ziratha, chaotic female devilish Poison Mage ------# ## |....<---|- |.........| +.........| |.........| |.........| |.........| -.-------.- #,# ----+- #,# |....|, #,,, |...&.,, ##,, |....|,#,##### #,# |....|,,,,,,,,# #,# |....|##,###-.----%- |....| |..%...# ------ ...#....| |#......| ------.- [Ziratha the Green Poisoner] St9 Dx11 Co15 In15 Wi8 Ch7 PoiDevFemCha Dlvl:6 $2257 HP99(114) Pw135(135) AC7 Xp8/1460 T990 Sat Latest messages The lizard bites you! [-5 -> 106] You hit the lizard! You kill the lizard! X - a finalized flubber potion {0}. There is a doorway here. You see here a lizard corpse {10}. The baby rainbow dragon bites you! [-9 -> 99] The baby rainbow dragon bites you! [-7 -> 92] You hit the baby rainbow dragon! (2x) The baby rainbow dragon misses. You kill the baby rainbow dragon! Y - a scroll of healing {0}. You see here a baby rainbow dragon corpse {500}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - an uncursed +0 sand sword {12} Q - 5 ^ uncursed +0 droven bolts {0} R - a blessed +0 chemistry space axe {48} S - an uncursed +0 elegant broadsword {30} T - 51 uncursed +0 pin bolts {1} W - an uncursed +0 broadsword {30} Armor b - an uncursed +1 poisonous cloak (being worn) {4} C - a cursed +0 skullcap {20} F - an uncursed +0 pair of gauntlets of swimming (being worn) {4} L - an uncursed +0 mining helm {20} M - an uncursed +0 paper shield {10} U - an uncursed +0 elven cloak {4} Comestibles c - 2 uncursed food rations {0} x - 4 uncursed asian pears {0} y - 2 uncursed apples {0} D - 10 uncursed cream pies {0} N - 4 uncursed cream pies {0} Scrolls e - an uncursed scroll of hybridization {0} m - 8 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of standard id {0} q - an uncursed strongly greased scroll of standard id {0} s - an uncursed scroll of heal other {0} A - a cursed scroll of standard id {0} E - a cursed finalized scroll of remove curse {0} G - a blessed scroll of mana {0} J - an uncursed scroll of cure {0} Y - a cursed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:3) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed finalized spellbook of cure blindness (1:2) {0} l - a blessed spellbook of poison blast (2:5) {0} t - an uncursed spellbook of gain level (4:1) {0} V - an uncursed spellbook of cone of cold (0:3) {0} Potions d - an uncursed potion of ESP {0} u - an uncursed potion of blindness {0} v - an uncursed potion of hallucination {0} z - an uncursed finalized potion of amnesia {0} O - an uncursed finalized potion of restore ability {0} X - an uncursed finalized potion of acid {0} Rings h - an uncursed ring of aggravate monster {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:0) {0} B - an uncursed wand of haste monster (0:8) {0} H - an uncursed wand of create familiar (0:1) {0} I - an uncursed wand of sleep (0:8) {0} Tools P - an uncursed can of grease (1:0) {0} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: regeneration You could not have the double effect of this property: searching Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 48 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 48% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 75% Potion drop chance was reduced to 98% Armor drop chance was reduced to 96% Tool drop chance was reduced to 82% Shop item generation was reduced to 48% The following skill could not be trained at all: memorization The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: healing spells (turn 56) The following skill became untrainable if you tried to train it too early: body armor (turn 799) The following skill became untrainable after a while: general combat (turn 22418) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 104778) The following skill became harder to train at higher skill levels: devices Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35430 Monster spawn increase reached its maximum at turn 126704 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 413116 The monster class that cannot be genocided was major demon The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: gislem (freq bonus 10) The monster species that spawned more often: Hannes (freq bonus 6) The monster species that spawned more often: wrinkled warp fungus (freq bonus 12) The monster species that spawned more often: prick patch (freq bonus 32) The monster species that spawned more often: swamp lizard (freq bonus 24) The monster species that spawned more often: gnome friendloader (freq bonus 4) The monster species that spawned more often: allium ethnically clodhopping (freq bonus 6) The monster species that spawned more often: pathogen-tipped ram (freq bonus 12) The monster species that spawned more often: uncultured vining (freq bonus 6) The monster species that spawned more often: Keystone Kop (freq bonus 16) The monster species that spawned more often: shadow lord (freq bonus 6) The monster species that spawned more often: arena champ (freq bonus 18) The monster species that spawned more often: zieieier (freq bonus 6) The monster species that spawned more often: insectoid (freq bonus 4) The monster species that spawned more often: real impact hound (freq bonus 7) The monster species that spawned more often: hydration routemen (freq bonus 16) The monster species that spawned more often: golden monster (freq bonus 3) The monster species that spawned more often: russian thief (freq bonus 48) The monster species that spawned more often: blister warp fungus (freq bonus 30) The monster species that spawned more often: dangerous uvuudaum (freq bonus 12) The monster trait that was more common: monsters that have a proper name (freq bonus 4) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster species that never randomly spawned: cobra The monster species that never randomly spawned: bland ray The monster species that never randomly spawned: ureic subschedule The monster species that never randomly spawned: outback centerpiece The monster species that never randomly spawned: chicken zombie The monster species that never randomly spawned: personifying thirteenth The monster species that never randomly spawned: parental coddle The monster species that never randomly spawned: reequipped tendentiously The monster species that never randomly spawned: archer hippier The monster species that never randomly spawned: freewheeling foldage The RNG hath decreed that this item was never generated: sensor cloak (minded cloak) The RNG hath decreed that this item was never generated: shiny star ((null)) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 9) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 16) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 6) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 6) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 35) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 17) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 3) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 11) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 26) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 4) Trap randomization happened for 1 in 348 traps Traps were spawned invisible 1 times in 24 Traps were extra hard to find 49% of the time Next attribute increase check would have come at turn 1164 Strength training was 44 Dexterity training was 26 Wisdom training was 13 Constitution training was 14 Your sanity was 0 You were fire resistant You were sleep resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having slow digestion (0) You leeched mana You had infravision You had 3387 points of nutrition remaining You could swim You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (716) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 91% b - protection 1 + protect 0% 91% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 0% 316% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) droven bolt (obsidian bolt) Armor poisonous cloak (eldritch cloak) skullcap (driver helmet) gauntlets of swimming (uncanny gloves) mining helm (internet helmet) elven cloak (faded pall) Scrolls scroll of hybridization (PAPOU) scroll of healing (TOUCH ELF MAYBE BURN) scroll of mana (LETS PLAY NETHACK) scroll of phase door (ITS NEITHER YANNY NOR LAUREL ITS COVFEFE) scroll of standard id (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of cure (SUDDENLY THE ALTAR VANISHES) scroll of heal other (SHOTTYMAN GUNRUNNER FIREANGEL) * scroll of extra healing (TEMOV) * scroll of greater mana restoration (HASH EM EXTENDED BREAKFAST) scroll of remove curse (ASHPD) Spellbooks spellbook of confuse monster (tender) spellbook of protection (natural) spellbook of cure blindness (russian) spellbook of poison blast (reversed) spellbook of gain level (left-handed) spellbook of cone of cold (red) Potions potion of ESP (turbulent) potion of blindness (silver) potion of hallucination (peppermint) potion of amnesia (sparkling) potion of restore ability (creepy) potion of acid (flubber) Rings ring of aggravate monster (wooden) Wands wand of poison (finned) wand of venom scattering (fogwood) wand of haste monster (beeswax) wand of sleep (sand) wand of create familiar (girly) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 0 bees (1 created) an acid blob 0 unnatural acid blobs (1 created) 0 scrawny cats (2 created) 0 wussy cats (7 created) 0 backbringers (7 created) 0 fluffy cats (2 created) 0 lazy cats (1 created) 0 servals (1 created) 0 unwashed hands servals (1 created) 0 twintails (1 created) 0 kittens (4 created) 0 regular cats (1 created) 0 papier-mache tigers (1 created) 0 frozen tiger cubs (1 created) 0 housecats (2 created) 0 noguars (1 created) a camo dwarf a pick dwarf a dwarf thief 0 shrunci (1 created) 0 bummies (1 created) 0 meager kobolds (1 created) 0 hehehe-hehe tinies (1 created) a baby mimic 0 mimics (1 created) a femalemondaine 0 si-oh-wee orcs (1 created) 0 little lambs (6 created) 0 small predators (1 created) 0 little wild pigs (1 created) 0 papier-mache cows (3 created) 0 silky anteaters (1 created) 0 sarspigs (1 created) 0 baby wild boars (1 created) 0 culves (2 created) 0 wild sheep (1 created) 0 child boars (1 created) 0 rothes (3 created) 0 furry rothes (1 created) 0 giant badgers (1 created) 0 cattles (1 created) 0 weremumakil (1 created) a sua rat a drains rat 0 toxrats (1 created) a ferret kit an eevee a cave spider 0 spread worms (1 created) a penance angel a bimm centaur 0 baby heroic dragons (1 created) a baby rainbow dragon a wimpy feminism dragon a porter lichen (0 created) a green mold (0 created) 0 cyan mushrooms (1 created) 0 reddish patches (1 created) 0 reddish spores (1 created) 0 venom fungi (1 created) 0 stroke gnomes (1 created) a gnome a rock thrower 6 New Kops 6 low grab kops a little squeaker 4 kestrels 3 grab kops 14 Keystone Kops an Undead Kop a Spectral Kop an allusory Kop Sergeant 2 Kop Sergeants a Yendorian Sergeant 3 Warder Sergeants an Undead Sergeant 0 RNG Sergeants (1 created) 2 Kop Lieutenants (3 created) a grab lieutenant 2 Inspector Lieutenants 2 Undead Lieutenants a grab kaptain a proper torchbearer a Kop Kommissioner a mummy 0 oozing puddings (1 created) a strict snake a friendsell snake an elf zombie a hc beginner a drunk jet guy 0 hielers (1 created) a pencil elf 0 shopkeepers (1 created) a demitwen a lizard 0 fried chickens (1 created) 0 man eater flowers (1 created) a bad egg 0 piles of silver coins (1 created) 0 novice medium walls (1 created) 0 dream-beams (1 created) 0 sen turrets (1 created) 165 creatures born. 83 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 123 times You killed 83 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 19 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 1 time You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 39 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 2 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 6 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 1 time You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (12 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (143 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (52 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (15 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 8347 points, and 2257 pieces of gold, after 990 moves. Killer: quit You were level 8 with a maximum of 114 hit points when you quit. You reached the 64th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 62 8500 Skullman-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a monster (heisenbug). - [122] 63 8484 Skullman-Cha-Hum-Mal-Neu died in One-eyed Sam's Market on level 3. Killed by a monster (little corpse). - [64] *64 8347 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 99 [114] 65 8334 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (vent wurm). - [112] 66 7981 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (venom fungus called This Is A BioHazard). - [95]