ziratha, chaotic female devilish Poison Mage ### ### ####### . . ... .. ##### ------- -.- -. ... #. ###...# |.??.)| |.| |.- -.. #..# #.....# |.?).`| +.+ |.| ....#.. #...<.## |.....| |.| |.| ##....#. ##.....# ----- ---|--- +.-----.| ------...#.#..# #...### - |... ##...## |.......--+--... ......#..###.## |}} | ..| |.....----.............- ......#..##.## ---- -------}.. -#-|------..{...................| ###....##..#..# |..............................-----.....----...+ |.......#..#.## |.............................## ##...## |...| |.#..........# ----+-------}}. -#-|-.---|---+# +..... |...-----........#..## |}}} | ..|.|.....| ##.{.# --............#...#..# -}}}} |...|.|[[[.[| ..... |................#..# -- }}}}.-----.|[[[[.| ##.#.# |..#...#....-#-#-##.. ---}} #}}}......|-------# #+#-# |...........#....% (.# #-}}}}}}}}}}}.#..|&).).-.## -.#.........|.%..% #.. #}}}}}}}}}}}}}...|)..@.|..--+-- ........#...+%....( ..# }}}}}}} #}}}}}}}}..-------......------- ............|...%%%.#.. #}}}}}}}}}}}}#}}..........................#.>........#.......#.. [Ziratha the Green Poisoner] St10 Dx10 Co11 In13 Wi3 Ch3 PoiDevFemCha Dlvl:6 $77 HP81(91) Pw94(94) AC9 Xp6/628 T957 Latest messages Really attack Akalapi? [yn] (n) (2x) There is a wall in the way! (2x) You hear someone cursing shoplifters. You hear a flinging sound. You are hit by a blaster bolt! [-8 -> 83] You are hit by a blaster bolt! [-6 -> 77] You hear a flinging sound. You are almost hit by a blaster bolt. You dodge a blaster bolt. The door opens. "Hello, ziratha! Welcome to Lonzac's weapons outlet!" You see here 21 pin bolts named Phil's Heroism {0}. You see here a single-edged polearm {32}. You see here a poker stick {75}. You see here a sling {2}. You see here a crossbow {20}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} y - the blessed +1 short blade named Colossal Bones {12} B - 24 blessed +2 darts named Lanceguard {0} Armor b - a blessed +1 poisonous cloak (being worn) {4} A - the blessed +1 elven leather helm named Reduction Jet {2} C - an uncursed +0 heavy mail {250} D - an uncursed +2 pair of leather gloves {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of ice {0} l - 7 uncursed scrolls of healing {0} m - 5 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} r - an uncursed scroll of identify {0} v - a blessed scroll of healing {0} F - an uncursed scroll of enchant weapon {0} Spellbooks h - a blessed finalized spellbook of confuse monster (0:2) {0} i - a blessed spellbook of protection (0:4) {0} j - a blessed spellbook of cure blindness (0:3) {0} k - a blessed spellbook of poison blast (0:4) {0} w - an uncursed spellbook of dig (0:-1) {0} x - an uncursed spellbook of restore ability (0:2) {0} Potions d - an uncursed potion of extra healing {0} s - a heavily cursed finalized potion of blindness {0} G - an uncursed potion of healing {0} Rings g - an uncursed ring of regeneration {0} t - a * cursed -1 ring of protection {0} Wands f - an uncursed wand of venom scattering (0:10) {0} H - an uncursed wand of fireball (0:6) {0} Tools u - a cursed chest {750} z - 4 blessed wax candle (2000)'s {0} The chest is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 15 You carried 0 sins You could not have this property at all: clairvoyance You could not have the double effect of this property: confusion resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 50% chance Potion drop chance was reduced to 82% Weapon drop chance was reduced to 84% Food drop chance was reduced to 96% Shop item generation was reduced to 62% Monster death drops spawned with only 84% chance The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: boomerang (turn 20) The following skill became untrainable if you tried to train it too early: divination spells (turn 169) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 24918) The following skill became harder to train at higher skill levels: protection spells Items were more likely to be generated cursed by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 44421 Monster spawn increase reached its maximum at turn 267045 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1074216 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: viri mold (freq bonus 20) The monster species that spawned more often: great sky dragon (freq bonus 32) The monster species that spawned more often: clicking force fungus (freq bonus 28) The monster species that spawned more often: map mimic (freq bonus 10) The monster species that spawned more often: rabid chicken (freq bonus 12) The monster species that spawned more often: periphery let (freq bonus 96) The monster species that spawned more often: Bastard Operator From Hell (freq bonus 6) The monster species that spawned more often: intermediator braze (freq bonus 6) The monster species that spawned more often: petty bearded devil (freq bonus 10) The monster species that spawned more often: analgesic fungus (freq bonus 8) The monster species that spawned more often: monition robotry (freq bonus 3) The monster species that spawned more often: pseudopod door (freq bonus 16) The monster species that spawned more often: quarantine force fungus (freq bonus 5) The monster species that spawned more often: abyss wraith (freq bonus 15) The monster species that spawned more often: Chupoclops (freq bonus 18) The monster species that spawned more often: Xine, the Mountain King (freq bonus 5) The monster species that spawned more often: harharhar nymph (freq bonus 15) The monster species that spawned more often: bear clan mage (freq bonus 40) The monster species that spawned more often: dark waser (freq bonus 8) The monster species that spawned more often: azure wort (freq bonus 8) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters with feminism attacks (freq bonus 6) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster species that never randomly spawned: dull patch The monster species that never randomly spawned: marsh warp fungus The monster species that never randomly spawned: religious muck sow The monster species that never randomly spawned: player unicorn The monster species that never randomly spawned: fruity zruty The monster species that never randomly spawned: athena giant The monster species that never randomly spawned: Windows ME The monster species that never randomly spawned: nine dart garfish The monster species that never randomly spawned: calorically turning The monster species that never randomly spawned: hemophage The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: implant of dread (noxious) The RNG hath decreed that this item was never generated: baeaeaep spy helmet (failuncap helmet) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: left inventory stone (gray) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 19) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 13) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 54) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 6) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 28) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 11) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 6) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 5) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: rang call stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this trap was always invisible: monsterfingers trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 66) The spell school whose books are more common was healing spells (freq bonus 19) Trap randomization happened for 1 in 45 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 21% of the time Next attribute increase check would have come at turn 3586 Strength training was 38 Dexterity training was 29 Wisdom training was 12 Constitution training was 33 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You leeched mana You had infravision You had 954 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 91% b - protection 1 + protect 0% 91% c - cure blindness 2 + healing 0% 91% d - poison blast 4 + attack 2% 291% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (yellow cloak) elven leather helm (leather hat) leather gloves (faded mittens) Scrolls scroll of ice (MI AKUS NEEEEEE) scroll of healing (MUCH ORC VERI SMART) scroll of mana (HOYO HOYO) scroll of phase door (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of standard id (RIBBET) scroll of cure (LOOKIE WHAT I FOUND) scroll of heal other (ES LAGGT ECHT GANZ GROTTENERBAERMLICH GIGA) * scroll of extra healing (DARYGKO IAU IAU) * scroll of greater mana restoration (HUFFI MUFFI GUFFI) scroll of identify (DEUTSCHLAND KANN KEIN DEUTSCH MEHR) scroll of enchant weapon (THE JENS HIS GIRLFRIEND IS NAMED TANJA) Spellbooks spellbook of confuse monster (scintillating) spellbook of protection (opaque) spellbook of cure blindness (multispell) spellbook of poison blast (crashy) spellbook of dig (everlasting) spellbook of restore ability (many-paged) Potions potion of extra healing (aromatic) potion of blindness (substitute) potion of healing (vapor) Rings ring of regeneration (spanish) ring of protection (fragile) Wands wand of poison (cracked) wand of venom scattering (mistletoe) wand of fireball (silvery) Tools chest (wooden container) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a gokiburi 6 effect butterflies 2 random effect butterflies a giant white ant 2 exploding jackals 5 older dog sisters 0 flying wild dogs (1 created) a porter floating eye (2 created) 2 younger cat sisters a minidemon a spikeflier a large kobold a baby tuchechaun a tropical sunset 0 femalemondaines (1 created) a cool goblin a hill orc 7 drains rats (8 created) a pack rabbit a sickfull older brother a white young lady 2 younger sisters 0 explode lights (1 created) a lullaby an emu 0 death lichens (1 created) 0 bleachwhite spore lichens (1 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 Warder Lieutenants (1 created) 0 humanoid mummies (1 created) 0 tasloi mummies (1 created) 0 gnome mummies (1 created) 0 dwarf mummies (1 created) 0 embalmed corpses (1 created) 4 putits 0 barrow wights (1 created) 0 gnome zombies (1 created) a human adventurer a hieler 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) a bu 0 baby boos (1 created) 5 vestigeses a war spirit 0 green glutton ghosts (1 created) 0 funny ghosts (1 created) 0 prehistoric fish (1 created) 0 water peoples (1 created) 0 glam bitches (1 created) 0 laser sharks (1 created) 0 geckos (1 created) 4 flying frogs a batman plant a drag mewlip a mini rub monster 2 little sisters an abducation pillar an energy trove 108 creatures born. 65 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 76 times You killed 63 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (96 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (25 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2839 points, and 77 pieces of gold, after 957 moves. Killer: quit You were level 6 with a maximum of 91 hit points when you quit. You reached the 115th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 113 2968 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 63 [63] 114 2841 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 94 [94] *115 2839 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 81 [91] 116 2810 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [94] 117 2672 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 73 [73]