ziratha, chaotic female devilish Poison Mage --------- |... ...| | .... .| |. ....| |......@|## | ..& .. ,# ---------,# #,# #,# ###,# #### #,,,,# #,,, #,------ #, -- ------------ #,|....|###,,########,######,,#%|.............. #,|....%,,,,,,,,,,,,,,,,,,,,,,,, ..............| #,|....|#,######################|..............| #, .... |.<. %......... ##------ ---------------- [Ziratha the Venom Scatterer] St7 Dx14 Co10 In12 Wi6 Ch5 PoiDevFemCha Dlvl:3 $25 HP55(55) Pw67(67) AC6 Xp4/150 T519 Latest messages That door is closed. (3x) You don't find anything here to loot. That door is closed. In what direction? [47896321><] WHAMMM!!! You see a door open. You kill the battle-scarred veteran! There is an open door here. You see here a battle-scarred veteran corpse {1450}. You cannot diagonally move out of a door! C - a cloth spellbook {0}. You are frightened by the calm atmosphere for some reason. You cannot diagonally move through a door! "Hello, ziratha! Welcome to Kirklareli's pet store!" Really attack Kirklareli? [yn] (n) You see here a whistle {0}. You kill the newborn rub monster! You see here a whistle {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets s - a cursed amulet of drain resistance {0} v - an uncursed amulet of reflection {0} z - an uncursed amulet versus poison {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} x - 12 uncursed +0 arrows {0} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed burnt scroll of trap detection {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - a blessed finalized scroll of identify {0} y - a cursed scroll of light {0} B - a blessed scroll of charging {0} Spellbooks i - a blessed finalized spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (7:4) {0} k - a blessed spellbook of cure blindness (4:2) {0} l - a blessed spellbook of poison blast (2:3) {0} C - an uncursed spellbook of turn undead (0:1) {0} Potions d - an uncursed finalized potion of invisibility {0} u - an uncursed potion of healing {0} Rings h - an uncursed mood ring {0} A - the cursed ring of free action named Taxi Central {0} Wands f - an uncursed wand of poison (0:8) {0} g - a ^ uncursed wand of venom scattering (0:9) {0} w - a blessed wand of teleportation (0:3) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 272 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 92% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 75% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 82% Tool drop chance was reduced to 93% Food drop chance was reduced to 96% Shop item generation was reduced to 25% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: knife (turn 25) Items were more likely to be generated cursed by 29% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28991 Monster spawn increase reached its maximum at turn 85428 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 307055 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: condoning tarnal terminatory superposable (freq bonus 16) The monster species that spawned more often: duergar ruler (freq bonus 12) The monster species that spawned more often: Jubelex (freq bonus 30) The monster species that spawned more often: dark elven cultist (freq bonus 2) The monster species that spawned more often: sparkle grue (freq bonus 2) The monster species that spawned more often: lava lover (freq bonus 30) The monster species that spawned more often: enraged shaman (freq bonus 3) The monster species that spawned more often: starlit sky (freq bonus 8) The monster species that spawned more often: klingon upper commander (freq bonus 4) The monster species that spawned more often: dice filial osmium medium (freq bonus 4) The monster species that spawned more often: wewo zombie (freq bonus 2) The monster species that spawned more often: challie douce (freq bonus 12) The monster species that spawned more often: umbreon (freq bonus 15) The monster species that spawned more often: hankie alibiing (freq bonus 12) The monster species that spawned more often: mean growth (freq bonus 12) The monster species that spawned more often: foocubus mind flayer (freq bonus 60) The monster species that spawned more often: Dave's Insanity Sauce enema (freq bonus 8) The monster species that spawned more often: darkest thief (freq bonus 12) The monster species that spawned more often: bloating dwarf (freq bonus 8) The monster species that spawned more often: elected coining (freq bonus 8) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 3) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 3) The monster trait that was more common: monsters of medium size (freq bonus 4) The monster species that never randomly spawned: elder water dragon The monster species that never randomly spawned: poofy draconian The monster species that never randomly spawned: revolutionist epiphany The monster species that never randomly spawned: adjudicated hypnotizing holograph instate The monster species that never randomly spawned: selfprotector angel The monster species that never randomly spawned: surya The monster species that never randomly spawned: seedtime conjunction The monster species that never randomly spawned: venom force fungus The monster species that never randomly spawned: very normal ninja The monster species that never randomly spawned: psuedognoll warden The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: pike ((null)) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: stalactite (pernicious) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: appearance shuffling stone (gray) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 7) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: noisy boots (marji shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 29) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 6) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 6) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 32) The RNG hath decreed that this item was always generated cursed: aule smithing (imba) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this item was always generated cursed: main sword ((null)) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: implant of puncturing (fortified) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: snow trap (freq bonus 1) Trap randomization happened for 1 in 309 traps Traps were spawned invisible 1 times in 51 Traps were extra hard to find 41% of the time Next attribute increase check would have come at turn 715 Strength training was 22 Dexterity training was 3 Wisdom training was 11 Constitution training was 17 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your right mouse button failed. (133) You had not decided on your sexuality yet You had infravision You had 1178 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 61% 295% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of drain resistance (hemispherical) amulet of reflection (voicer) amulet versus poison (bird) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (energizer cloak) Scrolls scroll of trap detection (WERMUT MOSERMOSER) scroll of healing (WONTU PASS) scroll of mana (BITING WITH COOL TUSK MAYBE FREEZED) scroll of phase door (SONIC VALHOG 3 AND KNUCKLES) scroll of standard id (ENO OWT EERHT) scroll of cure (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) scroll of heal other (GEOMETRI AER FOER SVART FOER SKANDINAVER) * scroll of extra healing (SPINWISR ST ACELFICODISONX DMFASILVLIWR) * scroll of greater mana restoration (EYEHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of identify (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) scroll of light (MAY THE FORCE BE WITH YOU) scroll of charging (EAT THIS YOU DEMON WENCH FROM HELL) Spellbooks spellbook of confuse monster (gehenna) spellbook of protection (chaos-inducing) spellbook of cure blindness (defiled) spellbook of poison blast (challenging) spellbook of turn undead (cloth) Potions potion of invisibility (creamy) potion of healing (vermillion) Rings mood ring (turquoise) ring of free action (mages guild) Wands wand of poison (monochrome) wand of venom scattering (volcanic) wand of teleportation (spiraling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a memant 0 fuel barrels (1 created) a fogs a jackal a kobold a destructomondaine 0 femalemondaines (1 created) a loser orc a black rat a squirrelhorn a ponue (2 created) 0 dmg vortices (1 created) 2 group bugs (3 created) a Rame Duck a spore lichen 0 small sounders (1 created) 0 hahaha growths (1 created) 0 shriekers (1 created) a stalking bulette 0 venom fungi (1 created) 0 garden snakes (1 created) an ant zombie 0 crawling claws (2 created) 0 child nurses (1 created) a battle-scarred veteran a coal miner a beginner merc a karate scrub (2 created) a vile archer 0 shopkeepers (1 created) 0 minighosts (1 created) 0 marto fish (1 created) a swim hata 0 mussles (1 created) 0 graceful mussles (1 created) 0 prehistoric fish (1 created) 0 eels (1 created) 0 deep carps (1 created) 0 digi gills (1 created) an iguana 0 novice roll walls (1 created) a newborn rub monster a biem turret a color turret 0 cold troves (1 created) 50 creatures born. 25 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 25 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 25 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (50 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (10 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 725 points, and 25 pieces of gold, after 519 moves. Killer: quit You were level 4 with a maximum of 55 hit points when you quit. You reached the 190th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 188 750 flavortown-Sai-Mai-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (dwarf). - [50] 189 749 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (undead mimic). - [52] *190 725 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 55 [55] 191 686 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 49 [55] 192 679 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (eel-lizard). - [51]