ziratha, chaotic female devilish Poison Mage --------- |[[...&.| |.@.....| --|------ #,,## ###,# #,#### #,,,,# ##--.--- |....|## |....-,# |..{.|,----- |..$.#,|...| ------,|.... #,|..}| #,|...| #,....| ##|..<| ----- [Ziratha the Venom Scatterer] St4 Dx5 Co11 In18 Wi4 Ch6 PoiDevFemCha Dlvl:4 $16 HP47(47) Pw58(58) AC11 Xp3/62 T656 Latest messages The door resists! (6x) You see a door open. You kill the newborn rub monster! 1 gold piece. This door is locked. (5x) In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! There is a wall in the way! "Hello, ziratha! Welcome to Ermenak's used armor dealership!" You see here a coarse mantelet {4}. You see here a splint mail named Volume Armament {160}. (2x) You see here a banded mail {160}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets u - a cursed amulet of restful sleep {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} s - 2 cursed lemons {0} Scrolls e - an uncursed finalized scroll of destroy armor {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed finalized scroll of remove curse {0} v - an uncursed finalized scroll of summon ghost {0} Spellbooks i - a blessed spellbook of confuse monster (4:1) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (6:2) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - a blessed finalized potion of enlightenment {0} Rings h - an uncursed ring of free action {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:1) {0} Tools m - an uncursed magic marker (0:72) {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 40% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 62% Shop item generation was reduced to 47% The following skill could not be trained at all: elemental spells The following skill was trained at one fifth the usual rate: form I (Shii-Cho) The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: lightsaber The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 26828) The following skill became harder to train at higher skill levels: crossbow Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 73116 Monster spawn increase reached its maximum at turn 134881 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 18992036 The monster class that cannot be genocided was trove The monster species that spawned more often: cutpurse (freq bonus 2) The monster species that spawned more often: unexpected tiger (freq bonus 16) The monster species that spawned more often: international happen (freq bonus 4) The monster species that spawned more often: sanguine fungus (freq bonus 3) The monster species that spawned more often: solvable burred (freq bonus 12) The monster species that spawned more often: grunthack zombie (freq bonus 12) The monster species that spawned more often: disabled sand fisher (freq bonus 12) The monster species that spawned more often: ice frog (freq bonus 3) The monster species that spawned more often: irresistible warp fungus (freq bonus 9) The monster species that spawned more often: ope pink (freq bonus 20) The monster species that spawned more often: Raini (freq bonus 36) The monster species that spawned more often: loser orc (freq bonus 2) The monster species that spawned more often: spinner force patch (freq bonus 4) The monster species that spawned more often: orichal-co (freq bonus 8) The monster species that spawned more often: silvershirt lady (freq bonus 6) The monster species that spawned more often: plasmod bomb (freq bonus 4) The monster species that spawned more often: drabbed draggled (freq bonus 2) The monster species that spawned more often: northern shin smasher (freq bonus 6) The monster species that spawned more often: crunching beetle (freq bonus 8) The monster species that spawned more often: hitec fungus (freq bonus 6) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 3) The monster species that never randomly spawned: Olog-hai cruncher The monster species that never randomly spawned: darkwood spider The monster species that never randomly spawned: very old multicolor dragon The monster species that never randomly spawned: doctor permamimic The monster species that never randomly spawned: y caugeturne The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: dwen The monster species that never randomly spawned: maneuverable bellyaching The monster species that never randomly spawned: knighthood pileate The monster species that never randomly spawned: thing two The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: trap disarming (listening) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: implant of karma (blanched) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 8) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 26) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 9) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 11) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 13) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 2) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 4) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 94) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: nano axe ((null)) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: frequentation spawn trap (freq bonus 2) Trap randomization happened for 1 in 252 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 20% of the time Next attribute increase check would have come at turn 3428 Strength training was 28 Dexterity training was 12 Wisdom training was 5 Constitution training was 20 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1177 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 9% 294% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Amulets amulet of restful sleep (hurtful) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (poke mongo cloak) Scrolls scroll of destroy armor (RIBBET) scroll of healing (EATING RAW SHOES SPEEDS YOU UP) scroll of mana (GNIK SISI VLE) scroll of phase door (XA 35) scroll of standard id (NIOQUO TARGO) scroll of cure (BLOW FLOWER VIOLENT AROUND) scroll of heal other (KALIMARI DESERT) * scroll of extra healing (ASSFUCK EXPRESS AND MAXIMUM PENALTY) * scroll of greater mana restoration (YOU DO NOT GO PAST AT ME) scroll of remove curse (IS THE ALL SO CLASS) scroll of summon ghost (MANUALIRK GLEKNOW MIZK) Spellbooks spellbook of confuse monster (pristine) spellbook of protection (doorstopping) spellbook of cure blindness (horrible) spellbook of poison blast (chromatic) Potions potion of enlightenment (ecru) potion called acid (ketchup) Rings ring of free action (gleamy) Wands wand of poison (coiled) wand of venom scattering (blooming) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures a flightless bird 0 floating breats (1 created) a slowlaine 0 minses (1 created) 0 blue jellies (1 created) a goblin 0 cool goblins (1 created) 0 easy piercers (1 created) a wisdash an evasive sewer rat 0 spideroids (1 created) 0 grain vortices (1 created) 0 armored larvae (3 created) 0 egg-laying mammals (1 created) an emu 0 lichens (1 created) a spore lichen (2 created) an undefined creature 0 hahaha patches (1 created) a cribo 0 red spores (1 created) 0 venom fungi (1 created) 0 covid gnomes (1 created) 0 low grab kops (1 created) 0 ble ogres (1 created) 0 human thieves (1 created) 0 score thieves (1 created) an apologetic customer 0 shopkeepers (2 created) 0 newts (1 created) a demitwen a newborn rub monster (2 created) 0 rocky turrets (1 created) 0 small item troves (1 created) 39 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (36 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 414 points, and 16 pieces of gold, after 656 moves. Killer: quit You were level 3 with a maximum of 47 hit points when you quit. You reached the 173rd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 171 424 Nirol-Off-Dvp-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (vanish core). - [37] 172 420 mwehner-Val-Dwa-Fem-Law escaped the dungeon [max level 1]. 49 [49] *173 414 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 47 [47] 174 410 Carlos3-Mon-Dwa-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (toxicated potato). - [40] 175 398 bugchazer-Wiz-Dop-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (angry watch captain). - [40]