ziratha, chaotic female devilish Poison Mage -------------- |............. .............| |.........<..| |............| ----.---+----- ------- #,, ,#----.....| ,,,,,,,,,,,,,.........| #,,,,,,,,,,,#|........| ,,,,,,,,`,,,,.........| --------|-----,,,|........| |...$..?&?...|,,,-------.-- |$.....$.....|,,,##### #,# |............|,,,,,,,# #,# |........$...|,,-.--.---.- |.(..........| |........| |............| +....[...| -------------- |........| ---------- [Ziratha the Poison Mixer] St4 Dx10 Co10 In9 Wi5 Ch10 PoiDevFemCha Dlvl:3 $31 HP-1(33) Pw39(39) AC9 Xp2/31 T194 Latest messages You kill the pile of worthless coins! You kill the pile of dotted coins! You hit the yerles machine infantry. The yerles machine infantry swings her flintlock. The yerles machine infantry hits you! [-6 -> 27] You miss the yerles machine infantry. The yerles machine infantry fires a bullet! You are hit by a bullet! [-19 -> 8] You hit the yerles machine infantry. The yerles machine infantry swings her flintlock. The yerles machine infantry misses. You hit the yerles machine infantry. The yerles machine infantry swings her flintlock. The yerles machine infantry misses. You miss the yerles machine infantry. The yerles machine infantry fires a bullet! You are hit by a bullet! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 27 uncursed +0 lead shots {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - a blessed finalized scroll of destroy armor {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - an uncursed scroll of enchant weapon {0} Spellbooks i - a blessed spellbook of confuse monster (5:2) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:0) {0} s - a blessed spellbook of fireball (0:3) {0} Potions d - an uncursed potion of speed {0} Rings h - an uncursed ring of warning {0} t - an uncursed ring of shock resistance {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (7:1) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: warning You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 7 Amulet drop chance was reduced to 65% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 97% Food drop chance was reduced to 72% Shop item generation was reduced to 71% Concealing monsters were spawned underneath items 67% of the time only The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: implants The following skill became untrainable if you tried to train it too early: matter spells (turn 300) The following skill became untrainable after a while: enchantment spells (turn 7519) The following skill couldn't be trained before a certain turn number is reached: whip (turn 28593) The following skill became harder to train at higher skill levels: bare-handed combat Heavy curses were more common by 14% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57921 Monster spawn increase reached its maximum at turn 121040 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 927740 The monster class that cannot be genocided was mimic The monster species that spawned more often: hispanic lady (freq bonus 1) The monster species that spawned more often: decision refurbished (freq bonus 6) The monster species that spawned more often: roofing intel (freq bonus 4) The monster species that spawned more often: bog creature (freq bonus 12) The monster species that spawned more often: wrinkled warp patch (freq bonus 9) The monster species that spawned more often: undead ranger (freq bonus 6) The monster species that spawned more often: bang lich (freq bonus 12) The monster species that spawned more often: Eheieh AGLA, Prince of Void (freq bonus 2) The monster species that spawned more often: wooden golem (freq bonus 2) The monster species that spawned more often: blending nymphomaniac (freq bonus 8) The monster species that spawned more often: kobold warplayer (freq bonus 12) The monster species that spawned more often: immobile warp patch (freq bonus 12) The monster species that spawned more often: defraudation rootlike risible pagan (freq bonus 30) The monster species that spawned more often: conceptually rigged (freq bonus 15) The monster species that spawned more often: big hussy machine (freq bonus 12) The monster species that spawned more often: mini xorn (freq bonus 2) The monster species that spawned more often: metamer rotten (freq bonus 4) The monster species that spawned more often: hippie lady (freq bonus 10) The monster species that spawned more often: mistress mind flayer (freq bonus 21) The monster species that spawned more often: mins (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 1) The monster trait that was more common: HC aliens (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 4) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster species that never randomly spawned: dwarven hammermaster The monster species that never randomly spawned: calculator inefficiently The monster species that never randomly spawned: green cube The monster species that never randomly spawned: Duke Nukem player The monster species that never randomly spawned: apter pontifically The monster species that never randomly spawned: roller golem The monster species that never randomly spawned: lurker below The monster species that never randomly spawned: Ancano The monster species that never randomly spawned: jedi The monster species that never randomly spawned: dislodged farmhouse sot turfing The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: weighted flail ((null)) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: nano suit ((null)) The RNG hath decreed that this item was never generated: implant of abrasion (smiting) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: urine (pewet) The RNG hath decreed that this item was never generated: metal chain ((null)) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 32) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 59) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 20) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 7) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 6) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 11) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 9) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 5) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 4) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: cloak of full nutrition (etheric cloak) The RNG hath decreed that this trap was always invisible: monsterfingers trap The RNG hath decreed that this trap was generated more often: fluctuating speed trap (freq bonus 2) Trap randomization happened for 1 in 310 traps Traps were spawned invisible 1 times in 59 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 1099 Strength training was 19 Dexterity training was 6 Wisdom training was 4 Constitution training was 13 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having reflection (0) You had infravision You had 1798 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (30) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 99% b - protection 1 + protect 5% 99% c - cure blindness 2 + healing 5% 99% d - poison blast 4 + attack 90% 299% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (barley cloak) Scrolls scroll of destroy armor (PAPOU) scroll of healing (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) scroll of mana (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of phase door (LEVITICUS BUNG OX) scroll of standard id (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of cure (ABRA KA DABRA) scroll of heal other (PRECIOUS BODILY FLUIDS) * scroll of extra healing (K4 LC GJ E YF H Y P A) * scroll of greater mana restoration (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) scroll of enchant weapon (THE AMY HER ROOMMATE IS VERY WING TUFTED) Spellbooks spellbook of confuse monster (heavenly) spellbook of protection (scintillating) spellbook of cure blindness (pale grey) spellbook of poison blast (bursting) spellbook of fireball (trembling) Potions potion of speed (nettle) Rings ring of warning (fascinating) ring of shock resistance (turkish) Wands wand of poison (mutagenic) wand of venom scattering (woven) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 checkals (1 created) 0 greener hobbits (1 created) 0 aqua kobolds (1 created) a goblin 0 bugger errors (1 created) 0 crawl dragons (1 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 venom fungi (1 created) 0 rat mummies (1 created) a mininaga 0 hider nagas (1 created) 0 noob horrors (1 created) a covxorn 0 akira girls (1 created) 0 air current babes (1 created) 2 piles of worthless coins a mascoin 0 coins from the depths (1 created) a pile of pennies a pile of copper coins 0 piles of dimes (1 created) a pile of slimmer coins a pile of dotted coins 0 quaractar blue barrels (1 created) 0 yerles machine infantries (1 created) a stationary wall 0 shock turrets (1 created) 29 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 2 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 252 points, and 31 pieces of gold, after 194 moves. Killer: a bullet You were level 2 with a maximum of 33 hit points when you died. You reached the 205th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 203 264 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a gas spore's explosion. - [56] 204 254 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 46 [46] *205 252 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [33] 206 231 Nirol-Gol-Bod-Fem-Law turned to stone in The Dungeons of Doom on level 1 [max 2]. Petrified by a thrown petrifying egg. 30 [30] 207 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27]