ziratha, chaotic female devilish Poison Mage ------- --------- |`..... -%...!...$- ---------- |....$| |.!.$--.&%| |........|########## |.....| |...| |.%.| |.........,,,,,,,,,# |.%...| --+-- |...---...| |.......||########## -.-%--- # |...| --.......-- |.......-- #,,,,, - |...| -|------- |.......| ##########,#### ,,###-#####,#|...| #,# |.......| #,,,,,,,,,## #,,,,,,,,,,,#|...|## #,##### -|-------# #-.----------- #,#########,,-...-,,# #,,##,# #,###### ,|.......<...| #,# ##-----#,-----.--.- #,,,,,,###,--...........--####,---------#,######## #,.........| ###---.--,,..............-,,,,,|.......|#,#,,,,,,###########|........| |....|,,|.............|####,........|,,######,,,,,,,,,,,,.........| |.....,,--...........-- #,|.......|,## #############---------- |....|,,#|...........| #,|.......|,# |.....,,,------------- ##|.......-,# ------#### ---------## [Ziratha the Venom Scatterer] St5 Dx7 Co8 In9 Wi9 Ch4 PoiDevFemCha Dlvl:2 $40 HP46(46) Pw54(54) AC10 Xp3/41 T539 Latest messages [-1 -> 30] [-2 -> 28] You kill the colorless mushroom patch! Welcome to experience level 3. You learn how to perform power surge! There is a wall in the way! Some text has been burned into the ground here. Use "r." to read it. There is a wall in the way! Some text has been burned into the ground here. Use "r." to read it. There is a wall in the way! (2x) "Hello, ziratha! Welcome to Akalapi's general store!" Really attack Akalapi? [yn] (n) There is a wall in the way! Autopickup: OFF. You see here a finalized pink potion {0}. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor s - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - a blessed scroll of teleportation {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed scroll of group summoning {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed finalized spellbook of cure blindness (7:1) {0} l - a blessed spellbook of poison blast (0:1) {0} u - an uncursed spellbook of stone to flesh (0:1) {0} v - an uncursed finalized spellbook of dragon blood (0:3) {0} Potions d - an uncursed potion of cyanide {0} Rings h - an uncursed +5 ring of gain dexterity {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools b - an uncursed large box {500} The large box is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 16 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: stoned chilling You could not have the double effect of this property: numbopathy Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 117 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 116 Monsters only dropped their musable items with 28% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 35% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 89% Implant drop chance was reduced to 94% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 85% Food drop chance was reduced to 92% Shop item generation was reduced to 20% Monster death drops spawned with only 97% chance The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: body spells (turn 656) The following skill couldn't be trained before a certain turn number is reached: sling (turn 56375) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55833 Monster spawn increase reached its maximum at turn 211050 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 916826 The monster class that cannot be genocided was nemese The monster species that spawned more often: orc strongman (freq bonus 1) The monster species that spawned more often: marihuana smoker (freq bonus 1) The monster species that spawned more often: light blue icky thing (freq bonus 4) The monster species that spawned more often: threshold mold (freq bonus 12) The monster species that spawned more often: animated torch (freq bonus 2) The monster species that spawned more often: blue mushroom patch (freq bonus 4) The monster species that spawned more often: sand rat (freq bonus 24) The monster species that spawned more often: kiri mochi (freq bonus 12) The monster species that spawned more often: mutated ratman (freq bonus 8) The monster species that spawned more often: Daruth Xaxox (freq bonus 24) The monster species that spawned more often: Leonie (freq bonus 24) The monster species that spawned more often: saint marks mafia type (freq bonus 16) The monster species that spawned more often: injured potato (freq bonus 2) The monster species that spawned more often: Garland (freq bonus 12) The monster species that spawned more often: isengard supplier (freq bonus 36) The monster species that spawned more often: giant cocktypus (freq bonus 3) The monster species that spawned more often: demonic entity (freq bonus 12) The monster species that spawned more often: green unicorn (freq bonus 1) The monster species that spawned more often: hydroelectricity jambing dizzied marked (freq bonus 15) The monster species that spawned more often: misthewer (freq bonus 6) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 4) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 8) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 6) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 12) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 8) The monster species that never randomly spawned: rock piercer The monster species that never randomly spawned: water mold The monster species that never randomly spawned: banked billet The monster species that never randomly spawned: Ultrarchon The monster species that never randomly spawned: gramarye uninclosed The monster species that never randomly spawned: giant ring trove The monster species that never randomly spawned: great moldor The monster species that never randomly spawned: mosquit swarm The monster species that never randomly spawned: feyr The monster species that never randomly spawned: reinterred buncoing The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 9) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 15) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 9) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 37) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 3) Trap randomization happened for 1 in 41 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 2293 Strength training was 14 Dexterity training was 5 Wisdom training was 1 Constitution training was 17 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You were prevented from being a stoned chiller (0) You had infravision You had 1304 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (2217) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 95% b - protection 1 + protect 5% 95% c - cure blindness 2 + healing 5% 95% d - poison blast 4 + attack 90% 295% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (grass cloak) Scrolls scroll of teleportation (LAST OF MY RACE BECAUSE IT SUCKS) scroll of healing (IDZ DO DIABLA BRUDNY ZDRAJCO) scroll of mana (MUD BODY TO SHOCK RESIST) scroll of phase door (PETENNABOUTHI PEPTOU BASI) scroll of standard id (4OFAE OF9 SCC9) scroll of cure (STAT STUNT IS MORE IMPORTANT) scroll of heal other (SO INFERO NO) * scroll of extra healing (WITH ENOUGH LIGHTNING RES THE GLOAMS ARE IRRELEVANT) * scroll of greater mana restoration (I CAST FIST) scroll of group summoning (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) Spellbooks spellbook of confuse monster (heartwarming) spellbook of protection (thorny) spellbook of cure blindness (fleecy) spellbook of poison blast (hand-printed) spellbook of stone to flesh (bursting) spellbook of dragon blood (garbage) Potions potion of cyanide (flammable) Rings ring of gain dexterity (glass) Wands wand of poison (cypress) wand of venom scattering (lifting) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a large cockroach a blot a slowlaine a mover jelly a mini leprechaun 0 starter lurkers (1 created) 0 venom fungi (1 created) 0 New Kops (1 created) 0 beginner horrors (1 created) 2 regular humans 0 aimless-looking merchants (1 created) 0 shopkeepers (1 created) 0 demonoids (1 created) a newt 0 nuuts (1 created) a colorless mushroom patch a novice medium wall 18 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 13 times You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 2 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (33 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 254 points, and 40 pieces of gold, after 539 moves. Killer: quit You were level 3 with a maximum of 46 hit points when you quit. You reached the 204th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 202 276 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (grab sergeant). - [40] 203 264 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a gas spore's explosion. - [56] *204 254 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 46 [46] 205 231 Nirol-Gol-Bod-Fem-Law turned to stone in The Dungeons of Doom on level 1 [max 2]. Petrified by a thrown petrifying egg. 30 [30] 206 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27]