ziratha, chaotic female devilish Poison Mage -------------------------------------------------- ----------- |...$...........@.&............................... |<........| --------------------.--------..-----.---------.| ...%.>....| |... |.|......|..-...|.|.......|.| -----.----- |... |.| .....|..|...|.|.......|.| #,# .. |.| ...|..| ..|.| .....|.| -------- #,# --|---.-----|--..-----.| ... |.| |......+ #,# ---- ----- ----......[...............-----|---.| |......| #,,# |....................{....%......................| |......| #,## -- ------- ----......---|--------..............| |^.....| ###%# |-----.|.I........|...----|----..|# -.----%-####,,,, |....|.|..%$%+.%..|...| ... |...`# #,,,,,,`,,,,,-+-.- |....-.|.!)..$.)$.|...|.......|..|,# #######,##,,,-...| |....|.|(..)......|...|.......|..|,#### -------.-#,##|...| --------------------.------------...---------..|,,,,# |........,,# |...| |.....+....$................`....................|###,# |.......|### |...| -------------------------------------------------- #%##|.......| ----- #,[,........| ###--------- [Ziratha the Venom Scatterer] St9 Dx18 Co16 In16 Wi9 Ch9 PoiDevFemCha Dlvl:6 $35 HP19(61) Pw69(69) AC4 Xp4/149 T843 Latest messages You see here a studded leather armor {80}. The mugger swings his bow. The mugger misses. You hit the mugger. The mugger swings his bow. The mugger misses. You miss the mugger. The mugger swings his bow. The mugger misses. You hit the mugger! The mugger swings his bow. The mugger misses. You kill the mugger! "Hello, ziratha! Welcome to Annootok's general store!" You feel an unseen monster! You hear a nearby zap. There is a wall in the way! 1 gold piece. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets B - an uncursed amulet of ESP {0} I - a cursed amulet of strangulation {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} D - 38 uncursed +0 darts {0} E - 32 uncursed +1 arrows {1} F - 6 uncursed +0 knives {12} G - 23 blessed +0 forbidden arrows {0} Armor b - a blessed rusty +1 poisonous cloak (being worn) {4} C - an uncursed +0 pair of iron shoes {20} Comestibles c - 2 uncursed food rations {0} u - an uncursed tin of fish {0} Scrolls e - an uncursed scroll of earth {0} n - 5 ! uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of standard id {0} r - an uncursed thoroughly rotted scroll of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} H - an uncursed scroll of trap detection {0} K - an uncursed scroll of enchant weapon {0} N - a ! blessed scroll of healing {0} Spellbooks i - a blessed spellbook of confuse monster (6:3) {0} j - a blessed spellbook of protection (0:4) {0} k - a blessed spellbook of cure blindness (2:3) {0} l - a blessed spellbook of poison blast (2:1) {0} z - an uncursed spellbook of cutting (5:3) {0} Potions d - 2 uncursed potions of levitation {0} v - an uncursed finalized potion of restore ability {0} y - an uncursed finalized potion of levitation {0} L - a cursed potion of gain energy {0} Rings h - an uncursed ring of aggravate monster {0} x - a cursed ring of teleport control {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:14) {0} J - an uncursed wand of locking (4:8) {0} M - an uncursed wand of identify (0:8) {0} O - an uncursed wand of striking (0:8) {0} Tools m - an uncursed blindfold {0} w - an uncursed oilskin sack {5} A - an uncursed figurine of a firefish {0} The oilskin sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: scent view You could not have this property intrinsically: discount action Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 81% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 70% Food drop chance was reduced to 94% Shop item generation was reduced to 58% Concealing monsters were spawned underneath items 84% of the time only The following skill was trained at half the usual rate: knife The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable after a while: form VII (Juyo) (turn 62544) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 33542) The following skill became harder to train at higher skill levels: knife Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 103598 Monster spawn increase reached its maximum at turn 263780 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1831611 The monster class that cannot be genocided was troll The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: old plain dragon (freq bonus 6) The monster species that spawned more often: volt patch (freq bonus 3) The monster species that spawned more often: damms (freq bonus 20) The monster species that spawned more often: antler meatiest (freq bonus 6) The monster species that spawned more often: albino mushroom (freq bonus 3) The monster species that spawned more often: porter gnome warrior (freq bonus 9) The monster species that spawned more often: skeleton giant (freq bonus 4) The monster species that spawned more often: priming lobbied instinctively (freq bonus 5) The monster species that spawned more often: +4 em cutoff (freq bonus 8) The monster species that spawned more often: ammotaur (freq bonus 8) The monster species that spawned more often: renouncement boughten (freq bonus 24) The monster species that spawned more often: ignition bomb (freq bonus 8) The monster species that spawned more often: shell (freq bonus 8) The monster species that spawned more often: uninvitingly quintuplicate cultist psychopath (freq bonus 16) The monster species that spawned more often: clock stalk (freq bonus 4) The monster species that spawned more often: underpaid nurse (freq bonus 2) The monster species that spawned more often: cheaty silver coin (freq bonus 8) The monster species that spawned more often: tree colony (freq bonus 8) The monster species that spawned more often: blue mushroom patch (freq bonus 10) The monster species that spawned more often: magical repasted (freq bonus 4) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 6) The monster trait that was more common: monsters that count as vampire (freq bonus 3) The monster species that never randomly spawned: delta-four The monster species that never randomly spawned: kuroya looking universe The monster species that never randomly spawned: arcane medium unicorn The monster species that never randomly spawned: Undead Kriminologist The monster species that never randomly spawned: Simone The monster species that never randomly spawned: weapon golem The monster species that never randomly spawned: sars mold The monster species that never randomly spawned: beamfeshnee The monster species that never randomly spawned: Demonic Angel The monster species that never randomly spawned: vine creeper The monster class that more likely to generate with musable stuff: pudding or ooze The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 54) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: yoga pants ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 12) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: pokelie stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 5) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 7) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: destructive heels (weapon light boots) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 2) Trap randomization happened for 1 in 248 traps Traps were spawned invisible 1 times in 56 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 5445 Strength training was 13 Dexterity training was 2 Wisdom training was 8 Constitution training was 24 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having scent view (0) You had infravision You had 1468 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 49% b - protection 1 + protect 0% 92% c - cure blindness 2 + healing 0% 92% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of ESP (dog) amulet of strangulation (purpur) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ugly cloak) iron shoes (hard shoes) Scrolls scroll of earth (SPIRITUAL PROMOTION) scroll of healing (LET AMY JUMP IN A TRIANGLE) scroll of mana (PROTECTION RACKET IS BAD LMAO) scroll of phase door (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) scroll of standard id (FIXED AND FINISHED) scroll of cure (WAWAE EHA) scroll of heal other (MANIC MINER) * scroll of extra healing (STRC PRST SKRZ KRK) * scroll of greater mana restoration (EY REFLECT EFF INT) scroll of trap detection (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) scroll of enchant weapon (PETENNABOUTHI PEPTOU BASI) Spellbooks spellbook of confuse monster (cute) spellbook of protection (priestly) spellbook of cure blindness (visaged) spellbook of poison blast (backward) spellbook of cutting (switching) Potions potion of levitation (violet-red) potion called amn (sparkling) potion of sleeping (humour) potion of restore ability (green) potion of gain energy (wormwood) Rings ring of aggravate monster (aquamarine) ring of teleport control (gold) Wands wand of poison (multicolor) wand of venom scattering (beaming) wand of striking (petrified) wand of locking (elm) wand of identify (arcanium) Tools oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a blot 0 blobs (1 created) 0 rollblobs (1 created) 0 jackals (2 created) 0 baby huskies (1 created) 0 kittens (1 created) 0 minses (1 created) a knifold a fast mimicker 0 tuski mimics (1 created) a young nymph 3 sewer rats (6 created) 0 little cheatspiders (1 created) 0 grid bugs (1 created) a lame angel 0 one-legged centaurs (1 created) a spore lichen 0 wouwou beggars (1 created) 0 venom fungi (1 created) a bowme 0 thrower children (1 created) 0 gruff mummies (1 created) a dcss mummy 0 oozing puddings (1 created) a norming pudding 0 hap snakes (1 created) a vampiroid (2 created) 0 grid xorns (2 created) 0 baby monkeys (1 created) 2 kobold zombies a gnome zombie 0 fan golems (1 created) 0 spit golems (1 created) 0 hus golems (1 created) 0 fly golems (1 created) 0 straw golems (1 created) a human adventurer 0 promiscuous lasses (1 created) a hc beginner 0 elderly gentlemen (1 created) an arcade scrub a curser 0 farting brats (1 created) 0 hielers (1 created) 3 muggers (4 created) 0 shopkeepers (3 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 eh ghosts (1 created) 0 demonoids (1 created) 0 graceful mussles (1 created) 0 newts (1 created) 0 normal frogs (2 created) 0 floating spores (1 created) 0 piles of pennies (1 created) 0 easy grues (1 created) 0 stationary walls (1 created) 0 +1 nd walls (1 created) 0 biem turrets (1 created) 0 energy troves (1 created) 80 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 23 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 2 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (49 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (9 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 881 points, and 35 pieces of gold, after 843 moves. Killer: quit You were level 4 with a maximum of 61 hit points when you quit. You reached the 170th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 168 889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (soldier ant) Go Team Ant!. - [67] 169 884 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 66 [66] *170 881 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 19 [61] 171 863 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 46 [63] 172 854 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 37 [52]