ziratha, chaotic female devilish Poison Mage ----------- ##-------------------------------------------------- ,..........|##,....................*............................| |.<.......|#,,|.--------------------.--------..-----.---------.| |.......%%.%%,..|......|......|....|.| ....|..|...|.|.......|.| |.........|#%#|.|......|......|....|)| ...|..-...|.|.......|G| |...>.....|#,#|.|......|......|... |.| ...|..| ..|.| ..... |.| --.--------#,#|.| .....|......|-|---.-----|--..-----.| ... |.| #,#|.----|------|---.............%........----|----.| ,#|.......%...%%%......{...........................| |.-----|----|----......------|-----..............| |$| ....|..... |-----.| ..... |...-----|---..| |.|......|!.....|... |.| .........|...| ... |..| |.|......|..!.!.|....-.|..........|...| ......|..| |.|......|......|....|.|.......?..|...|.......|.@| |.--------------------.------------...---------(.| . . ..... ..| --- --- ------- ---- [Ziratha the Advanced Gnome Wizard] St6 Dx10 Co11 In22 Wi7 Ch6 PoiDevFemCha Dlvl:5 $108 HP137(139) Pw131(131) AC-4 HD13 Xp8/1566 T2422 Sat Latest messages You hear the splashing of a naiad. The mugger hits you! [-3 -> 125] You kill the mugger! You see here a mugger corpse {1450}. "Hello, ziratha! Welcome to Manlobbi's general store!" "Will you please leave your mattock outside?" You see here a mugger corpse {1450}. R - a finalized credited spellbook {0}. You hear someone cursing shoplifters. Suddenly, a void jumpgate appears. Do you want to enter the jumpgate and be teleported to a random location on this level? [y/yes/no] S - a finalized scroll labeled THE IRONCHAD {0}. T - a finalized starlight potion {0}. You see here a radiant gem {1}. (2x) J - a radiant gem {2}. U - a venomous amulet {0}. There is nothing here to pick up. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets U - an uncursed amulet of ESP {0} Weapons a - a blessed +2 silver khakkhara {24} t - the blessed +0 dwarvish mattock named Tri-Emblem (weapon in hands) {48} Q - a heavily cursed -1 batleth {12} Armor b - a blessed +1 poisonous cloak {4} D - the blessed +6 pair of iron shoes named Incinerating Shot {20} K - a cursed -1 helm of hunger {20} N - a cursed -4 cloak of respawning (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of punishment {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of standard id {0} r - an uncursed scroll of cure {0} s - 3 uncursed scrolls of heal other {0} w - a cursed scroll of standard id {0} B - an uncursed finalized scroll of scare monster {0} E - a blessed scroll of enchant weapon {0} I - an uncursed scroll of identify {0} L - an uncursed finalized scroll of superior material {0} S - a blessed finalized scroll of confuse monster {0} Spellbooks i - a blessed spellbook of confuse monster (3:3) {0} j - a blessed finalized spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (7:2) {0} l - a blessed finalized spellbook of poison blast (3:1) {0} R - an uncursed finalized spellbook of swap position (6:3) {0} Potions d - an uncursed finalized potion of hallucination {0} z - an uncursed potion of monster detection {0} C - a potion of holy water {0} O - a prime cursed finalized potion of fruit juice {0} T - a blessed finalized potion of object detection {0} Rings h - an uncursed ring of invisibility (on right hand) {0} y - a heavily cursed ring of free action {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:16) {0} v - an uncursed wand of healing (0:1) {0} x - an uncursed wand of cold (0:3) {0} A - an uncursed wand of extra healing (0:5) {0} Tools m - an uncursed blindfold {0} G - an uncursed eyecloser {0} M - an uncursed oil lamp called one (150) (lit) {0} P - an uncursed skeleton key {0} Gems u - 2 uncursed +0 worthless pieces of white glass {2} F - 2 uncursed +0 garnet stones {2} H - 11 uncursed +0 rocks {0} J - 2 uncursed +0 worthless pieces of radiant glass {2} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: invisibility You could not have this property intrinsically: wonderlegs You could not have the double effect of this property: warning Scroll identification only worked 100 times out of 453 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 106 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 36% chance Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 91% Armor drop chance was reduced to 84% Food drop chance was reduced to 94% Shop item generation was reduced to 20% Monster death drops spawned with only 97% chance The following skill could not be trained at all: implants The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: spear (turn 76) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 27447) Heavy curses were more common by 30% Prime curses were more common by 10% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 60997 Monster spawn increase reached its maximum at turn 197797 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 600848 The monster class that cannot be genocided was sea monster Today, this monster class was always generated invisible: snake The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: roguery number four (freq bonus 4) The monster species that spawned more often: venomous nymph (freq bonus 30) The monster species that spawned more often: frost golem (freq bonus 6) The monster species that spawned more often: multi-hued spore (freq bonus 3) The monster species that spawned more often: checkered colony (freq bonus 48) The monster species that spawned more often: tension smugly (freq bonus 12) The monster species that spawned more often: kors (freq bonus 48) The monster species that spawned more often: death impacter (freq bonus 10) The monster species that spawned more often: mathematician (freq bonus 24) The monster species that spawned more often: aztec gang member (freq bonus 4) The monster species that spawned more often: bard vampire (freq bonus 3) The monster species that spawned more often: sized bat (freq bonus 5) The monster species that spawned more often: roughen-the-curve owlbear (freq bonus 24) The monster species that spawned more often: frozen ice block (freq bonus 72) The monster species that spawned more often: strikingly fishbone revaluated (freq bonus 10) The monster species that spawned more often: bleeder (freq bonus 5) The monster species that spawned more often: cage nonagreement (freq bonus 8) The monster species that spawned more often: petty neurotoxin fly (freq bonus 36) The monster species that spawned more often: pleasing fungus (freq bonus 12) The monster species that spawned more often: cuddly turn shoe queen (freq bonus 15) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 4) The monster species that never randomly spawned: bullyboy plausive The monster species that never randomly spawned: very old orange dragon The monster species that never randomly spawned: draftee serging fomenting weedier The monster species that never randomly spawned: staying beam The monster species that never randomly spawned: lounger upturning The monster species that never randomly spawned: iron lich The monster species that never randomly spawned: crepuscule mimic The monster species that never randomly spawned: acapulco toter The monster species that never randomly spawned: wolfram monroe The monster species that never randomly spawned: strained continuant The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 15) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 3) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 8) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 17) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 42) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 5) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 42) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: cloak of gravation (fourchan cloak) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: elegant broadsword ((null)) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: purification (fresh) The RNG hath decreed that this item was always generated cursed: implant of prospering (realgar) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: wereform trap (freq bonus 1) Trap randomization happened for 1 in 999 traps Traps were spawned invisible 1 times in 48 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 3005 Strength training was 50 Dexterity training was 50 Wisdom training was 23 Constitution training was 50 Your sanity was 0 You were fire resistant You were sleep resistant You were poison resistant You had the following problem: Your inventory gradually filled up with cursed items. (0) You had the following problem: Killing monsters caused them to respawn somewhere on the level. (0) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You leeched mana You had infravision You had 2742 points of nutrition remaining You had full nutrients You were polymorphed into an advanced gnome wizard You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 76% b - protection 1 + protect 0% 76% c - cure blindness 2 + healing 0% 81% d - poison blast 4 + attack 0% 284% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Not Ready(3199) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Amulets amulet of ESP (venomous) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) Armor poisonous cloak (living cloak) iron shoes (hard shoes) helm of hunger (spinning helmet) cloak of respawning (contaminated coat) Scrolls scroll of punishment (GHAST OF SP00KTA) scroll of healing (KALIMARI DESERT) scroll of mana (ROOT CANAL THERAPY) scroll of phase door (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of standard id (HI GUYS IM ON MY TABLETTEN) scroll of cure (ADD STRENGTHS DIVIDE EVENLY) scroll of heal other (VI OWNS EMACS) * scroll of extra healing (SEE YA CUNT) * scroll of greater mana restoration (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of lockout (WOE TO THE PLIERS) scroll of scare monster (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of enchant weapon (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of identify (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of superior material (SERGEANT MC SHITHEAD) scroll of confuse monster (THE IRONCHAD) Spellbooks spellbook of confuse monster (patterned) spellbook of protection (jetting) spellbook of cure blindness (chromium) spellbook of poison blast (dreamy) spellbook of swap position (credited) Potions potion of hallucination (crimson) potion of paralysis (dark) potion of healing (syrup) potion of monster detection (yoghurt) potion of water (clear) potion of fruit juice (ink) potion of object detection (starlight) Rings ring of invisibility (teak) ring of free action (heavy) Wands wand of poison (zinc) wand of venom scattering (eucalyptus) wand of healing (bumpy) wand of cold (beaded) wand of extra healing (pokemon logo) Tools oil lamp called one (lamp) skeleton key (key) Gems worthless piece of white glass (white) garnet stone (red) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: (mines) Level 5: <- You are here Vanquished creatures 8 phasing dingo puppies (9 created) a wizard eye 0 not just a watchers (1 created) 0 weeping eyes (1 created) a kitten 0 space goblins (1 created) an operated hc child 0 midgety dwarves (1 created) 0 dufflepuds (1 created) a camo dwarf 0 dwarf spearfighters (1 created) 0 hueueh hueuehs (1 created) a changed potato 0 retches (1 created) 0 blue jellies (1 created) 2 kobolds a tuchold an unknifold a small kappa 0 kobold lords (1 created) 0 plains nymphs (1 created) 3 quicklings (4 created) 0 evil kneevils (1 created) a wimpgoblin a clubbelgoblin 0 cave goblins (1 created) 5 sewer rats (6 created) a black rat a wild rabbit 0 orange unicorns (1 created) a larva 0 corpseworms (2 created) a grid bug 0 vultures (1 created) a tiny dragom 0 kazwo lichens (1 created) 0 golden worts (1 created) 0 red spores (1 created) 0 cyan mushrooms (1 created) 11 off shriekers (6 created) 0 venom fungi (1 created) a sub-gnome a gnome (6 created) a gnome stalker (3 created) 0 covid gnomes (1 created) 2 little grey aliens 2 pat gnomes (3 created) a poignome an intermediate gnome 0 rock gnomes (1 created) 2 gnome lords (4 created) a glove lord 0 mummies (1 created) a humanoid mummy (2 created) a dwarf mummy a mininaga a small er a bum beggar a two-footed snake a shamble swing a mini xorn 0 rat zombies (3 created) a gnome zombie a kappa zombie a gentleman 0 weary pilgrims (2 created) a pitiful-looking beggar 9 muggers (13 created) 0 shopkeepers (2 created) 0 watchmen (4 created) 0 watch captains (3 created) a super mario boo a hata-hata 0 undefined fish (1 created) 2 newts a deminewt a little tyrannosaurus a resurrected plant a pile of worthless coins a mascoin a pile of pennies 4 piles of copper coins 3 piles of dimes a lawn gnome a gully play figure a pile of dotted coins a pile of puffed coins a plains play figure a shadow play figure 0 hola-hola blurters (1 created) an abducation pillar 155 creatures born. 101 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 8 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 128 times You killed 99 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 26 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 5 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 5 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 9 times You fumbled 4 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 2 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 105 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 1 scroll You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 1 time You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (12 of 20) polymorphing [Unskilled] (max Expert) (14 of 20) devices [Basic] (max Expert) (24 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (123 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (42 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (6 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 6272 points, and 108 pieces of gold, after 2422 moves. Killer: quit You were level 8 with a maximum of 96 hit points when you quit. You reached the 80th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 78 6633 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (Ms. Trenggalek, the shopkeeper). - [112] 79 6505 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (spectral warrior). - [91] *80 6272 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 96 [96] 81 6204 ziratha-Poi-Dev-Fem-Law died in The Dungeons of Doom on level 5. Killed by a monster (invisible watch captain). - [108] 82 5857 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a bullet. - [88]