ziratha, chaotic female devilish Poison Mage ---------- |........| |&%.$....| |kk......| |?k......| ---+------ [Ziratha the Poison Mixer] St10 Dx11 Co16 In11 Wi5 Ch6 PoiDevFemCha Dlvl:3 $0 HP-5(20) Pw19(19) AC8 Xp1/16 T57 Par Latest messages [-3 -> 14] The fallen shaman misses. You hit the fallen shaman! The fallen thrusts his crude dagger. The fallen hits you! [-8 -> 6] The fallen wields a crude short sword {12}! You kill the fallen! The fallen wields a crude short sword {12}! The fallen thrusts his crude dagger. The fallen hits you! [-4 -> 2] Warning: HP low! The fallen shaman misses. # Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. The fallen throws 2 crude daggers! You are hit by the 1st crude dagger! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of evil variant {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (4:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (6:3) {0} Potions d - an uncursed potion of water {0} Rings h - an uncursed -1 ring of gain wisdom {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:15) {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: energy regeneration You could not have the double effect of this property: numbopathy Scroll identification only worked 100 times out of 413 Potion identification only worked 3 times out of 29 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 28% chance Ring drop chance was reduced to 75% Wand drop chance was reduced to 70% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 83% Tool drop chance was reduced to 92% Food drop chance was reduced to 91% Shop item generation was reduced to 49% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: spear The following skill was trained at one fifth the usual rate: hammer The following skill became untrainable if you tried to train it too early: memorization (turn 69) The following skill became untrainable if you tried to train it too early: elemental spells (turn 663) The following skill became untrainable after a while: riding (turn 4143) The following skill became harder to train at higher skill levels: unicorn horn Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89644 Monster spawn increase reached its maximum at turn 157988 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 304616 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: special ufo part (freq bonus 6) The monster species that spawned more often: dartfish (freq bonus 3) The monster species that spawned more often: undead aklyst (freq bonus 6) The monster species that spawned more often: telegold (freq bonus 9) The monster species that spawned more often: energy growth (freq bonus 40) The monster species that spawned more often: intensifying goldfish laminator clung (freq bonus 12) The monster species that spawned more often: disable overcapitalized (freq bonus 8) The monster species that spawned more often: babka grapple gaged viewy (freq bonus 4) The monster species that spawned more often: legion devil general (freq bonus 3) The monster species that spawned more often: golden warp patch (freq bonus 8) The monster species that spawned more often: meterage cogitation (freq bonus 8) The monster species that spawned more often: falling wort (freq bonus 24) The monster species that spawned more often: loftier plume handbook (freq bonus 12) The monster species that spawned more often: orphan gyring (freq bonus 18) The monster species that spawned more often: landfall thoroughfare (freq bonus 12) The monster species that spawned more often: instinctively sharecrop (freq bonus 12) The monster species that spawned more often: occupied finger chagrinned marting dumpily campsite (freq bonus 4) The monster species that spawned more often: net people (freq bonus 3) The monster species that spawned more often: evil light (freq bonus 6) The monster species that spawned more often: bey jaded (freq bonus 4) The monster trait that was more common: monsters with bleedout attacks (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 3) The monster trait that was more common: monsters that never move (freq bonus 6) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 3) The monster trait that was more common: monsters that have a proper name (freq bonus 9) The monster trait that was more common: joke monsters (freq bonus 1) The monster species that never randomly spawned: ooze elemental The monster species that never randomly spawned: sanatarium rouleau The monster species that never randomly spawned: hobbit reveller The monster species that never randomly spawned: weripon wight The monster species that never randomly spawned: nondescript mushroom The monster species that never randomly spawned: talc banger The monster species that never randomly spawned: cylon centurion The monster species that never randomly spawned: noroela The monster species that never randomly spawned: Bismas Thokup The monster species that never randomly spawned: 5'K-~~X`&L)V The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: ore mining (off-build) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was never generated: snipesling ((null)) The RNG hath decreed that this item was never generated: symheal (todo) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 69) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 6) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 47) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of scent (shadow cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 13) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 6) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 6) The RNG hath decreed that this item was generated more often: heroic dragon scale shield (heroic dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 11) The RNG hath decreed that this item was always generated cursed: wonder ball ((null)) The RNG hath decreed that this item was always generated cursed: mythical sable ((null)) The RNG hath decreed that this item was always generated cursed: implant of tossing (dressing) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: nownsible stone (gray) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this trap was always invisible: metal spell trap The RNG hath decreed that this trap was generated more often: boss spawner (freq bonus 2) Trap randomization happened for 1 in 763 traps Traps were spawned invisible 1 times in 44 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 893 Strength training was 2 Dexterity training was 3 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-2) You had not decided on your sexuality yet You had infravision You had 1475 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (470) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 4% 100% b - protection 1 + protect 4% 100% c - cure blindness 2 + healing 4% 100% d - poison blast 4 + attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (demonic cloak) Scrolls scroll of evil variant (YSKNAB) scroll of healing (THEY DIED FAR ONES WITH PRESSURE ON ESC) scroll of mana (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of phase door (SENIOR ASSWIPE) scroll of standard id (SYMBIOTIC STEED) scroll of cure (BUILDIONS CAN INSTAKILL AT RANGE) scroll of heal other (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) * scroll of extra healing (PENIS MASTURBATION) * scroll of greater mana restoration (DBL DG DR) Spellbooks spellbook of confuse monster (solid) spellbook of protection (scribbled) spellbook of cure blindness (endangered) spellbook of poison blast (magenta) Potions potion of water (clear) Rings ring of gain wisdom (gold) Wands wand of poison (wax) wand of venom scattering (ironwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 pack jackals (2 created) 0 aes (1 created) 0 normal jellies (1 created) 0 unknifolds (1 created) 2 fallens (4 created) 0 fallen shamans (1 created) 0 baby mimics (1 created) 0 young nymphs (1 created) 0 marine goblins (2 created) 0 easy piercers (1 created) 0 drains rats (2 created) 0 giant rats (1 created) 0 spideroids (1 created) 0 ponues (1 created) 0 fast lichens (1 created) 0 brown molds (1 created) 0 pale growths (1 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) a creep mummy 0 vampiroids (2 created) 0 grid xorns (1 created) 0 kobold zombies (1 created) 0 packing humans (1 created) 0 shopkeepers (1 created) 0 demonoids (1 created) 0 flying frogs (1 created) 0 floating spores (1 created) 0 floor grues (1 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) 0 matter transmitters (1 created) 39 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 164 points, and 0 pieces of gold, after 57 moves. Killer: an orcish dagger You were level 1 with a maximum of 20 hit points when you died. You reached the 158th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 156 166 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Rohk, the shopkeeper). - [43] 157 164 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [43] *158 164 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish dagger. - [20] 159 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 160 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36]