ziratha, chaotic female devilish Poison Mage ----- ------####--------- |...|#### |.....,,,,........| |.<..,,,# |....|####|.......| -----##,### |....| |.......| #,,,,# --.--- -|--|--.- ####,# #,# #,##,##,# #,##### #,# ####,,,## #,,,,,####,## ##### ####,,,,,,,,###### #,#####,,,,,,# #,#----.----.-- #,,-..........|###### ###|..........-,,,,,# ##### |..........|####,# #&,,# ------------ #,# #,F,# #,# #,,,# #,# #,### #,#########,# #,,,,,,,,,,,# [Ziratha the Poison Mixer] St4 Dx10 Co8 In19 Wi11 Ch10 PoiDevFemCha Dlvl:1 $27 HP20(20) Pw19(19) AC9 Xp1/15 T691 Latest messages You stop. This Is A BioHazard is in the way! You displaced This Is A BioHazard. There is a wall in the way! (2x) You find a secret door! The door opens. There is a wall in the way! You cannot diagonally move out of a door! There is a wall in the way! (2x) You cannot diagonally move out of a door! There is a wall in the way! (4x) You displaced This Is A BioHazard. There's some graffiti on the ground here. Use "r." to read it. There is a wall in the way! (2x) You cannot diagonally move through a door! There is a wall in the way! You displaced This Is A BioHazard. There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - a ! uncursed +0 wonder dagger {4} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of genocide {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} t - a blessed scroll of cure {0} v - an uncursed finalized scroll of mass murder {0} Spellbooks i - a blessed spellbook of protection (1:1) {0} j - a blessed spellbook of cure blindness (0:3) {0} k - a blessed spellbook of poison blast (0:1) {0} Potions d - a blessed potion of gain ability {0} u - a blessed potion of gain energy {0} Rings h - an uncursed ring of fear resistance {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:8) {0} Tools l - an uncursed oil lamp (1251) {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: searching You could not have this property intrinsically: free action You could not have the double effect of this property: scent view Scroll identification only worked 100 times out of 563 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 24 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 68% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 62% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 65% Tool drop chance was reduced to 97% Food drop chance was reduced to 93% Shop item generation was reduced to 33% Monster death drops spawned with only 87% chance The following skill was trained at half the usual rate: body spells The following skill was limited to basic proficiency: javelin The following skill became untrainable if you tried to train it too early: symbiosis (turn 62) The following skill became untrainable after a while: paddle (turn 68505) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 7334) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54288 Monster spawn increase reached its maximum at turn 225216 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 661710 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: juggler (freq bonus 42) The monster species that spawned more often: mangy-looking leper (freq bonus 24) The monster species that spawned more often: insuring beakier (freq bonus 14) The monster species that spawned more often: horny devil (freq bonus 20) The monster species that spawned more often: evil laser (freq bonus 14) The monster species that spawned more often: alarm spearing (freq bonus 16) The monster species that spawned more often: oers (freq bonus 24) The monster species that spawned more often: tear bulb (freq bonus 12) The monster species that spawned more often: power astral elemental (freq bonus 10) The monster species that spawned more often: unsympathetically permutation (freq bonus 42) The monster species that spawned more often: novel spore (freq bonus 176) The monster species that spawned more often: trucksoph (freq bonus 32) The monster species that spawned more often: wild thing (freq bonus 28) The monster species that spawned more often: bright white mold (freq bonus 18) The monster species that spawned more often: Sing (freq bonus 7) The monster species that spawned more often: giant item trove (freq bonus 14) The monster species that spawned more often: stationary wall (freq bonus 15) The monster species that spawned more often: agent black growth (freq bonus 48) The monster species that spawned more often: cramp cart to the wall driver (freq bonus 5) The monster species that spawned more often: old sorcerer (freq bonus 24) The monster trait that was more common: monsters that gurgle (freq bonus 8) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 6) The monster trait that was more common: monsters that count as lord (freq bonus 6) The monster trait that was more common: monsters with armor-burning flame attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 5) The monster species that never randomly spawned: chimney sweep The monster species that never randomly spawned: amusing thirteen-grader The monster species that never randomly spawned: arithmetic skeining The monster species that never randomly spawned: indigo mold The monster species that never randomly spawned: bijou squatly The monster species that never randomly spawned: petit permamimic The monster species that never randomly spawned: dim growth The monster species that never randomly spawned: solipsism cinchona The monster species that never randomly spawned: reorganization donate The monster species that never randomly spawned: flying earth elemental The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: permacurse stone (gray) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: stat decay stone (gray) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 6) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 58) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 39) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 62) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 43) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 4) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of attrition (vigorous, freq bonus 13) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 8) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 25) The RNG hath decreed that this item was always generated cursed: meta bow ((null)) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: clouds (featherweight) The RNG hath decreed that this item was always generated cursed: dark bar ((null)) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this trap was always invisible: tempoconflict trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 3) Trap randomization happened for 1 in 893 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 1489 Strength training was 14 Dexterity training was 5 Wisdom training was 4 Constitution training was 31 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having phasing (0) You had infravision You had 1160 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 + protect 0% 94% b - cure blindness 2 + healing 0% 94% c - poison blast 4 + attack 10% 294% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Not Ready(2012) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (hammered cloak) Scrolls scroll of genocide (PRINTING CONDEMNED THEIR DUMB MANS) scroll of healing (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) scroll of mana (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of phase door (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of standard id (RATSANOPU) scroll of cure (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of heal other (THE ENVOY OF GAME BALANCE) * scroll of extra healing (HOPEFULLY THE INVENTOR OF STICKY KEYS WILL DIE PAINFULLY) * scroll of greater mana restoration (I WANT TO HERB MY BIKE UP) scroll of mass murder (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) Spellbooks spellbook of confuse monster (nightly) spellbook of protection (loved) spellbook of cure blindness (patterned) spellbook of poison blast (japanese) Potions potion of gain ability (dandelion) potion of oil (alchemical) potion of gain energy (alcoholic) Rings ring of fear resistance (iron) Wands wand of poison (elven-lettered) wand of venom scattering (round cube) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 grants (1 created) 0 techants (1 created) a jackal (3 created) 0 wussy cats (1 created) a grummelum a hidden kobold (2 created) 0 demimondaines (1 created) 0 shardashes (1 created) 0 venom fungi (1 created) a ble ogre a color turret 0 gem troves (1 created) 15 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (7 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 87 points, and 27 pieces of gold, after 691 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 186th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 184 93 Nirol-Pol-Kop-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (invisible crude turret). - [13] 185 88 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (right state on paper), while sleeping. - [20] *186 87 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 187 86 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [20] 188 76 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (invisible Mr. Demirci, the shopkeeper). - [21]