ziratha, chaotic female devilish Poison Mage -------- ##------------ -......| #,,-..........| |......| #,#|..........| |......|,`,,|..........| |.......,,,#|..........| |......|,###--$----....|,# ......--,# |....-,# -.------- ------#,,# ######------,# |.......+ ######,,,###, ,,,# |....<..|####,,,,,,,,,,,,, ,&,, |........,,,,,############ #### ---------###### [Ziratha the Venom Scatterer] St4 Dx12 Co5 In12 Wi7 Ch8 PoiDevFemCha Dlvl:6 $55 HP71(71) Pw90(90) AC8 Xp5/171 T867 Latest messages The small kobold thrusts her crude spear. The small kobold hits you! [-9 -> 50] You kill the small kobold! Welcome to experience level 5. You feel magically attuned! You learn how to perform draw energy! In what direction? [47896321><] The poisoned axe comes loose. J - a poisoned axe {24}. Really attack Stooge Moe? [yn] (n) 2 gold pieces. Really attack Stooge Larry? [yn] (n) (2x) The door resists! (2x) The door opens. There is a wall in the way! (2x) Whoops... you seem to have stumbled into a trap that was set by Elena. You long for beautiful sexy women with tender butt cheeks and lovely high heels. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets w - an uncursed amulet of magic resistance {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} y - a blessed +1 dwarvish mattock {48} I - a cursed -2 runesword {30} J - an uncursed poisoned +0 axe {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} x - a cursed -4 scale mail {100} Comestibles c - 2 uncursed food rations {0} z - 2 uncursed tripe rations {0} A - 2 uncursed carrots {0} Scrolls e - a blessed finalized scroll of charging {0} n - 4 uncursed scrolls of healing {0} o - an uncursed greased scroll of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - an uncursed scroll of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} E - an uncursed scroll of stinking cloud {0} Spellbooks i - a blessed spellbook of confuse monster (7:3) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (4:1) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of water {0} B - an uncursed potion of see invisible {0} G - an uncursed potion of paralysis {0} Rings h - an uncursed -3 ring of timely backup {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:14) {0} v - an uncursed wand of objection (0:7) {0} D - an uncursed wand of digging (0:11) {0} Tools m - an uncursed blindfold {0} u - a blessed brass lantern (1085) {0} F - an uncursed large box {500} Gems C - a cursed +0 stone of fainting called ? Contents of the large box: 15 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: peacevision Scroll identification only worked 100 times out of 273 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 42 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 276 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 12% chance Monsters only dropped their equipment with 35% chance Scroll drop chance was reduced to 98% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 40% Tool drop chance was reduced to 97% Food drop chance was reduced to 78% Shop item generation was reduced to 55% Concealing monsters were spawned underneath items 70% of the time only The following skill was trained at half the usual rate: flail The following skill was limited to basic proficiency: healing spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 194913 Monster spawn increase reached its maximum at turn 299377 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2769032 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: colluded spore (freq bonus 30) The monster species that spawned more often: forgotten light (freq bonus 36) The monster species that spawned more often: phasing jabberwock (freq bonus 8) The monster species that spawned more often: albino warp fungus (freq bonus 12) The monster species that spawned more often: ebony force fungus (freq bonus 12) The monster species that spawned more often: siena wort (freq bonus 4) The monster species that spawned more often: water elemental (freq bonus 5) The monster species that spawned more often: foresail conveying (freq bonus 24) The monster species that spawned more often: unhealthy growth (freq bonus 12) The monster species that spawned more often: mithril piercer (freq bonus 24) The monster species that spawned more often: backtaker vortex (freq bonus 6) The monster species that spawned more often: boxful creating (freq bonus 8) The monster species that spawned more often: totally bad colony (freq bonus 24) The monster species that spawned more often: maypole unluckier inflating christening eclipsed emigration (freq bonus 15) The monster species that spawned more often: Sophie (freq bonus 5) The monster species that spawned more often: elven smoker (freq bonus 6) The monster species that spawned more often: memory robber troll (freq bonus 10) The monster species that spawned more often: nexus force fungus (freq bonus 24) The monster species that spawned more often: arch-titan (freq bonus 48) The monster species that spawned more often: anoint outdodge (freq bonus 7) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 6) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 4) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster species that never randomly spawned: rubying swansdown The monster species that never randomly spawned: industrialize caviar The monster species that never randomly spawned: multitudinously communalism The monster species that never randomly spawned: covid-19 spreader rat The monster species that never randomly spawned: giant brass ant The monster species that never randomly spawned: zapborg The monster species that never randomly spawned: big bug The monster species that never randomly spawned: grummelum The monster species that never randomly spawned: angbander The monster species that never randomly spawned: para tiger The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: implant of quickening (eburine) The RNG hath decreed that this item was never generated: lightwhip ((null)) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 23) The RNG hath decreed that this item was generated more often: table furniture (GANG ONE THROUGH FOUR, freq bonus 46) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 9) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 81) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 31) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 5) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 11) The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: exciting armor ((null), freq bonus 14) The RNG hath decreed that this item was always generated cursed: styx (submarine) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: training (chocolate) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this trap was always invisible: mountain trap The RNG hath decreed that this trap was generated more often: wing yellow changer (freq bonus 5) Trap randomization happened for 1 in 194 traps Traps were spawned invisible 1 times in 75 Traps were extra hard to find 20% of the time Next attribute increase check would have come at turn 3070 Strength training was 32 Dexterity training was 5 Wisdom training was 9 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: You randomly fainted. (0) You were possessed by the ghost of Elena. (350) You had not decided on your sexuality yet You saw invisible You leeched mana You had infravision You had 2487 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 92% b - protection 1 + protect 0% 92% c - cure blindness 2 + healing 0% 92% d - poison blast 4 + attack 61% 292% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of magic resistance (secretion) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) runesword (runic broadsword) Armor poisonous cloak (tattered cape) Scrolls scroll of charging (LETS FAIL AND ROLL) scroll of healing (YOU DO NOT GO PAST AT ME) scroll of mana (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of phase door (VIRUS INFECTION DETECTED) scroll of standard id (ZELGO MER) scroll of cure (I DONT NEED A FULL YES CONFIRMATION) scroll of heal other (COMMITHACK IS A FUN VARIANT) * scroll of extra healing (SO QUE SWING) * scroll of greater mana restoration (O WO WHATS THIS) scroll of stinking cloud (FIRST ATTACK LOSED SO IS LATER) Spellbooks spellbook of confuse monster (uninscribed) spellbook of protection (microfiche) spellbook of cure blindness (unlucky) spellbook of poison blast (vellum) Potions potion of water (clear) potion of see invisible (blue flag) potion of paralysis (pungent) Rings ring of timely backup (multi-hued) Wands wand of poison (star-tipped) wand of venom scattering (teak) wand of objection (jua) wand of digging (omnipotent) Tools large box (wooden box) Gems stone of fainting called ? (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 0 slow ants (1 created) 0 grants (1 created) 0 fuel barrels (1 created) a jackal a mink a gas spore a backbringer 0 white jellies (2 created) 0 knifolds (1 created) a small kobold 0 small kappas (1 created) 0 baby mimics (1 created) a nac mac feegle 0 goooblins (1 created) 0 noob stonebiters (1 created) 0 porcs (1 created) 0 medium skunks (1 created) 0 little spiders (1 created) 0 curare crawlers (1 created) 0 easy opponents (1 created) a starter lurker 0 early thievers (1 created) 0 crawling worm masses (1 created) 0 nibble worms (5 created) 0 spread worms (4 created) 0 rot worms (1 created) 0 larvae (4 created) 0 armored larvae (1 created) 0 flying moyatto balls (1 created) 0 bore worms (2 created) 0 maggots (2 created) 0 squishy maggots (1 created) 0 crawling maggots (1 created) 0 evasive maggots (1 created) 0 weedles (1 created) 0 kancho assassins (1 created) 0 glowworms (1 created) 0 weekchidnas (1 created) 0 sized bats (1 created) 0 venom fungi (1 created) 0 low grab kops (1 created) 0 rat mummies (1 created) a baby ogre a little troll a scratchy girl a sickly granny a pitiful-looking beggar 0 navis (1 created) an evasive smirking sneak thief Stooge Larry (0 times) Stooge Curly (0 times) Stooge Moe (0 times) 0 shopkeepers (1 created) a bu two 0 turto fish (1 created) a newt a gecko a novice roll wall (2 created) a color turret 0 jumping sabbelfish (1 created) 74 creatures born. 18 creatures vanquished. 3 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 18 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 11 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (43 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (7 of 500) searching [Restricted] (max Restricted) (4 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1004 points, and 70 pieces of gold, after 867 moves. Killer: quit You were level 5 with a maximum of 71 hit points when you quit. You reached the 115th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 113 1108 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [65] 114 1009 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by an exploding wand. - [90] *115 1004 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 71 [71] 116 942 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [62] 117 924 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (disgusting brat). - [71]