ziratha, chaotic female devilish Poison Mage ------ |....| ,,# |....| #&# |...%| #i# |....+ #,# | ..<.............| ---.............| #.............| #....#.......-- #.........---- ########### [Ziratha the Venom Scatterer] St9 Dx9 Co9 In16 Wi5 Ch6 PoiDevFemCha Dlvl:3 $25 HP-2(48) Pw67(67) AC10 Xp4/116 T306 Latest messages [-1 -> 3] Warning: HP low! What do you want to read? [eh-ln-rtuxA or ?*] (2x) Never mind. # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Mustard Gas commends your efforts and grants you a boon. The jackal bites you! [-2 -> 9] Warning: HP low! You kill the jackal! You hit the horn fiend. You miss the horn fiend. You hit the horn fiend. (2x) The horn fiend claws you! The horn fiend rips into your breast with maniacal fervor! [-2 -> 8] Warning: HP low! You die... Your inventory Weapons a - a blessed +2 silver khakkhara {24} s - 52 uncursed +0 blaster bolts {1} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} y - a blessed aggravating wallwalker egg {0} z - an uncursed fortune cookie {0} Scrolls e - an uncursed finalized scroll of summon undead {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - a blessed scroll of mana {0} x - a blessed scroll of enchant weapon {0} A - an uncursed scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed finalized spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (4:1) {0} t - an uncursed finalized spellbook of slow monster (2:2) {0} Potions d - an uncursed greased finalized potion of Jolt Cola {0} v - a cursed potion of gain level {0} w - an uncursed potion of booze {0} Rings h - an uncursed ring of free action {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools m - an uncursed blindfold {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: stunnopathy You could not have the double effect of this property: confusion resistance Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 26 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 74% chance Musable item generation frequency had a negative bias of 10% Ring drop chance was reduced to 98% Armor drop chance was reduced to 80% Food drop chance was reduced to 94% Shop item generation was reduced to 82% The following skill could not be trained at all: polearms The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to skilled proficiency: healing spells The following skill became untrainable if you tried to train it too early: body spells (turn 2) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 26451 Monster spawn increase reached its maximum at turn 170919 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 801060 The monster class that cannot be genocided was bat or bird Today, this monster class was always generated invisible: nemese The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: undead fighter (freq bonus 4) The monster species that spawned more often: lasch mummy (freq bonus 9) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 36) The monster species that spawned more often: death clan (freq bonus 9) The monster species that spawned more often: bat without herd immunity (freq bonus 12) The monster species that spawned more often: Anti-Elbereth Master (freq bonus 6) The monster species that spawned more often: collimate bronzier (freq bonus 12) The monster species that spawned more often: Leonie (freq bonus 20) The monster species that spawned more often: immaculately tie (freq bonus 12) The monster species that spawned more often: dwarf mummy (freq bonus 4) The monster species that spawned more often: praetor (freq bonus 6) The monster species that spawned more often: crowned queen bee (freq bonus 24) The monster species that spawned more often: werexan (freq bonus 24) The monster species that spawned more often: impossible (freq bonus 10) The monster species that spawned more often: dead hc alien (freq bonus 6) The monster species that spawned more often: hot ghost (freq bonus 9) The monster species that spawned more often: grievance croquette reorganizer (freq bonus 8) The monster species that spawned more often: virtue margrave (freq bonus 9) The monster species that spawned more often: pain nurse (freq bonus 6) The monster species that spawned more often: ill force fungus (freq bonus 4) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 8) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 4) The monster species that never randomly spawned: apprentice dark wall The monster species that never randomly spawned: amusing type The monster species that never randomly spawned: overview horseplayer The monster species that never randomly spawned: brave warp patch The monster species that never randomly spawned: scolder unfixed neckwear The monster species that never randomly spawned: eye sore The monster species that never randomly spawned: takuhi The monster species that never randomly spawned: phaser force patch The monster species that never randomly spawned: rose sentai The monster species that never randomly spawned: snore force patch The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: metal guard (onyge) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: symbiote ((null)) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: platinum spell stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 20) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 36) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 14) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 2) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 2) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 2) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 24) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: add spell memory (loved) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: short blade ((null)) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 2) Trap randomization happened for 1 in 258 traps Traps were spawned invisible 1 times in 79 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 334 Strength training was 23 Dexterity training was 14 Wisdom training was 6 Constitution training was 15 Your sanity was 0 Your charisma was temporarily reduced by 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1731 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (188) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 22% 297% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Reloading(132) invoke deity 4 R Not Ready(2180) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (anorexia cloak) Scrolls scroll of summon undead (YOU GOTTA TALK TO THE AMYFICATION) scroll of healing (890 C PROPERTY) scroll of mana (LOL WHY DONT PLAYERS LIKE CYAN AS NEW COLOR FOR MIND FLAYERS) scroll of phase door (MYHOELL KITAY) scroll of standard id (ANOK THARENEPIBATHA CHEOUCHCHA ANOA ANOK CHARIEMOCHTH LAILAM) scroll of cure (FLOW AND WAVE MOVES IS MORE POWER) scroll of heal other (ZARRO BOOGS) * scroll of extra healing (SNAPE KILLED DUMBLEDORE) * scroll of greater mana restoration (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) scroll of enchant weapon (KTTDLWRGT) scroll of identify (COPAC DE INUNDATII) Spellbooks spellbook of confuse monster (gray) spellbook of protection (stellar) spellbook of cure blindness (perceptive) spellbook of poison blast (polished) spellbook of slow monster (hugging) Potions potion of Jolt Cola (peculiar) potion of gain level (alcoholic) potion of booze (thaumaturgic) Rings ring of free action (well-built) Wands wand of poison (slender) wand of venom scattering (diagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 brown ants (1 created) a jackal (2 created) 0 minigaters (1 created) 0 horn fiends (1 created) a jelly 0 kobolds (1 created) a fast mimicker (2 created) 0 mynocks (1 created) a tropical sunset 0 goblins (1 created) 0 small predators (2 created) 0 sewer rats (1 created) a younger sister 0 big rats (2 created) 0 terrobugs (1 created) 0 unexpected banners (1 created) a tron bug 0 mini centaurs (1 created) 0 crawling elementals (1 created) 0 emus (2 created) a lichen (2 created) 0 porter lichens (1 created) a brown mold a blue growth 0 yellow molds (1 created) 0 yellow mushrooms (1 created) 0 orange fungi (1 created) a debuff mushroom 0 venom fungi (1 created) 0 sub-gnomes (1 created) a S boy 0 form mummies (1 created) a hap snake 0 coronet clolls (1 created) a dbl claw hulk 0 beginner horrors (1 created) 0 gnome zombies (1 created) 0 fox zombies (1 created) 0 gono zombies (1 created) 0 vicars (1 created) a sad survivor a holographic survivor 0 maias (1 created) 0 shopkeepers (3 created) 0 sin images (1 created) 0 newts (1 created) 0 green mushroom patches (1 created) an easy grue (2 created) a novice dark wall 0 psicky things (1 created) 0 moderately warm fish (1 created) 60 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 11 times You killed 17 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 6 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 1 wall tile You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (14 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 619 points, and 25 pieces of gold, after 306 moves. Killer: a monster (horn fiend) You were level 4 with a maximum of 48 hit points when you died. You reached the 135th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 133 686 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 49 [55] 134 679 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (eel-lizard). - [51] *135 619 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (horn fiend). - [48] 136 596 Carlos3-Sla-And-Mal-Law quit in The Dungeons of Doom on level 2. 69 [69] 137 593 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible watch captain), while sleeping. - [60]