ziratha, chaotic female devilish Poison Mage ------------------------- |.....$.................| ##---------- ---------- |.......................| #,.........| |........| |.......................|## #,|........| ------- |........| |........................,,,,,,|........|#########|.....|#####|........| |.......................|#,,,,,|...<....-,,,,,,,,,|.....-,,,,,.........| -.--------------.---.----#,####|........|########,|.....|#####|........| #,,,,,,,,,,. ---------- #,-.....| |........| ###,,,,###,, ##------- ---------- ---|-- |..@.| |[.[.| |[[[.| |&.[.| |[...| ------ [Ziratha the Poison Mixer] St4 Dx8 Co7 In19 Wi8 Ch4 PoiDevFemCha Dlvl:2 $27 HP28(28) Pw32(32) AC9 Xp2/32 T343 Latest messages You kill the mini xorn! The door resists! (5x) The door opens. There is a wall in the way! (2x) The Rame Duck misses. You kill the Rame Duck! You hear a chugging sound. There is a wall in the way! "Hello, ziratha! Welcome to Iskenderun's used armor dealership!" You see here a crude chain mail {120}. You see here a bronze plate mail {200}. You see here a pair of spooky boots {8}. You see here a banded mail {160}. You see here a banded mail named The Pectoral of the Kheper {160}. You see here a banded mail {160}. You see here a banded mail named The Pectoral of the Kheper {160}. You see here a banded mail {160}. You see here an evil plate mail {200}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of fire {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} w - an uncursed scroll of earth {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (1:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:4) {0} t - an uncursed spellbook of throne gamble (1:2) {0} Potions d - a blessed potion of gain energy {0} v - an invisible uncursed potion of amnesia {0} y - a blessed potion of see invisible {0} Rings h - an uncursed ring of invisibility {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:2) {0} x - a * uncursed wand of speed monster (0:3) {0} Tools m - an uncursed magic marker (0:76) {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 21 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Book drop chance was reduced to 96% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 18% Food drop chance was reduced to 74% Shop item generation was reduced to 51% Concealing monsters were spawned underneath items 73% of the time only The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: knife (turn 10) The following skill became untrainable after a while: protection spells (turn 56243) The following skill became harder to train at higher skill levels: chaos spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33860 Monster spawn increase reached its maximum at turn 444944 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 924454 The monster class that cannot be genocided was snake The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: panther cub (freq bonus 20) The monster species that spawned more often: Glasya (freq bonus 12) The monster species that spawned more often: dream growth (freq bonus 4) The monster species that spawned more often: cyan femmy (freq bonus 12) The monster species that spawned more often: fenek (freq bonus 10) The monster species that spawned more often: eloharpy (freq bonus 9) The monster species that spawned more often: retsina glandularly (freq bonus 3) The monster species that spawned more often: shadow sword (freq bonus 12) The monster species that spawned more often: rip naga hatchling (freq bonus 8) The monster species that spawned more often: iron lich (freq bonus 30) The monster species that spawned more often: gazer larva (freq bonus 6) The monster species that spawned more often: reminiscent imitating (freq bonus 12) The monster species that spawned more often: test blob (freq bonus 12) The monster species that spawned more often: flayed skull (freq bonus 6) The monster species that spawned more often: giant field mouse (freq bonus 4) The monster species that spawned more often: lichen lich (freq bonus 18) The monster species that spawned more often: poison spinner (freq bonus 4) The monster species that spawned more often: pile of inflated coins (freq bonus 16) The monster species that spawned more often: kay hobbit (freq bonus 24) The monster species that spawned more often: very old silver dragon (freq bonus 18) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 4) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 16) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 1) The monster species that never randomly spawned: messenger of death The monster species that never randomly spawned: dolly intercompany scallop The monster species that never randomly spawned: loonite The monster species that never randomly spawned: direct gremlin The monster species that never randomly spawned: confidentiality woollen summerier The monster species that never randomly spawned: rebating ambulator The monster species that never randomly spawned: lightwhoosh wall The monster species that never randomly spawned: crypt thing The monster species that never randomly spawned: cursed boomer The monster species that never randomly spawned: surprise snake The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: pet AI stone (gray) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was never generated: quaversal stone (gray) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 26) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 42) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: calculator ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 10) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 3) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bad part stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gemstone lash ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 86) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 5) The RNG hath decreed that this item was always generated cursed: robe of randomness (cyan robe) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: armor smash (sundered) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this trap was always invisible: antitraining trap The RNG hath decreed that this trap was generated more often: sarah trap (freq bonus 17) Trap randomization happened for 1 in 446 traps Traps were spawned invisible 1 times in 25 Traps were extra hard to find 33% of the time Next attribute increase check would have come at turn 2300 Strength training was 17 Dexterity training was 3 Wisdom training was 6 Constitution training was 19 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1329 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 10% 297% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fuel cloak) Scrolls scroll of fire (DISLEXIAPATER 2017) scroll of healing (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of mana (I HEARD YOU WERE SLEEPING THERE) scroll of phase door (ACCIO CACCIO) scroll of standard id (OH YOU ANNOYER) scroll of cure (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of heal other (HELP A HO) * scroll of extra healing (YOUR MUM LMAO FUCKING REKT) * scroll of greater mana restoration (YSKNAB) scroll of crypt (ELF DONT CANNT) scroll of earth (TLASFO SENIL) Spellbooks spellbook of confuse monster (governmental) spellbook of protection (metal-colored) spellbook of cure blindness (extraordinary) spellbook of poison blast (rose-scented) spellbook of throne gamble (wrath) Potions potion of gain energy (gaseous) potion of amnesia (sparkling) potion of see invisible (marigold) Rings ring of invisibility (kryptonite) Wands wand of poison (underestimated) wand of venom scattering (measured) wand of speed monster (ticking) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a fluffy cat a training kobold 0 begin unicorns (1 created) 0 death maggots (1 created) a grounded parrot (2 created) a Rame Duck a beginner elemental 0 yellow growths (1 created) 0 venom fungi (1 created) a gless child a mini xorn a redguard 0 air current babes (1 created) 0 shopkeepers (1 created) an eh ghost 0 hola-hola blurters (1 created) 17 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 9 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 205 points, and 27 pieces of gold, after 343 moves. Killer: quit You were level 2 with a maximum of 28 hit points when you quit. You reached the 237th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 235 216 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible Mr. Neuvicq, the shopkeeper). - [36] 236 216 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [29] *237 205 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 28 [28] 238 202 ChanChan-Jed-Hum-Mal-Law quit in The Dungeons of Doom on level 2. 33 [33] 239 200 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35]