ziratha, chaotic female devilish Poison Mage --------- ---------------- |..\....|###|.............. |.......%,,,|............ |.......|##,# ......... |......%| #,# ..... |.......| #,#####-.-######### -------.- #,,,,,,,,,,,,,,,,,, #,##################,## #,,,,,## #,# #####,,# #,########## ------------|-- #,,,,,,,,,,# |.............| ####------|-- |.%!.!.!&@)!..| |.......| -- | |?./)%.($.$!)$| |...<`... ....(.| |!?!!/.[+$..$)| |.......| --- |)[?.))%[$....| |.......| |..%?$($%?.$$.| |.......| --------------- --------- [Ziratha the Poison Mixer] St5 Dx7 Co7 In17 Wi6 Ch5 PoiDevFemCha Dlvl:2 $12 HP-3(34) Pw25(34) AC-5 Xp2/26 T225 Latest messages [-1 -> 4] Warning: HP low! What do you want to zap? [fg or ?*] In what direction? [47896321><] The poison gas cloud bounces! Angmagssalik is caught in the poison gas cloud! You are caught in the poison gas cloud! Warning: HP low! Angmagssalik is caught in the poison gas cloud! You are caught in the poison gas cloud! Warning: HP low! The poison gas cloud hits you! The poison doesn't seem to affect you. Angmagssalik is caught in the poison gas cloud! Angmagssalik resists the poison gas cloud! You are caught in the poison gas cloud! Warning: HP low! Angmagssalik thrusts his randospear. Angmagssalik hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} w - a * uncursed +0 crystal plate mail (being worn) {200} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed greased scroll of stinking cloud {0} m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed fireproof scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - an uncursed scroll of scare monster {0} u - an uncursed scroll of proof weapon {0} v - an uncursed scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:4) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:-3) {0} l - a blessed rotted spellbook of poison blast (0:4) {0} Potions d - an uncursed finalized potion of healing {0} t - a cursed potion of healing {0} Rings h - an uncursed -1 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (0:2) {0} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property intrinsically: petrification resistance You could not have the double effect of this property: teleport control Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 90% Ring drop chance was reduced to 56% Armor drop chance was reduced to 83% Food drop chance was reduced to 99% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: implants The following skill was trained at one fifth the usual rate: club The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: short sword The following skill couldn't be trained before a certain turn number is reached: short sword (turn 9065) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29487 Monster spawn increase reached its maximum at turn 100176 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1531260 The monster class that cannot be genocided was vampire The monster species that spawned more often: uniforming zaniest (freq bonus 9) The monster species that spawned more often: chemical fungus (freq bonus 4) The monster species that spawned more often: personally sabotage acidulation (freq bonus 16) The monster species that spawned more often: pango player (freq bonus 4) The monster species that spawned more often: jel (freq bonus 18) The monster species that spawned more often: Giacomo Casanova (freq bonus 2) The monster species that spawned more often: low ooze (freq bonus 6) The monster species that spawned more often: petrified turret (freq bonus 42) The monster species that spawned more often: avarice (freq bonus 6) The monster species that spawned more often: frendian (freq bonus 27) The monster species that spawned more often: occult warlock (freq bonus 9) The monster species that spawned more often: completely non-kraken (freq bonus 3) The monster species that spawned more often: dragon (freq bonus 24) The monster species that spawned more often: yield blitzkrieging folding prescience downstage analeptic (freq bonus 6) The monster species that spawned more often: passant offset (freq bonus 36) The monster species that spawned more often: fancy patch (freq bonus 6) The monster species that spawned more often: hidden zruty (freq bonus 8) The monster species that spawned more often: death drake (freq bonus 8) The monster species that spawned more often: advertize globetrotter (freq bonus 8) The monster species that spawned more often: vampiric mind flayer (freq bonus 6) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 6) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 8) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 1) The monster trait that was more common: monsters that have lash attacks (freq bonus 10) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 1) The monster species that never randomly spawned: extraterrestrial maggot The monster species that never randomly spawned: trickster decider The monster species that never randomly spawned: lsd trove The monster species that never randomly spawned: sedation eye The monster species that never randomly spawned: drow warrior The monster species that never randomly spawned: burned out kogepan The monster species that never randomly spawned: fire clan The monster species that never randomly spawned: rattle devil The monster species that never randomly spawned: petty black widow The monster species that never randomly spawned: araonibi The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: implant of fast repair (arcing) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: wonder dagger ((null)) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 27) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 71) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 17) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 2) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 11) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 12) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 2) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 6) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: unlevitate (posh) The RNG hath decreed that this item was always generated cursed: deformatting stone (gray) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 1) Trap randomization happened for 1 in 647 traps Traps were spawned invisible 1 times in 80 Trap difficulty was increased by 14 Traps were extra hard to find 40% of the time Next attribute increase check would have come at turn 372 Strength training was 8 Dexterity training was 8 Wisdom training was 8 Constitution training was 10 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having free action (0) You had infravision You had 1376 points of nutrition remaining You had full nutrients You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 108% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 27% 298% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fertile cloak) Scrolls scroll of stinking cloud (CO APPESTUS) scroll of healing (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) scroll of mana (ZLORFIK) scroll of phase door (FRIAR TUC AVENGES ROBIN HUD) scroll of standard id (WET WITH WATER) scroll of cure (TEPER VY MERTVY) scroll of heal other (CAO NI MA) * scroll of extra healing (ASCHELIDONETH BATHARIBATH) * scroll of greater mana restoration (H A T E) scroll of scare monster (SENIL LELLARAP) scroll of proof weapon (TRAETOR HORIGO) scroll of identify (CUNAFV ANONONYRXV) Spellbooks spellbook of confuse monster (cloth) spellbook of protection (colorful) spellbook of cure blindness (pristine) spellbook of poison blast (sorrowful) Potions potion of healing (bewitched) Rings ring of increase accuracy (shadowy) Wands wand of poison (floatsam) wand of venom scattering (starfish) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a slow ant 0 tuch blobs (1 created) 0 thick jackals (2 created) an older dog sister 0 grep spores (1 created) 0 pack kobolds (2 created) a perfidious albion a small predator a sarspig 0 rabbits (1 created) 0 bugger errors (1 created) 0 venom fungi (1 created) 0 mininagas (1 created) 0 low oozes (1 created) a child nurse 0 apologetic customers (1 created) 0 shopkeepers (1 created) 0 normal frogs (1 created) 0 colorless mushroom patches (1 created) 0 stealer plants (1 created) 0 forgotten plants (2 created) 0 burning fern spores (1 created) a creeperflower 0 drag mewlips (1 created) 0 floating skin cells (1 created) 0 shrieker mushroom patches (1 created) 0 goombas (1 created) 0 piles of pennies (1 created) 0 eurgh walls (1 created) 32 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (23 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 154 points, and 0 pieces of gold, after 225 moves. Killer: a monster (Mr. Angmagssalik, the shopkeeper) You were level 2 with a maximum of 34 hit points when you died. You reached the 195th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 193 164 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [43] 194 164 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish dagger. - [20] *195 154 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (Mr. Angmagssalik, the shopkeeper). - [34] 196 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 197 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36]