ziratha, chaotic female devilish Poison Mage ###--------- ----------- ----------######## #,,........| |......(..|#|........-,,,,,,,##----- --------,#|.......| |.........-,|........|######,,,-...| |......-,,%..(....| |.........|,-.........,# ####|...|## |%%....|#,---.----- ------.----#-.--------,# #,.....,# |......-,,# #,,# #####,# #,,,,####,,#######,-----,## |......|### ##,## #,,,,,# ####,,,,,,,,,,,,,,,,,,,,,,### ---|---- #,,# #,##### #####,#########,#####,,,,# #,# #,# --.-------- #,# #,# #,#-.---- ### #,### |..%......| #,# #,,# #,#|....| #,,,# ###|.....<...| #,# ##,## #,#|....| ###,###,,-.........| #,# ##,,# #,#|....----- #,,##,#----------- #,-#---#,,# #,,|......&.| --------|-#,# #,(...|#,# ##,|.....%..| |.........,,######################|....,,# #,.........| |........|,,,,,,,,,,,,,,,,,,,,,,,,-...|### ##|........| |.......%-,,######################|...| ---------- ----------### ----- [Ziratha the Green Poisoner] St6 Dx10 Co14 In17 Wi12 Ch12 PoiDevFemCha Dlvl:3 $65 HP80(80) Pw120(120) AC-1 Xp6/507 T2570 Latest messages [-2 -> 78] The crawling maggot bites you! [-1 -> 78] The crawling maggot misses. The crawling maggot bites you! [-2 -> 78] You hit the crawling maggot! Your bronze plate mail blocks the crawling maggot's attack. (2x) You kill the crawling maggot! The crawling maggot bites you! [-1 -> 79] You just miss the crawling maggot. (2x) The crawling maggot bites you! [-1 -> 79] You hit the crawling maggot! The crawling maggot bites you! [-1 -> 79] You kill the crawling maggot! # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} A - an uncursed +0 orcish short sword {12} Armor t - a blessed +1 bronze plate mail (being worn) {200} v - the uncursed +1 poisonous cloak named The Return of Sherlock Holmes (being worn) {4} B - a cursed -2 pair of gauntlets of slowing {4} C - an uncursed +0 splint mail {160} H - an uncursed +3 cloak of drain resistance {4} Comestibles y - an uncursed tripe ration {0} K - an uncursed eucalyptus leaf {0} T - an uncursed yellow sweets {0} Scrolls D - an uncursed finalized scroll of trap creation {0} I - a blessed scroll of taming {0} P - an uncursed scroll of mana {0} S - an uncursed scroll of healing {0} Potions F - an uncursed potion of gain energy {0} J - an uncursed potion of ESP {0} L - an uncursed finalized potion of monster detection {0} O - an uncursed potion of oil (400) {0} Rings h - an uncursed ring of regeneration (on right foreclaw) {0} M - an uncursed ring of warning {0} Wands s - an uncursed wand of inertia control (0:10) {0} u - an uncursed wand of extra healing called healing (4:3) {0} z - an uncursed wand of paralysis called sleep/death (0:0) {0} E - an uncursed wand of good night (6:4) {0} G - an uncursed wand of magic missile called magic missile (0:7) {0} N - a blessed wand of draining (0:6) {0} Tools b - an uncursed large box {500} Contents of the large box: 4 gold pieces {0} 23 blessed +2 darts {0} 2 uncursed food rations {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed finalized scroll of trap detection {0} a blessed spellbook of poison blast (0:2) {0} a blessed spellbook of cure blindness (5:1) {0} a blessed finalized spellbook of protection (0:5) {0} a blessed finalized spellbook of confuse monster (6:4) {0} an uncursed finalized potion of extra healing {0} a blessed wand of venom scattering (0:12) {0} an uncursed wand of poison (0:15) {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have the double effect of this property: psi resistance Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 41 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 37 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 84% Armor drop chance was reduced to 89% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: searching The following skill was limited to skilled proficiency: sexy flats The following skill became untrainable after a while: healing spells (turn 37137) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 72278 Monster spawn increase reached its maximum at turn 183680 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1317355 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: ancient naga (freq bonus 24) The monster species that spawned more often: loud zombie (freq bonus 48) The monster species that spawned more often: nilbog (freq bonus 42) The monster species that spawned more often: hungry dead (freq bonus 30) The monster species that spawned more often: oater minerva steading (freq bonus 7) The monster species that spawned more often: ice wall (freq bonus 10) The monster species that spawned more often: blue bear (freq bonus 14) The monster species that spawned more often: cramp cart to the wall driver (freq bonus 16) The monster species that spawned more often: cyclical narwhal (freq bonus 8) The monster species that spawned more often: charey (freq bonus 16) The monster species that spawned more often: tiny worm (freq bonus 28) The monster species that spawned more often: traitor skip leukocyte (freq bonus 30) The monster species that spawned more often: besought castaway (freq bonus 5) The monster species that spawned more often: fountain lich (freq bonus 21) The monster species that spawned more often: flashing tiger (freq bonus 12) The monster species that spawned more often: ego ice devil (freq bonus 14) The monster species that spawned more often: chyff (freq bonus 21) The monster species that spawned more often: great heroic dragon (freq bonus 16) The monster species that spawned more often: storming examinee (freq bonus 12) The monster species that spawned more often: bye felicia (freq bonus 6) The monster trait that was more common: monsters that can see invisible (freq bonus 4) The monster trait that was more common: monsters with ranged thorns (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster trait that was more common: monsters with ranged thorns (freq bonus 2) The monster species that never randomly spawned: vacuum spore The monster species that never randomly spawned: stain unobtrusively The monster species that never randomly spawned: giant item trove The monster species that never randomly spawned: persia collegian The monster species that never randomly spawned: crazed goblin The monster species that never randomly spawned: apprentice stalk The monster species that never randomly spawned: active wall The monster species that never randomly spawned: wrinkled fungus The monster species that never randomly spawned: aqua turret The monster species that never randomly spawned: minotaur vore The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: implant of remedy (brutal) The RNG hath decreed that this item was never generated: psionic cloak (eldritch cloak) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 7) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 25) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 114) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 28) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 8) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 9) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 4) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tar chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: feminism dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: implant of corruption (wailing) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this trap was always invisible: kop cube The RNG hath decreed that this trap was generated more often: monsterfingers trap (freq bonus 3) Trap randomization happened for 1 in 332 traps Traps were spawned invisible 1 times in 50 Traps were extra hard to find 32% of the time Next attribute increase check would have come at turn 9987 Strength training was 50 Dexterity training was 38 Wisdom training was 13 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1611 points of nutrition remaining You had full nutrients You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 75% b - protection 1 + protect 0% 75% c - cure blindness 2 + healing 0% 89% d - poison blast 4 + attack 0% 295% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(6849) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish short sword (crude short sword) Armor poisonous cloak (ornamental cope) gauntlets of slowing (boiled gloves) cloak of drain resistance (green cloak) Scrolls scroll of trap detection (STILL 5 SECONDS AND I IMPACT TOO) scroll of healing (ICY FRYGUY CAVE) scroll of mana (01DOTE) scroll of phase door (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) scroll of standard id (INSOMNIA SMACKER) scroll of cure (BAUACHYCH BAKAXICHYCH BAZABACHYCH) scroll of heal other (YET ANOTHER SCROLL LABEL) * scroll of extra healing (H A T E) * scroll of greater mana restoration (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of trap creation (DEUTSCHLAND SUCHT DEN SUPERBUESCHEL) scroll of taming (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) Spellbooks spellbook of confuse monster (rocky) spellbook of protection (legit) spellbook of cure blindness (wet) spellbook of poison blast (sonicboom) Potions potion of extra healing (ecru) potion of gain energy (dark) potion of ESP (dandelion) potion of monster detection (viscous) potion of oil (peculiar) Rings ring of regeneration (bore) ring of warning (fighters guild) Wands wand of poison (impact) wand of venom scattering (pressurized) wand of inertia control (multicolor) wand of good night (floating) wand of extra healing called healing (aqua) wand of paralysis called sleep/death (pliable) wand of magic missile called magic missile (measured) wand of draining (fall) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a bee a sheepdog an ego gas spore a giant improach a tuchold a knifold a whnas a hidden kobold a lickety nymph a nac mac feegle 0 slowlings (1 created) a cute nymph a plains nymph a packer rat 3 toxrats 0 sock moles (1 created) a millipede a grain vortex a plasma cloud 5 crawling maggots (21 created) an illusion in the mist 0 faerie lights (1 created) a drop elemental a rade lichen (0 created) a death lichen (0 created) a blink patch a luminescent mold a luminescent stalk a red patch (0 created) a natto 2 sparkling molds (1 created) a mushroom 0 venom fungi (1 created) a New Kop 3 low grab kops a kestrel a Keystone Kop (2 created) 2 Kop Lieutenants an Officer Lieutenant 0 Warder Lieutenants (1 created) a creep mummy an imp mummy 0 kobold mummies (1 created) a low ooze 0 putits (1 created) 0 gecko zombies (1 created) 0 spit golems (1 created) a friendly adventurer a holographic survivor a messenger of yendor 0 apologetic customers (1 created) an item user 0 shopkeepers (1 created) a minighost a pinball twen a flying frog a kinuesili starter a lethe rubber a hiss turret 0 health troves (1 created) 0 poison troves (1 created) 84 creatures born. 58 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 71 times You killed 55 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 14 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 1 monster with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 38 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 1 time You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (91 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (36 of 160) healing spells [Basic] (max Expert) (48 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (6 of 500) two-handed weapons [Restricted] (max Restricted) (23 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (10 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 2207 points, and 69 pieces of gold, after 2570 moves. Killer: quit You were level 6 with a maximum of 80 hit points when you quit. You reached the 105th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 103 2439 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 31 [68] 104 2282 ziratha-Poi-Dev-Fem-Law died in The Dungeons of Doom on level 5. Killed by a monster (Mr. Siverek, the shopkeeper). - [90] *105 2207 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 80 [80] 106 2176 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [77] 107 2166 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 8. Killed by a monster (invisible Mr. Izchak, the shopkeeper). - [83]