ziratha, chaotic female devilish Poison Mage #######------- ##,,,,,,....}.| ##,,,####|}....| ---- ###,,,# #|...>.| +}$} ##,,,## #,.....|| |.}.|###^,### #,------- |}.}&,,,,# #,# ..}o|#### -#-#-#,# -------# |}|} ,,# |...|#,# .....-- ---- #,,, +...|,,# -....| #,,###|...|,# |.<..|##,,,,,,,,,,,,-...-,# -.....,,,,,,,,,#####-----## -..........|########## ------------ [Ziratha the Poison Mixer] St6 Dx10 Co9 In11 Wi9 Ch8 PoiDevFemCha Dlvl:2 $10 HP-1(20) Pw19(19) AC9 Xp1/19 T484 Latest messages (For instructions type a ?) There's some graffiti on the floor here. Use "r." to read it. Where do you want to travel to? (For instructions type a ?) There is a wall in the way! The door resists! (3x) The door opens. You are frightened by the calm atmosphere for some reason. 1 gold piece. You miss the gless child. You kill the gless child! BANG! A gun shoots at you! You are hit by a bullet! [-16 -> 4] It looks rather muddy down here. The goblin wields a crude short sword named Infernostride {12}! The goblin thrusts her crude short sword named Infernostride. The goblin hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of gold detection {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - a blessed finalized scroll of sinking {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (6:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed fireproof spellbook of poison blast (0:4) {0} Potions d - a finalized potion of holy water {0} Rings h - an uncursed ring of random effects {0} v - a cursed ring of aggravate monster {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:8) {0} Tools m - an uncursed magic marker (1:18) {0} t - an uncursed chest {750} The chest is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: stealth Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 41% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 47% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 60% Food drop chance was reduced to 95% Shop item generation was reduced to 57% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 98% chance The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable after a while: quarterstaff (turn 50733) Heavy curses were more common by 9% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 151991 Monster spawn increase reached its maximum at turn 303551 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1476096 The monster class that cannot be genocided was nemese The monster species that spawned more often: ancient otyugh (freq bonus 15) The monster species that spawned more often: fire lancer (freq bonus 4) The monster species that spawned more often: constructed ufo part (freq bonus 18) The monster species that spawned more often: psychic dragon (freq bonus 16) The monster species that spawned more often: entrapping turret (freq bonus 44) The monster species that spawned more often: snore domiciliated tragic (freq bonus 16) The monster species that spawned more often: blustering declamatory regularizing informer (freq bonus 20) The monster species that spawned more often: hamy ogre (freq bonus 2) The monster species that spawned more often: ferule questioned (freq bonus 2) The monster species that spawned more often: unihorn trove (freq bonus 4) The monster species that spawned more often: shadow ogre (freq bonus 6) The monster species that spawned more often: giant pygmy blowdart (freq bonus 2) The monster species that spawned more often: real water hound (freq bonus 20) The monster species that spawned more often: unhappiest conspirator admonition unfulfilled premised bumping (freq bonus 8) The monster species that spawned more often: great crystal drake (freq bonus 12) The monster species that spawned more often: Elder Demus Fathien (freq bonus 3) The monster species that spawned more often: undead mimic (freq bonus 8) The monster species that spawned more often: redlite mold (freq bonus 4) The monster species that spawned more often: SARS Planetar (freq bonus 8) The monster species that spawned more often: thy lawed (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 3) The monster species that never randomly spawned: glass smasher The monster species that never randomly spawned: white jelly The monster species that never randomly spawned: clay wort The monster species that never randomly spawned: spring wolf The monster species that never randomly spawned: trained soldier The monster species that never randomly spawned: dharma tropine The monster species that never randomly spawned: devoted terrier The monster species that never randomly spawned: supervising merchandised The monster species that never randomly spawned: skeleton king The monster species that never randomly spawned: ruby wraith The RNG hath decreed that this item was never generated: storm stone (gray) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 9) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 13) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 53) The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 6) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 5) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 55) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 3) The RNG hath decreed that this item was generated more often: nano nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 70) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 87) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: shadow horn (horn) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this trap was always invisible: elif trap The RNG hath decreed that this trap was generated more often: ash trap (freq bonus 3) The spell school whose books are more common was chaos spells (freq bonus 2) Trap randomization happened for 1 in 384 traps Traps were spawned invisible 1 times in 54 Traps were extra hard to find 67% of the time Next attribute increase check would have come at turn 670 Strength training was 13 Dexterity training was 8 Wisdom training was 6 Constitution training was 11 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having stealth (0) You had infravision You had 1541 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (284) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 96% b - protection 1 + protect 2% 96% c - cure blindness 2 + healing 2% 96% d - poison blast 4 + attack 90% 296% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (hungry cloak) Scrolls scroll of gold detection (WONDERLOVELY BATHING HOUSE) scroll of healing (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of mana (MIS DES SBIL DE BRUNSEZEN) scroll of phase door (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) scroll of standard id (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of cure (PUFFIN TUNDRA) scroll of heal other (COCHELN AND TARRIER ARE REAL TRAIN STATIONS) * scroll of extra healing (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) * scroll of greater mana restoration (DEJIZ FRADO) scroll of sinking (LET AMY JUMP IN A TRIANGLE) Spellbooks spellbook of confuse monster (detestable) spellbook of protection (pressing) spellbook of cure blindness (lavender-scented) spellbook of poison blast (red and white) Potions potion of water (clear) Rings ring of random effects (rainbow) ring of aggravate monster (yithian) Wands wand of poison (motile) wand of venom scattering (heavy metal) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 foxes (1 created) 0 goblins (1 created) 0 sua rats (1 created) an evasive sewer rat 0 field mice (1 created) 2 grid bugs a one-legged centaur 0 lichens (3 created) 0 mushrooms (1 created) 0 venom fungi (1 created) a gless child a regular human 0 hata-hatas (1 created) a newt a coin from the depths 18 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 135 points, and 10 pieces of gold, after 484 moves. Killer: a monster (goblin) You were level 1 with a maximum of 20 hit points when you died. You reached the 193rd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 191 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36] 192 135 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (grant). - [20] *193 135 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (goblin). - [20] 194 124 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a system shock. - [21] 195 123 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20]