ziratha, chaotic female devilish Poison Mage ------ ..&..|##----------- |u....,#|.........| |?..$|,#|........<| ...#.|,,|.........| |..#.|#,|.........| |.# .|#,..........| ------##----------- [Ziratha the Poison Mixer] St4 Dx9 Co10 In13 Wi5 Ch5 PoiDevFemCha Dlvl:2 $12 HP-1(33) Pw32(32) AC9 Xp2/25 T191 Par Vmt Cnf Stn Latest messages The green nightmare misses. The green nightmare bites you! [-1 -> 11] The green nightmare bites you! [-2 -> 9] The green nightmare bites you! [-1 -> 8] The green nightmare kicks you. [-4 -> 4] Warning: HP low! The green nightmare bites you! You hear the howling of the CwnAnnwn... [-2 -> 2] Warning: HP low! You suddenly vomit! The green nightmare bites you! [-1 -> 1] Warning: HP low! The green nightmare bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - 18 cursed -2 elven arrows {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} u - 5 uncursed slime molds {0} v - an uncursed tripe ration {0} Scrolls e - a blessed finalized scroll of taming {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:4) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of oil (400) {0} Rings h - an uncursed ring of cold resistance {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:15) {0} Tools m - an uncursed magic marker (1:4) {0} Final attributes You were aligned Your alignment was 3 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: slow digestion You could not have this property intrinsically: dimmopathy Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 99% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 52% Implant drop chance was reduced to 89% Armor drop chance was reduced to 35% Food drop chance was reduced to 82% Shop item generation was reduced to 82% Monster death drops spawned with only 84% chance The following skill was trained at half the usual rate: elemental spells The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: memorization The following skill became harder to train at higher skill levels: body spells Heavy curses were more common by 14% Prime curses were more common by 13% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 111697 Monster spawn increase reached its maximum at turn 247659 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2027128 The monster class that cannot be genocided was arachnid or centipede The monster species that spawned more often: unacclimated briefcase dropout clubhauled (freq bonus 42) The monster species that spawned more often: leadlich (freq bonus 32) The monster species that spawned more often: hi urc (freq bonus 12) The monster species that spawned more often: dimmer turret (freq bonus 6) The monster species that spawned more often: landeel (freq bonus 4) The monster species that spawned more often: master medium wall (freq bonus 12) The monster species that spawned more often: velar triumphant (freq bonus 12) The monster species that spawned more often: island warp patch (freq bonus 4) The monster species that spawned more often: fecund swamp wolf (freq bonus 6) The monster species that spawned more often: flame atronach (freq bonus 4) The monster species that spawned more often: acquirer dwarf (freq bonus 6) The monster species that spawned more often: marauder (freq bonus 10) The monster species that spawned more often: vampire mage (freq bonus 5) The monster species that spawned more often: intelligent ripper (freq bonus 12) The monster species that spawned more often: animal antics (freq bonus 4) The monster species that spawned more often: san gnome (freq bonus 12) The monster species that spawned more often: flying domestic nymph (freq bonus 16) The monster species that spawned more often: demon gazer (freq bonus 28) The monster species that spawned more often: greedy prostitute (freq bonus 4) The monster species that spawned more often: elder green dragon (freq bonus 9) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters with ranged thorns (freq bonus 2) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster species that never randomly spawned: fey nymph The monster species that never randomly spawned: winged kobold The monster species that never randomly spawned: plasmic jelly The monster species that never randomly spawned: bramble wort The monster species that never randomly spawned: Sirful The monster species that never randomly spawned: bungus force patch The monster species that never randomly spawned: chiefbane The monster species that never randomly spawned: radio transmitter The monster species that never randomly spawned: Guardian Angel The monster species that never randomly spawned: nautilus neer-do-well The RNG hath decreed that this item was never generated: implant of queeb butt (ass) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: wereform stone (gray) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: rhythmic star ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: grassland (deitificial) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 23) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 37) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 18) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 31) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 14) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 20) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 11) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 9) The RNG hath decreed that this item was generated more often: quaversal stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 5) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 5) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: bad equipment (FIXED AND FINISHED) The RNG hath decreed that this item was always generated cursed: initialization stone (gray) The RNG hath decreed that this item was always generated cursed: implant of da gusha (screwed) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this trap was always invisible: miscast trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 3) The spell school whose books are more common was body spells (freq bonus 9) Trap randomization happened for 1 in 733 traps Traps were spawned invisible 1 times in 31 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 1309 Strength training was 8 Dexterity training was 4 Wisdom training was 4 Constitution training was -7 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-1) You were stunned (9) You were confused (23) You were nauseated (1) You had not decided on your sexuality yet You had infravision You had 1386 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (73) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 70% 299% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) elven arrow (runed arrow) Armor poisonous cloak (gaberdine) Scrolls scroll of taming (NOM STYL STUNT IS FLY STYL) scroll of healing (MENTAL TRICK THE FORC AND DEFEN) scroll of mana (BLOW FLOWER VIOLENT AROUND) scroll of phase door (STRIPE SORROW) scroll of standard id (FIRST ATTACK LOSED SO IS LATER) scroll of cure (HASH EM EXTENDED BREAKFAST) scroll of heal other (KNOWN ISSUE STENNO SHOULD VE) * scroll of extra healing (F R U E R) * scroll of greater mana restoration (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of enchant armor (SUOMI MAINITTU TORILLA TAVATAAN) Spellbooks spellbook of confuse monster (fuzzy) spellbook of protection (multispell) spellbook of cure blindness (rank) spellbook of poison blast (curare-impregnated) Potions potion of oil (finicky) Rings ring of cold resistance (bone) Wands wand of poison (writhing) wand of venom scattering (spandex) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 mover jellies (1 created) a hidden kobold 0 wisdashes (1 created) a venom crawler 0 starter lurkers (1 created) 0 lame horses (1 created) 0 slow humpers (1 created) 0 green nightmares (1 created) 0 porter lichens (1 created) 0 venom fungi (1 created) 0 stroke gnomes (1 created) 0 snakel nagas (1 created) a mini er 0 shopkeepers (1 created) a twen a +3 nl barrier 0 energy troves (1 created) 17 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 3 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 1 time Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 161 points, and 12 pieces of gold, after 191 moves. Killer: a monster (green nightmare), while vomiting You were level 2 with a maximum of 33 hit points when you died. You reached the 232nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 230 164 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [43] 231 164 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish dagger. - [20] *232 161 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (green nightmare), while vomiting. - [33] 233 154 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Angmagssalik, the shopkeeper). - [34] 234 154 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [40]