ziratha, chaotic female devilish Poison Mage ------########## $.`@&-,,,,,,,,,,############# -[-))...|#########,,,,,,,,,,,,,,####### |).)..).| ##############,,,,,,,##### |)...)..| -------- ####,,,,,,,,+ |.)).)--- ###---......---##,,,######,# |).).) #,,-...----...-,,,## ------ #,#|...| |...|#### #,#|...- -...| ##,#---.. ..--- ##,,# -------- ----------,,# |........|,# |<.......|,# |.........,# |........|## ---------- [Ziratha the Poison Mixer] St4 Dx13 Co13 In16 Wi7 Ch7 PoiDevFemCha Dlvl:2 $4 HP40(40) Pw35(35) AC7 Xp2/25 T310 Latest messages 3 gold pieces. The door opens. There is a wall in the way! 1 gold piece. With great effort you move the boulder. "Hello, ziratha! Welcome to Lerignac's weapons outlet!" You see here 31 bullets {1}. You see here a sling {2}. There is a wall in the way! You see here a short sword {12}. You see here 41 crossbow bolts {1}. You see here a broad pick {48}. You see here a sling {2}. You see here 76 silver bullets {2}. There is a wall in the way! You see here 86 throwing stars {2}. You see here an arm blaster {20}. Really attack Lerignac? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - the blessed +2 silver khakkhara named The Hound of the Baskervilles (weapon in foreclaws) {24} Armor t - a blessed +6 pair of high boots {8} w - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} u - an uncursed sprig of wolfsbane {0} Scrolls e - an uncursed scroll of teleportation {0} m - 5 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} v - an uncursed scroll of identify {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed finalized spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of restore ability {0} Rings h - an uncursed -2 ring of gain strength {0} Wands f - an uncursed wand of poison (5:7) {0} g - an uncursed wand of venom scattering (0:14) {0} y - an uncursed wand of undead turning (0:12) {0} Tools b - a cursed large box {500} x - an uncursed lock pick {0} Gems s - an uncursed +0 black opal {1} The large box is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: manaleech You could not have this property intrinsically: quad attacks You could not have the double effect of this property: double attacks Scroll identification only worked 100 times out of 597 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 21 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 6 Musable item generation frequency had a negative bias of 34% Ring drop chance was reduced to 89% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 83% Implant drop chance was reduced to 99% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 67% Tool drop chance was reduced to 77% Food drop chance was reduced to 95% Shop item generation was reduced to 57% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 92% chance The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: firearms (turn 44) The following skill became untrainable after a while: javelin (turn 15747) The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 37670 Monster spawn increase reached its maximum at turn 626127 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 477330 The monster class that cannot be genocided was vampire The monster species that spawned more often: beadwork audible simulative lite (freq bonus 8) The monster species that spawned more often: adventurer wraith (freq bonus 3) The monster species that spawned more often: mari-ja (freq bonus 12) The monster species that spawned more often: trap patch (freq bonus 24) The monster species that spawned more often: volcano dragon (freq bonus 36) The monster species that spawned more often: desecrated vortex (freq bonus 9) The monster species that spawned more often: lava ooze (freq bonus 16) The monster species that spawned more often: shiftiest nondiscriminatory (freq bonus 2) The monster species that spawned more often: carnivorous bag (freq bonus 6) The monster species that spawned more often: dirty smoker pussy (freq bonus 6) The monster species that spawned more often: krohe sephirah (freq bonus 12) The monster species that spawned more often: adult blood dragon (freq bonus 8) The monster species that spawned more often: icyorn (freq bonus 6) The monster species that spawned more often: group hound (freq bonus 6) The monster species that spawned more often: clergyman gainsay sodded (freq bonus 6) The monster species that spawned more often: engraving sitar compulsorily (freq bonus 4) The monster species that spawned more often: microminiaturization ludwig twangler (freq bonus 6) The monster species that spawned more often: mummified farmer (freq bonus 6) The monster species that spawned more often: cave crawler (freq bonus 12) The monster species that spawned more often: stu nymph (freq bonus 8) The monster trait that was more common: monsters that explode when killed (freq bonus 4) The monster trait that was more common: monsters that make cow sounds (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: belling rat The monster species that never randomly spawned: impolitely inspirational easeful hexapod The monster species that never randomly spawned: weather warner The monster species that never randomly spawned: mastermind preexamining The monster species that never randomly spawned: yellow fungus The monster species that never randomly spawned: looser scarab The monster species that never randomly spawned: malkuth sephirah The monster species that never randomly spawned: absorbing dust vortex The monster species that never randomly spawned: squalor heralded The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: doorning stone (gray) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 85) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 49) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 14) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 9) The RNG hath decreed that this item was generated more often: prostitute shoe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 13) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 11) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 14) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 10) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 3) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 2) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 10) Trap randomization happened for 1 in 618 traps Traps were spawned invisible 1 times in 70 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 831 Strength training was 10 Dexterity training was 2 Wisdom training was 4 Constitution training was -5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having manaleech (0) You had infravision You had 1734 points of nutrition remaining You had full nutrients You were very lucky (5) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (130) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 34% 297% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (stone cloak) high boots (jackboots) Scrolls scroll of teleportation (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of healing (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of mana (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of phase door (S VEKTORI R TENSORI) scroll of standard id (SWAGLAB) scroll of cure (YOUR HEAD WILL EXPLODE) scroll of heal other (LOREM IPSUM) * scroll of extra healing (NYEHEHE) * scroll of greater mana restoration (HP RECOVERY BY GRAUP) scroll of identify (BLEEP BOOP BEEP) Spellbooks spellbook of confuse monster (illuminated) spellbook of protection (thin) spellbook of cure blindness (miracle) spellbook of poison blast (swirling) Potions potion of restore ability (venomous) Rings ring of gain strength (drained) Wands wand of poison (cornered) wand of venom scattering (embedded) wand of undead turning (octagonal) Tools large box (wooden box) Gems black opal (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 blots (1 created) 0 phasing acid blobs (1 created) a jackal a gravity jackal 0 tickle jellies (1 created) 0 hehehe-hehe tinies (1 created) 0 easy piercers (1 created) a silky anteater 0 rabbits (1 created) 0 bugger errors (1 created) 0 lichens (1 created) 0 ungenomolds (1 created) 0 blue fungi (1 created) 0 slow-ass molds (1 created) 0 yellow growths (1 created) 0 venom fungi (1 created) a New Kop 0 ant mummies (1 created) a strict snake 0 tapioca snakes (1 created) a tiny troll 0 baby grind hulks (1 created) 0 grid xorns (1 created) a nausorn 0 scratchy girls (1 created) 0 pitiful-looking beggars (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) 0 bus (1 created) a hata-hata 0 hata-splashas (1 created) 0 dwens (1 created) a newborn rub monster 0 How about a pupil experiment - cut off your ears.'s (1 created) 34 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 2 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 2 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (30 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 154 points, and 4 pieces of gold, after 310 moves. Killer: quit You were level 2 with a maximum of 40 hit points when you quit. You reached the 208th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 206 164 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish dagger. - [20] 207 154 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Angmagssalik, the shopkeeper). - [34] *208 154 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [40] 209 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 210 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36]