ziratha, chaotic female devilish Poison Mage .......... ... X .......... u ..&.... v .......... $<:%... .......... ....... .......... ....` ........ .. ......... . . [Ziratha the Poison Mixer] St4 Dx11 Co6 In9 Wi6 Ch5 PoiDevFemCha Dlvl:2 $21 HP0(20) Pw21(21) AC8 Xp1/9 T104 Brd Latest messages The pack fox bites you! [-2 -> 9] The pack fox just misses! The pack fox bites you! [-1 -> 8] You feel a bit steadier now. You feel less confused now. You're no longer afraid. You kill the pack fox! The pack fox bites you! [-3 -> 5] The insane survivor escapes upstairs! The pack fox bites you! [-3 -> 2] Warning: HP low! You miss the pack fox. The pack fox misses. You kill the pack fox! The newt bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of remove curse {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (2:0) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of invulnerability {0} Rings h - an uncursed ring of polymorph {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:13) {0} u - an uncursed wand of inertia (7:0) {0} Tools m - an uncursed magic marker (0:69) {0} t - an uncursed chest {750} Contents of the chest: 2 gold pieces {0} an uncursed tripe ration {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins You could not have this property at all: magical breathing Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 93% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 84% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 85% Food drop chance was reduced to 76% Shop item generation was reduced to 60% Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: searching The following skill was limited to basic proficiency: sling The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 44) The following skill became untrainable after a while: squeaking (turn 44922) The following skill couldn't be trained before a certain turn number is reached: riding (turn 18277) Sticky curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36678 Monster spawn increase reached its maximum at turn 121986 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3353026 The monster class that cannot be genocided was jelly The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: veepee unconquerably (freq bonus 14) The monster species that spawned more often: einstein paternalism (freq bonus 28) The monster species that spawned more often: mafia type (freq bonus 7) The monster species that spawned more often: silver fungus (freq bonus 36) The monster species that spawned more often: contokobold (freq bonus 18) The monster species that spawned more often: necromage (freq bonus 12) The monster species that spawned more often: religious potato (freq bonus 12) The monster species that spawned more often: nounal magneto (freq bonus 30) The monster species that spawned more often: death trash-hauler (freq bonus 12) The monster species that spawned more often: nature girl (freq bonus 20) The monster species that spawned more often: windiest repose nailhead (freq bonus 10) The monster species that spawned more often: Pale Day (freq bonus 10) The monster species that spawned more often: generator lich (freq bonus 5) The monster species that spawned more often: mulching anteater (freq bonus 30) The monster species that spawned more often: terrogre (freq bonus 18) The monster species that spawned more often: final lich (freq bonus 6) The monster species that spawned more often: Mister Ancient Regime (freq bonus 5) The monster species that spawned more often: flup bat (freq bonus 24) The monster species that spawned more often: chiang-shi (freq bonus 12) The monster species that spawned more often: chukh golem (freq bonus 14) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that can teleport (freq bonus 6) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster species that never randomly spawned: personable commissar penal The monster species that never randomly spawned: pleger demon The monster species that never randomly spawned: faunungol The monster species that never randomly spawned: white star The monster species that never randomly spawned: boomeranged infanticide The monster species that never randomly spawned: tanglederp mummy The monster species that never randomly spawned: prejudge prowled The monster species that never randomly spawned: leavening farrowed The monster species that never randomly spawned: plasma patch The monster species that never randomly spawned: pikaflare The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: implant of finger pointing (perverted) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 19) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 21) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 8) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 7) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 12) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 9) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 5) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 3) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 6) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 51) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 49) The RNG hath decreed that this item was always generated cursed: goldspell stone (gray) The RNG hath decreed that this item was always generated cursed: white spell stone (gray) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this trap was always invisible: quasar trap The RNG hath decreed that this trap was generated more often: tempohunger trap (freq bonus 6) Trap randomization happened for 1 in 603 traps Traps were spawned invisible 1 times in 32 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 239 Strength training was 5 Dexterity training was 3 Wisdom training was 4 Constitution training was 7 Your sanity was 3 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You had infravision You had 1445 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 6% 99% b - protection 1 + protect 6% 99% c - cure blindness 2 + healing 6% 99% d - poison blast 4 + attack 90% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (silvermoon cloak) Scrolls scroll of remove curse (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) scroll of healing (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of mana (SCROLL LABELS ARE PART OF SLEXQDB) scroll of phase door (TOESTOMPING IS SUPER SEXY) scroll of standard id (IAO ASTO IOPHE) scroll of cure (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) scroll of heal other (IUSTIO QUE PIS) * scroll of extra healing (JE SUIS COVFEFE) * scroll of greater mana restoration (NUMB IF HITTED SERIOUS IF HURT) Spellbooks spellbook of confuse monster (actionistic) spellbook of protection (litter) spellbook of cure blindness (peaceful) spellbook of poison blast (manila) Potions potion of invulnerability (greenish-blue) Rings ring of polymorph (citrine) Wands wand of poison (stubby-necked) wand of venom scattering (gemstone) wand of inertia (saffron) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 mimic ants (1 created) 0 acid blobs (1 created) 0 turkey chicks (1 created) 0 fogses (1 created) 2 pack foxes a weasel 0 small predators (1 created) a ponue (2 created) 0 Shy Laura's lovely combat boots (1 created) 0 explode lights (1 created) 0 venom fungi (1 created) a rat mummy 0 noob horrors (1 created) 0 aggravating wallwalkers (1 created) 0 baby shoes (1 created) 0 insane survivors (1 created) 0 newts (2 created) 0 twens (1 created) 0 hola-hola blurters (1 created) 0 biem turrets (1 created) 0 disintegration troves (1 created) 24 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 107 points, and 23 pieces of gold, after 104 moves. Killer: a monster (newt) You were level 1 with a maximum of 20 hit points when you died. You reached the 230th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 228 116 lelle-Ele-Bre-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25] 229 109 pittar-Cha-Ali-Fem-Neu quit in The Dungeons of Doom on level 1. 18 [18] *230 107 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (newt). - [20] 231 102 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (tiny troll). - [20] 232 100 DrX-Mar-Spi-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19]