ziratha, chaotic female devilish Poison Mage -------------------------------------------------- ------- |.................%..............................| |>....|## ------## |.--------------------.--------..-----.---------.| |.....-,# |....-,# |.|......|......|....|.|.)[$.%|..|...|.|.......|.| |.<...|,# |....|,# |.|......|......|....|.|.!)..?|..-...|.|.......|.| |.---.|,# |....|,# |.|...... ......|....|.|......|..|...|.|.......|.| |. |.|,# |....|,# |.| ... ... ||----.----|---..-----.|.......|.| |. -.|,# |....|,##|.---|-------|---........*......)......--|------.| | .|,##---|--,,,|....................{...........................| .|,##,,,,####,|.---|-----|-----......---------|--..............| .|,##,#### #,|.|.@%&..|.... |-----.|..........|...------|--..| ---,--.-- #,|.|.))...|!?%.%"|....-.|.?+.????.?|...| ....|..| #,|...| #,|.|)))...|$.)...|....|.|+....+.???|...| ......|..| #,....| #,|.|.....)|.[...%|... |.|??.???.??.|...|.......|..| #|...| #,..--------------------.------------...---------..| |...| #|................................................| ----- -------------------------------------------------- [Ziratha the Green Poisoner] St12 Dx14 Co11 In13 Wi8 Ch7 PoiDevFemCha Dlvl:6 $46 HP84(84) Pw100(100) AC5 Xp6/326 T935 Latest messages "Hello, ziratha! Welcome again to Droichead Atha's second-hand bookstore!" There is an open door here. You see here a leather cloak {7}. Q - a leather cloak {7}. What do you want to wear? [K or ?*] You are putting on a pair of velcro boots. You hear someone cursing shoplifters. You finish your dressing maneuver. The velcro boots constrict your rear claws, and you can't take them off again! What do you want to take off? [bK or ?*] You can't. They are cursed. pair of velcro boots - This is a piece of armor. Color: bright cyan. Material: leather. Appearance: velcro boots. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.). Warning: This pair of boots will constrict itself around your feet with its velcro lashes, and they will hurt you from time to time while worn. However, if you kick a monster with them, the lashes will scratch up and down the monster's legs, which is a lot of fun. You'll also use the sexy flats skill while wearing them. Unfortunately you don't know more about it. You will gain more information if you identify this item. pair of velcro boots - This is a piece of armor. Color: bright cyan. Material: leather. Appearance: velcro boots. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.). Warning: This pair of boots will constrict itself around your feet with its velcro lashes, and they will hurt you from time to time while worn. However, if you kick a monster with them, the lashes will scratch up and down the monster's legs, which is a lot of fun. You'll also use the sexy flats skill while wearing them. Unfortunately you don't know more about it. You will gain more information if you identify this item. "Hello, ziratha! Welcome again to Vergt's weapons outlet!" # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets G - an uncursed amulet versus poison {0} H - an uncursed amulet of flying {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} P - 34 uncursed +0 bullets {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} K - a cursed -2 pair of flying boots (being worn) {8} Q - an uncursed +0 leather cloak {7} Comestibles c - 2 uncursed food rations {0} L - a blessed tripe ration {0} Scrolls e - an uncursed scroll of bad effect {0} n - 6 uncursed scrolls of healing {0} o - 6 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of enchant weapon {0} u - a blessed scroll of mana {0} w - a blessed scroll of healing {0} y - a blessed scroll of enchant weapon {0} B - an uncursed finalized scroll of enchant weapon {0} F - an uncursed scroll of remove curse {0} O - an uncursed finalized scroll of food detection {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed finalized spellbook of protection (7:3) {0} k - a blessed finalized spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:2) {0} z - an uncursed spellbook of cure dim (0:5) {0} Potions d - a blessed finalized potion of paralysis {0} x - a blessed finalized potion of gain level {0} I - an uncursed potion of hallucination {0} M - an uncursed potion of oil (400) {0} Rings h - an uncursed +3 ring of gain wisdom {0} v - an uncursed ring of warning {0} N - an uncursed ring of stealth {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (2:17) {0} D - an uncursed wand of teleportation (0:9) {0} E - an uncursed wand of striking (0:9) {0} Tools m - an uncursed magic marker (1:5) {0} A - 2 uncursed tallow candles called one (2000) {0} C - a cursed credit card {0} J - an uncursed magic lamp {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 18 You carried 0 sins You could not have the double effect of this property: energy regeneration Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 89% Wand drop chance was reduced to 94% Armor drop chance was reduced to 77% Food drop chance was reduced to 90% Shop item generation was reduced to 65% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: trident The following skill was limited to basic proficiency: gun control The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: occult spells (turn 3432) Heavy curses were more common by 20% Number of artifacts generated was 4 Number of fake artifacts generated was 5 Monster spawn increase started at turn 41664 Monster spawn increase reached its maximum at turn 389304 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 6212946 The monster class that cannot be genocided was angelic being The monster species that spawned more often: Ujeblex (freq bonus 2) The monster species that spawned more often: nautilus steward (freq bonus 21) The monster species that spawned more often: decalcified phony biome (freq bonus 21) The monster species that spawned more often: novice archer (freq bonus 16) The monster species that spawned more often: Danielle's combat boot (freq bonus 18) The monster species that spawned more often: Kristin's super-high lady shoe (freq bonus 3) The monster species that spawned more often: porter lichen (freq bonus 3) The monster species that spawned more often: philological indemnitee (freq bonus 36) The monster species that spawned more often: apprehend engrained (freq bonus 4) The monster species that spawned more often: pointate mushroom (freq bonus 8) The monster species that spawned more often: checkered stalk (freq bonus 12) The monster species that spawned more often: subclause maladapted (freq bonus 32) The monster species that spawned more often: xyloid waltz (freq bonus 4) The monster species that spawned more often: spined devil (freq bonus 9) The monster species that spawned more often: newt longship (freq bonus 3) The monster species that spawned more often: level 42 (freq bonus 6) The monster species that spawned more often: emery longitudinal (freq bonus 2) The monster species that spawned more often: obeyable debutant neutered vowed effaced individualism cartographer (freq bonus 3) The monster species that spawned more often: dunging ironically mandrill (freq bonus 4) The monster species that spawned more often: electroencephalograph mewled (freq bonus 10) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 9) The monster species that never randomly spawned: very green mimic The monster species that never randomly spawned: stash litigiosity The monster species that never randomly spawned: levator beaten The monster species that never randomly spawned: rocker The monster species that never randomly spawned: lich The monster species that never randomly spawned: dwarven ranger The monster species that never randomly spawned: cthonic lich The monster species that never randomly spawned: aqua muncher The monster species that never randomly spawned: concealed huge ogre The monster species that never randomly spawned: irresistible patch The RNG hath decreed that this item was never generated: ether hostage chain ((null)) The RNG hath decreed that this item was never generated: calculator ((null)) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: implant of fervor (stalwart) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: prostitute shoe ((null)) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 4) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 39) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 11) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 3) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: identify curd helmet (speechpipe helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 10) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 2) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 9) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 67) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: ceramic spear ((null)) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: chrome staff ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 2) Trap randomization happened for 1 in 545 traps Traps were spawned invisible 1 times in 73 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 1243 Strength training was 9 Dexterity training was 7 Wisdom training was 6 Constitution training was 1 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1431 points of nutrition remaining You could fly You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 91% b - protection 1 + protect 0% 91% c - cure blindness 2 + healing 0% 91% d - poison blast 4 + attack 2% 299% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet versus poison (anable) amulet of flying (unleashed) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (cloister cloak) flying boots (velcro boots) Scrolls scroll of bad effect (ARATOPHI ERACHAX ESEOIOTH ARBIOTHI) scroll of healing (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of mana (JUSTIN BAILEY) scroll of phase door (CONFIG SYS) scroll of standard id (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) scroll of cure (GANG ONE THROUGH FOUR) scroll of heal other (KAPOW) * scroll of extra healing (PIETEIKUMU KLUDA) * scroll of greater mana restoration (MERCATOR MORI DEBET) scroll of enchant weapon (AAIO) scroll of remove curse (BEARD BURGER MASTER) scroll of food detection (IDZ DO DIABLA BRUDNY ZDRAJCO) Spellbooks spellbook of confuse monster (rolled) spellbook of protection (rank) spellbook of cure blindness (encrypted) spellbook of poison blast (cute) spellbook of cure dim (shrined) Potions potion of paralysis (yerba mate) potion of gain level (muddy) potion of hallucination (reddish) potion of oil (fuming) Rings ring of gain wisdom (rock solid) ring of warning (bore) ring of stealth (soft) Wands wand of poison (elm) wand of venom scattering (gravel) wand of teleportation (nanoscale) wand of striking (round cube) Tools tallow candle called one (candle) magic lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a jackal a kitten 0 knivers (1 created) 0 hobbit deductors (1 created) 0 hobbit slingerers (1 created) a horn fiend a nonstandard kobold 0 large kobolds (1 created) a baby mimic a mynock a tropical sunset 0 tuski mimics (1 created) a tuski permamimic a yuki-amnesia a goblin 2 sewer rats a large rat a quill rat 0 larvae (1 created) a corpseworm 2 convey flukes 0 explode lights (1 created) 0 bimm centaurs (1 created) a hahaha patch (0 created) 0 score growths (1 created) 0 golden spores (1 created) 0 green growths (1 created) 0 venom fungi (1 created) a gless child 0 New Kops (3 created) 0 Kops (1 created) 0 grab kops (2 created) 0 Keystone Kops (1 created) 0 Gheystone Kops (1 created) 0 Yendorian Lieutenants (1 created) a newt mummy a punk 0 shieldon mutants (1 created) a mini xorn a covxorn a tron xorn 0 weary pilgrims (2 created) 0 beginner mercs (1 created) 0 humans (1 created) an ancipital 4 muggers 0 shopkeepers (8 created) 0 watchmen (4 created) 0 watch captains (3 created) a bu 0 war spirits (1 created) 0 turto fish (1 created) a hata-mata 0 rouge jellyfish (1 created) 0 redfish (1 created) 0 lick trouts (1 created) 0 jellyfish (1 created) 0 undefined fish (1 created) a twen 0 mascoins (1 created) 0 piles of pennies (1 created) 0 piles of copper coins (3 created) 0 lawn gnomes (1 created) 0 piles of killer coins (1 created) a +1 nl wall 87 creatures born. 33 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 41 times You killed 33 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 2 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (61 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (13 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1600 points, and 46 pieces of gold, after 935 moves. Killer: quit You were level 6 with a maximum of 84 hit points when you quit. You reached the 126th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 124 1648 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (living lecturn). - [72] 125 1640 Skullman-Alt-Hum-Mal-Neu choked on his food in The Dungeons of Doom on level 2 [max 3]. Choked on a freezing penguin corpse. 43 [43] *126 1600 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 84 [84] 127 1544 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (invisible green stalker). - [82] 128 1542 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 70 [70]