ziratha, chaotic female devilish Poison Mage ------ |....| ------------- --# |....+ +...........| #.# |....|,,####|...........| # #.### |.....,,,,,,............| . ...| |....|######|...........|###,######. #### |...&- --------.--#-,,,,,,,,,, ------ ,,,,,,,,,,,####,, ,,,,,,,, #,# #,# #,# # # -+---+-----.--- #,, ..<.......%...| ## |.......[.....| |......)......| +..{..........| -#--------#---- [Ziratha the Venom Scatterer] St14 Dx16 Co13 In17 Wi6 Ch6 PoiDevFemCha Dlvl:6 $19 HP46(46) Pw66(66) AC5 Xp4/101 T599 Sat Latest messages Welcome to experience level 4. A - a unicorn horn {8}. What do you want to eat? [cx or ?*,] This wimpdag banger corpse is delicious! You finish eating the wimpdag banger corpse. You see here a leather cloak {7}. You hear flowing water. You hit the exact levitator! The exact levitator touches you! You float up! [-1 -> 45] You float gently to the floor. You kill the exact levitator! You see here an exact levitator corpse {10}. 3 gold pieces. You hear a door open. (2x) There is a wall in the way! (2x) You cannot diagonally move through a door! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed greased +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of tele level {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - an uncursed finalized scroll of identify {0} y - an uncursed finalized scroll of growth {0} Spellbooks i - a blessed spellbook of confuse monster (2:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (1:2) {0} s - an uncursed spellbook of resist sleep (0:4) {0} Potions d - a blessed potion of restore ability {0} Rings h - an uncursed ring of levitation {0} t - an uncursed ring of stealth {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:-2) {0} v - a cursed wand of extra healing (0:4) {0} w - a * uncursed wand of cold (0:0) {0} x - an uncursed wand of teleportation (0:6) {0} Tools z - an uncursed oilskin sack {5} A - an uncursed +0 unicorn horn {8} The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have the double effect of this property: sickopathy Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 99% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 95% Shop item generation was reduced to 80% Monster death drops spawned with only 96% chance The following skill could not be trained at all: searching The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: techniques (turn 66) The following skill became untrainable if you tried to train it too early: missile weapons (turn 660) The following skill became untrainable after a while: bare-handed combat (turn 36848) The following skill became harder to train at higher skill levels: two-handed sword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39136 Monster spawn increase reached its maximum at turn 114963 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2387584 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: running ant (freq bonus 8) The monster species that spawned more often: departmental ired (freq bonus 12) The monster species that spawned more often: +4 nl cutoff (freq bonus 6) The monster species that spawned more often: Minamoto Yoshitsune (freq bonus 6) The monster species that spawned more often: dragon (freq bonus 4) The monster species that spawned more often: undead gamer (freq bonus 6) The monster species that spawned more often: fujin (freq bonus 3) The monster species that spawned more often: jurassic triceratops (freq bonus 8) The monster species that spawned more often: dopplezon (freq bonus 6) The monster species that spawned more often: bestowed axiom (freq bonus 12) The monster species that spawned more often: recoloring freeboard (freq bonus 6) The monster species that spawned more often: unmended ammonite ventricle abet hip (freq bonus 2) The monster species that spawned more often: hoplite halter (freq bonus 9) The monster species that spawned more often: semi-novice rogue (freq bonus 10) The monster species that spawned more often: roof watchful blustering (freq bonus 2) The monster species that spawned more often: dour laughing ghost (freq bonus 30) The monster species that spawned more often: New Kop (freq bonus 4) The monster species that spawned more often: hated bastard (freq bonus 2) The monster species that spawned more often: giant mumak (freq bonus 1) The monster species that spawned more often: white unicorn foal (freq bonus 9) The monster trait that was more common: monsters that have touch attacks (freq bonus 4) The monster trait that was more common: monsters that bark (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 4) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster species that never randomly spawned: sorrel paunchy The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: sand warrior The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: laughing religious harlot The monster species that never randomly spawned: crite The monster species that never randomly spawned: condemnatory subjugation didy The monster species that never randomly spawned: militant paladin The monster species that never randomly spawned: homosexual emplaning The monster species that never randomly spawned: telephoning ball dragon The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 21) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 13) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 12) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 60) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 7) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 55) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: farming (NATURE PRESERVATION AND ALL THAT) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this trap was always invisible: curseuse trap The RNG hath decreed that this trap was generated more often: grave wall trap (freq bonus 1) Trap randomization happened for 1 in 47 traps Traps were spawned invisible 1 times in 34 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1563 Strength training was 10 Dexterity training was 5 Wisdom training was 9 Constitution training was 6 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 3397 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 15% 295% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (green cloak) Scrolls scroll of tele level (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) scroll of healing (MUNCH MUNCH) scroll of mana (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) scroll of phase door (HOW WAS I) scroll of standard id (CHANGED WITH OPPOSITE ABILITYPERSON) scroll of cure (EIGHT MONTHS IS TOO LONG DUDE) scroll of heal other (FORCE BOLT IS BROKEN) * scroll of extra healing (KAPOW) * scroll of greater mana restoration (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of identify (DER AFFE MACHT 4 SCHADEN) scroll of growth (CHEIAMOPSEI ERPEBOTH) Spellbooks spellbook of confuse monster (dark brown) spellbook of protection (sexual) spellbook of cure blindness (loved) spellbook of poison blast (chartreuse) spellbook of resist sleep (beautiful) Potions potion of restore ability (soupy) Rings ring of levitation (andalusite) ring of stealth (tar) Wands wand of poison (chiseled) wand of venom scattering (shadow) wand of extra healing (closed) wand of cold (immediate) wand of teleportation (nekkid) Tools oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 0 trainants (1 created) 0 brown ants (1 created) a red hornet 0 nexus blobs (1 created) 0 small gas spores (1 created) 0 floating eyes (1 created) 0 porter floating eyes (1 created) an exact levitator 0 hobbit younglings (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 small kappas (1 created) 0 hiding wood nymphs (1 created) 0 goblins (1 created) 0 slowgoblins (1 created) 0 uncool goblins (1 created) 0 die havers (1 created) 0 butt farters (1 created) 0 small predators (1 created) a mine giant rat 0 evasive sewer rats (1 created) a giant rat 0 unfair rats (1 created) 0 eevees (1 created) 0 capybara rats (1 created) 0 hole spiders (1 created) a wimpdag banger 0 crawling worm masses (1 created) 0 boom lights (1 created) 0 sparrows (1 created) a one-legged centaur a lichen a healtegrator 0 spore lichens (2 created) 0 hahaha growths (1 created) a spore kazwo lichen 0 yellow growths (1 created) 0 yellow stalks (1 created) 0 venom fungi (1 created) 0 less ogres (1 created) a shieldon mutant a vampiroid 0 grumble wights (1 created) 0 kobold zombies (1 created) 0 tasloi zombies (1 created) 0 dumb humans (1 created) 0 white friars (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) an eh ghost (2 created) a newt (3 created) 0 geckos (2 created) 0 inactive mushroom patches (2 created) a mascoin (2 created) 0 apprentice medium walls (1 created) a psicky thing a little sister 0 small turrets (1 created) 0 How about a pupil experiment - cut off your ears.'s (1 created) 67 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (37 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 673 points, and 19 pieces of gold, after 599 moves. Killer: quit You were level 4 with a maximum of 46 hit points when you quit. You reached the 166th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 164 686 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 49 [55] 165 679 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (eel-lizard). - [51] *166 673 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 46 [46] 167 619 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (horn fiend). - [48] 168 596 Carlos3-Sla-And-Mal-Law quit in The Dungeons of Doom on level 2. 69 [69]