ziratha, chaotic female devilish Poison Mage --------- |.b..F&.| |.......| |.......| |.......| |.......| ---.----- [Ziratha the Poison Mixer] St5 Dx13 Co12 In14 Wi5 Ch6 PoiDevFemCha Dlvl:1 $0 HP20(20) Pw21(21) AC7 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (4:5) {0} k - a blessed spellbook of cure blindness (7:3) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of blindness {0} Rings h - an uncursed -1 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:8) {0} Tools m - an uncursed blindfold {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: slow digestion Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 86% Weapon drop chance was reduced to 97% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: two-weapon combat The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: firearms The following skill became untrainable if you tried to train it too early: gun control (turn 43) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 39402) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 144393 Monster spawn increase reached its maximum at turn 243118 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2542485 The monster class that cannot be genocided was vortex The monster class that was spawned more often: lizard (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 6) The monster species that spawned more often: accelerated darkhaired (freq bonus 9) The monster species that spawned more often: atmosphere slighter (freq bonus 12) The monster species that spawned more often: meso wight (freq bonus 4) The monster species that spawned more often: krong sephirah (freq bonus 16) The monster species that spawned more often: geology ghost (freq bonus 5) The monster species that spawned more often: the-saurus (freq bonus 3) The monster species that spawned more often: breakoff growth (freq bonus 16) The monster species that spawned more often: unreal mold (freq bonus 9) The monster species that spawned more often: electro ball (freq bonus 3) The monster species that spawned more often: stalag freehanded jeep (freq bonus 8) The monster species that spawned more often: doctored dipstick (freq bonus 12) The monster species that spawned more often: reinvestment leaking (freq bonus 20) The monster species that spawned more often: cocoon antihero (freq bonus 36) The monster species that spawned more often: Weitzer (freq bonus 6) The monster species that spawned more often: driplich (freq bonus 18) The monster species that spawned more often: floating spirit (freq bonus 6) The monster species that spawned more often: Green-elf (freq bonus 6) The monster species that spawned more often: longly congeneric (freq bonus 20) The monster species that spawned more often: corruptor (freq bonus 6) The monster species that spawned more often: garter snake (freq bonus 4) The monster trait that was more common: monsters with levitation attacks (freq bonus 2) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster species that never randomly spawned: young woman The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: blacktopping coining The monster species that never randomly spawned: gonged numerating The monster species that never randomly spawned: rapidly revested The monster species that never randomly spawned: gray missingno The monster species that never randomly spawned: antimagic colony The monster species that never randomly spawned: lost italian plumber The monster species that never randomly spawned: water patch The monster species that never randomly spawned: wereumberhulk The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: implant of valhalla (carmine) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: fluckering boots (spooky boots) The RNG hath decreed that this item was never generated: relocation (expressed) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: null ball ((null)) The RNG hath decreed that this item was never generated: heavy wood ball ((null)) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 98) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 5) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 13) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 22) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 7) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 56) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 7) The RNG hath decreed that this item was generated more often: Sarah hugging boots (unisex pumps, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 10) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 10) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 4) Trap randomization happened for 1 in 666 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 107 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1500 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (1911f19c) - last build Sat Oct 24 08:25:40 2020. You could not have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 50% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak stone (reliance cloak) Scrolls scroll of identify (ELF VERY ACCURASY) scroll of healing (BANANANANANA) scroll of mana (LESBIANISM FOR EVERYONE) scroll of phase door (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of standard id (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of cure (USED IT FALLED BUT ELF HEAL NEXT) scroll of heal other (BUGNOSE) * scroll of extra healing (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) * scroll of greater mana restoration (ELF IS DOUBLEQUICKER WHEN RAIN) Spellbooks spellbook of confuse monster (bursting) spellbook of protection (psychedelic) spellbook of cure blindness (accusory) spellbook of poison blast (polished) Potions potion of blindness (quicksilver) Rings ring of increase accuracy (fluorspar) Wands wand of poison (idiomatic) wand of venom scattering (vajra tower) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 ants (1 created) 0 pestyblobs (1 created) 0 sewer rats (2 created) 0 grain vortices (1 created) 0 brown growths (1 created) 0 venom fungi (1 created) 0 clockwork doods (1 created) 0 novice dark walls (1 created) 0 prehistoric turrets (1 created) 10 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. Since you quit, the score list will not be checked.