ziratha, chaotic female devilish Poison Mage ################# #,),,,,,,,,),,,,## ------ #,------,,%---#,,,####--------------######## ----- |+.((| #,|......%...|###,,,,,|..........{..,,,,,,,##|...| |..$.| #,|.......%..| #####,......<......|######,#,+...| |(.$!| -----------#####,|..%...(...| ##|............| ###,#,|...| |$..(| |..........,,,,,,-------.---- |............|####,#,,,....| |..@.| |..--|--..|####### #,,# --------------#,,,,####|...| |&...| |..|###|..| ##,# ######,,##,# ----- ----|- |..|#,#|..| #,# ####,,,,,,,###,# #,# |..--|--..| #,### ##,,,,######,,,,# #,# |.........| ########,,,########### #,,------- #,#### -%--- --|-------- #,,,,,,,,,,,,[,,,,,,,###,--.....--#,# |...| #,# ####,--------.----#####,,,,,...---..-,,# |...|##################,,,,|...)...%...|#########,|..| |..|### |..*-,,,,,,,,,,,,,,,,,,,###|....%.{.....,,,,,,,,,,|`.---..| |...|################### |.>.........|##########--.....-- |...| ------------- ------- ---+- [Ziratha the Green Poisoner] St8 Dx8 Co10 In10 Wi8 Ch7 PoiDevFemCha Dlvl:3 $34 HP75(75) Pw115(115) AC9 Xp6/393 T1545 Latest messages [-1 -> 74] Something is written here in the dust. Use "r." to read it. "Hello, ziratha! Welcome to Asidonhopo's general store!" You hear soft splashing. You see here a bag {5}. There is a bag {5} here, loot it? [ynq] (q) You carefully open the bag... "For you, esteemed creature; only 450 for this acai berry potion." K - an acai berry potion (unpaid, 450 zorkmids) {0}. What do you want to drop? [$a-zA-K or ?*] You drop an acai berry potion (unpaid, 450 zorkmids) {0}. Autopickup: OFF. You see here a gold piece {0}. You see here a stethoscope {0}. You see here a many-paged spellbook {0}. You see here a gold piece {0}. You see here a high-heeled sandal {1}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - 29 uncursed +0 darts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} v - an uncursed +0 elven cloak {4} Comestibles c - 2 uncursed food rations {0} G - an uncursed tripe ration {0} H - an uncursed tin of death maggot meat {0} I - an uncursed pear {0} J - 2 uncursed slime molds {0} Scrolls e - an uncursed scroll of scare monster {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 4 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - 2 uncursed scrolls of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of sin {0} x - a cursed finalized scroll of elementalism {0} C - a blessed scroll of healing {0} D - an uncursed scroll of charging {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of cyanide {0} A - an uncursed potion of salt water {0} E - an uncursed potion of full healing {0} Rings h - a blessed +5 ring of protection {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:7) {0} u - an uncursed wand of sleep (0:4) {0} z - an uncursed wand of create monster (0:10) {0} B - an uncursed wand of extra healing (0:11) {0} Tools m - an uncursed blindfold {0} F - an uncursed large box {524} Gems y - an uncursed +0 worthless piece of red glass {1} Contents of the large box: an uncursed +0 axe {24} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property at all: regeneration You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 68% Armor drop chance was reduced to 67% Tool drop chance was reduced to 92% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: knife The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: polymorphing (turn 36) The following skill became untrainable after a while: riding (turn 26872) The following skill became harder to train at higher skill levels: gun control Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 85271 Monster spawn increase reached its maximum at turn 416111 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 994848 The monster class that cannot be genocided was golem The monster class that was spawned more often: ogre (freq bonus 4) The monster species that spawned more often: junkmen succubi bacteria snooze aorta (freq bonus 6) The monster species that spawned more often: nexus force patch (freq bonus 12) The monster species that spawned more often: Maugneshnaagar (freq bonus 60) The monster species that spawned more often: concrete sentai (freq bonus 10) The monster species that spawned more often: nine-headed hydra (freq bonus 24) The monster species that spawned more often: renegade watchman (freq bonus 24) The monster species that spawned more often: kobold warrior (freq bonus 28) The monster species that spawned more often: adult lizard (freq bonus 18) The monster species that spawned more often: house snake (freq bonus 5) The monster species that spawned more often: hurrahed bobble (freq bonus 6) The monster species that spawned more often: shamble walk (freq bonus 9) The monster species that spawned more often: sand warrior (freq bonus 6) The monster species that spawned more often: elder xan (freq bonus 30) The monster species that spawned more often: magic disintegrator (freq bonus 96) The monster species that spawned more often: renting ganged graffiti (freq bonus 16) The monster species that spawned more often: great stonebiter (freq bonus 72) The monster species that spawned more often: amethyst dragom (freq bonus 5) The monster species that spawned more often: sveltest emerged (freq bonus 30) The monster species that spawned more often: PHIX (freq bonus 10) The monster species that spawned more often: narrowest jurisprudence (freq bonus 12) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 12) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 3) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster species that never randomly spawned: putted subdirectory The monster species that never randomly spawned: Conny The monster species that never randomly spawned: owlbear matriarch The monster species that never randomly spawned: vine creeper The monster species that never randomly spawned: blonder noshing The monster species that never randomly spawned: chiquai The monster species that never randomly spawned: nuap The monster species that never randomly spawned: corroblob The monster species that never randomly spawned: tomcorpse The monster species that never randomly spawned: neb pikemen graven The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: fluctuating speed stone (gray) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: anti training stone (gray) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 9) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 17) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 42) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 7) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 21) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 8) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 74) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 7) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 16) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: implant of combat (echoing) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: amulet of increased frequency (mastist) The RNG hath decreed that this item was always generated cursed: ether knout ((null)) The RNG hath decreed that this item was always generated cursed: choiceless stone (gray) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: gender trap (freq bonus 3) The spell school whose books are more common was enchantment spells (freq bonus 17) Trap randomization happened for 1 in 145 traps Traps were spawned invisible 1 times in 44 Traps were extra hard to find 23% of the time Next attribute increase check would have come at turn 3463 Strength training was 38 Dexterity training was 37 Wisdom training was 7 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (1) You were prevented from having regeneration (0) You leeched mana You had infravision You had 678 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 85% b - protection 1 + protect 3% 85% c - cure blindness 2 + healing 3% 85% d - poison blast 4 + attack 7% 285% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(4407) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (prolo cloak) elven cloak (faded pall) Scrolls scroll of scare monster (PORKCOMPLAINER COMPLAINS ABOUT EVERY NERF AMY MAKES) scroll of healing (TOUCH ELF MAYBE BURN) scroll of mana (SHELF ON THE ELF) scroll of phase door (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) scroll of standard id (GNIK SISI VLE) scroll of cure (DESU SENPAI FAMY) scroll of heal other (COOOOOOOOO WARD) * scroll of extra healing (0UTROSP3CTIVE) * scroll of greater mana restoration (JUMP OFF A BRIDGE) scroll of sin (BANDSMAN GROOMS LUCK) scroll of elementalism (PENDERFYNIAD ANGHYWIR) scroll of charging (GNAY GNIY) Spellbooks spellbook of confuse monster (freed) spellbook of protection (stapled) spellbook of cure blindness (rainbow) spellbook of poison blast (impregnated) Potions potion of cyanide (herbal) potion of salt water (liquid) potion of full healing (concocted) Rings ring of protection (glittery) Wands wand of poison (pewter) wand of venom scattering (exploding) wand of sleep (pentagonal) wand of create monster (golden) wand of extra healing (steel) Tools large box (wooden box) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 2 putties a radioactive blob a resistant eye a wussy cat a minidemon a kobold 8 pack kobolds 0 baby mimics (1 created) 0 goblins (1 created) 0 sua rats (1 created) a decipede a crawling worm mass a bugger error an unexpected banner a boom light (2 created) a flierlier a bat a gibat a vulture a stoopid bird a giant force bat a one-legged centaur a crawling elemental 0 lichens (1 created) 0 spore lichens (1 created) a green fungus 0 venom fungi (1 created) a grab kop a mummy a hap snake 0 kobold zombies (1 created) 0 retarded golems (1 created) 0 sickly grannies (1 created) 0 beginners (1 created) 0 shopkeepers (2 created) 0 hata-hatas (1 created) 0 prehistoric fish (1 created) a newt 0 nuuts (1 created) a gecko 2 piles of worthless coins a green play figure 4 piles of pennies 5 piles of copper coins 4 piles of dimes a kinuesili starter a lawn gnome a pile of silver coins 2 yerles machine infantries 71 creatures born. 55 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 67 times You killed 53 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 1 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 6 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (87 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (7 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (5 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 1706 points, and 34 pieces of gold, after 1545 moves. Killer: quit You were level 6 with a maximum of 75 hit points when you quit. You reached the 128th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 126 1716 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (intermediate gnome). - [71] 127 1707 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 70 [70] *128 1706 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 75 [75] 129 1703 Nirol-Mam-Rdt-Mal-Law died in Space Base on level 5 [max 6]. Killed by a monster (mutated plant). - [48] 130 1648 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (living lecturn). - [72]