ziratha, chaotic female devilish Poison Mage #,,,,,,,,,,,,,,,,,,# #,----------------,# ##----------- #,|..............|,# ##,..........|## ##,-....>.........|,# #,,|.........-,## #,,,|....{..........,# ----------------,#|.........|,,########,#,|..............|## |..............|,,..........-,,,,,,,,,,,,,---------------- |..............+,,---.------- ,,#######,### |..............|,, ,,############## ---#---------.--,, ,^,,,,,,,,,,,,,`# #,#,,# ###############)#### #,,,,# #,,,,# ###,,,## ###,# #,,,#, #,# ----------- -----------,#,# #,## |..$?.%.+)| |.........|`,,# ##,# ||%$......| |..........,,## #,# |.*...$(..| |.........|## #,##|.&.?.....| |..<......| #,,,-@.!$../$!| ----------- ####----------- [Ziratha the Poison Mixer] St8 Dx15 Co14 In14 Wi5 Ch5 PoiDevFemCha Dlvl:3 $21 HP20(20) Pw19(19) AC6 Xp1/12 T479 Latest messages You see a message scrawled in blood here. Use "r." to read it. You step onto a level teleport trap! You are momentarily blinded by a flash of light. You shudder for a moment. The door opens. You see here a wooden box {500}. There is a wooden box {500} here, loot it? [ynq] (q) Hmmm, it seems to be locked. z - a wooden box {500}. You hear the chime of a cash register. A board beneath you squeaks loudly. With great effort you move the boulder. You try to move the boulder, but in vain. (2x) You see here a flogger {7}. "Hello, ziratha! Welcome to Adjama's general store!" You see here a blue gem {1}. There is a wooden table here. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of teleportation {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} v - a blessed scroll of random enchantment {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:-2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:1) {0} w - an uncursed finalized spellbook of powder spray (3:2) {0} x - an uncursed finalized spellbook of shocking sphere (0:3) {0} Potions d - an uncursed potion of water {0} u - an uncursed potion of booze {0} Rings h - a ! uncursed ring of regeneration {0} y - a cursed ring of teleportation {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:17) {0} s - an uncursed wand of slow monster (0:4) {0} Tools t - a blessed brass lantern (1453) {0} z - an uncursed large box {500} The large box is empty. Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 14 You carried 0 sins You could not have this property at all: regeneration Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 64% Armor drop chance was reduced to 93% Tool drop chance was reduced to 59% Shop item generation was reduced to 40% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: matter spells (turn 132) The following skill became untrainable if you tried to train it too early: spirituality (turn 759) The following skill became untrainable after a while: shuriken (turn 23999) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 27560) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63405 Monster spawn increase reached its maximum at turn 219465 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 855107 The monster class that cannot be genocided was nymph The monster species that spawned more often: smart smasher (freq bonus 12) The monster species that spawned more often: Olog-hai harrer (freq bonus 3) The monster species that spawned more often: spore patch (freq bonus 15) The monster species that spawned more often: sticky growth (freq bonus 16) The monster species that spawned more often: armored larva (freq bonus 6) The monster species that spawned more often: bihid lich (freq bonus 15) The monster species that spawned more often: blastman (freq bonus 1) The monster species that spawned more often: reinspect aquaplaned (freq bonus 6) The monster species that spawned more often: gnome confusticator (freq bonus 36) The monster species that spawned more often: armenia inferior (freq bonus 9) The monster species that spawned more often: sword familiar (freq bonus 20) The monster species that spawned more often: bleeding star (freq bonus 8) The monster species that spawned more often: viri spore (freq bonus 8) The monster species that spawned more often: bright blue wort (freq bonus 4) The monster species that spawned more often: restacked flattest (freq bonus 4) The monster species that spawned more often: arcane hobbit (freq bonus 24) The monster species that spawned more often: blue colony (freq bonus 8) The monster species that spawned more often: Lukas (freq bonus 12) The monster species that spawned more often: bright white fungus (freq bonus 4) The monster species that spawned more often: Yendorian Kleever (freq bonus 8) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 8) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: joke monsters (freq bonus 4) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 3) The monster species that never randomly spawned: forwardly roof The monster species that never randomly spawned: fighter lich The monster species that never randomly spawned: reconditioned footsore rifely undiscriminating The monster species that never randomly spawned: undead psyker The monster species that never randomly spawned: simperer emissivity The monster species that never randomly spawned: strumpet swarmer The monster species that never randomly spawned: mime flayer The monster species that never randomly spawned: cockatrice mummy The monster species that never randomly spawned: embryoid precook rewarming The monster species that never randomly spawned: matlich The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: negative dragon scales ((null)) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: heavy brick ball ((null)) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: allpicking gloves (flower gloves) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 38) The RNG hath decreed that this item was generated more often: italian heels ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 22) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 18) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 21) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 9) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 75) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 10) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: mythical sable ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: uncalled stone (gray) The RNG hath decreed that this trap was always invisible: bad part trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 4) Trap randomization happened for 1 in 434 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 5879 Strength training was 3 Dexterity training was 1 Wisdom training was 3 Constitution training was 13 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having regeneration (0) You had infravision You had 1248 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 96% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% d - poison blast 4 + attack 52% 296% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (foundry cloak) Scrolls scroll of teleportation (DDEV REMOVEREMOVEREMOVE RUINATION) scroll of healing (MA ARACHNID) scroll of mana (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) scroll of phase door (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of standard id (NO I WILL NOT TOUCH PORKEM WITH A 50 FOOT POLE) scroll of cure (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of heal other (BIEN TACHYMETRE GRESILLEMENT) * scroll of extra healing (RGB ZNFUVAALL CRERIBQ) * scroll of greater mana restoration (AURE ENTULUVA) scroll of random enchantment (THE IRONCHAD) Spellbooks spellbook of confuse monster (endangered) spellbook of protection (fearsome) spellbook of cure blindness (ethereal) spellbook of poison blast (noble) spellbook of powder spray (pastrami) spellbook of shocking sphere (imba) Potions potion of water (clear) potion of booze (liquid) Rings ring of regeneration (wiseguy) ring of teleportation (topaz) Wands wand of poison (orthorhombic) wand of venom scattering (vajra orb) wand of slow monster (hexagonal) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 mimic ants (1 created) 0 kobolds (1 created) a mine kobold 0 sewer rats (1 created) 0 hamsters (1 created) 0 spideroids (1 created) 0 early thievers (1 created) 0 colorless wasers (1 created) 0 frenzy mammals (1 created) 0 lichens (1 created) 0 immobile spores (1 created) 0 venom fungi (1 created) 0 stroke gnomes (1 created) 0 giant children (1 created) a dbl claw hulk a kobold zombie 0 zero gunnhilds (1 created) a sad survivor 0 shopkeepers (1 created) 0 demonoids (1 created) 0 twens (1 created) 0 regular plants (1 created) 0 colorless mushroom patches (1 created) 0 stealer plants (1 created) 0 batman plants (1 created) 0 gnome cadavers (1 created) 0 attack foods (1 created) 0 blue play figures (1 created) 28 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 169 points, and 21 pieces of gold, after 479 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 189th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 187 202 ChanChan-Jed-Hum-Mal-Law quit in The Dungeons of Doom on level 2. 33 [33] 188 200 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35] *189 169 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 20 [20] 190 166 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Rohk, the shopkeeper). - [43] 191 164 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [43]