ziratha, chaotic female devilish Poison Mage -------------- |.(..&.......| |$.T...T.T...| |T.o.hK.....o| |....T......o| |............| |o........(..| ---------.---- [Ziratha the Green Poisoner] St9 Dx12 Co11 In16 Wi8 Ch8 PoiDevFemCha Dlvl:8 $16 HP52(96) Pw128(128) AC8 Xp7/698 T1128 Latest messages You kill the scruffy looking hobbit! 16 gold pieces. There is a wall in the way! The small turret scratches you! [-2 -> 55] The small turret touches you! [-1 -> 54] [-1 -> 53] [-4 -> 49] There is a wall in the way! The small turret misses. (2x) The small turret scratches you! [-1 -> 51] The small turret misses. There is a wall in the way! You step onto a level teleport trap! You are momentarily blinded by a flash of light. You enter an opulent throne room! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets z - an uncursed amulet of unchanging {0} A - a ! cursed amulet of change {0} Weapons a - a blessed +1 silver khakkhara (weapon in foreclaws) {24} y - 37 ! cursed +0 ether bolts {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of enchant weapon {0} n - 6 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} w - a sticky cursed scroll of mana {0} B - an uncursed scroll of superior material {0} E - an uncursed scroll of identify {0} G - an uncursed scroll of remove curse {0} Spellbooks i - a blessed spellbook of confuse monster (4:-2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (6:5) {0} Potions d - 2 uncursed potions of confusion {0} u - a cursed finalized potion of gain energy {0} v - an uncursed potion of water {0} D - a blessed finalized potion of gain ability {0} Rings h - an uncursed ring of cold resistance {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:1) {0} x - an uncursed wand of trap creation (0:16) {0} C - an uncursed wand of healing (0:9) {0} Tools m - an uncursed oil lamp (1071) {0} t - an uncursed large box {505} F - an uncursed expensive camera (0:17) {0} Contents of the large box: an uncursed scroll of scare monster {0} an uncursed bag of tricks (6:4) {5} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property extrinsically: glib combat You could not have the double effect of this property: quad attacks Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 23 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 91% chance Wand drop chance was reduced to 90% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 10% Tool drop chance was reduced to 97% Food drop chance was reduced to 83% Shop item generation was reduced to 91% Concealing monsters were spawned underneath items 86% of the time only The following skill was limited to basic proficiency: lightsaber The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: polearms (turn 17) The following skill became untrainable if you tried to train it too early: petkeeping (turn 3913) You had blown your chance of training the petkeeping skill The following skill became untrainable after a while: chaos spells (turn 43987) The following skill couldn't be trained before a certain turn number is reached: whip (turn 37685) The following skill became harder to train at higher skill levels: two-handed weapons Sticky curses were more common by 24% Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 49646 Monster spawn increase reached its maximum at turn 100242 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 760020 The monster class that cannot be genocided was zombie The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: rainbow warp patch (freq bonus 18) The monster species that spawned more often: tzee (freq bonus 8) The monster species that spawned more often: noncaught entity (freq bonus 6) The monster species that spawned more often: red boomer (freq bonus 3) The monster species that spawned more often: nonaffilliated mahogany va (freq bonus 6) The monster species that spawned more often: green worm mass (freq bonus 6) The monster species that spawned more often: Pegasus (freq bonus 8) The monster species that spawned more often: spliceshee (freq bonus 18) The monster species that spawned more often: yellow starlit sky (freq bonus 5) The monster species that spawned more often: brailling soc (freq bonus 4) The monster species that spawned more often: kallwalker (freq bonus 7) The monster species that spawned more often: starlich (freq bonus 4) The monster species that spawned more often: extreme iron bar (freq bonus 10) The monster species that spawned more often: assured mack trumped (freq bonus 9) The monster species that spawned more often: sneer foetor (freq bonus 36) The monster species that spawned more often: mummified hunter (freq bonus 30) The monster species that spawned more often: rissle type (freq bonus 8) The monster species that spawned more often: slide lich (freq bonus 48) The monster species that spawned more often: black mushroom patch (freq bonus 30) The monster species that spawned more often: beige stalk (freq bonus 24) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 8) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 9) The monster trait that was more common: monsters that are slithy (freq bonus 1) The monster trait that was more common: monsters that count as lord (freq bonus 4) The monster trait that was more common: monsters that love to collect gold (freq bonus 3) The monster species that never randomly spawned: flatterer The monster species that never randomly spawned: bright magenta jelly The monster species that never randomly spawned: verbal jabberwock The monster species that never randomly spawned: old mercurial dragon The monster species that never randomly spawned: gsas turret The monster species that never randomly spawned: older shadow The monster species that never randomly spawned: bleeding bulb The monster species that never randomly spawned: wimpy psychic dragon The monster species that never randomly spawned: intimated funding The monster species that never randomly spawned: large cuban singer The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: coveted boots (pink sneakers) The RNG hath decreed that this item was never generated: implant of pilfering (smoldering) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: conglomerate pick ((null)) The RNG hath decreed that this item was generated more often: attune magic (chthonic, freq bonus 7) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 7) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 17) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ether whip ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 20) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 13) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 14) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 13) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 7) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 10) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 6) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cloak of technicality (brick cloak) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 2) The spell school whose books are more common was elemental spells (freq bonus 14) Trap randomization happened for 1 in 208 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 16% of the time Next attribute increase check would have come at turn 1143 Strength training was 50 Dexterity training was 49 Wisdom training was 9 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having glib combat (0) You leeched mana You had infravision You had 1477 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 89% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 0% 289% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of unchanging (knobbly) amulet of change (tether) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (running cloak) Scrolls scroll of enchant weapon (ARATOPHI ERACHAX ESEOIOTH ARBIOTHI) scroll of healing (IA CTHULHU) scroll of mana (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of phase door (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of standard id (GOTTA IMBUE THE AMULET OF YENDOR) scroll of cure (EN SNORING HEALTHITS LOWERED) scroll of heal other (NETHACK FORC) * scroll of extra healing (ODIV) * scroll of greater mana restoration (ROCKWORM LOCKWORM SOCKWORM) scroll of barrhing (MUNCH MUNCH) scroll of superior material (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of identify (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of remove curse (LOREM IPSUM) scroll of scare monster (RODNEYS TOWER CREATEMONSTER SPAMSPAMSPAM) Spellbooks spellbook of confuse monster (acidic) spellbook of protection (menstruation) spellbook of cure blindness (governmental) spellbook of poison blast (wrinkled) Potions potion of confusion (raspberry) potion of oil (dirty) potion of gain energy (emerald) potion of water (clear) potion of gain ability (shining) Rings ring of cold resistance (shiny) Wands wand of poison (tapered) wand of venom scattering (starfish) wand of trap creation (oak) wand of healing (subsurface) Tools oil lamp (lamp) large box (wooden box) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 8: <- You are here Vanquished creatures a cockatoo (2 created) 2 jackals 0 pack jackals (7 created) 0 werefoxes (2 created) a sheepdog 0 little dogs (1 created) 0 floating eyes (1 created) a sedation eye 0 kittens (1 created) 0 hobbits (1 created) a group hobbit 0 dwarves (1 created) 0 duergar thieves (1 created) 0 flintobbits (1 created) a scruffy looking hobbit 0 larva imps (2 created) 0 hard blue jellies (1 created) a kobold 4 pack kobolds (5 created) 0 disintegration kobolds (1 created) 0 akkolds (1 created) 0 baby leprechauns (1 created) an antidote mimic 0 mynocks (1 created) 0 tropical sunsets (1 created) a goblin (2 created) 0 goooblins (1 created) 0 cave goblins (1 created) 0 slowgoblins (1 created) 0 evasive hill orcs (1 created) a descent orc 0 thick goblin fighters (1 created) a rothe 0 drains rats (4 created) an evasive sewer rat an escaped labrat a rabbit an eevee 0 rock moles (1 created) a little spider (2 created) 0 spideroids (1 created) a cave spider an ate crawler a dast vortex 0 armored larvae (2 created) a snail a death maggot a squishy maggot 2 colorless wasers 0 echidnas (1 created) an aangel 0 curn centaurs (1 created) 0 fumble centaurs (1 created) 0 baby blue dragons (1 created) a baby domestic dragon (2 created) 0 wimpy yellow dragons (1 created) 0 stalking lichens (1 created) a brown growth 2 yellow growths (1 created) 0 cyan molds (1 created) 0 slow mushrooms (1 created) 3 stalking shriekers (1 created) 0 venom fungi (1 created) a group gnome lord 0 Keystone Detectives (1 created) a grab sergeant 0 grab lieutenants (1 created) 0 rat mummies (1 created) a blob mummy a humanoid mummy 0 illusion naga hatchlings (1 created) a ble ogre 0 ogres (1 created) a norming pudding (2 created) 0 gray force oozes (1 created) a small rust monster 0 surprise snakes (1 created) 0 clolls (3 created) 0 mk2 clolls (1 created) 0 triclaw trolls (1 created) a baby umber hulk 0 baby grind hulks (1 created) a shamble float 0 new zombies (1 created) a kobold zombie 0 zombies (1 created) 0 dumb humans (1 created) 0 packing humans (1 created) 0 akira girls (1 created) a squint-eyed rogue a battle scarred ronin 0 furries (1 created) 0 peasants (1 created) a werefox (0 created) a passant 0 shopkeepers (2 created) 0 discharge floaters (1 created) 0 gene jinns (1 created) 0 slatas (1 created) 0 hermit crabs (1 created) a graceful mussle 0 dwens (1 created) 0 pumpkins (1 created) a pile of worthless coins (2 created) a gully play figure a floor grue 0 danger vapors (2 created) a frenzywall 0 nevap speakers (2 created) a small turret (2 created) 0 secret passage fish (1 created) a fire trove a disintegration trove 0 potion troves (1 created) 0 health troves (1 created) 0 smart troves (1 created) The time is is is is is 146 creatures born. 60 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 99 times You killed 59 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 19 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 6 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (119 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (28 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 8 with 3158 points, and 16 pieces of gold, after 1128 moves. Killer: quit You were level 7 with a maximum of 96 hit points when you quit. You reached the 109th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 107 3362 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (ugod). - [82] 108 3352 Skullman-Wiz-Hrb-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (secret car). - [84] *109 3158 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 8. 52 [96] 110 3139 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6. Killed by a touch of death. 75 [89] 111 3069 Skullman-Alt-Hum-Mal-Neu died in Space Base on level 6. Killed by a monster (mysterious girl), while sleeping. - [55]