ziratha, chaotic female devilish Poison Mage ------------------------------ |............................|### |.--------------------.-------.,#-----#--------- |.|......|......|....|.|......|#,...&.#|.......| |.|......|......|....|.|......|##+...|#|.......| |.|......|......|....|.|......|--|...|--.......|-- |.|......|......||----.-----|--..-----.| .....|.. |.--|--------|---......................-----|---.| |...........%........{...................[...(.... |.-|---------|---......---------|--..............| |.|......|......|-----.|..........|...---|-----..| --|......|......|....-.|..........|-.-|.......|--- |......|......|....|.|..........|#,#|.......| |......|......|....|.|..........|#,#|.......| --------------------.------------#[#--------- |.........,,,,,,,# ----------######## [Ziratha the Venom Scatterer] St7 Dx12 Co9 In16 Wi6 Ch6 PoiDevFemCha Dlvl:6 $25 HP47(49) Pw59(59) AC8 Xp4/137 T971 Latest messages Do you want to enter the jumpgate and be teleported to a random location on this level? [y/yes/no] Really attack the watchman? [yn] (n) (4x) You start digging. You hit the rock with all your might. You succeed in cutting away some rock. The door resists! You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. You hit the slowling. The slowling smiles at you engagingly. The slowling touches you! [-1 -> 48] [-1 -> 47] You kill the slowling! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara {24} u - 23 uncursed +0 rockets {0} A - 66 uncursed +1 pin bolts {2} Armor b - an uncursed +1 poisonous cloak (being worn) {4} z - a blessed +0 plate mail {200} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of gain mana {0} n - 7 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} B - a heavily cursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (5:2) {0} j - a blessed finalized spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (5:2) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - a blessed finalized potion of extra healing {0} v - an uncursed finalized potion of booze {0} y - an uncursed potion of sleeping {0} Rings h - an uncursed ring of shock resistance {0} w - an uncursed ring of poison resistance {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:12) {0} Tools m - an uncursed magic marker (0:95) {0} t - a blessed chest {750} x - a blessed +2 pick-axe (weapon in foreclaw) {32} C - an uncursed magic whistle {0} The chest is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: double attacks You could not have this property intrinsically: half spell damage Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Book drop chance was reduced to 98% Scroll drop chance was reduced to 43% Wand drop chance was reduced to 79% Armor drop chance was reduced to 98% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: protection spells The following skill became untrainable if you tried to train it too early: matter spells (turn 492) The following skill became untrainable after a while: bow (turn 36691) Heavy curses were more common by 51% Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 89913 Monster spawn increase reached its maximum at turn 217093 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2561382 The monster class that cannot be genocided was cat or other feline The monster species that spawned more often: giant swamp frog (freq bonus 9) The monster species that spawned more often: Nelly's elegant pump (freq bonus 12) The monster species that spawned more often: shy asian girl (freq bonus 36) The monster species that spawned more often: celled warp fungus (freq bonus 2) The monster species that spawned more often: recant grubworm (freq bonus 4) The monster species that spawned more often: psychic monster (freq bonus 2) The monster species that spawned more often: wandering penguin (freq bonus 6) The monster species that spawned more often: finer skittered (freq bonus 15) The monster species that spawned more often: dome naga hatchling (freq bonus 24) The monster species that spawned more often: activism gnome (freq bonus 6) The monster species that spawned more often: bossatrice (freq bonus 8) The monster species that spawned more often: gold mimic (freq bonus 8) The monster species that spawned more often: sufflated macromolecule captured (freq bonus 2) The monster species that spawned more often: Dispator (freq bonus 6) The monster species that spawned more often: retailer scalding (freq bonus 20) The monster species that spawned more often: nerve crab (freq bonus 9) The monster species that spawned more often: Tillmann (freq bonus 12) The monster species that spawned more often: chinese girl (freq bonus 8) The monster species that spawned more often: giant totoro (freq bonus 2) The monster species that spawned more often: absent patch (freq bonus 3) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 1) The monster species that never randomly spawned: pacific coast scratcher The monster species that never randomly spawned: huntress The monster species that never randomly spawned: cursed growth The monster species that never randomly spawned: ammoroll The monster species that never randomly spawned: declarer denouement The monster species that never randomly spawned: Sierra The monster species that never randomly spawned: war lord The monster species that never randomly spawned: station liter The monster species that never randomly spawned: indigo stalk The monster species that never randomly spawned: Ina's leather pump The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: amulet of vulnerability (eating) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 17) The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 78) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 8) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 6) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 7) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 10) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 16) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 10) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 15) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 73) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 97) The RNG hath decreed that this item was always generated cursed: implant of total nonsense (nonsense) The RNG hath decreed that this item was always generated cursed: amulet of peace (inka) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: vanishing (fading) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: nexusport (scrambled) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: dustbin trap (freq bonus 3) Trap randomization happened for 1 in 489 traps Traps were spawned invisible 1 times in 34 Traps were extra hard to find 23% of the time Next attribute increase check would have come at turn 1717 Strength training was 28 Dexterity training was 18 Wisdom training was 7 Constitution training was 38 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having double attacks (0) You were prevented from having sickopathy (0) You had infravision You had 1599 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 91% b - protection 1 + protect 0% 91% c - cure blindness 2 + healing 0% 91% d - poison blast 4 + attack 22% 291% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (hearing cloak) Scrolls scroll of gain mana (CIRMOCLINE) scroll of healing (HERGHLERMAH QERQ JERJVERM) scroll of mana (BREAKPOINT) scroll of phase door (MY NAME IS MISTER SIR) scroll of standard id (STATUS DISAPER WHEN RAIN) scroll of cure (ZIPPERS CAN DO GREAT HARM) scroll of heal other (STAT IS WILD CHANGELY) * scroll of extra healing (PUNCH FROM INVISIBLES NEVER MISS HITING) * scroll of greater mana restoration (SEXI NOTGAY GAYPOD) scroll of enchant armor (CUCUMBER TRAVEL ASSOCIATION) Spellbooks spellbook of confuse monster (right-handed) spellbook of protection (long) spellbook of cure blindness (cryptic) spellbook of poison blast (final) Potions potion of extra healing (squishy) potion of booze (plasmatic) potion of sleeping (cough) Rings ring of shock resistance (secretion) ring of poison resistance (peridot) Wands wand of poison (magnesium) wand of venom scattering (saffron) wand of speed monster (horizontal) Tools chest (wooden container) magic whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures an ant (2 created) 0 white jellies (1 created) a tuski mimic 0 small flying mimics (1 created) 0 teapot grannies (1 created) 0 covidimondaines (1 created) a samu-elle a slowling a sewer rat a visor sewer rat (2 created) 0 cave spiders (1 created) 0 spread worms (2 created) 0 roqtaurs (1 created) 0 neckdragons (1 created) a crawling elemental 0 spaces (1 created) 0 slow-ass patches (1 created) 0 green growths (1 created) a spore shrieker 0 venom fungi (1 created) a stroke gnome a little grey alien a carollian monster a claw hulk a shambling wight a mini xorn a kobold zombie a friendly adventurer 0 vicars (1 created) a holographic survivor 0 beginners (1 created) an ancipital a hieler 0 shopkeepers (2 created) 0 watchmen (4 created) 0 watch captains (2 created) 0 turto fish (2 created) 0 slatas (1 created) a snipehaha a swim hata (2 created) 0 tortoises (2 created) 0 hata-matas (1 created) 0 hermit crabs (1 created) a nerve crab (2 created) 0 redfish (1 created) 0 mussles (1 created) 0 graceful mussles (2 created) 0 oyster mussles (1 created) 0 trouts (1 created) 0 jellyfish (2 created) 0 merfolks (1 created) 0 splashfish (1 created) 0 eel-lizards (1 created) 0 newts (2 created) 0 geckos (1 created) 0 chimera toads (1 created) 0 attacker plants (1 created) a pile of worthless coins 0 stationary walls (1 created) 0 novice dark walls (1 created) 0 newborn rub monsters (1 created) 0 little sisters (1 created) a potion trove 78 creatures born. 24 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 42 times You killed 23 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 2 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 25 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (31 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 823 points, and 25 pieces of gold, after 971 moves. Killer: quit You were level 4 with a maximum of 49 hit points when you quit. You reached the 175th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 173 848 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a dart. - [55] 174 826 mlavgn-Ast-Ame-Mal-Cha quit in Space Base on level 17. 20 [22] *175 823 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 47 [49] 176 820 slitviewer-Sto-Lic-Fem-Cha died in Space Base on level 5. Killed by a magic missile. - [51] 177 818 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 62 [65]