ziratha, chaotic female devilish Poison Mage --------- -- ------ |..<....| . . .| ##|.......| -. -.--.| ##,-.......| - ...| |..+.| #,,-.------- |.|..| |..|.- #,##,,# |..|.|. -..-.|,,##,###,####### |....-|---....|,,,,,,,#,,,,,,,,# |.........&...|,,##,-|--------.------ + --- ---.{......GG@..| #,|.......%.......| |................G........GF...| #,|..%....%.......| | -+---.....@.... -+--G---...| ,,|...............| -------- -- | |...| #,,+...............| |...| ##,#|...............| |...|,,,,,+...............| | -----.------ ---- -----...|`,,,#----------------- |..............................-,#### --------------------------------,# [Ziratha the Green Poisoner] St6 Dx5 Co8 In14 Wi8 Ch7 PoiDevFemCha Min:7 $72 HP0(91) Pw142(142) AC10 Xp8/1578 T3822 Sat Frz Dim Latest messages [-1 -> 24] The spectral warrior hits you! [-7 -> 17] Warning: HP low! The spectral warrior hits you! [-1 -> 16] Warning: HP low! The panotty misses. The undefined creature misses. The spectral warrior hits you! [-5 -> 12] Warning: HP low! You're pushed back! The spectral warrior misses. The spectral warrior hits you! You hear the howling of the CwnAnnwn... [-9 -> 3] Warning: HP low! The spectral warrior hits you! You die... Your inventory Weapons # - 20 cursed +0 arrows {0} # - 27 uncursed +0 pin bolts {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} d - 66 uncursed +0 crossbow bolts {1} H - an uncursed +0 bow {12} J - 10 uncursed +0 arrows {0} S - an uncursed +1 bow {12} T - a blessed +3 elven dagger {4} U - 3 uncursed +0 darts {0} Y - an uncursed +1 dagger {4} Armor # - an uncursed +0 pair of gnomish boots {4} b - an uncursed +1 poisonous cloak (being worn) {4} u - an uncursed +0 pair of kicking boots {8} Q - an uncursed +0 orcish helm {12} R - an uncursed +0 leather armor {60} V - an uncursed +1 paper shield {10} Comestibles # - the uncursed food ration named Hoe Pa {0} c - 3 uncursed food rations {0} B - an uncursed pancake {0} F - 2 uncursed cheeses {0} Scrolls # - an uncursed scroll of enchant weapon {0} e - a blessed scroll of wonder {0} n - 7 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 4 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of immobility {0} v - an uncursed finalized scroll of barrhing {0} w - an uncursed finalized scroll of charging {0} z - a blessed scroll of identify {0} C - an uncursed scroll of material change {0} P - an uncursed finalized scroll of scare monster {0} Spellbooks i - a blessed spellbook of confuse monster (4:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (2:1) {0} l - a blessed spellbook of poison blast (0:2) {0} A - an uncursed spellbook of blank paper (0:2) {0} Potions W - an uncursed finalized potion of oil (400) {0} Rings h - an uncursed ring of free action (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:4) {0} x - a * uncursed wand of probing (0:9) {0} y - an uncursed wand of sleep (0:7) {0} E - a blessed wand of healing (0:20) {0} M - a heavily cursed wand of magic mapping (0:3) {0} N - an uncursed wand of cold (0:3) {0} Tools # - a * uncursed pair of lenses {0} # - a blessed figurine of a phasing hobbit wizard {0} m - an uncursed oil lamp (0) {0} D - an uncursed tinning kit (0:44) {0} G - a cursed medical kit {19} I - a heavily cursed -3 unicorn horn {8} K - an uncursed grass whistle called tin {0} L - an uncursed lock pick {0} O - an uncursed large box {500} X - a cursed hairclip {0} Z - an uncursed tin whistle called tin {0} Contents of the medical kit: a cursed pill {0} 2 blessed pills {0} 6 uncursed pills {0} a cursed bandage {1} a blessed bandage {1} a cursed bandage {1} 3 cursed bandages {3} 3 * uncursed phials {6} 5 uncursed bandages {5} the * blessed phial named Wolfsbane Bloom {2} The large box is empty. Final attributes You were piously aligned Your alignment was 24 Your max alignment was 25 You carried 0 sins You could not have the double effect of this property: acid resistance Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 39 Implant identification only worked 1 times out of 57 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 70% chance Musable item generation frequency had a negative bias of 35% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 84% Armor drop chance was reduced to 65% Tool drop chance was reduced to 58% Food drop chance was reduced to 98% Shop item generation was reduced to 78% Monster death drops spawned with only 92% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to skilled proficiency: divination spells The following skill became untrainable if you tried to train it too early: knife (turn 144) The following skill became untrainable after a while: symbiosis (turn 26621) The following skill became harder to train at higher skill levels: two-handed sword Items were more likely to be generated cursed by 13% Number of artifacts generated was 4 Number of fake artifacts generated was 12 Monster spawn increase started at turn 84772 Monster spawn increase reached its maximum at turn 299705 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1277144 The monster class that cannot be genocided was rodent The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: pain ray (freq bonus 3) The monster species that spawned more often: mesgrue (freq bonus 5) The monster species that spawned more often: attitudinized talesman (freq bonus 9) The monster species that spawned more often: huge ogre thief (freq bonus 8) The monster species that spawned more often: kobold lord (freq bonus 16) The monster species that spawned more often: astray sheep (freq bonus 2) The monster species that spawned more often: defirmatory warp patch (freq bonus 40) The monster species that spawned more often: barrenly horseback clammiest bookmobile (freq bonus 7) The monster species that spawned more often: misreporting harvesting (freq bonus 3) The monster species that spawned more often: ultra cockroach (freq bonus 18) The monster species that spawned more often: falling turret (freq bonus 5) The monster species that spawned more often: respirator couatl (freq bonus 60) The monster species that spawned more often: baron of hell (freq bonus 24) The monster species that spawned more often: rattle machine (freq bonus 12) The monster species that spawned more often: insupportably ethically stomached (freq bonus 18) The monster species that spawned more often: gnogasus (freq bonus 42) The monster species that spawned more often: donne hallowed unrecommended handful racquetball (freq bonus 6) The monster species that spawned more often: sovietized nepalese (freq bonus 9) The monster species that spawned more often: real fire hound (freq bonus 9) The monster species that spawned more often: kinky bedmate escort (freq bonus 6) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 6) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters that originate from Elona (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 8) The monster trait that was more common: monsters with seduction dialogue (freq bonus 3) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 4) The monster species that never randomly spawned: bleeding bulb The monster species that never randomly spawned: early mummy The monster species that never randomly spawned: master medium wall The monster species that never randomly spawned: stealer gaunt The monster species that never randomly spawned: mumbling spirit The monster species that never randomly spawned: swordfish The monster species that never randomly spawned: firebrate fungus The monster species that never randomly spawned: uplink rulership organism The monster species that never randomly spawned: yellow dragon The monster species that never randomly spawned: large dog The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: ceramic spear ((null)) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 7) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 21) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 7) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 8) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 4) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 11) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 8) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 10) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 78) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 2) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: pokelie stone (gray, freq bonus 68) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 49) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: yellow wing (failuncap cloak) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy metal ball ((null)) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this trap was always invisible: solvejg trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 5) Trap randomization happened for 1 in 156 traps Traps were spawned invisible 1 times in 55 Trap difficulty was increased by 27 Traps were extra hard to find 100% of the time Next attribute increase check would have come at turn 11412 Strength training was 50 Dexterity training was 50 Wisdom training was 24 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were frozen solid (69) You were dimmed (38) You had not decided on your sexuality yet You leeched mana You had infravision You had 4178 points of nutrition remaining You had full nutrients You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 91% b - protection 1 + protect 0% 91% c - cure blindness 2 + healing 0% 91% d - poison blast 4 + attack 0% 282% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) sigil of control 8X LIMIT(0) sigil of tempest 8X LIMIT(0) sigil of discharge 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) symbiosis 8 O LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) recharge 2X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) elven dagger (runed dagger) Armor poisonous cloak (storm coat) gnomish boots (little black boots) kicking boots (jade boots) orcish helm (iron skull cap) Scrolls scroll of wonder (TWAS BRILLIG) scroll of healing (MORE IS MORE) scroll of mana (WHATWASTHATONLY) scroll of phase door (LESBIANISM FOR EVERYONE) scroll of standard id (DOUBTFUL BRUSH BUNDLE) scroll of cure (UNPLAYABLE BINDER ROLE) scroll of heal other (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) * scroll of extra healing (A CERTAIN PEASANT RAILGUN) * scroll of greater mana restoration (TRASH GRENINJA) scroll of paving (CONJUROR AXIOMATICALLY SILO) scroll of enchant weapon (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of immobility (RUN DONTDIE HITUNDERSCORE) scroll of barrhing (HOPEFULLY THE BULLS DID NOT CALCULATE IT) scroll of charging (LETS HIDE OUR CRITICISM IN THE SCROLL LABELS) scroll of identify (MAX 300) scroll of material change (WE WANT TO SWOON OVER THE GIRL TURN SHOES) scroll of scare monster (VANILLA SHOPKEEPERS DONT LET YOU OUT IF YOUR INVISIBLE) Spellbooks spellbook of confuse monster (raw) spellbook of protection (clack-clack) spellbook of cure blindness (starry) spellbook of poison blast (engraved) spellbook of blank paper (plain) Potions potion of extra healing (baloon flower) potion of oil (tasteless) Rings ring of free action (signet) Wands wand of poison (tangle beam) wand of venom scattering (cerulean) wand of probing (immediate) wand of sleep (tungsten) wand of healing (plasma) wand of magic mapping (coiled) wand of cold (beeswax) Tools oil lamp (lamp) grass whistle called tin (whistle) candle called one lamp called one candle called two magic tin whistle called tin (whistle) medical kit (leather bag) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 3: (space) Level 4: (mines) The Gnomish Mines: levels 5 to 7 Level 7: <- You are here Vanquished creatures 0 tribbles (2 created) a checkal a sheepdog a hidden gas spore 0 kittens (1 created) a green kitten 0 housecats (1 created) 0 ones of the spear cats (1 created) 0 trermlaines (1 created) an evasive jermlaine a hobbit deductor a hobbit (2 created) a group hobbit a tlittle tchild a normal dwarf a bloating dwarf 0 dwarf thieves (2 created) a large brain eater 0 hobbit feighters (1 created) a bummy a green ooze 0 whnases (1 created) a large kobold 0 kobold lords (1 created) 0 kobold shamans (2 created) a fast mimicker a mynock a perfidious albion a registered trademark a destructomondaine 0 covidimondaines (1 created) 0 goblin cops (1 created) 0 wiep goblins (1 created) 0 men from mars (2 created) an alien egg a nooby piercer (2 created) a porc 2 pigs a sewer rat (2 created) 0 black rats (1 created) a lazy older sister a prick bear 2 begin unicorns 0 lame horses (1 created) a corpseworm 2 flapbats 0 large bats (1 created) 0 sperrbers (1 created) a lichen a rade lichen (0 created) 3 ungenomolds (0 created) 3 red mushrooms (1 created) a heck shrieker a gripper (0 created) 0 venom fungi (1 created) 2 sub-gnomes a back pew 2 gnomes (3 created) a gnome stalker a covid gnome a bowme 2 gnome thieves 0 little grey aliens (1 created) 2 pat gnomes 0 panotties (1 created) an intermediate gnome 0 feel gnomes (1 created) 3 gnome lords a crosslord 0 gnomish wizards (2 created) a gnome cleric 0 gnomish sanitizers (1 created) a mittent gnome 2 deep targetters a berer gnome a needle gnome a baeii gnome a gnome illusionist 0 spectral warriors (1 created) a large humanoid a low grab kop (2 created) 0 Keystone Warders (1 created) 0 Kop Lieutenants (1 created) a rat mummy a mummy a sanity mummy an eyp mummy a dwarf mummy 0 oozing puddings (1 created) 0 punks (1 created) 2 hap snakes a claw hulk a shambling wight a mini xorn 0 baby monkeys (1 created) a monkey an imp zombie a kappa zombie a miner zombie a centaur zombie a straw golem a human adventurer 0 friendly adventurers (1 created) a dumb human (2 created) 0 packing humans (2 created) an insane survivor 0 sickly grannies (1 created) 0 white friars (2 created) 0 holographic survivors (1 created) 0 boil-covered wretches (1 created) a village idiot a pitiful-looking beggar a squint-eyed rogue 0 battle scarred ronins (1 created) 0 beginners (1 created) 0 agents of the black market (1 created) 0 dunadans (1 created) a breton 0 sensers (1 created) a poisoner 0 hielers (1 created) 0 naive fools (1 created) 0 dark rangers (1 created) 0 pupils (1 created) 0 shopkeepers (17 created) 0 aligned priests (1 created) 0 watchmen (8 created) 0 watch captains (3 created) an eh ghost 0 flying rogues (1 created) 0 hermit crabs (1 created) 0 regular plants (1 created) 0 stealer plants (2 created) 0 forgotten plants (1 created) 0 kobold cadavers (1 created) 0 batman plants (1 created) 0 radio plants (1 created) 0 drag mewlips (1 created) 0 shrieker mushroom patches (1 created) 0 virusing mushroom patches (1 created) 0 pie sergeants (1 created) 0 attack foods (1 created) 0 ketamine gladiators (1 created) a coin from the dirt a ledy play figure a stationary wall a +3 nm barrier a newborn rub monster a biem turret a deduct turret 0 shock turrets (1 created) 198 creatures born. 102 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 20 times You eaten food with animal by-products 17 times You eaten meat 16 times You were an atheist You never prayed to the gods You hit with a wielded weapon 177 times You killed 97 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 18 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 15 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 24 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 2 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 2 times You got poisoned 5 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 93 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (17 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Expert) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (197 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (44 of 160) healing spells [Basic] (max Expert) (34 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (22 of 160) protection spells [Basic] (max Expert) (26 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (59 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (8 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 7 with 6505 points, and 72 pieces of gold, after 3822 moves. Killer: a monster (spectral warrior) You were level 8 with a maximum of 91 hit points when you died. You reached the 73rd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 71 6735 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (gnomish woarer). - [85] 72 6633 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (Ms. Trenggalek, the shopkeeper). - [112] *73 6505 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (spectral warrior). - [91] 74 6204 ziratha-Poi-Dev-Fem-Law died in The Dungeons of Doom on level 5. Killed by a monster (invisible watch captain). - [108] 75 5857 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a bullet. - [88]