ziratha, chaotic female devilish Poison Mage -------------------------------------------------- |.................................$..............| |.--------------------.--------..-----!--------- | |.|......|......|....|.|......|..|...|.|.......| ----------- |.|....(.|......|....|.|..... |..-...|.|....)..| |.......... |.|......|......| ...|.| ... |..|...|.|.......| |.........| |.|......|......|--|--.---|----..-----.|.......| | |.........|#,#|.-----|------|--..........%...........----|----.| |..........,,#|....................{.........%.................| -----------,,,..-|--------|----.....(---------|--..............| #,,,|.|.(....|......|-----.| ...|...------|--..| #,,#|.|...!..|......|...%-.| ....|...|.......| .| ,,,,|.|......|..!!.!|.+..|.| ......|...|..#....| | #,##|.|......|......|....|.| .......|...|..&....| #,,,..--------------------.------------.%.--------- | ####|%...............................................| -------------------------------------------------- [Ziratha the Venom Scatterer] St7 Dx6 Co9 In12 Wi9 Ch4 PoiDevFemCha Dlvl:5 $1 HP66(66) Pw99(99) AC10 Xp5/198 T1082 Latest messages The door resists! (2x) The door opens. "Hello, ziratha! Welcome to Caergybi's quality apparel and accessories!" G - a smoky potion {0}. You see here 2 violet gems {2}. H - 2 violet gems {2}. You hear someone cursing shoplifters. The door resists! (3x) The door opens. "Hello, ziratha! Welcome to Lerignac's weapons outlet!" You see here 31 bullets {1}. There is a wall in the way! The door opens. There is a wall in the way! Your wallet contains 1 gold piece. What do you want to wield? [- atC or ?*] Never mind. Your wallet contains 1 gold piece. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 24 uncursed corroded +0 crossbow bolts {0} C - the cursed -1 iron saber named Dullswandir {12} Armor b - an uncursed +1 poisonous cloak (being worn) {4} D - the uncursed +0 pair of water walking boots named Til-i-arc {8} Comestibles c - 2 uncursed food rations {0} y - 2 uncursed melons {0} B - an uncursed eucalyptus leaf {0} Scrolls e - an uncursed scroll of create monster {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} E - a blessed scroll of mana {0} Spellbooks i - a blessed spellbook of confuse monster (3:1) {0} j - a blessed spellbook of protection (4:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (4:2) {0} Potions d - an uncursed potion of fruit juice {0} G - an uncursed potion of restore ability {0} Rings h - an uncursed ring of slow digestion {0} x - an uncursed ring of polymorph control {0} Wands f - an uncursed corroded wand of poison (3:1) {0} g - an uncursed wand of venom scattering (0:2) {0} z - an uncursed wand of secret door detection (0:13) {0} F - an uncursed wand of lightning (0:2) {0} Tools m - an uncursed oil lamp (1398) {0} u - an uncursed chest {750} A - an uncursed dragon eyepatch {0} Gems H - 2 uncursed +0 worthless pieces of violet glass {2} Contents of the chest: 3 gold pieces {0} a ! uncursed ring of levitation {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 363 Monsters only dropped their equipment with 62% chance Musable item generation frequency had a negative bias of 29% Wand drop chance was reduced to 87% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 71% Tool drop chance was reduced to 75% Food drop chance was reduced to 95% Shop item generation was reduced to 10% The following skill could not be trained at all: spirituality The following skill was trained at one fifth the usual rate: polearms The following skill became untrainable after a while: sexy flats (turn 51363) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 92777 Monster spawn increase reached its maximum at turn 173501 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 323625 The monster class that cannot be genocided was orc The monster species that spawned more often: bulimiac graffito (freq bonus 3) The monster species that spawned more often: masquerader uplift gruff (freq bonus 3) The monster species that spawned more often: grab tentacler (freq bonus 2) The monster species that spawned more often: spearow (freq bonus 20) The monster species that spawned more often: pointate colony (freq bonus 6) The monster species that spawned more often: inquisitor (freq bonus 8) The monster species that spawned more often: variag (freq bonus 2) The monster species that spawned more often: ghoul apprentice (freq bonus 9) The monster species that spawned more often: handier incontinence (freq bonus 12) The monster species that spawned more often: crater force patch (freq bonus 4) The monster species that spawned more often: ytterbic catalpa (freq bonus 9) The monster species that spawned more often: werebeautifulfunnelheeledpump (freq bonus 36) The monster species that spawned more often: octo entity (freq bonus 42) The monster species that spawned more often: handkerchief hierarch (freq bonus 4) The monster species that spawned more often: Lilly's fleecy combat boot (freq bonus 10) The monster species that spawned more often: bimbim turret (freq bonus 3) The monster species that spawned more often: perforated madcap (freq bonus 15) The monster species that spawned more often: nexus golem (freq bonus 5) The monster species that spawned more often: rng colony lichen (freq bonus 12) The monster species that spawned more often: bramble force patch (freq bonus 18) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 18) The monster trait that was more common: monsters with levitation attacks (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 6) The monster trait that was more common: monsters with seduction dialogue (freq bonus 5) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 3) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 12) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster species that never randomly spawned: flem ant The monster species that never randomly spawned: ethnical violably The monster species that never randomly spawned: gnoll bovine The monster species that never randomly spawned: dog mummy The monster species that never randomly spawned: bollard stillborn The monster species that never randomly spawned: boon yeek The monster species that never randomly spawned: petty wendina The monster species that never randomly spawned: elder fire elemental The monster species that never randomly spawned: The high-heel loving asian girl her heels The monster species that never randomly spawned: helpful squirrel The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 22) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 13) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 51) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 10) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 17) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 4) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 9) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 2) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 8) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 19) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 2) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 99) The RNG hath decreed that this item was always generated cursed: implant of daring (felicitous) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: green gown ((null)) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: sanemaker helmet (sages helmet) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: leather nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 2) Trap randomization happened for 1 in 480 traps Traps were spawned invisible 1 times in 24 Traps were extra hard to find 34% of the time Next attribute increase check would have come at turn 3200 Strength training was 10 Dexterity training was 4 Wisdom training was 3 Constitution training was 31 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 2354 points of nutrition remaining You had teleportitis You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 90% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 90% d - poison blast 4 + attack 61% 298% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Not Ready(8207) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (pink cloak) water walking boots (rainbow boots) Scrolls scroll of create monster (A SAMURAI GENOED ME WHEN I CONFUSED HIM RODNEYS TOWER IS WORSTHACK) scroll of healing (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA) scroll of mana (FALLOUT 4 IS DUMBED DOWN) scroll of phase door (IM BAD AT THIS GAME PLZKILL ME) scroll of standard id (THE IRONCHAD) scroll of cure (PHOL ENDE WODAN) scroll of heal other (ODER MOTHERATOR) * scroll of extra healing (XIXAXA XOXAXA XUXAXA) * scroll of greater mana restoration (RECOVER DEAD BY SCREAM) Spellbooks spellbook of confuse monster (corroded) spellbook of protection (bronze) spellbook of cure blindness (dull) spellbook of poison blast (soft) Potions potion of fruit juice (gastric) potion of oil (frothing) potion of restore ability (smoky) Rings ring of slow digestion (cancerous) ring of polymorph control (jasper) ring of levitation (madsmash) Wands wand of poison (painted) wand of venom scattering (tentacled) wand of secret door detection (alarming) wand of lightning (mounted) Tools oil lamp (lamp) chest (wooden container) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Vanquished creatures 0 normal ants (2 created) a funny onlooker a kobold a small kobold 0 baby mimics (1 created) 0 round tuits (1 created) 2 mynocks a young nymph 0 teapot grannies (1 created) a wood nymphomaniac 0 toxrats (4 created) 0 cave spiders (1 created) a dash bug 0 bats (2 created) 0 flapbats (1 created) 0 fruit bats (1 created) 0 flup bats (1 created) 0 undead bats (1 created) 0 giant ebony bats (1 created) 0 crawl dragoms (1 created) a healtegrator a spore lichen 6 moss lichens (9 created) a slow-ass spore 2 mean molds (1 created) 0 blink fungi (1 created) 0 spore sounders (1 created) 0 venom fungi (1 created) 0 gruff mummies (1 created) a gecko mummy a slimebesu a sludtt a strict snake 0 shambling wights (1 created) 0 grumble wights (1 created) 0 shamble swings (2 created) 0 barrow wights (1 created) 0 wraiths (1 created) an ossium animatum 0 vicars (1 created) 0 shopkeepers (8 created) 0 watchmen (4 created) 0 watch captains (2 created) a twen an iguana a colorless mushroom patch a batman plant a white mushroom patch 0 novice light walls (2 created) 0 twos of spades (1 created) 0 mini rumb monsters (1 created) 0 flying fish (1 created) 79 creatures born. 29 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 31 times You killed 28 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 3 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 1 altar You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 3 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 2 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (51 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (10 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (9 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 996 points, and 4 pieces of gold, after 1082 moves. Killer: quit You were level 5 with a maximum of 66 hit points when you quit. You reached the 152nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 150 1009 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by an exploding wand. - [90] 151 1004 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 71 [71] *152 996 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 66 [66] 153 951 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (hammer master). - [62] 154 942 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [62]