ziratha, chaotic female devilish Poison Mage ' @ D U E z 8 E m M a f ... F u .E.A. p r .Z&Z.. -...... e -..<.. --.-- --- [Ziratha the Purple Poisoner] St8 Dx3 Co6 In14 Wi8 Ch6 PoiDevFemCha Min:5 $52 HP121(121) Pw155(189) AC-2 Xp10/6093 Wt1047/1390 T2948 Sat Par Hal Latest messages Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. You are struggling to keep your movements. The gnome lord swings his cockatrice corpse. Your crystal plate mail deflects the gnome lord's attack. Your limbs are stiffening. The gnome lord swings his cockatrice corpse. Your crystal plate mail deflects the gnome lord's attack. Your limbs have turned to stone. You finish your prayer. The voice of Mustard Gas thunders: "Thou hast angered me." A black glow surrounds you. # (2x) What do you want to drink? [ac-lnovOW-Z or ?*] Oh wow! Everything looks so cosmic! You have turned to stone. What do you want to drink? [ac-lovOW-Z or ?*] The levi demon swings his corpse. Your crystal plate mail blocks the hidden soldier ant's attack. You are a statue. Your inventory Amulets P - a blessed amulet versus poison {0} Weapons # - 36 uncursed +0 crossbow bolts {1} # - 25 blessed +0 pin bolts {0} q - an uncursed +2 silver khakkhara (weapon in foreclaws) {24} u - 27 cursed +0 shotgun shells {0} w - 24 uncursed +0 ya {0} B - 25 uncursed +0 darts {0} D - 28 uncursed +0 crossbow bolts named Dawnbringer {0} G - 15 uncursed +2 orcish arrows {0} H - 16 cursed +0 wonder arrows {0} I - 19 cursed +2 silver arrows {0} Armor p - a * uncursed +0 crystal plate mail {200} x - an uncursed +1 poisonous cloak (being worn) {4} z - a * uncursed +0 crystal plate mail (being worn) {200} C - a cursed +0 helmet (being worn) {20} L - an uncursed greased +0 mummy wrapping {2} T - an uncursed +0 pair of high boots (being worn) {8} Comestibles # - a blessed tripe ration {0} # - an uncursed tripe ration {0} R - an uncursed food ration {0} Scrolls # - an uncursed scroll of phase door {0} # - a blessed scroll of heal other {0} m - 2 uncursed scrolls of healing {0} E - an uncursed finalized scroll of magic mapping {0} F - a cursed scroll of standard id {0} K - a cursed scroll of blank paper {0} U - 2 uncursed scrolls of teleportation {0} Potions a - a blessed potion of gain ability {0} c - an uncursed finalized potion of healing {0} d - 2 uncursed potions of gain energy {0} e - a sticky cursed potion of restore ability {0} f - 2 uncursed potions of see invisible {0} g - an uncursed potion of extreme power {0} h - a cursed finalized potion of gain ability {0} i - a cursed potion of gain energy {0} j - an uncursed potion of sleeping {0} k - an uncursed potion of sickness {0} l - a blessed finalized potion of paralysis {0} o - a cursed potion of object detection {0} v - a cursed finalized potion of fruit juice {0} O - a blessed potion of sickness {0} W - an uncursed finalized potion of paralysis {0} X - a cursed finalized potion of oil (400) {0} Y - an uncursed potion of gain ability {0} Wands r - an uncursed wand of venom scattering (1:0) {0} s - an uncursed wand of poison (0:4) {0} t - an uncursed wand of teleportation called teleport? (0:6) {0} y - a ! uncursed wand of fire (0:-2) {0} M - an uncursed wand of slow monster (0:7) {0} Tools b - an uncursed large box {585} A - a blessed skeleton key {0} J - a cursed partly used tallow candle (75) (lit) {0} V - a * uncursed bottle {1} Gems N - an uncursed +0 worthless piece of teal glass {1} Q - a cursed +1 worthless piece of red glass {1} S - a cursed +0 luckstone Contents of the large box: 10348 gold pieces {1} a cursed amulet of ESP {0} 10 cursed +0 shotgun shells {0} 16 uncursed +2 shotgun shells {0} 17 cursed -1 shotgun shells {0} 20 cursed -1 silver arrows {0} an uncursed +0 club {12} 25 uncursed +1 crossbow bolts {0} 14 uncursed +3 orcish arrows {0} 48 uncursed +3 blaster bolts {1} the blessed +0 power crossbow named Pschiuditt {20} 14 blessed +1 shotgun shells {0} 69 uncursed +0 shotgun shells {1} an uncursed +0 silver saber {12} 2 cursed -1 spears named Steelclash {24} a blessed +9 silver saber {12} 5 uncursed apples {0} 2 uncursed tripe rations {0} 5 blessed slime molds {0} a cursed scroll of heal other {0} an uncursed scroll of heal other {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} 2 uncursed scrolls of enchant weapon {0} a blessed spellbook of poison blast (0:1) {0} a blessed spellbook of cure blindness (0:3) {0} a blessed finalized spellbook of protection (0:2) {0} a blessed spellbook of confuse monster (0:1) {0} an uncursed ring of sustain ability {0} an uncursed wand of digging (0:5) {0} an uncursed skeleton key {0} an uncursed grass whistle {0} an uncursed lock pick {0} an uncursed blindfold {0} an uncursed tin whistle {0} an uncursed tin whistle {0} an uncursed skeleton key {0} a cursed skeleton key {0} 5 cursed -6 flint stones called ok named Crissaegrim 2 uncursed +1 luckstones an uncursed +0 touchstone 4 uncursed +0 whetstones 11 uncursed +0 flint stones called ok an uncursed +0 worthless piece of orange glass {1} Final attributes You have transgressed Your alignment was -77 Your max alignment was 25 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: improved vision Scroll identification only worked 100 times out of 241 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 91% Tool drop chance was reduced to 87% Food drop chance was reduced to 80% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: high heels Items were more likely to be generated cursed by 12% Number of artifacts generated was 1 Number of fake artifacts generated was 9 Monster spawn increase started at turn 104730 Monster spawn increase reached its maximum at turn 192923 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 904176 The monster class that cannot be genocided was wraith The monster species that spawned more often: frizzled embodiment (freq bonus 6) The monster species that spawned more often: copper dragon bat (freq bonus 4) The monster species that spawned more often: turmoiling overskirt (freq bonus 20) The monster species that spawned more often: orphaned skean (freq bonus 24) The monster species that spawned more often: group troll (freq bonus 40) The monster species that spawned more often: ultramarine fungus (freq bonus 2) The monster species that spawned more often: ghostly bat (freq bonus 8) The monster species that spawned more often: scone giant (freq bonus 6) The monster species that spawned more often: psychic wort (freq bonus 6) The monster species that spawned more often: horoscope prescriber (freq bonus 6) The monster species that spawned more often: roose (freq bonus 9) The monster species that spawned more often: uppermost vitiate badmouthing vancouver (freq bonus 4) The monster species that spawned more often: wrong laser (freq bonus 4) The monster species that spawned more often: orgic saccharification (freq bonus 2) The monster species that spawned more often: luminescent force fungus (freq bonus 12) The monster species that spawned more often: burrower gnome (freq bonus 10) The monster species that spawned more often: moai (freq bonus 1) The monster species that spawned more often: psychic (freq bonus 6) The monster species that spawned more often: standard girl (freq bonus 64) The monster species that spawned more often: trump (freq bonus 12) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster species that never randomly spawned: beige force patch The monster species that never randomly spawned: weaker xorn The monster species that never randomly spawned: mutilative nepotist The monster species that never randomly spawned: loonie boss The monster species that never randomly spawned: sterile wasp The monster species that never randomly spawned: COM2COM The monster species that never randomly spawned: petty purple fungus The monster species that never randomly spawned: cheap orc The monster species that never randomly spawned: plastic wall The monster species that never randomly spawned: death mage The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: nano pole ((null)) The RNG hath decreed that this item was never generated: implant of erosion (vivid) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of fervor (stalwart, freq bonus 9) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 19) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 17) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 4) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 4) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 16) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 25) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: darkness club ((null)) The RNG hath decreed that this item was always generated cursed: copper scourge ((null)) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: aule smithing (imba) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 2) The spell school whose books are more common was occult spells (freq bonus 20) Trap randomization happened for 1 in 575 traps Traps were spawned invisible 1 times in 31 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 3901 Strength training was 50 Dexterity training was 50 Wisdom training was 44 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-3) You were hallucinating (20) You had not decided on your sexuality yet You were prevented from drunken boxing (0) You leeched mana You had infravision You were sensing the presence of monsters (35) You had 3166 points of nutrition remaining You had full nutrients You were unlucky (-4) You had reduced luck Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of FIQ, Erotic Air Current Noises and Erwin Schroedinger Your deity was Hert the Vampire The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (213) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 71% b - protection 1 + protect 0% 71% c - cure blindness 2 + healing 0% 76% d - poison blast 4 + attack 0% 365% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) sigil of control 10X Prepared(0) sigil of tempest 10X Prepared(0) sigil of discharge 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) symbiosis 10 O Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) recharge 4X Huge timeout(25020) disarm 1 O Prepared(0) Discoveries Amulets amulet versus poison (cracked) amulet of ESP (obelisk) Weapons silver khakkhara (silver monk's staff) ya (bamboo arrow) orcish arrow (crude arrow) Armor poisonous cloak (prolo cloak) helmet (black helmet) high boots (jackboots) Scrolls scroll of enchant weapon (MORAL IS RISED WITH PRAS) scroll of healing (WILD WATER WHARF) scroll of mana (BASA MAINASA 1 MINETA MA AUCHA) scroll of phase door (HOW WAS I) scroll of standard id (EYGOORTS TOGAAL JEZEHH) scroll of cure (NOTY AND THE AMY WERE MVPS 2017) scroll of heal other (FOOBIE BLETCH) * scroll of extra healing (BAUACHYCH BAKAXICHYCH BAZABACHYCH) * scroll of greater mana restoration (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of create monster (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of magic mapping (ELBERETH WAS ORIGINALLY A CHEAT CODE) scroll of teleportation (LAD OS GA TIL CITADELLET) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (washed) spellbook of protection (pregnant) spellbook of cure blindness (emanating) spellbook of poison blast (ramming) Potions potion of gain energy (yerba mate) potion called acid (red) potion of blindness (silver) potion of polymorph (steamy) potion of extra healing (ghostly) potion of hallucination (greenish-blue) potion of gain ability (cough) potion of healing (squirting) potion of restore ability (freezing) potion of see invisible (green) potion of extreme power (fuming) potion of sleeping (baby's breath) potion of sickness (polka-dot) potion of paralysis (bubbly) potion of object detection (milky) potion of fruit juice (puce) potion of oil (ruby) Rings ring of sustain ability (hardened) Wands wand of poison (subsurface) wand of venom scattering (slippery) wand of magic missile (acrylic) wand of teleportation called teleport? (coiled) wand of lightning (saffron) wand of fire (etheric) wand of slow monster (secree) wand of digging (dart-shaped) Tools large box (wooden box) skeleton key (key) tallow candle (candle) grass whistle (whistle) tin whistle (whistle) Gems flint stone called ok (gray) gray stone called lodestone worthless piece of teal glass (teal) worthless piece of red glass (red) luckstone (gray) touchstone (gray) whetstone (gray) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 5 Level 5: <- You are here Vanquished creatures an ant 2 giant ants a rollblob 5 flightless birds a cock 2 chicks a turkey chick a cockatoo chick a parrot chick a chicken a clucken an undead cockatrice a jackal a scruffy little dog a resistant eye a backbringer 2 kittens (3 created) 0 cats (1 created) 0 viri sneezers (1 created) a psuedognoll a telehobbit an ondy a dwarf (2 created) a midgety dwarf 0 force dwarves (1 created) a masell 0 mutant humans (1 created) 0 hobbit brigand thieves (1 created) 0 flintobbits (1 created) a softwarf (2 created) a dyrgar 0 hobbit kings (1 created) a killer kobold a conveying kobold 2 small mimics a teapot granny a hobgoblin 0 koks (1 created) 3 little wild pigs a porc 2 sewer rats 0 snag rats (1 created) a decipede 0 mana worms (1 created) a mohat a nightguard bat a one-legged centaur 0 drop elementals (1 created) a spore lichen 2 ungenomolds (0 created) 0 moss lichens (2 created) 0 passivity lichens (1 created) 0 brown molds (1 created) 2 golden spores (1 created) 0 marsh spores (1 created) 2 stalking shriekers (0 created) 0 bleachwhite lichens (1 created) 0 spike molds (1 created) a wouwou aggressor (0 created) 0 venom fungi (1 created) a sub-gnome 0 stroke gnomes (1 created) 0 gnomes (1 created) 2 gnome stalkers (3 created) a pt gnome an intermediate gnome (3 created) an intercrome 0 feel gnomes (3 created) a rock gnome a gnome lord (5 created) 0 crosslords (1 created) a group gnome lord 0 gnomish wizards (2 created) 0 gnome clerics (1 created) 0 grabbers (1 created) 0 angsty gnomes (1 created) a burrower gnome 0 berer gnomes (1 created) a needle gnome 0 gnome rogues (1 created) a New Kop a low grab kop a little squeaker a grab kop a Keystone Kop (2 created) a killer kop a brutal kop (2 created) a grab sergeant an Officer Sergeant a Detective Sergeant 0 Spectral Sergeants (1 created) a grab lieutenant 0 Detective Lieutenants (1 created) a blob mummy 0 delta-twos (1 created) a humanoid mummy 0 eyp mummies (1 created) 0 dwarf mummies (1 created) 0 elf mummies (1 created) a helper mummy a snide naga a lotus naga hatchling a ble ogre an earlychanic a wizard of elena a small grind hulk 0 kobold zombies (1 created) 0 gouls (1 created) 0 creeping 42's (1 created) 0 human zombies (1 created) 0 ghasts (2 created) a kebab zombie a yakuza member a beginner a drunk jet guy a tool user 4 muggers a hired trooper 0 item masters (5 created) 4 shopkeepers 4 watchmen 3 watch captains a gene jinn 0 tortoises (1 created) a hata-splasha 0 water peoples (1 created) 0 sharks (1 created) a twen a flying frog a geggo 0 hidden lizards (1 created) a stealer plant a small turret 2 biem turrets a dungeon turret a numb trove 178 creatures born. 119 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 174 times You killed 116 monsters You read items or engraved 3 times You never genocided any monsters You polymorphed 1 item You never changed form You used no wishes You remained celibate You applied items 19 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 3 potions You zapped wands 24 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 13 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -126 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 1 time You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 44 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 6 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 14 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 4 critical hits You stole goods worth 0 zorkmids You let monsters dig out 5 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 2 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 1 time You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (24 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (17 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (50 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (194 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (96 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (12 of 500) two-handed weapons [Restricted] (max Restricted) (58 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (13 of 500) techniques [Restricted] (max Restricted) (27 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You turned to stone in The Gnomish Mines on dungeon level 5 with 33792 points, and 10400 pieces of gold, after 2948 moves. Killer: gnome lord You were level 10 with a maximum of 121 hit points when you turned to stone. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 29 39565 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (hobbit king). - [145] 30 39144 Roo-Kni-Ita-Mal-Law died in Gehennom on level 60 [max 87]. Killed by a monster (minotaur). - [127] *31 33792 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 5. Petrified by a gnome lord. 121 [121] 32 32280 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 3 [max 12]. Killed by a monster (Daemon). - [145] 33 31715 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 8. Killed by a monster (freemason provincial grand master). - [152]