ziratha, chaotic female devilish Poison Mage #. #.... --------- ------------ #.....)*&...|...|...|.......| ......'..---.|.|.|.|.---.---.| .''..'..#. |.|.|...|..%..|...| ......' |.|.|---------|.--- .....'.. |...|.........|.|.| '.'...'.... |---|.|.-----.|.|.| .....'....'.. |^..|.|....`|.|...| ..'..'...'....'. |--`|.|----.|----.| .......'....'..... |.^.|.|...|.|.<...| #..'.....>....'... |.--|.---.|.|.----| ..'.............. |...|....`|.|.|...| ..'.''. |.|.|----.|.|.|%|.| ...... |.|.|.....|.|.|.|.| ..... |--.|.-----.|.|.|.| ..' |...|.|.|)..|...|.| . |.---.|.|.-------.| |.......|........`| ------------------ [Ziratha the Green Poisoner] St11 Dx14 Co9 In15 Wi5 Ch5 PoiDevFemCha Dlvl:3 $17 HP-7(76) Pw104(104) AC6 Xp6/558 T731 Latest messages [-11 -> 32] The hay golem claws you! [-2 -> 30] You hit the maylem. The hay golem claws you! [-2 -> 28] You destroy the maylem! The hay golem misses. The retarded golem picks up a fly swatter {4}. The retarded golem shoots a rock! The rock hits the lamp golem. What do you want to zap? [fgs or ?*] In what direction? [47896321><] The retarded golem is caught in the fireball! You destroy the retarded golem! The lamp golem is caught in the fireball! You destroy the lamp golem! The hay golem is caught in the fireball! You destroy the hay golem! You are caught in the fireball! Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - the uncursed +1 poisonous cloak named Icy Flame (being worn) {4} Comestibles c - 2 uncursed food rations {0} t - a heavily cursed tripe ration {0} v - a cursed egg {0} Scrolls e - an uncursed finalized scroll of secure identify {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - a cursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (5:1) {0} j - a blessed fireproof spellbook of protection (2:5) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (0:1) {0} x - an uncursed spellbook of air current (4:2) {0} Potions d - an uncursed potion of ESP {0} w - an uncursed potion of fruit juice {0} Rings h - an uncursed ring of shock resistance {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:5) {0} s - a * cursed wand of fireball (0:1) {0} Tools y - an uncursed credit card {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have the double effect of this property: quad attacks Scroll identification only worked 100 times out of 294 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 40 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 92% Wand drop chance was reduced to 90% Potion drop chance was reduced to 95% Armor drop chance was reduced to 79% Tool drop chance was reduced to 98% Food drop chance was reduced to 90% Shop item generation was reduced to 54% Concealing monsters were spawned underneath items 23% of the time only The following skill was trained at one fifth the usual rate: healing spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 16) The following skill became untrainable if you tried to train it too early: squeaking (turn 120) The following skill became untrainable after a while: trident (turn 42775) The following skill became harder to train at higher skill levels: hammer Items were more likely to be generated cursed by 23% Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 63601 Monster spawn increase reached its maximum at turn 206521 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 301466 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: pharaoh (freq bonus 24) The monster species that spawned more often: gremlin (freq bonus 12) The monster species that spawned more often: polychrome laser (freq bonus 9) The monster species that spawned more often: shimmering warp fungus (freq bonus 12) The monster species that spawned more often: ebony fungus (freq bonus 10) The monster species that spawned more often: annoying hitter (freq bonus 10) The monster species that spawned more often: ferrymen bended (freq bonus 9) The monster species that spawned more often: terrorist bomb (freq bonus 8) The monster species that spawned more often: banisher teacher (freq bonus 48) The monster species that spawned more often: depth mold (freq bonus 10) The monster species that spawned more often: Olog-hai spellswinger (freq bonus 10) The monster species that spawned more often: green horse (freq bonus 9) The monster species that spawned more often: Marleen's hugging boot (freq bonus 24) The monster species that spawned more often: poff lich (freq bonus 12) The monster species that spawned more often: abbey creative waywardly (freq bonus 12) The monster species that spawned more often: adult amphitere (freq bonus 5) The monster species that spawned more often: bastard elemental (freq bonus 12) The monster species that spawned more often: claw hulk (freq bonus 54) The monster species that spawned more often: kakuna (freq bonus 15) The monster species that spawned more often: corpse mage (freq bonus 10) The monster trait that was more common: monsters that are amphibious (freq bonus 4) The monster trait that was more common: monsters that buzz (freq bonus 2) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 4) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters with sleep resistance (freq bonus 8) The monster species that never randomly spawned: cyan petticoat The monster species that never randomly spawned: cheeking pushy The monster species that never randomly spawned: silky anteater The monster species that never randomly spawned: wood elf mage The monster species that never randomly spawned: golden naga The monster species that never randomly spawned: gentleman The monster species that never randomly spawned: german sniper The monster species that never randomly spawned: loud mushroom The monster species that never randomly spawned: deproof turret The monster species that never randomly spawned: negotiation calcimined merganser inefficaciously profanity heretofore The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: long screwup stone (gray) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 37) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 201) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 9) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 15) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 9) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 87) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 31) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: batleth ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: heavy plastic ball ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this trap was always invisible: paranoia trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 4) Trap randomization happened for 1 in 863 traps Traps were spawned invisible 1 times in 29 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 3744 Strength training was 14 Dexterity training was 13 Wisdom training was 8 Constitution training was 27 Your sanity was 0 You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1083 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 0% 293% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) sigil of control 6X LIMIT(0) sigil of tempest 6X LIMIT(0) sigil of discharge 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) symbiosis 6 O LIMIT(0) power surge 4X LIMIT(0) draw energy 2X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (gentle cloak) Scrolls scroll of secure identify (DINKIER MISDO MONOPOLIZATION WALLEYE) scroll of healing (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) scroll of mana (A HOT SINGLE MAHOU SHOUJO) scroll of phase door (NO ONE RUNS THRESH SOCKET BECAUSE HES TOO HARD TO REACH) scroll of standard id (INTEGER DIVIDE BY ZERO) scroll of cure (BUILDIONS CAN INSTAKILL AT RANGE) scroll of heal other (OAR ARE THE BUCKLES SHARP EDGED) * scroll of extra healing (SLEXY POLEARM DANCERS 2020) * scroll of greater mana restoration (VENZAR BORGAVVE) scroll of enchant armor (ASCENSION IS IMPOSSIBLE) Spellbooks spellbook of confuse monster (street plan) spellbook of protection (yellow-stained) spellbook of cure blindness (conspiratory) spellbook of poison blast (phormium) spellbook of air current (birdy) Potions potion of ESP (cooling) potion of fruit juice (bird's eye) Rings ring of shock resistance (brass) Wands wand of poison (clunky) wand of venom scattering (bamboo) wand of fire (edgy) wand of fireball (etched) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a gokiburi a porter floating eye a small kobold 0 fast mimickers (1 created) a mynock 0 koks (1 created) a ponue a grain vortex 2 one-winged bats a gibat a nightingale a thrush a weak crow a large bat a bat without herd immunity an undead bat 0 mini centaurs (1 created) 3 moulds (2 created) 0 venom fungi (1 created) a stroke gnome 4 New Kops a low grab kop 2 Keystone Kops a Spectral Kop a killer kop an Inspector Sergeant a delta-two 0 kobold zombies (1 created) a point stealer 0 dwarf zombies (1 created) 0 cardboard golems (5 created) 0 spit golems (3 created) 0 kasa-obakes (1 created) 0 boeh babies (7 created) 0 pink babies (4 created) 0 hus golems (1 created) 0 karakasas (2 created) 0 dark female androids (3 created) a fly golem (5 created) 2 retarded golems (5 created) 0 uff golems (1 created) 0 warm-blooded golems (2 created) 0 black chameleons (1 created) an ugly stick (3 created) 0 scissor golems (1 created) a lamp golem (2 created) 0 animated limbs (1 created) 0 straw golems (3 created) a hay golem 0 rapier golems (2 created) 0 whiff golems (1 created) 0 wax golems (1 created) 0 living iron chains (1 created) 0 animated statues (1 created) 0 tudak rope golems (1 created) 0 aluminium golems (2 created) a plastic golem 0 rope golems (1 created) a maylem (2 created) a burning torch (2 created) a statue golem a jelly golem 0 jeans golems (1 created) 0 gold golems (1 created) 0 petty scarecrows (1 created) 0 fleecy leather golems (1 created) 0 cuddle monsters (1 created) a fragment golem 0 animated synthetic sandals (1 created) 0 italian golems (1 created) an insane survivor 0 white friars (1 created) a village idiot a vestiges a pi plant 0 dream-beams (1 created) 118 creatures born. 47 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 41 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 4 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 1 time You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (85 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You burned in The Dungeons of Doom on dungeon level 3 with 2008 points, and 17 pieces of gold, after 731 moves. Killer: caught herself in her own fireball You were level 6 with a maximum of 76 hit points when you burned. You reached the 129th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 127 2044 aoei-Pro-Fem-Fem-Cha died in The Spider Caves on level 6 [max 8]. Killed by a giant spider. - [47] 128 2023 aoei-Fem-Eng-Fem-Cha died in The Dungeons of Doom on level 7. Killed by failing to defeat Blacky in time. - [76] *129 2008 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Caught herself in her own fireball. - [76] 130 1945 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an arrow. - [95] 131 1824 Skullman-Alt-Dro-Mal-Neu died in The Dungeons of Doom on level 5. Killed by being stuck in an anoxic pit. - [37]