ziratha, chaotic female devilish Poison Mage # - - -- ##----------- . < #,-.......... . . | - - ####,|.........| ,- % , . #,,,,|.........| , -- - - . #,###----.------ | . | #,# #,,,# + . ---------- #,# ###,# - . ---%....(..---,# ### #,# ,#% # , |.(...........,# #,---|--------,&, # |............|######,|..........|,## # # |%.%%(.......-,,,``,,|.........>-,# ,# |...........(|,,,,,,,|..........|## #, |..........%..,#####,------------ - - ---((......---## #,## ---------- #,,# . . #### ... - - [Ziratha the Green Poisoner] St8 Dx15 Co17 In16 Wi8 Ch6 PoiDevFemCha Dlvl:4 $139 HP107(108) Pw133(133) AC6 Xp7/1130 T1096 Sat Latest messages [-3 -> 105] You hit the younger sister. The younger sister reads a scroll labeled YTTOCS PU EM MAEB {0}! You hit the cockatrice. You just miss the cockatrice. The cockatrice bites you! [-1 -> 105] The cockatrice misses. You kill the cockatrice! Aphrodite pretends to be friendly. (4x) There is nothing here to pick up. Aphrodite's pair of walking shoes deflects your attack. Aphrodite pretends to be friendly. (2x) Aphrodite's splint mail blocks your attack. You feel a tug on your knapsack Aphrodite stole a wooden container {750}. You kill the cyan growth! There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} A - the uncursed -1 axe named Shot Series {24} Armor # - an uncursed burnt +0 bronze plate mail {200} b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} L - 4 uncursed pears {0} R - 6 uncursed eggs {0} Scrolls e - an uncursed scroll of gold detection {0} n - 4 uncursed scrolls of healing {0} o - an uncursed greased scroll of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} u - an uncursed scroll of identify {0} w - an uncursed scroll of inferior material {0} y - a blessed scroll of gold detection {0} N - an uncursed finalized scroll of punishment {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (5:-2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (6:1) {0} Potions O - an uncursed finalized potion of healing {0} W - an uncursed potion of object detection {0} X - an uncursed potion of fruit juice {0} Rings V - an uncursed ring of fire resistance {0} Z - a sticky cursed -3 ring of gain intelligence {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:3) {0} x - an uncursed wand of death (0:8) {0} B - a blessed wand of curse items (0:16) {0} Tools C - an uncursed charger {0} D - an uncursed charger {0} E - an uncursed charger {0} F - an uncursed charger {0} G - an uncursed charger {0} H - an uncursed charger {0} I - an uncursed symbiote {0} J - an uncursed tallow candle (2000) {0} Gems P - an uncursed +0 worthless piece of yellow glass {1} Y - 2 blessed +0 worthless pieces of orange glass {2} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 115 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 82% Wand drop chance was reduced to 98% Potion drop chance was reduced to 91% Tool drop chance was reduced to 85% Food drop chance was reduced to 97% Shop item generation was reduced to 56% Monster death drops spawned with only 90% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: attack spells The following skill became untrainable if you tried to train it too early: general combat (turn 53) The following skill became untrainable if you tried to train it too early: shield (turn 15) The following skill became untrainable after a while: long sword (turn 57798) Sticky curses were more common by 19% Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 15938 Monster spawn increase reached its maximum at turn 136634 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3798855 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: banishment cat (freq bonus 10) The monster species that spawned more often: orange lichen (freq bonus 4) The monster species that spawned more often: feminist (freq bonus 6) The monster species that spawned more often: megabuck amputation (freq bonus 4) The monster species that spawned more often: bungus colony (freq bonus 12) The monster species that spawned more often: Marleen's sneaker (freq bonus 24) The monster species that spawned more often: evasive soldier ant (freq bonus 14) The monster species that spawned more often: great water dragon (freq bonus 8) The monster species that spawned more often: psi boomer (freq bonus 12) The monster species that spawned more often: praetorian redescribing (freq bonus 4) The monster species that spawned more often: calibrator mote (freq bonus 16) The monster species that spawned more often: calmer plummiest (freq bonus 12) The monster species that spawned more often: frightbox (freq bonus 6) The monster species that spawned more often: tiny worm (freq bonus 12) The monster species that spawned more often: big bot (freq bonus 6) The monster species that spawned more often: elo-iris (freq bonus 36) The monster species that spawned more often: japanese girl (freq bonus 8) The monster species that spawned more often: creeping silver coins (freq bonus 18) The monster species that spawned more often: Windows 2000 (freq bonus 24) The monster species that spawned more often: pylori anything refolding torero galvanize (freq bonus 18) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 4) The monster trait that was more common: monsters that originate from Animeband (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 4) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster species that never randomly spawned: healthy ape The monster species that never randomly spawned: taser turret The monster species that never randomly spawned: masticating signora captaincy The monster species that never randomly spawned: reschedule traipsed irreproachable redheaded exec uninvited shimmed aplenty The monster species that never randomly spawned: icy flame The monster species that never randomly spawned: undead pirate The monster species that never randomly spawned: iron treppor The monster species that never randomly spawned: wimpy deep dragon The monster species that never randomly spawned: weaponized humper The monster species that never randomly spawned: baby penguin The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: implant of absorption (saintly) The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: conglomerate pick ((null)) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: enhance breath (specific) The RNG hath decreed that this item was never generated: homicide stone (gray) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 8) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 54) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 5) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 40) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 16) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 7) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 21) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 11) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 10) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 14) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 62) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 14) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this trap was always invisible: lootcut trap The RNG hath decreed that this trap was generated more often: appearance shuffling trap (freq bonus 16) The spell school whose books are more common was protection spells (freq bonus 6) Trap randomization happened for 1 in 41 traps Traps were spawned invisible 1 times in 37 Traps were extra hard to find 25% of the time Next attribute increase check would have come at turn 4818 Strength training was 19 Dexterity training was 19 Wisdom training was 13 Constitution training was 4 Your sanity was 0 You were fire resistant You were level-drain resistant You were heterosexual You were suffering from very slight contamination. (58) You leeched mana You had infravision You had 2505 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 63% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 90% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (deep cloak) Scrolls scroll of gold detection (ONE EYED SAM DATING SIMULATOR) scroll of healing (MOVE RAISED BY FEARED) scroll of mana (CO APPESTUS) scroll of phase door (MA MILLOCOR) scroll of standard id (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of cure (CIRMOCLINE) scroll of heal other (SUDO ROOT) * scroll of extra healing (LEGEND OF FH BREATH OF THE DANK) * scroll of greater mana restoration (ATTACK BY MOVING FAST) scroll of relocation (ONLY EFFECTIVE STUNT IS HITTING) scroll of teleportation (YTTOCS PU EM MAEB) scroll of identify (HOYO HOYO) scroll of inferior material (WPROWADZIC BRAMY PIEKIELNE) scroll of punishment (PRATYAVAYAH) Spellbooks spellbook of confuse monster (stalking) spellbook of protection (impenetrable) spellbook of cure blindness (yellowish) spellbook of poison blast (fire-red) Potions potion of oil (sweet) potion called amn (sparkling) potion of healing (jackpot) potion of object detection (incandescent) potion of fruit juice (cranberry) Rings ring of sustain ability (windblown) ring of fire resistance (gold) ring of gain intelligence (agate) Wands wand of poison (aqua) wand of venom scattering (aluminum) wand of death (symptomatic) wand of curse items (translucent) Tools oil lamp (lamp) tallow candle (candle) Gems worthless piece of yellow glass (yellow) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 4: <- You are here Vanquished creatures 2 fleas (1 created) 3 radioactive blobs a cockatrice (0 created) a checkal 0 aes (1 created) a gas spore 2 redshirts 0 epi hobbits (1 created) a quarantine ignorer a baby leprechaun 0 green lemmings (1 created) 0 blue lemmings (1 created) 0 gizards (3 created) a gully lemming (2 created) 0 plains lemmings (2 created) a bungee lemming 3 partial nymphs (4 created) 2 inept nymphs a teapot granny a demimondaine 0 ragnarok girls (1 created) a blue faerie a novice quickling 4 slowlings a cute nymph 2 plains nymphs (3 created) 0 playful girls (1 created) 2 mountain nymphs 0 speedy mountain nymphs (1 created) 0 pixies (1 created) 0 dryads (1 created) a naiad 0 peng naiads (1 created) 0 dry nymphs (1 created) 0 oreads (1 created) Aphrodite (0 times) a nyrse The nymph queen (0 times) a hitter goblin 0 noob stonebiters (1 created) 0 porter rock piercers (1 created) 0 papier-mache cows (1 created) a large rat (2 created) 0 younger sisters (1 created) 2 eevees a big rat 0 fub crawlers (1 created) an eightlegger a yellow centipede 11 fukoshima plants an electro ball a rot worm an unexpected banner a pheasant an unalignment thing 0 undefined creatures (1 created) 0 score growths (1 created) 0 brown molds (1 created) 0 orange growths (1 created) a cyan mold a cyan growth 0 venom fungi (1 created) 0 clockwork doods (1 created) 0 Keystone Kops (5 created) 0 micro liches (1 created) 0 lowchanics (1 created) a mini er 0 clappersnakes (1 created) a grid xorn 0 brash monkeys (1 created) a new zombie a hus golem 0 gravel golems (1 created) 0 dumb humans (1 created) a regular human an incantifier 0 squeak babes (1 created) 0 shopkeepers (1 created) 0 ginnis (1 created) 0 turto fish (1 created) a hermit crab 0 redfish (1 created) 0 prehistoric fish (1 created) 0 jellyfish (1 created) 0 pool edge swimmers (1 created) a radio plant (2 created) 0 piles of worthless coins (2 created) 0 coins from the dirt (3 created) 0 mascoins (8 created) 0 coins from the depths (4 created) 0 green play figures (1 created) a pile of pennies (9 created) 0 coins from the trash (7 created) 0 piles of copper coins (1 created) 0 piles of dimes (1 created) 2 piles of slimmer coins (3 created) 0 kinuesili starters (1 created) 0 lawn gnomes (2 created) 0 piles of dotted coins (1 created) 0 piles of amorphous coins (1 created) 0 piles of silver coins (2 created) 0 piles of nickels (1 created) 0 gold mimics (1 created) an easy grue a novice light wall a small turret 0 firefish (1 created) 171 creatures born. 73 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 117 times You killed 73 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 171 You successfully searched for traps 0 times You successfully searched for doors or corridors 9 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 9 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 4 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 14 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (11 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (137 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (39 of 500) searching [Restricted] (max Restricted) (9 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 4959 points, and 139 pieces of gold, after 1096 moves. Killer: quit You were level 7 with a maximum of 108 hit points when you quit. You reached the 92nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 90 5260 kro2-Jed-Ang-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (invisible Mr. Gunnhild, the shopkeeper). - [105] 91 5046 bagun-Wiz-Dop-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (type whose M fell down). - [104] *92 4959 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4 [max 7]. 107 [108] 93 4839 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [106] 94 4629 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (spliciller mimic). - [106]