ziratha, chaotic female devilish Poison Mage -------------- ##--------- |...%........| #,....>...| -------- ----.--------| --------- #,|.......| |(%(...| |.|......| |.......| #,|.......| |.((..&| |.|......| |.......| #,|.(.<...| |.(.((.| |.|.%....| |.......| ##,----.---- |..@%..| ----.-|------| |.......| #####-------------,,# #,,,# -----|------+------............-----------|-------,,,,.............,#####--.-- |...%(...............{...........................-,###|...........|###,,,-...| ---|------+----.---....-------|-------------------## |............,,,,##|...| |......|......|-----.|..........| |...........|#### |...| |......|......|....-.|..........| |...........| ....| |......|......|....|.|..........| ------------- ----- |.............|....|.|..........| ------.....---------.------------ #,,,,,,, |............| #,,,##,,# -------------- [Ziratha the Green Poisoner] St4 Dx15 Co5 In17 Wi5 Ch7 PoiDevFemCha Dlvl:5 $92 HP63(63) Pw114(129) AC-1 Xp7/669 T1197 Sat Latest messages You kill the bat! You drop a pick-axe {32}. "Hello, ziratha! Welcome again to Nacylg's hardware store!" You see here a wooden box {500}. You see here a * bottle {1}. You kill the gibat! You see here a wooden box {620}. Wait! That's a mini mimic! You hit the mini mimic! You kill the mini mimic! You see here a mini mimic corpse {200}. You see here a leash {0}. You see here 4 candles {0}. You see here a * bottle {1}. You see here a wooden box {500}. You see here a whistle {0}. You see here a key {0}. (2x) You see here a wooden container {750}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Z - 41 uncursed +0 crossbow bolts {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} v - an uncursed +1 elven mithril-coat (being worn) {60} W - an uncursed +0 paper shield {10} Comestibles c - 2 uncursed food rations {0} z - an uncursed fortune cookie {0} A - an uncursed tripe ration {0} S - a cursed food ration {0} Scrolls e - an uncursed finalized scroll of identify {0} m - 5 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed greased scroll of heal other {0} s - a ^ uncursed finalized scroll of reverse identify {0} u - an uncursed scroll of enchant weapon {0} D - a blessed finalized scroll of identify {0} H - an uncursed scroll of taming {0} M - an uncursed scroll of gold detection {0} N - a blessed finalized scroll of root password detection {0} T - a blessed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (3:4) {0} j - a blessed spellbook of protection (6:5) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:5) {0} P - a blessed spellbook of cure hallucination (0:2) {0} Potions d - a blessed finalized potion of polymorph {0} I - an uncursed potion of water {0} R - a blessed potion of invisibility {0} U - an uncursed finalized potion of gain ability {0} V - an uncursed potion of object detection {0} Y - an uncursed finalized potion of monster detection {0} Rings h - an uncursed ring of protection from shape changers {0} F - a cursed ring of shock resistance {0} Wands f - an uncursed wand of poison (0:11) {0} g - an uncursed wand of venom scattering (0:3) {0} t - an uncursed wand of speed monster (6:7) {0} Q - an uncursed wand of light (0:1) {0} Tools y - an uncursed skeleton key {0} B - an uncursed wax candle (2000) {0} C - a blessed tallow candle (2000) {0} E - an uncursed credit card {0} J - an uncursed oilskin sack {5} Gems G - a blessed +0 worthless piece of black glass {1} The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 20 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: wallwalking Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 93% chance Weapon drop chance was reduced to 63% Food drop chance was reduced to 84% Shop item generation was reduced to 44% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: chaos spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: flail (turn 25) The following skill became untrainable after a while: memorization (turn 33154) Heavy curses were more common by 43% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 141594 Monster spawn increase reached its maximum at turn 207340 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1873332 The monster class that cannot be genocided was wraith The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: petty elder minotaur (freq bonus 6) The monster species that spawned more often: tomb clan (freq bonus 10) The monster species that spawned more often: secured premium (freq bonus 21) The monster species that spawned more often: frosty scorpion (freq bonus 8) The monster species that spawned more often: extraplanar merchant (freq bonus 6) The monster species that spawned more often: gargar (freq bonus 60) The monster species that spawned more often: looker (freq bonus 8) The monster species that spawned more often: mean astral elemental (freq bonus 8) The monster species that spawned more often: naming dragon (freq bonus 8) The monster species that spawned more often: Melvin (freq bonus 10) The monster species that spawned more often: keeled normalization (freq bonus 16) The monster species that spawned more often: pit fiind (freq bonus 9) The monster species that spawned more often: wet area nymph (freq bonus 16) The monster species that spawned more often: anger (freq bonus 12) The monster species that spawned more often: weremimic (freq bonus 3) The monster species that spawned more often: dear enemy (freq bonus 4) The monster species that spawned more often: bay coral (freq bonus 4) The monster species that spawned more often: inverse befuddlement (freq bonus 4) The monster species that spawned more often: greater demonic dimensional portal (freq bonus 16) The monster species that spawned more often: spinner mushroom (freq bonus 10) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 2) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 4) The monster trait that was more common: monsters whose attacks calm you (freq bonus 8) The monster species that never randomly spawned: three-tentacle hententmon The monster species that never randomly spawned: portal guard The monster species that never randomly spawned: jury layered discouraging drawled verbatim revamping gentle The monster species that never randomly spawned: loader yahooism The monster species that never randomly spawned: techno laser The monster species that never randomly spawned: color changer The monster species that never randomly spawned: conscious colony The monster species that never randomly spawned: greener cube The monster species that never randomly spawned: antirust afflicting The monster species that never randomly spawned: Hanh's little-girl sandal The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: sia boots (princess pumps) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 8) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 22) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 96) The RNG hath decreed that this item was generated more often: main sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 10) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 93) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 32) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 5) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti training stone (gray, freq bonus 94) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 58) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: platinum spell boots (ballet heels) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: heroic dragon scales ((null)) The RNG hath decreed that this trap was always invisible: stat decrease trap The RNG hath decreed that this trap was generated more often: failure trap (freq bonus 4) The spell school whose books are more common was enchantment spells (freq bonus 15) The spell school whose books are more common was elemental spells (freq bonus 20) Trap randomization happened for 1 in 783 traps Traps were spawned invisible 1 times in 44 Traps were extra hard to find 20% of the time Next attribute increase check would have come at turn 1902 Strength training was 50 Dexterity training was 35 Wisdom training was 27 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having quad attacks (0) You leeched mana You had infravision You had 2574 points of nutrition remaining You had full nutrients You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 89% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 89% d - poison blast 4 + attack 0% 321% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (boxing gown) Scrolls scroll of identify (WIZZY LABOR CO) scroll of healing (1UP EXTRA LIFE GET) scroll of mana (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of phase door (MAYBE PROTECT FROM SERIOUS STATUS) scroll of standard id (SLEX IS VERY POPULAR IN RUSSIA) scroll of cure (TIP BLOKA L DA NENAVIDIT VAS) scroll of heal other (RATSANOPU) * scroll of extra healing (FLOW ABLES IS BACKWARD) * scroll of greater mana restoration (MOWA METR OCWI) scroll of reverse identify (ULTRA BPLUSK ROUND 2) scroll of enchant weapon (PAPOU) scroll of taming (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) scroll of gold detection (AVEZ VOUS DEJA LE FRANCAIS) scroll of root password detection (DESREVER TSEPMET) Spellbooks spellbook of confuse monster (ordering) spellbook of protection (volatile) spellbook of cure blindness (ongoing) spellbook of poison blast (dull black) spellbook of cure hallucination (origami) Potions potion of polymorph (opaque) potion of gain level (acai berry) potion of water (clear) potion of invisibility (glossy white) potion of gain ability (blueberry) potion of object detection (camo) potion of monster detection (green) Rings ring of protection from shape changers (marble) ring of shock resistance (tin) Wands wand of poison (arrow-pointing) wand of venom scattering (rusting) wand of speed monster (runed) wand of light (poplar) Tools skeleton key (key) wax candle (candle) tallow candle (candle) oilskin sack (bag) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: (coalligned temple) Level 5: <- You are here Vanquished creatures a regular blob 0 white blobs (1 created) a flightless bird 0 checkals (1 created) a fogs 2 pack foxes a wussy cat a green lemming a mynock a mini mimic a femalemondaine a tree nymph 0 humanoid dryads (1 created) 0 slow wood nymphs (1 created) a black rat a giant rat a little spider a faerie light a bat a gibat a lame bat 0 crawl dragoms (1 created) 0 neckdragons (1 created) a noise helper 0 mind spores (1 created) 2 spore shriekers (1 created) 0 venom fungi (1 created) a lewisian monster a grid xorn an aggravating wallwalker (2 created) a rat zombie an actual miner zombie a straw golem a friendly adventurer a promiscuous lass 0 karate scrubs (1 created) 0 shopkeepers (2 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (2 created) an eh ghost a magic spirit a paper weight 2 twens 0 colorless mushroom patches (1 created) a white mushroom patch a gray mewlip 4 piles of worthless coins a coin from the dirt a green play figure 5 piles of pennies 6 piles of copper coins 4 piles of dimes a pile of dotted coins a pile of silver coins a pile of puffed coins 2 right states on paper a gold mimic a creeping copper coins a pile of killer coins an easy grue a novice dark wall a How about a pupil experiment - cut off your ears. 87 creatures born. 68 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 121 times You killed 67 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 19 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 20 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 19 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 1 time You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (12 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (141 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (100 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (3 of 500) two-handed weapons [Restricted] (max Restricted) (40 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 2968 points, and 92 pieces of gold, after 1197 moves. Killer: quit You were level 7 with a maximum of 63 hit points when you quit. You reached the 108th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 106 3069 Skullman-Alt-Hum-Mal-Neu died in Space Base on level 6. Killed by a monster (mysterious girl), while sleeping. - [55] 107 2969 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [83] *108 2968 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 63 [63] 109 2841 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 94 [94] 110 2810 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [94]