ziratha, chaotic female devilish Poison Mage ----- ------------# |....`| ####|...........,# |.....|###### ##,,,...........|,# |.....-,,,,,# #,,,##|...)......|,# |.....|####,#------ #,,## ------------,## -----&- #,,.....|####,,## #,,# #,# ###|..%.|,,,,,## #,# ###,# |.[.%.,##### #,## ----- #,,,,# ------# ##,# |.$.| -----.-### ##,###|...| |.....| #,,,,,,....| |.....| ##,####,|...| |.....| ----------- ###,,,# #,....| |.....| |..>......|###,,,,## #----- ------- |..........,,,,#### ..........|##### ----------- [Ziratha the Green Poisoner] St4 Dx13 Co8 In18 Wi4 Ch5 PoiDevFemCha Dlvl:5 $52 HP77(77) Pw89(89) AC7 Xp6/438 T969 Hun Latest messages You hit the deminewt! The deminewt misses. You are beginning to feel hungry. You hit the deminewt! You kill the deminewt! There is a wall in the way! You find a secret door! The door resists! (3x) The door opens. You see here a sprig of wolfsbane {0}. I - a sprig of wolfsbane {0}. 11 gold pieces. There is nothing here to pick up. You sense a certain tension. You feel strong! You must have been exercising. You feel tough! You must be leading a healthy life-style. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} C - a ^ uncursed poisoned +0 wonder dagger {4} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} D - a blessed lemon {0} I - a blessed sprig of wolfsbane {0} Scrolls e - an uncursed scroll of rumor {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} x - an uncursed scroll of stalactite {0} y - a blessed finalized scroll of summon elm {0} E - an uncursed scroll of scare monster {0} H - an uncursed scroll of identify {0} Spellbooks i - a blessed finalized spellbook of confuse monster (5:1) {0} j - a blessed spellbook of protection (4:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:5) {0} A - a blessed spellbook of confuse self (0:1) {0} Potions d - an uncursed finalized potion of stunning {0} u - a blessed finalized potion of invisibility {0} G - an uncursed potion of sickness {0} Rings h - an uncursed ring of teleport control {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:3) {0} w - an uncursed wand of striking (0:9) {0} z - a ^ uncursed wand of sleep (0:0) {0} B - an uncursed wand of striking (0:8) {0} Tools m - an uncursed blindfold {0} t - an uncursed large box {500} Gems v - an uncursed +0 worthless piece of orange glass {1} The large box is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: technicality You could not have this property intrinsically: full nutrients You could not have the double effect of this property: speed Potion identification only worked 3 times out of 40 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 192 Monsters only dropped their equipment with 95% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 93% Armor drop chance was reduced to 79% Tool drop chance was reduced to 79% Food drop chance was reduced to 91% Shop item generation was reduced to 35% Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: riding The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: attack spells (turn 3) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 41726) The following skill became harder to train at higher skill levels: flail Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 44577 Monster spawn increase reached its maximum at turn 202916 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 320348 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: gigant anteater (freq bonus 2) The monster species that spawned more often: minuscule permamimic (freq bonus 8) The monster species that spawned more often: hospitable inseminate capitalizing bestial rototilled (freq bonus 4) The monster species that spawned more often: giant green dragonfly (freq bonus 30) The monster species that spawned more often: corelate faddier (freq bonus 4) The monster species that spawned more often: hummerhorn (freq bonus 12) The monster species that spawned more often: anderson viticulture envyingly (freq bonus 4) The monster species that spawned more often: Larissa (freq bonus 16) The monster species that spawned more often: eerie sister nymph (freq bonus 12) The monster species that spawned more often: hidden rutterkin (freq bonus 36) The monster species that spawned more often: evil eye (freq bonus 6) The monster species that spawned more often: fog dog (freq bonus 24) The monster species that spawned more often: fucking hell I don't recognize this monster (freq bonus 9) The monster species that spawned more often: martiin (freq bonus 4) The monster species that spawned more often: pale phalanx (freq bonus 12) The monster species that spawned more often: undergone ribboned (freq bonus 36) The monster species that spawned more often: Bea (freq bonus 3) The monster species that spawned more often: Iris's silver pump (freq bonus 18) The monster species that spawned more often: novice rogue (freq bonus 8) The monster species that spawned more often: matter transmitter (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 4) The monster species that never randomly spawned: undead cyberninja The monster species that never randomly spawned: uncover sponsor The monster species that never randomly spawned: giant skeleton The monster species that never randomly spawned: papaya context The monster species that never randomly spawned: uncrossed fating The monster species that never randomly spawned: failed sorceror The monster species that never randomly spawned: fantastic xan The monster species that never randomly spawned: volt force patch The monster species that never randomly spawned: royalist gushing recoiler The monster species that never randomly spawned: vapor fly The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: pole lantern ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: wooden bar ((null)) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 28) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 41) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 20) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 19) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 179) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 38) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 14) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 10) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 10) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 5) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 5) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 7) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this trap was always invisible: stuck announcement trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 2) Trap randomization happened for 1 in 300 traps Traps were spawned invisible 1 times in 28 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 3712 Strength training was 0 Dexterity training was 12 Wisdom training was 12 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You were prevented from having petrification resistance (0) You leeched mana You had infravision You had 467 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 91% b - protection 1 + protect 0% 91% c - cure blindness 2 + healing 0% 91% d - poison blast 4 + attack 0% 291% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (colorfade cloak) Scrolls scroll of rumor (IMMORTAL DUNGEON) scroll of healing (LEGALIZE PEPPED WORMING ENHANCEMENT) scroll of mana (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of phase door (K MEASURER CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) scroll of standard id (FUCKTHISGAME) scroll of cure (MASH EM EXTENDED POTATO DINNER) scroll of heal other (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) * scroll of extra healing (WONDERLOVELY BATHING HOUSE) * scroll of greater mana restoration (KATNISS SHOT PEETA IN THE HEAD) scroll of stalactite (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) scroll of summon elm (RENEW TIME DIFFER SO QUANTITY) scroll of scare monster (PRIUS SA) scroll of identify (STIFFEN BODY TO ADD POWER) Spellbooks spellbook of confuse monster (nether) spellbook of protection (groundbreaking) spellbook of cure blindness (iranian) spellbook of poison blast (decrepit) spellbook of confuse self (printed) Potions potion of stunning (nanika) potion of invisibility (bitter) potion of sickness (purple-red) Rings ring of teleport control (thebes) Wands wand of poison (chromatic) wand of venom scattering (trigonal) wand of striking (lifting) wand of sleep (replica) Tools large box (wooden box) Gems worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 5: <- You are here Vanquished creatures an ant a mimic ant 2 giant ticks a blot 0 shader acid blobs (1 created) 0 combo fuel barrels (14 created) a cockatoo a common dog 0 terminator chess wild dogs (1 created) a little dog a group hound a camo dwarf (2 created) a tickle jelly 0 monochrome jellies (1 created) 0 scarlet jellies (1 created) 0 mynocks (1 created) a mini mimic (2 created) 0 cool goblins (1 created) a loser orc a cramper 0 sewer rats (1 created) a rabbit a fukoshima plant a ponue 2 wonderclouds a nibble worm 2 spread worms 0 dung worms (1 created) a drop elemental 2 spore lichens 0 score growths (1 created) a stealthboost lichen 0 yellow growths (1 created) 0 green fungi (1 created) 0 red molds (1 created) 0 red patches (1 created) 0 con colonies (1 created) 0 venom fungi (1 created) a New Kop (2 created) a minor ogre 0 oozing puddings (1 created) 0 low oozes (1 created) 0 elsri rust monsters (1 created) a shamble walk 0 kobold zombies (1 created) 2 crawling claws 0 orc zombies (2 created) 0 gombies (1 created) a dark female android a gentleman a stupid looking cos-player 0 sailors (1 created) 0 dunadans (1 created) 0 peasants (1 created) 0 shopkeepers (2 created) a funny ghost a deminewt a creeperflower a chock mochi (2 created) a newborn rub monster a fire trove a small item trove 86 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 68 times You killed 41 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 2 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 4 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (88 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 1904 points, and 52 pieces of gold, after 969 moves. Killer: quit You were level 6 with a maximum of 77 hit points when you quit. You reached the 131st place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 129 2008 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Caught herself in her own fireball. - [76] 130 1945 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an arrow. - [95] *131 1904 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5 [max 6]. 77 [77] 132 1824 Skullman-Alt-Dro-Mal-Neu died in The Dungeons of Doom on level 5. Killed by being stuck in an anoxic pit. - [37] 133 1823 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a spetum. - [80]