ziratha, chaotic female devilish Poison Mage --------------## |.......`.....,# |......<.....|,# ------+-------,# #,# #,# #,# #,# ,,###### ,,,,,,,,# ,##-----.- # |...F.| -...&.| |..b.....| |........| |........| .........| ---------- [Ziratha the Poison Mixer] St10 Dx11 Co14 In18 Wi7 Ch9 PoiDevFemCha Dlvl:2 $20 HP20(20) Pw21(21) AC9 Xp1/3 T186 Latest messages It misses. You kill the spread worm! t - an aluminum wand {0}. 4 gold pieces. There's some graffiti on the floor here. Use "r." to read it. The door opens. There is a wall in the way! (2x) Something is engraved here on the ground. Use "r." to read it. The door opens. This door is locked. (4x) In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! There is a wall in the way! You just miss the healtegrator. Ouch! You are unharmed. Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} s - an uncursed tortilla {0} Scrolls e - an uncursed scroll of root password detection {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (5:3) {0} l - a blessed finalized spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of water {0} Rings h - an uncursed ring of invisibility {0} Wands f - an uncursed wand of poison (7:4) {0} g - an uncursed wand of venom scattering (0:12) {0} t - an uncursed wand of fear (0:21) {0} Final attributes You were aligned Your alignment was 3 Your max alignment was 11 You carried 0 sins You could not have this property at all: warning Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 21 Implant identification only worked 1 times out of 58 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 58% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 45% Armor drop chance was reduced to 70% Tool drop chance was reduced to 64% Food drop chance was reduced to 97% Shop item generation was reduced to 32% The following skill was limited to basic proficiency: shuriken The following skill became untrainable if you tried to train it too early: chaos spells (turn 1470) The following skill became untrainable after a while: protection spells (turn 5108) The following skill became harder to train at higher skill levels: devices Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 88834 Monster spawn increase reached its maximum at turn 235750 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 5724890 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: rodent (freq bonus 4) The monster species that spawned more often: maud spore (freq bonus 6) The monster species that spawned more often: reenclosing snakier (freq bonus 12) The monster species that spawned more often: blighting skeleton (freq bonus 36) The monster species that spawned more often: danger snake (freq bonus 20) The monster species that spawned more often: weregiant (freq bonus 24) The monster species that spawned more often: very evasive killer bee (freq bonus 15) The monster species that spawned more often: feminism laser (freq bonus 14) The monster species that spawned more often: adamantium zombie (freq bonus 28) The monster species that spawned more often: rust golem (freq bonus 24) The monster species that spawned more often: weredemon (freq bonus 7) The monster species that spawned more often: voluntary oppression victim (freq bonus 28) The monster species that spawned more often: refill trustwoman brashiest (freq bonus 30) The monster species that spawned more often: water grue (freq bonus 10) The monster species that spawned more often: melon mouse (freq bonus 21) The monster species that spawned more often: evasive hill orc (freq bonus 48) The monster species that spawned more often: crimson fungus (freq bonus 24) The monster species that spawned more often: fire snake (freq bonus 36) The monster species that spawned more often: frost charger (freq bonus 42) The monster species that spawned more often: mediochre jelly (freq bonus 14) The monster species that spawned more often: japanese armor (freq bonus 24) The monster trait that was more common: monsters that have no hands (freq bonus 4) The monster trait that was more common: monsters with poison resistance (freq bonus 4) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 6) The monster trait that was more common: monsters with petrification resistance (freq bonus 4) The monster trait that was more common: monsters that count as bats (freq bonus 36) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster trait that was more common: monsters that originate from dnethack (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster species that never randomly spawned: nail extractor The monster species that never randomly spawned: superimpose poleax morassy The monster species that never randomly spawned: clay-soldier The monster species that never randomly spawned: octarine spore The monster species that never randomly spawned: star boomer The monster species that never randomly spawned: green warp fungus The monster species that never randomly spawned: haunted helmet The monster species that never randomly spawned: centaur virusmaster The monster species that never randomly spawned: kasa-obake The monster species that never randomly spawned: brainstealer dragon The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: lightwhip ((null)) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 8) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 17) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 38) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 9) The RNG hath decreed that this item was generated more often: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS, freq bonus 16) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket gauntlets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 71) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 8) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wind bow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 14) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 36) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: enhance breath (specific) The RNG hath decreed that this item was always generated cursed: tiger cloak (taiga cloak) The RNG hath decreed that this item was always generated cursed: helm of shuffling (grunter helmet) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this trap was always invisible: left inventory trap The RNG hath decreed that this trap was generated more often: lasting amnesia trap (freq bonus 6) Trap randomization happened for 1 in 686 traps Traps were spawned invisible 1 times in 25 Traps were extra hard to find 21% of the time Next attribute increase check would have come at turn 1005 Strength training was 4 Dexterity training was 4 Wisdom training was 0 Constitution training was 4 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having warning (0) You had infravision You had 1508 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 18% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (colorfade cloak) Scrolls scroll of root password detection (POWER RAISED BY THINK FOR) scroll of healing (TA PUUN) scroll of mana (GREEN POISON GROTTO) scroll of phase door (USING FRUITS TO ATTACK) scroll of standard id (SENIOR ASSWIPE) scroll of cure (YANI OR LAUREL) scroll of heal other (WORLD ENDING LEATHER PUMPS OF RAGNAROK) * scroll of extra healing (HIGH RATE LOWER VOLTAGE IS LOW) * scroll of greater mana restoration (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) Spellbooks spellbook of confuse monster (thorny) spellbook of protection (magnificent) spellbook of cure blindness (yellow) spellbook of poison blast (epidermal) Potions potion of water (clear) Rings ring of invisibility (bulbous) Wands wand of poison (lacquered) wand of venom scattering (smelly) wand of fear (aluminum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 tuch blobs (1 created) 0 pestyblobs (1 created) 0 mini scrapotrices (1 created) a newtechaun a silky anteater a spread worm 0 healtegrators (1 created) 0 cyan growths (1 created) 0 venom fungi (1 created) 0 cardboard golems (1 created) 0 bretons (1 created) 0 bus (1 created) 12 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 3 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 4 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 80 points, and 20 pieces of gold, after 186 moves. Killer: died You were level 1 with a maximum of 20 hit points when you died. You reached the 215th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 213 87 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 214 86 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [20] *215 80 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a died. 20 [20] 216 76 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (invisible Mr. Demirci, the shopkeeper). - [21] 217 72 bagun-Rin-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 12 [12]