ziratha, chaotic female devilish Poison Mage -------- .......| ---------- |......| |..$.....| |......|## |........| |.......,# |........| |......|,# |........|, |.....<|,# |.........,# --------,# |.`......|,,#### #,,, ,----.-----#,,,,,##### ##,## ,,,,,,, %####,,,,,# #,,# ---#------- --&----# #####,# #,,,# |.$%$$..[!| |I...?. #,# -----#,#,,#|.%.$$!+=?| +.$...| ,,, .....,,##,,|.$..$[.%)| |.....| #,###|...|## ##,|.+?$!....| ------- #,,,,....| #,-.($.$+[..| #####|...| ##|.$?!%`$.[| |...| ----------- ----- [Ziratha the Poison Mixer] St5 Dx12 Co13 In17 Wi9 Ch6 PoiDevFemCha Dlvl:2 $6 HP0(20) Pw21(21) AC9 Xp1/8 T206 Par Bli Brd Latest messages [-2 -> 9] You hit it. It misses. You hit it. It claws you! Undead creatures are called forth from the grave! [-2 -> 7] It claws you! It rips into your breast with maniacal fervor! [-2 -> 5] You fall asleep! [-1 -> 4] It claws you! You have a little trouble lifting w - an implant {0}. You dream that you hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! It claws you! You feel as if you need some help. You die... Your inventory Implants w - the heavily cursed implant of vileness named Henrietta's Tenaciousness (being worn) {0} Weapons a - an uncursed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 cursed food rations {0} s - 3 uncursed slime molds {0} Scrolls e - an uncursed scroll of teleportation {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - a cursed scroll of heal other {0} Spellbooks i - an uncursed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (1:4) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of booze {0} Rings h - an uncursed mood ring {0} Wands f - an uncursed wand of poison (0:2) {0} g - a blessed wand of venom scattering (0:16) {0} u - a cursed wand of locking (0:20) {0} Tools t - an uncursed skeleton key {0} Gems v - a cursed +0 loadstone Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 77% Wand drop chance was reduced to 71% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 73% Tool drop chance was reduced to 83% Food drop chance was reduced to 84% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 91% chance The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable after a while: two-handed weapons (turn 15827) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 24036) Heavy curses were more common by 44% Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 62704 Monster spawn increase reached its maximum at turn 173723 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 493978 The monster class that cannot be genocided was gremlin The monster color that was spawned more often: gray (freq bonus 3) The monster species that spawned more often: Unfair Archon (freq bonus 5) The monster species that spawned more often: unihorn trove (freq bonus 12) The monster species that spawned more often: Schrumpel (freq bonus 6) The monster species that spawned more often: thrower child (freq bonus 20) The monster species that spawned more often: Mammon (freq bonus 18) The monster species that spawned more often: wise sophia (freq bonus 4) The monster species that spawned more often: sowish eel (freq bonus 10) The monster species that spawned more often: high pixie (freq bonus 2) The monster species that spawned more often: beard clairvoyancy (freq bonus 2) The monster species that spawned more often: mountain kobold (freq bonus 8) The monster species that spawned more often: agate stalk (freq bonus 1) The monster species that spawned more often: con warp patch (freq bonus 12) The monster species that spawned more often: forsaken lady (freq bonus 3) The monster species that spawned more often: sobriety forthrightly (freq bonus 14) The monster species that spawned more often: poison mage (freq bonus 36) The monster species that spawned more often: red dragonfly (freq bonus 16) The monster species that spawned more often: pink baby (freq bonus 12) The monster species that spawned more often: farting woman (freq bonus 2) The monster species that spawned more often: Officer Victoria (freq bonus 6) The monster species that spawned more often: hidden lizard (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 8) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: urdar on crack The monster species that never randomly spawned: floating nose The monster species that never randomly spawned: spherical boomer The monster species that never randomly spawned: degenerately alkyd The monster species that never randomly spawned: featly faster The monster species that never randomly spawned: jolteon The monster species that never randomly spawned: kersie The monster species that never randomly spawned: pix golem The monster species that never randomly spawned: white dragon worm The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: heavy nano ball ((null)) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 61) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 29) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 41) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 4) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 27) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 8) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 15) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 10) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 8) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: nano nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: piano ((null)) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was always generated cursed: difficult shield ((null)) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 5) The spell school whose books are more common was matter spells (freq bonus 2) Trap randomization happened for 1 in 78 traps Traps were spawned invisible 1 times in 38 Traps were extra hard to find 26% of the time Next attribute increase check would have come at turn 309 Strength training was 9 Dexterity training was 3 Wisdom training was 6 Constitution training was 8 Your sanity was 0 You were poison resistant You were level-drain resistant You were acid resistant You were paralyzed (-3) You were blinded (153) You had not decided on your sexuality yet You were prevented from having fire resistance (0) You had infravision You had 1394 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 98% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 27% 298% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Implants implant of vileness (screwed) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fertile cloak) Scrolls scroll of teleportation (JUST FUCKING KILL ME NOW) scroll of healing (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of mana (YNORI ERUP) scroll of phase door (BLEEP BOOP BEEP) scroll of standard id (ETH BUG IS TOO STUPID) scroll of cure (IA CTHULHU) scroll of heal other (DASH EM EXTENDED 100 METERS) * scroll of extra healing (THERE IS NO SPOON) * scroll of greater mana restoration (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) Spellbooks spellbook of confuse monster (powered) spellbook of protection (translated) spellbook of cure blindness (rattling) spellbook of poison blast (illgotten) Potions potion of booze (white) Rings mood ring (lead) Wands wand of poison (blooming) wand of venom scattering (vibrating) wand of locking (arrow-pointing) Tools skeleton key (key) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 goblins (1 created) 0 sua rats (1 created) 0 bugger errors (1 created) 0 grounded parrots (1 created) 0 spore lichens (1 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 thrower children (1 created) a ble ogre 0 karate scrubs (2 created) 0 shopkeepers (1 created) 0 bus (1 created) 0 hata-splashas (1 created) 0 twens (1 created) 0 shrieker mushroom patches (1 created) 2 mascoins (3 created) a green play figure a pile of pennies (2 created) 0 quaractar blue barrels (1 created) 0 right states on paper (1 created) 0 +2 nl barricades (1 created) 0 perfume dispensers (1 created) 26 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 1 time You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 8 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 1 time You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 88 points, and 6 pieces of gold, after 206 moves. Killer: a monster (right state on paper), while sleeping You were level 1 with a maximum of 20 hit points when you died. You reached the 179th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 177 96 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 178 93 Nirol-Pol-Kop-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (invisible crude turret). - [13] *179 88 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (right state on paper), while sleeping. - [20] 180 86 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [20] 181 76 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (invisible Mr. Demirci, the shopkeeper). - [21]