ziratha, chaotic female devilish Poison Mage --- --- ------------ --.----.--- ----- --..--.|..|. |.........-- |...-- |..........- --.........--- |.|..| |.........---- --.....%......| |.|..| |............| |....^.....)..-- |.|..----.....[..--.----- |.....--.......| |.....---....|.---|.....-----....||-......| |..........--,-- --......|--.----|.---..-- ---..------..|,## |......--..--- --,##..| ---...,,## |..,-# ---..........---##,#--- |*.....,,###|...| |............----,-- |.......,,##,,.-- --.........%)...,..-- --.,..,,,#,,,--- |-.......%,(,-.....| --.. --.K&.|##,#### |.........,,#|...<.| -............r,- ### --........|##---...| |......... --...,# ---.|....| --.-- -.$... | - |...|# ----.--- --- |.. ---- |...| --- -- --..| ---- [Ziratha the Purple Poisoner] St14 Dx13 Co15 In12 Wi11 Ch7 PoiDevFemCha Min:8 $1758 HP-36(152) Pw180(189) AC-4 Xp11/12138 T6318 Sat Latest messages The blast of frost bounces! The blast of frost hits you! [-15 -> 95] The freemason provincial grand master casts a spell! A monster appears from nowhere! The freemason provincial grand master breathes frost! The blast of frost hits you! [-19 -> 76] The blast of frost bounces! The blast of frost hits you! [-19 -> 57] The blast of frost misses the freemason provincial grand master. You hit the freemason provincial grand master! Your crystal plate mail deflects the undead rat's attack. The freemason provincial grand master hits you! You hear the howling of the CwnAnnwn... [-49 -> 9] Warning: HP low! The freemason provincial grand master hits you! You die... Your inventory Amulets B - an uncursed amulet of ESP (being worn) {0} Weapons # - 2 cursed -2 arrows {0} # - 15 uncursed +0 arrows {0} # - 6 uncursed +0 pin bolts {0} # - 36 uncursed +0 soft stars {1} # - the cursed +1 rubber hose named Bloodraven's Charge {8} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} d - an uncursed +0 battle-axe {48} e - 2 uncursed +2 inka stingers {0} g - a cursed +0 block-heeled combat boot {5} n - 60 cursed +0 arrows {1} A - the uncursed +0 crossbow named Filthy Press (alternate weapon; not wielded) {20} E - 112 uncursed +0 cubic stars {3} L - 35 uncursed +0 flimsy darts {1} N - 42 uncursed +1 heavy crossbow bolts (in quiver) {1} Q - 21 uncursed +0 darts {0} Armor # - a blessed +0 pair of rubber boots {4} # - a cursed -4 elven helm {12} # - an uncursed +0 silver shield {50} # - a cursed -1 pair of iron shoes {20} # - an uncursed +0 pair of gauntlets of steel {4} # - the uncursed +5 gnomish helm named Soulkeeper {1} h - an uncursed +0 pair of lady boots {4} t - a heavily cursed -7 pair of leather gloves {4} v - a * uncursed +0 crystal plate mail (being worn) {200} x - an uncursed greased +0 skullcap {20} y - a cursed -2 ribbed plate mail {200} C - an uncursed +1 poisonous cloak (being worn) {4} G - an uncursed +0 elven helm {12} I - a blessed +4 helmet of undead warning {20} R - the uncursed +1 dwarvish cloak named Templar's Might {4} U - an uncursed +1 elven helm {12} V - a cursed -1 pair of iron shoes {20} Comestibles # - 5 uncursed carrots {0} # - an uncursed holy wafer {0} # - 2 uncursed apples {0} M - 2 uncursed tripe rations {0} Y - 2 uncursed cream pies {0} Scrolls # - an uncursed scroll of remove curse {0} # - an uncursed scroll of regular material {0} c - 4 uncursed scrolls of standard id {0} k - a blessed scroll of inferior material {0} l - a blessed scroll of magic mapping {0} m - an uncursed scroll of phase door {0} p - a blessed scroll of create monster {0} r - 2 blessed scrolls of standard id {0} u - 3 uncursed scrolls of heal other {0} D - a blessed scroll of healing {0} W - an uncursed scroll of enchant weapon {0} Z - an uncursed scroll of mana {0} Potions f - an uncursed potion of hallucination {0} O - an uncursed potion of monster detection {0} X - an uncursed finalized potion of fruit juice {0} Rings q - an uncursed ring of free action {0} H - a ! cursed ring of cold resistance {0} Wands # - an uncursed wand of teleportation (0:9) {0} o - an uncursed wand of striking (0:5) {0} J - an uncursed wand of healing (0:3) {0} S - an uncursed wand of identify (0:2) {0} Tools # - 3 uncursed wax candles called two (2000) {0} # - an uncursed greased oilskin sack {5} # - an uncursed horn of plenty (3:11) {0} # - the uncursed +1 pick-axe named Captain Nemo's Nautilus {32} # - an uncursed skeleton key {0} b - an uncursed large box {652} j - an uncursed magic lamp called one (lit) {0} w - an uncursed tin whistle called tin {0} K - an uncursed stethoscope {0} P - a blessed oil lamp (1496) {0} Gems # - an uncursed +0 worthless piece of radiant glass {1} # - 2 uncursed +0 worthless pieces of violet glass {2} # - 9 uncursed +0 flint stones called ok # - 25 uncursed +1 sling ammos called ok i - an uncursed +0 worthless piece of green glass {1} s - an uncursed +0 worthless piece of teal glass {1} z - 24 uncursed +0 sling ammos called ok F - an uncursed +0 worthless piece of white glass {1} The oilskin sack is empty. Contents of the large box: 35 uncursed +0 forbidden arrows {1} 35 uncursed +2 inka stingers {1} an uncursed +0 sharp axe {24} the uncursed +2 rubber hose named Scaleron {8} a blessed +0 crossbow {20} the uncursed +1 sling named Griffon's Eye {2} an uncursed +1 dwarvish cloak {4} an uncursed +0 gnomish suit {20} a blessed +1 school uniform {10} an uncursed cream pie {0} 2 uncursed food rations {0} a blessed scroll of food detection {0} a cursed finalized scroll of identify {0} a blessed scroll of trap detection {0} a blessed scroll of mana {0} an uncursed scroll of taming {0} an uncursed scroll of heal other {0} an uncursed scroll of standard id {0} 4 uncursed scrolls of phase door {0} 5 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed finalized scroll of enchant weapon {0} a blessed spellbook of poison blast (0:3) {0} a blessed finalized spellbook of cure blindness (0:1) {0} a blessed spellbook of protection (1:2) {0} a blessed spellbook of confuse monster (4:2) {0} an uncursed potion of levitation {0} an uncursed potion of dimness called dim {0} an uncursed finalized potion of gain ability {0} an uncursed potion of object detection {0} a blessed potion of gain level {0} a blessed +2 ring of gain wisdom {0} an uncursed wand of venom scattering (1:1) {0} an uncursed wand of poison (0:1) {0} an uncursed credit card {0} a cursed -1 pick-axe {32} a blessed unstable stethoscope {0} an uncursed blindfold {0} a * uncursed chemistry set (1:31) {20} an uncursed expensive camera (0:57) {0} a cursed oilskin sack {5} an uncursed +0 worthless piece of white glass {1} 2 uncursed +0 worthless pieces of teal glass {2} a cursed -3 amazonite stone {1} a cursed +0 worthless piece of cyan glass {1} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 32 Your max alignment was 32 You carried 0 sins You could not have this property at all: improved vision Scroll identification only worked 100 times out of 172 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 29 Spellbook identification only worked 2 times out of 10 Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 70% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 47% Tool drop chance was reduced to 80% Food drop chance was reduced to 78% Shop item generation was reduced to 73% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 90% chance The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: lance (turn 10) The following skill became untrainable after a while: implants (turn 46563) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 11698) The following skill became harder to train at higher skill levels: axe Number of artifacts generated was 1 Number of fake artifacts generated was 10 Monster spawn increase started at turn 86670 Monster spawn increase reached its maximum at turn 288774 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1211649 The monster class that cannot be genocided was elemental The monster species that spawned more often: withering tove (freq bonus 14) The monster species that spawned more often: elven true priest (freq bonus 6) The monster species that spawned more often: umbra wort (freq bonus 16) The monster species that spawned more often: pestilent waser (freq bonus 2) The monster species that spawned more often: finickier hooked radioactively (freq bonus 10) The monster species that spawned more often: wypsilon star (freq bonus 1) The monster species that spawned more often: shard wort (freq bonus 4) The monster species that spawned more often: hell knight (freq bonus 6) The monster species that spawned more often: vopal bunny (freq bonus 18) The monster species that spawned more often: holy cow (freq bonus 4) The monster species that spawned more often: thermometrical chia jesse (freq bonus 16) The monster species that spawned more often: Marian's persian boot (freq bonus 24) The monster species that spawned more often: Ford Perfect (freq bonus 8) The monster species that spawned more often: abhorrence harpooned (freq bonus 6) The monster species that spawned more often: depth fungus (freq bonus 12) The monster species that spawned more often: saltpeter cycler (freq bonus 6) The monster species that spawned more often: vampire ambusher (freq bonus 6) The monster species that spawned more often: clay-warhorse (freq bonus 4) The monster species that spawned more often: drakeling mummy (freq bonus 3) The monster species that spawned more often: +1 mm wall (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 4) The monster trait that was more common: monsters with djinni dialogue (freq bonus 1) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster trait that was more common: monsters that have breath attacks (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 6) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 1) The monster species that never randomly spawned: efreet sultan The monster species that never randomly spawned: gunntaurs The monster species that never randomly spawned: demon steed The monster species that never randomly spawned: swirlier stolidity The monster species that never randomly spawned: acidic stalk The monster species that never randomly spawned: devil's spike The monster species that never randomly spawned: The extra fleecy bundle her hugging boot The monster species that never randomly spawned: marid elemental The monster species that never randomly spawned: o zombie The monster species that never randomly spawned: nave holocaust The monster class that always generated with extra speed: vampire The monster class that more likely to generate with musable stuff: humanoid The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: silver spell stone (gray) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 10) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 22) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 13) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 2) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 5) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 8) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 84) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 1) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: highway (turboboost) The RNG hath decreed that this trap was always invisible: spreading trap The RNG hath decreed that this trap was generated more often: directive trap (freq bonus 1) Trap randomization happened for 1 in 370 traps Traps were spawned invisible 1 times in 78 Traps were extra hard to find 41% of the time Next attribute increase check would have come at turn 7860 Strength training was 21 Dexterity training was 12 Wisdom training was 23 Constitution training was -5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You leeched mana You were telepathic You had infravision You had 3498 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 29% b - protection 1 + protect 5% 39% c - cure blindness 2 + healing 5% 50% d - poison blast 4 + attack 0% 328% Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) sigil of control 11X Prepared(0) sigil of tempest 11X Prepared(0) sigil of discharge 11X Prepared(0) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) symbiosis 11 O Huge timeout(20907) power surge 9X Prepared(0) draw energy 7X Prepared(0) recharge 5X Prepared(0) disarm 4 O Prepared(0) Discoveries Amulets amulet of ESP (unexpected) Weapons silver khakkhara (silver monk's staff) battle-axe (double-headed axe) Armor poisonous cloak (fuel cloak) elven helm (runed helm) iron shoes (hard shoes) gauntlets of steel (flower gloves) gnomish helm (little red hat) lady boots (lovely boots) leather gloves (slaying gloves) skullcap (middle-earth helmet) helmet of undead warning (shadow helmet) dwarvish cloak (hooded cloak) gnomish suit (little blue vest) Scrolls scroll of enchant weapon (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of healing (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) scroll of mana (S VEKTORI R TENSORI) scroll of phase door (TERRAHACK SOKOBAN IS ACTUALLY BOROBAN BECAUSE BOOOORING) scroll of standard id (NIIN VOIMME TOIMIA) scroll of cure (YKEN PACK) scroll of heal other (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) * scroll of extra healing (LETS FAIL AND ROLL) * scroll of greater mana restoration (ONLY EFFECTIVE STUNT IS HITTING) scroll of remove curse (A WINNER IS YOU) scroll of regular material (FAUST HERR DER DIE) scroll of inferior material (SEGMENTATION FAULT) scroll of magic mapping (ALLEGED HAPPY END) scroll of create monster (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of food detection (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of identify (LOOKIE WHAT I FOUND) scroll of trap detection (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of taming (TU SCRONIUM ES) Spellbooks spellbook of confuse monster (polaravian) spellbook of protection (encased) spellbook of cure blindness (antimatter) spellbook of poison blast (irresistible) Potions potion of gain level (peculiar) potion called nbm (turbulent) potion of dimness called dim (pseudo-violet) potion of blindness (orange) potion called cnf (fluorescent) potion of paralysis (steamy) potion called water (clear) potion of hallucination (shining) potion of monster detection (greasy) potion of fruit juice (illuminated) potion of levitation (quiet) potion of gain ability (roast mate) potion of object detection (cloudy) Rings ring of gain wisdom (squeezable) ring of free action (cobalt) ring of cold resistance (wiseguy) Wands wand of poison (embedded) wand of venom scattering (plastic) wand of lightning (glass) wand of striking (asymmetric) wand of healing (lacquered) wand of teleportation (rollover) wand of identify (stubby-necked) Tools magic lamp called one (lamp) candle called one wax candle called two (candle) tin whistle called tin (whistle) candle called three oil lamp (lamp) horn of plenty (horn) oilskin sack (bag) skeleton key (key) large box (wooden box) chemistry set (box of obscure-looking glass devices) Gems sling ammo called ok (gray) flint stone called ok (gray) worthless piece of radiant glass (radiant) worthless piece of violet glass (violet) worthless piece of green glass (green) worthless piece of teal glass (teal) worthless piece of white glass (white) amazonite stone (cyan) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 4: (shop (invisible shopkeep) The Gnomish Mines: levels 3 to 8 Level 8: <- You are here Vanquished creatures a firefly an effect butterfly (2 created) a large ant a flea a pestyblob an acidstream blob a whining boon noob a checkal (2 created) 2 pack jackals 2 thick jackals 0 covid jackals (1 created) 0 little dogs (1 created) a gas spore (2 created) 0 one-eyed buggers (1 created) a khajiit a hobbit merchant a hobbit deductor a hobbit a tlittle tchild 2 dwarves (3 created) a midgety dwarf a talc hobbit a force dwarf 2 group dwarves an army dwarf 2 dwarf thieves a large hobbit a small dog-man a dolgsman a dolgsman hunter a little bum a dwarf lord 2 dwarf woodfallers a dwarf lord stonebreaker a dwarven caster a mind sucker a Rat-Man a passive mind flayer a hobbit chef 0 wanter demons (1 created) 0 imps (1 created) a vacuum imp a force imp a gazer quasit a tickle jelly (0 created) a blue jelly a pink ooze 2 pack kobolds 0 large kobolds (1 created) a vulgobold (2 created) 0 demented shamans (1 created) a wepechaun 0 baby mimics (1 created) a fast mimicker (3 created) an antidote mimic a mynock a petit mimic a teapot granny 0 covidimondaines (1 created) a blue faerie a dryad a neevil a gobstealer 0 elokamikaze yeeks (1 created) a little lamb 3 sewer rats a mine giant rat 0 drains rats (1 created) a black rat a squirrelhorn 0 undead rats (1 created) a little spider a spider bomb a weit unicorn 2 lame horses a fewwer vortex a tiny worm 0 rot worms (1 created) a convey fluke 2 crawling maggots a yellow worm mass a myu a bugger error a white waser 0 weekchidnas (1 created) a housebat a fat bat 0 flup bats (20 created) a duck warrior 2 crawl dragoms a baby golden dragon a drop elemental a lichen (0 created) a nold (0 created) 2 unalignment things (1 created) an orange patch (0 created) a cyan spore (0 created) 0 phase mushrooms (1 created) a viri mushroom (2 created) a juere infantry a memo fungus (0 created) 0 blue-red growths (1 created) 0 venom fungi (1 created) 4 sub-gnomes a back pew 5 stroke gnomes (6 created) 6 gnomes a satanic gnome a gnome stalker a normal gnome a covid gnome 3 gnome thieves a pt gnome 2 little grey aliens 2 pat gnomes 0 poignomes (1 created) 2 panotties 3 intermediate gnomes an intercrome a feel gnome 3 rock gnomes 8 gnome lords a gnome macer a group gnome lord 4 gnomish wizards (5 created) 2 glove lords a gnome ann a gnomish sanitizer 3 mittent gnomes 2 deep gnomes 2 deep targetters a deep force gnome a berer gnome a cock bangie a deep gnome digger a needle gnome (2 created) 2 dotz gnomes 3 inscribed gnomes a heavy arm chest gnome a gnome king a dress remover gnome 0 New Kops (1 created) 2 Kop Reinforcers 2 Keystone Kops 6 Keystone Inspectors a grab sergeant 0 Yendorian Sergeants (1 created) an Uniform Sergeant 5 Inspector Sergeants a Warder Sergeant an Undead Sergeant a Spectral Lieutenant an Uniform Kaptain a Policeman Kaptain a torchbearer a creep mummy a rat mummy a gruff mummy an early mummy a kobold mummy a spider mummy 3 gnome mummies a real miner mummy an orc mummy a midget mummy a dwarf mummy 0 elf mummies (1 created) a dead mummy a black naga hatchling an anthrazite naga hatchling 0 stab ogres (1 created) a low speeze a dbl claw hulk a low wight 5 monkeys a new zombie an ossium vomitatum a crawling claw a farter 2 dwarf zombies a human zombie a gas zombie a shattering skeleton a zombie a buff draugr a silkman a marked-for-death corona patient 5 kop hoses (6 created) a fish golem a gravel golem a warm-blooded golem a hose kaptain a tin golem a human adventurer a friendly adventurer an akira girl a child nurse 0 zero gunnhilds (1 created) a holographic survivor a watchman of Ambarannon a filthy street urchin a pitiful-looking beggar a sanctimonious-looking preacher a beginner an immunizer a navi 0 dark hunters (1 created) a pitchguard 4 muggers a feminine girl 0 shopkeepers (9 created) 0 aligned priests (1 created) 0 watchmen (8 created) 0 watch captains (4 created) an eh ghost a bu 0 slash ginnis (1 created) a gecko 0 lizards (2 created) 0 inactive mushroom patches (1 created) a regular plant (2 created) a kobold cadaver a sukkiri flower a pi plant 0 resurrected plants (1 created) 0 floating spores (1 created) an oval food an eggman a fried chicken 0 orc cadavers (1 created) a pumpkin 0 blind melons (1 created) 0 piles of copper coins (1 created) a kinuesili starter a pile of nickels a whiny Mary-Sue a biem turret an arrow turret a health trove 360 creatures born. 279 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 31 times You eaten food with animal by-products 27 times You eaten meat 25 times You have communicated with the gods 55 times You prayed to the gods 3 times You hit with a wielded weapon 420 times You killed 259 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 25 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 5 times You read spellbooks 0 times You successfully cast spells 33 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 32 You had a maximum sanity of 0 You had a maximum contamination of 2 You successfully searched for traps 1 time You successfully searched for doors or corridors 10 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 4 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 23 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 2 times You got poisoned 11 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 2 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 3 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 3 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 182 times You wrested wands 0 times You lost 1 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 166 wall tiles You untrapped 2 traps You had to read longing messages 0 times You had to mourn the death of 1 symbiote You got sick from food poisoning 0 times You got sick from illness 1 time You got slimed 0 times You got stoned 2 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 3 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 12 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 5 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 1 time You destroyed 1 hostile weapon You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 2 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 5 potions You leveled past the maximum experience level 0 times You vomited 2 times Your skills at the end (23 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (19 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (46 of 160) polymorphing [Unskilled] (max Expert) (10 of 20) devices [Basic] (max Expert) (26 of 160) missile weapons [Unskilled] (max Expert) (8 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (33 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (428 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Expert) (36 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Expert) (212 of 540) healing spells [Basic] (max Expert) (32 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (20 of 500) two-handed weapons [Restricted] (max Restricted) (136 of 500) searching [Restricted] (max Restricted) (11 of 500) spirituality [Restricted] (max Restricted) (97 of 500) petkeeping [Restricted] (max Restricted) (30 of 500) techniques [Restricted] (max Restricted) (29 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 8 with 31715 points, and 1758 pieces of gold, after 6318 moves. Killer: a monster (freemason provincial grand master) You were level 11 with a maximum of 152 hit points when you died. You reached the 29th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 27 39144 Roo-Kni-Ita-Mal-Law died in Gehennom on level 60 [max 87]. Killed by a monster (minotaur). - [127] 28 32280 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 3 [max 12]. Killed by a monster (Daemon). - [145] *29 31715 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on * level 8. Killed by a monster (freemason provincial grand master). - [152] 30 31006 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (leocrotta). - [130] 31 28551 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (deep gnome). - [117]