The spike spore rises from the dead! What do you want to eat? [#cwzBHJK or ?*] Never mind. You hit the spike spore! You get hurt by the spike spore's spikes! [-5 -> 20] You hit the spike spore! You get hurt by the spike spore's spikes! [-7 -> 13] Warning: HP low! The spike spore touches you! You are mercilessly tickled by the spike spore! You hear the howling of the CwnAnnwn... [-6 -> 7] Warning: HP low! The spike spore misses. The spike spore touches you! You die... Your inventory Amulets v - a cursed amulet of restful sleep {0} Y - a cursed amulet of restful sleep {0} Weapons # - an uncursed +0 knife {2} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} F - 21 cursed -1 arrows named Scaleron {0} R - an uncursed +0 shotgun {15} U - the cursed -1 glaive named Scourge of Fire {32} Armor b - an uncursed +0 dented pot (being worn) {4} W - an uncursed +0 helmet {20} Comestibles # - an uncursed tripe ration {0} c - 2 uncursed food rations {0} w - an uncursed clove of garlic {0} z - 3 uncursed cream pies {0} B - an uncursed fortune cookie {0} H - 34 uncursed slime molds {0} J - an uncursed tin of cupid meat {0} K - 2 uncursed carrots {0} Scrolls e - an uncursed scroll of inferior material {0} m - 6 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - a cursed scroll of standard id {0} x - an uncursed finalized scroll of taming {0} A - a cursed scroll of enchant armor {0} I - a blessed scroll of create monster {0} L - a blessed scroll of cure {0} T - an uncursed scroll of confuse monster {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed finalized spellbook of protection (0:-1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:4) {0} y - an uncursed spellbook of magic missile (0:1) {0} V - an uncursed spellbook of cure stun (0:1) {0} Z - an uncursed finalized spellbook of gain corruption (5:1) {0} Potions # - an uncursed potion of see invisible {0} d - an uncursed potion of gain health {0} t - an uncursed finalized potion of acid {0} E - an uncursed finalized potion of oil (400) {0} G - an uncursed finalized potion of object detection {0} M - an uncursed finalized potion of healing {0} X - an uncursed potion of object detection {0} Rings h - an uncursed ring of searching {0} Wands g - an uncursed wand of venom scattering (0:19) {0} N - an uncursed wand of draining (0:7) {0} Tools # - 4 uncursed tallow candle (2000)'s {0} u - an uncursed oil lamp (1402) {0} C - an uncursed sack {5} D - an uncursed chest {750} Gems S - a blessed +0 worthless piece of orange glass {1} The sack is empty. The chest is empty. Final attributes You have transgressed Your alignment was -11 Your max alignment was 26 You carried 0 sins You could not have this property extrinsically: energy regeneration You could not have the double effect of this property: numbopathy Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 142 Monsters only dropped their equipment with 83% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 68% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 80% Tool drop chance was reduced to 91% Food drop chance was reduced to 99% Shop item generation was reduced to 89% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: paddle The following skill became untrainable if you tried to train it too early: pick-axe (turn 17) The following skill became untrainable if you tried to train it too early: general combat (turn 1780) You had blown your chance of training the general combat skill The following skill couldn't be trained before a certain turn number is reached: implants (turn 10704) Number of artifacts generated was 3 Number of fake artifacts generated was 7 Monster spawn increase started at turn 127194 Monster spawn increase reached its maximum at turn 223809 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1806976 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: adult hammer (freq bonus 12) The monster species that spawned more often: performaid bloodress (freq bonus 24) The monster species that spawned more often: schlup ghost (freq bonus 20) The monster species that spawned more often: looniest presupposing selected stumbled (freq bonus 3) The monster species that spawned more often: de-foe wort (freq bonus 8) The monster species that spawned more often: cultivable critique (freq bonus 4) The monster species that spawned more often: real mana hound (freq bonus 3) The monster species that spawned more often: trip grue (freq bonus 52) The monster species that spawned more often: unwise blue smoker (freq bonus 12) The monster species that spawned more often: new zombie (freq bonus 10) The monster species that spawned more often: Ilse (freq bonus 16) The monster species that spawned more often: brittle snooking (freq bonus 16) The monster species that spawned more often: intwined systematize (freq bonus 10) The monster species that spawned more often: ble ogre (freq bonus 24) The monster species that spawned more often: ricing kajeput chagrined (freq bonus 7) The monster species that spawned more often: doom full refuge (freq bonus 4) The monster species that spawned more often: master ghost (freq bonus 6) The monster species that spawned more often: Emmelie's sneaker (freq bonus 9) The monster species that spawned more often: wieldy perpetrator (freq bonus 12) The monster species that spawned more often: athena chessman (freq bonus 36) The monster trait that was more common: monsters that can control teleport (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters that wail (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 7) The monster trait that was more common: monsters that are slithy (freq bonus 1) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 4) The monster species that never randomly spawned: turbit suspectedly The monster species that never randomly spawned: crevasse play figure The monster species that never randomly spawned: apprentice ghost The monster species that never randomly spawned: great water dragon The monster species that never randomly spawned: natto The monster species that never randomly spawned: depth rat The monster species that never randomly spawned: behooving enthroned The monster species that never randomly spawned: mousier conceiving asterisked The monster species that never randomly spawned: mugger The monster species that never randomly spawned: Legion The RNG hath decreed that this item was never generated: stalactite (SHIUNIT) The RNG hath decreed that this item was never generated: poison bolt ((null)) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: undressing stone (gray) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: lizard scale mail ((null)) The RNG hath decreed that this item was never generated: implant of total nonsense (nonsense) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: dayshift (thebes) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 90) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 29) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 20) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 19) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 14) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 10) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 8) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 7) The RNG hath decreed that this item was generated more often: corona dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 74) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: heavy bubble ball ((null)) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this trap was always invisible: acid pit The RNG hath decreed that this trap was generated more often: trap of longing (freq bonus 4) Trap randomization happened for 1 in 248 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 93% of the time Next attribute increase check would have come at turn 5102 Strength training was 50 Dexterity training was 50 Wisdom training was 33 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-1) You were heterosexual You leeched mana You had infravision You had 2211 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (15bdc72e) - last build Sun Oct 25 01:45:29 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 8% 78% b - protection 1 + protect 8% 83% c - cure blindness 2 + healing 8% 83% d - poison blast 4 + attack 17% 319% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Reloading(973) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of restful sleep (bright) Weapons silver khakkhara (silver monk's staff) glaive (single-edged polearm) Armor poisonous cloak (old-fashioned cloak) helmet (black helmet) Scrolls scroll of inferior material (CASH EM OUSSIDE HOW BOU DAH) scroll of healing (YOU ARE DOOMED) scroll of mana (SENIL LELLARAP) scroll of phase door (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of standard id (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of cure (PEW PEW BITCHES) scroll of heal other (THE MINES END TROPHY IN K MEASURER DOES NOT WORK) * scroll of extra healing (MULEPUPUSCHE A BIG ONE) * scroll of greater mana restoration (ELBIB YLOH) scroll of destroy armor (SUN FALL FROM SKY) scroll of teleportation (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC) scroll of taming (HLY HLS) scroll of enchant armor (NEPHERIERI) scroll of create monster (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of confuse monster (SABAOTH) Spellbooks spellbook of confuse monster (hostile) spellbook of protection (disrupted) spellbook of cure blindness (complete) spellbook of poison blast (crumpled) spellbook of magic missile (todo) spellbook of cure stun (obscure) spellbook of gain corruption (canvas) Potions potion of gain health (sparkly) potion of speed (aromatic) potion of full healing (bouillon) potion of see invisible (brilliant blue) potion of acid (black) potion of oil (greenish-blue) potion of object detection (camping) potion of healing (blue) Rings ring of searching (teak) Wands wand of poison (shaped) wand of venom scattering (beeswax) wand of draining (banyan) Tools tallow candle (candle) oil lamp (lamp) sack (bag) chest (wooden container) Gems worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 0 phasing acid blobs (1 created) 0 pet dogs (1 created) a gas spore an oak sage a kitten a panther woman 0 dwarves (1 created) 0 dufflepuds (1 created) 2 fetishes 3 cocoon imps 0 gazer homunculi (1 created) 0 blue jellies (1 created) 0 red jellies (1 created) 0 many-hued jellies (1 created) a kobold a nonstandard kobold 0 training kobolds (1 created) 0 large kobolds (1 created) a conveying kobold a baby tuchechaun an antidote mimic a mynock 0 petit mimics (1 created) 0 young nymphs (1 created) a demimondaine a pixie an oak nymph 0 little wild pigs (1 created) 0 wild sheep (1 created) 2 sewer rats 2 evasive sewer rats 0 toxrats (1 created) 0 healthy cave spiders (1 created) 0 easy opponents (1 created) a spread worm a squishy maggot a crawling maggot a catbot 0 cheating black lights (1 created) 0 echidnas (1 created) 2 giant aangels (4 created) a hidden bat a grounded parrot 0 ungenomolds (1 created) a blue spore a yellow spore 0 golden spores (1 created) a cyan growth a reddish spore a sucker mushroom a journeyman spore lichen a spike spore 0 venom fungi (1 created) 0 angsty gnomes (1 created) 0 small giants (1 created) 2 New Kops (3 created) 0 creep mummies (1 created) a tanglederp mummy a cat mummy a water naga hatchling 0 ble ogres (5 created) 0 sp-dos (2 created) 0 minor ogres (1 created) 2 stab ogres 0 mid-ogres (1 created) 0 hu ogres (3 created) 0 space orcs (1 created) 0 elona mad scientists (1 created) 0 stalking ogres (1 created) 0 less ogres (1 created) 0 swing ogres (1 created) 0 outs of mind snake (1 created) a hehing snake a baby grind hulk a noob horror 0 vampiroids (1 created) a med xorn a tron xorn 0 human adventurers (1 created) a dumb human 0 packing humans (1 created) 2 hallucinating survivors 0 filthy street urchins (1 created) 0 blubbering idiots (1 created) 0 yakuza members (1 created) a redguard 0 cutpurses (1 created) an underpaid nurse 4 muggers 0 cave explorers (1 created) 0 novice mages (1 created) 0 hired troopers (1 created) 0 pencil elves (1 created) 0 izumos (1 created) 0 street thugs (1 created) 0 novice archers (1 created) 0 fros (1 created) 0 elf boxers (1 created) 0 shopkeepers (6 created) 0 prisoners (1 created) 0 soldiers (1 created) 0 rohirrim soldiers (1 created) 2 watchmen (4 created) 0 watch captains (3 created) 0 minighosts (1 created) 0 bus (1 created) a shadow 0 mean merfolks (2 created) a twen 0 inactive mushroom patches (1 created) 0 pi plants (1 created) 0 white mushroom patches (1 created) 0 shrieker mushroom patches (1 created) 0 slimy mushroom patches (1 created) a newborn rub monster a small turret 0 begisamu turrets (1 created) 0 prehistoric turrets (1 created) a very warm fish 0 fire troves (1 created) 0 attractive troves (1 created) 0 sleep troves (1 created) 155 creatures born. 65 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 149 times You killed 65 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 11 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -14 You had a maximum alignment of 20 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 3 times You got poisoned 6 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 4 times You wrested wands 1 time You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 9 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 3 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Basic] (max Expert) (25 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (7 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (162 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (56 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (47 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 5843 points, and 210 pieces of gold, after 2238 moves. Killer: a monster (spike spore), while tickled by a monster You were level 8 with a maximum of 86 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 170666 Socket-Ama-Vgo-Mal-Neu died in Neutral Quest on level 42. Killed by a monster (master intrinsic eating mimic). - [119] 3 152008 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 8. Killed by a monster (blue jelly). - [149] 6 16790 Jeremy-Gre-Cer-Mal-Law died in Space Base on level 9. Killed by a monster (ueueuep figure). - [126] 7 15097 Pronto-Sco-Din-Mal-Law died in The Dungeons of Doom on level 9. Killed by a monster (bone ogre). - [158] * 8 5843 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 6. Killed by a monster (spike spore), while tickled by a monster. - [86] 9 5172 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Ms. Manlobbi, the shopkeeper). - [82] 10 2209 Merrick-Gol-Bas-Mal-Neu died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (dwarven priest). - [44]